Files @ r23774:59b54c2b48f6
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Location: cpp/openttd-patchpack/source/src/table/train_cmd.h

Niels Martin Hansen
Change: Limit in-editor warnings in VS 2019

The AllRules ruleset causes the VS 2019 editor to litter warning squiggles all over the place, about things that would never be fixed. Limit it to the smallest ruleset available. Warnings shown now mainly concern potential arithmetic overflows.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file train_cmd.h Sprites to use for trains. */

static const SpriteID _engine_sprite_base[] = {
0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
0x0B31, 0x0B35,
};

/* For how many directions do we have sprites? (8 or 4; if 4, the other 4
 * directions are symmetric. */
static const byte _engine_sprite_and[] = {
7, 7, 7, 7, 3, 3, 7, 7,
7, 7, 7, 7, 7, 7, 7, 3,
7, 7, 3, 7, 3, 7, 7, 7,
7, 3, 7, 7, 3, 3, 7, 7,
7, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3,
};

/* Non-zero for multihead trains. */
static const byte _engine_sprite_add[] = {
0, 0, 0, 0, 0, 0, 0, 4,
0, 4, 0, 4, 0, 0, 0, 0,
0, 4, 0, 0, 0, 0, 4, 0,
4, 0, 0, 4, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
};


static const byte _wagon_full_adder[] = {
	 0,  0,  0,  0,  0,  0,  0,  0,
	 0,  0,  0,  0,  0,  0,  0,  0,
	 0,  0,  0,  0,  0,  0,  0,  0,
	 0,  0,  0,  0,  0,  0,  0,  0,
	 0,  0, 44,  0,  0,  0,  0, 24,
	24, 24, 24,  0,  0, 32, 32,  0,
	 4,  4,  4,  4,  4,  4,  4,  0,
	 0,  4,  4,  4,  0, 44,  0,  0,
	 0,  0, 24, 24, 24, 24,  0,  0,
	32, 32
};

assert_compile(lengthof(_engine_sprite_base) == lengthof(_engine_sprite_and));
assert_compile(lengthof(_engine_sprite_base) == lengthof(_engine_sprite_add));
assert_compile(lengthof(_engine_sprite_base) == lengthof(_wagon_full_adder));