Files
@ r23774:59b54c2b48f6
Branch filter:
Location: cpp/openttd-patchpack/source/src/toolbar_gui.cpp
r23774:59b54c2b48f6
82.1 KiB
text/x-c
Change: Limit in-editor warnings in VS 2019
The AllRules ruleset causes the VS 2019 editor to litter warning squiggles all over the place, about things that would never be fixed. Limit it to the smallest ruleset available. Warnings shown now mainly concern potential arithmetic overflows.
The AllRules ruleset causes the VS 2019 editor to litter warning squiggles all over the place, about things that would never be fixed. Limit it to the smallest ruleset available. Warnings shown now mainly concern potential arithmetic overflows.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file toolbar_gui.cpp Code related to the (main) toolbar. */
#include "stdafx.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
#include "viewport_func.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "rail_gui.h"
#include "road.h"
#include "road_gui.h"
#include "date_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "terraform_gui.h"
#include "strings_func.h"
#include "company_func.h"
#include "company_gui.h"
#include "vehicle_base.h"
#include "cheat_func.h"
#include "transparency_gui.h"
#include "screenshot.h"
#include "signs_func.h"
#include "fios.h"
#include "console_gui.h"
#include "news_gui.h"
#include "ai/ai_gui.hpp"
#include "tilehighlight_func.h"
#include "smallmap_gui.h"
#include "graph_gui.h"
#include "textbuf_gui.h"
#include "linkgraph/linkgraph_gui.h"
#include "newgrf_debug.h"
#include "hotkeys.h"
#include "engine_base.h"
#include "highscore.h"
#include "game/game.hpp"
#include "goal_base.h"
#include "story_base.h"
#include "toolbar_gui.h"
#include "framerate_type.h"
#include "guitimer_func.h"
#include "widgets/toolbar_widget.h"
#include "network/network.h"
#include "network/network_gui.h"
#include "network/network_func.h"
#include "safeguards.h"
/** Width of the toolbar, shared by statusbar. */
uint _toolbar_width = 0;
RailType _last_built_railtype;
RoadType _last_built_roadtype;
RoadType _last_built_tramtype;
static ScreenshotType _confirmed_screenshot_type; ///< Screenshot type the current query is about to confirm.
/** Toobar modes */
enum ToolbarMode {
TB_NORMAL,
TB_UPPER,
TB_LOWER
};
/** Callback functions. */
enum CallBackFunction {
CBF_NONE,
CBF_PLACE_SIGN,
CBF_PLACE_LANDINFO,
};
static CallBackFunction _last_started_action = CBF_NONE; ///< Last started user action.
/**
* Drop down list entry for showing a checked/unchecked toggle item.
*/
class DropDownListCheckedItem : public DropDownListStringItem {
uint checkmark_width;
public:
bool checked;
DropDownListCheckedItem(StringID string, int result, bool masked, bool checked) : DropDownListStringItem(string, result, masked), checked(checked)
{
this->checkmark_width = GetStringBoundingBox(STR_JUST_CHECKMARK).width + 3;
}
uint Width() const
{
return DropDownListStringItem::Width() + this->checkmark_width;
}
void Draw(int left, int right, int top, int bottom, bool sel, Colours bg_colour) const
{
bool rtl = _current_text_dir == TD_RTL;
if (this->checked) {
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_JUST_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
}
DrawString(left + WD_FRAMERECT_LEFT + (rtl ? 0 : this->checkmark_width), right - WD_FRAMERECT_RIGHT - (rtl ? this->checkmark_width : 0), top, this->String(), sel ? TC_WHITE : TC_BLACK);
}
};
/**
* Drop down list entry for showing a company entry, with companies 'blob'.
*/
class DropDownListCompanyItem : public DropDownListItem {
Dimension icon_size;
Dimension lock_size;
public:
bool greyed;
DropDownListCompanyItem(int result, bool masked, bool greyed) : DropDownListItem(result, masked), greyed(greyed)
{
this->icon_size = GetSpriteSize(SPR_COMPANY_ICON);
this->lock_size = GetSpriteSize(SPR_LOCK);
}
bool Selectable() const override
{
return true;
}
uint Width() const override
{
CompanyID company = (CompanyID)this->result;
SetDParam(0, company);
SetDParam(1, company);
return GetStringBoundingBox(STR_COMPANY_NAME_COMPANY_NUM).width + this->icon_size.width + this->lock_size.width + 6;
}
uint Height(uint width) const override
{
return max(max(this->icon_size.height, this->lock_size.height) + 2U, (uint)FONT_HEIGHT_NORMAL);
}
void Draw(int left, int right, int top, int bottom, bool sel, Colours bg_colour) const override
{
CompanyID company = (CompanyID)this->result;
bool rtl = _current_text_dir == TD_RTL;
/* It's possible the company is deleted while the dropdown is open */
if (!Company::IsValidID(company)) return;
int icon_offset = (bottom - top - icon_size.height) / 2;
int text_offset = (bottom - top - FONT_HEIGHT_NORMAL) / 2;
int lock_offset = (bottom - top - lock_size.height) / 2;
DrawCompanyIcon(company, rtl ? right - this->icon_size.width - WD_FRAMERECT_RIGHT : left + WD_FRAMERECT_LEFT, top + icon_offset);
if (NetworkCompanyIsPassworded(company)) {
DrawSprite(SPR_LOCK, PAL_NONE, rtl ? left + WD_FRAMERECT_LEFT : right - this->lock_size.width - WD_FRAMERECT_RIGHT, top + lock_offset);
}
SetDParam(0, company);
SetDParam(1, company);
TextColour col;
if (this->greyed) {
col = (sel ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
} else {
col = sel ? TC_WHITE : TC_BLACK;
}
DrawString(left + WD_FRAMERECT_LEFT + (rtl ? 3 + this->lock_size.width : 3 + this->icon_size.width), right - WD_FRAMERECT_RIGHT - (rtl ? 3 + this->icon_size.width : 3 + this->lock_size.width), top + text_offset, STR_COMPANY_NAME_COMPANY_NUM, col);
}
};
/**
* Pop up a generic text only menu.
* @param w Toolbar
* @param widget Toolbar button
* @param list List of items
* @param def Default item
*/
static void PopupMainToolbMenu(Window *w, int widget, DropDownList &&list, int def)
{
ShowDropDownList(w, std::move(list), def, widget, 0, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
/**
* Pop up a generic text only menu.
* @param w Toolbar
* @param widget Toolbar button
* @param string String for the first item in the menu
* @param count Number of items in the menu
*/
static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count)
{
DropDownList list;
for (int i = 0; i < count; i++) {
list.emplace_back(new DropDownListStringItem(string + i, i, false));
}
PopupMainToolbMenu(w, widget, std::move(list), 0);
}
/** Enum for the Company Toolbar's network related buttons */
static const int CTMN_CLIENT_LIST = -1; ///< Show the client list
static const int CTMN_NEW_COMPANY = -2; ///< Create a new company
static const int CTMN_SPECTATE = -3; ///< Become spectator
static const int CTMN_SPECTATOR = -4; ///< Show a company window as spectator
/**
* Pop up a generic company list menu.
* @param w The toolbar window.
* @param widget The button widget id.
* @param grey A bitbask of which items to mark as disabled.
*/
static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
{
DropDownList list;
switch (widget) {
case WID_TN_COMPANIES:
if (!_networking) break;
/* Add the client list button for the companies menu */
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
if (_local_company == COMPANY_SPECTATOR) {
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
} else {
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
}
break;
case WID_TN_STORY:
list.emplace_back(new DropDownListStringItem(STR_STORY_BOOK_SPECTATOR, CTMN_SPECTATOR, false));
break;
case WID_TN_GOAL:
list.emplace_back(new DropDownListStringItem(STR_GOALS_SPECTATOR, CTMN_SPECTATOR, false));
break;
}
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) continue;
list.emplace_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
}
PopupMainToolbMenu(w, widget, std::move(list), _local_company == COMPANY_SPECTATOR ? (widget == WID_TN_COMPANIES ? CTMN_CLIENT_LIST : CTMN_SPECTATOR) : (int)_local_company);
}
static ToolbarMode _toolbar_mode;
static CallBackFunction SelectSignTool()
{
if (_last_started_action == CBF_PLACE_SIGN) {
ResetObjectToPlace();
return CBF_NONE;
} else {
SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
return CBF_PLACE_SIGN;
}
}
/* --- Pausing --- */
static CallBackFunction ToolbarPauseClick(Window *w)
{
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
if (DoCommandP(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, CMD_PAUSE)) {
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
}
return CBF_NONE;
}
/**
* Toggle fast forward mode.
*
* @param w Unused.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarFastForwardClick(Window *w)
{
_fast_forward ^= true;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Game Option button menu entries.
*/
enum OptionMenuEntries {
OME_GAMEOPTIONS,
OME_SETTINGS,
OME_SCRIPT_SETTINGS,
OME_NEWGRFSETTINGS,
OME_TRANSPARENCIES,
OME_SHOW_TOWNNAMES,
OME_SHOW_STATIONNAMES,
OME_SHOW_WAYPOINTNAMES,
OME_SHOW_SIGNS,
OME_SHOW_COMPETITOR_SIGNS,
OME_FULL_ANIMATION,
OME_FULL_DETAILS,
OME_TRANSPARENTBUILDINGS,
OME_SHOW_STATIONSIGNS,
};
/**
* Handle click on Options button in toolbar.
*
* @param w parent window the shown Drop down list is attached to.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarOptionsClick(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE, OME_SETTINGS, false));
/* Changes to the per-AI settings don't get send from the server to the clients. Clients get
* the settings once they join but never update it. As such don't show the window at all
* to network clients. */
if (!_networking || _network_server) list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_SCRIPT_SETTINGS, OME_SCRIPT_SETTINGS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false));
list.emplace_back(new DropDownListItem(-1, false));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS, OME_SHOW_COMPETITOR_SIGNS, false, HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
ShowDropDownList(w, std::move(list), 0, WID_TN_SETTINGS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on one of the entries in the Options button menu.
*
* @param index Index being clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickSettings(int index)
{
switch (index) {
case OME_GAMEOPTIONS: ShowGameOptions(); return CBF_NONE;
case OME_SETTINGS: ShowGameSettings(); return CBF_NONE;
case OME_SCRIPT_SETTINGS: ShowAIConfigWindow(); return CBF_NONE;
case OME_NEWGRFSETTINGS: ShowNewGRFSettings(!_networking && _settings_client.gui.UserIsAllowedToChangeNewGRFs(), true, true, &_grfconfig); return CBF_NONE;
case OME_TRANSPARENCIES: ShowTransparencyToolbar(); break;
case OME_SHOW_TOWNNAMES: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
case OME_SHOW_STATIONNAMES: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
case OME_SHOW_WAYPOINTNAMES: ToggleBit(_display_opt, DO_SHOW_WAYPOINT_NAMES); break;
case OME_SHOW_SIGNS: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
case OME_SHOW_COMPETITOR_SIGNS:
ToggleBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS);
InvalidateWindowClassesData(WC_SIGN_LIST, -1);
break;
case OME_FULL_ANIMATION: ToggleBit(_display_opt, DO_FULL_ANIMATION); CheckBlitter(); break;
case OME_FULL_DETAILS: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
case OME_TRANSPARENTBUILDINGS: ToggleTransparency(TO_HOUSES); break;
case OME_SHOW_STATIONSIGNS: ToggleTransparency(TO_SIGNS); break;
}
MarkWholeScreenDirty();
return CBF_NONE;
}
/**
* SaveLoad entries in scenario editor mode.
*/
enum SaveLoadEditorMenuEntries {
SLEME_SAVE_SCENARIO = 0,
SLEME_LOAD_SCENARIO,
SLEME_SAVE_HEIGHTMAP,
SLEME_LOAD_HEIGHTMAP,
SLEME_EXIT_TOINTRO,
SLEME_EXIT_GAME = 6,
SLEME_MENUCOUNT,
};
/**
* SaveLoad entries in normal game mode.
*/
enum SaveLoadNormalMenuEntries {
SLNME_SAVE_GAME = 0,
SLNME_LOAD_GAME,
SLNME_EXIT_TOINTRO,
SLNME_EXIT_GAME = 4,
SLNME_MENUCOUNT,
};
/**
* Handle click on Save button in toolbar in normal game mode.
*
* @param w parent window the shown save dialogue is attached to.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarSaveClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_SAVE, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT);
return CBF_NONE;
}
/**
* Handle click on SaveLoad button in toolbar in the scenario editor.
*
* @param w parent window the shown save dialogue is attached to.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarScenSaveOrLoad(Window *w)
{
PopupMainToolbMenu(w, WID_TE_SAVE, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT);
return CBF_NONE;
}
/**
* Handle click on one of the entries in the SaveLoad menu.
*
* @param index Index being clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickSaveLoad(int index = 0)
{
if (_game_mode == GM_EDITOR) {
switch (index) {
case SLEME_SAVE_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_SAVE); break;
case SLEME_LOAD_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break;
case SLEME_SAVE_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_SAVE); break;
case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break;
case SLEME_EXIT_TOINTRO: AskExitToGameMenu(); break;
case SLEME_EXIT_GAME: HandleExitGameRequest(); break;
}
} else {
switch (index) {
case SLNME_SAVE_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_SAVE); break;
case SLNME_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
case SLNME_EXIT_TOINTRO: AskExitToGameMenu(); break;
case SLNME_EXIT_GAME: HandleExitGameRequest(); break;
}
}
return CBF_NONE;
}
/* --- Map button menu --- */
enum MapMenuEntries {
MME_SHOW_SMALLMAP = 0,
MME_SHOW_EXTRAVIEWPORTS,
MME_SHOW_LINKGRAPH,
MME_SHOW_SIGNLISTS,
MME_SHOW_TOWNDIRECTORY,
MME_SHOW_INDUSTRYDIRECTORY,
};
static CallBackFunction ToolbarMapClick(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_LINGRAPH_LEGEND, MME_SHOW_LINKGRAPH, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
PopupMainToolbMenu(w, WID_TN_SMALL_MAP, std::move(list), 0);
return CBF_NONE;
}
static CallBackFunction ToolbarScenMapTownDir(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
list.emplace_back(new DropDownListStringItem(STR_TOWN_MENU_TOWN_DIRECTORY, MME_SHOW_TOWNDIRECTORY, false));
list.emplace_back(new DropDownListStringItem(STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, MME_SHOW_INDUSTRYDIRECTORY, false));
PopupMainToolbMenu(w, WID_TE_SMALL_MAP, std::move(list), 0);
return CBF_NONE;
}
/**
* Handle click on one of the entries in the Map menu.
*
* @param index Index being clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickMap(int index)
{
switch (index) {
case MME_SHOW_SMALLMAP: ShowSmallMap(); break;
case MME_SHOW_EXTRAVIEWPORTS: ShowExtraViewPortWindow(); break;
case MME_SHOW_LINKGRAPH: ShowLinkGraphLegend(); break;
case MME_SHOW_SIGNLISTS: ShowSignList(); break;
case MME_SHOW_TOWNDIRECTORY: ShowTownDirectory(); break;
case MME_SHOW_INDUSTRYDIRECTORY: ShowIndustryDirectory(); break;
}
return CBF_NONE;
}
/* --- Town button menu --- */
static CallBackFunction ToolbarTownClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_TOWNS, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2);
return CBF_NONE;
}
/**
* Handle click on one of the entries in the Town menu.
*
* @param index Index being clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickTown(int index)
{
switch (index) {
case 0: ShowTownDirectory(); break;
case 1: // setting could be changed when the dropdown was open
if (_settings_game.economy.found_town != TF_FORBIDDEN) ShowFoundTownWindow();
break;
}
return CBF_NONE;
}
/* --- Subidies button menu --- */
static CallBackFunction ToolbarSubsidiesClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1);
return CBF_NONE;
}
/**
* Handle click on the entry in the Subsidies menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickSubsidies(int index)
{
switch (index) {
case 0: ShowSubsidiesList(); break;
}
return CBF_NONE;
}
/* --- Stations button menu --- */
static CallBackFunction ToolbarStationsClick(Window *w)
{
PopupMainCompanyToolbMenu(w, WID_TN_STATIONS);
return CBF_NONE;
}
/**
* Handle click on the entry in the Stations menu
*
* @param index CompanyID to show station list for
* @return #CBF_NONE
*/
static CallBackFunction MenuClickStations(int index)
{
ShowCompanyStations((CompanyID)index);
return CBF_NONE;
}
/* --- Finances button menu --- */
static CallBackFunction ToolbarFinancesClick(Window *w)
{
PopupMainCompanyToolbMenu(w, WID_TN_FINANCES);
return CBF_NONE;
}
/**
* Handle click on the entry in the finances overview menu.
*
* @param index CompanyID to show finances for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickFinances(int index)
{
ShowCompanyFinances((CompanyID)index);
return CBF_NONE;
}
/* --- Company's button menu --- */
static CallBackFunction ToolbarCompaniesClick(Window *w)
{
PopupMainCompanyToolbMenu(w, WID_TN_COMPANIES, 0);
return CBF_NONE;
}
/**
* Handle click on the entry in the Company menu.
*
* @param index Menu entry to handle.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickCompany(int index)
{
if (_networking) {
switch (index) {
case CTMN_CLIENT_LIST:
ShowClientList();
return CBF_NONE;
case CTMN_NEW_COMPANY:
if (_network_server) {
DoCommandP(0, CCA_NEW, _network_own_client_id, CMD_COMPANY_CTRL);
} else {
NetworkSendCommand(0, CCA_NEW, 0, CMD_COMPANY_CTRL, nullptr, nullptr, _local_company);
}
return CBF_NONE;
case CTMN_SPECTATE:
if (_network_server) {
NetworkServerDoMove(CLIENT_ID_SERVER, COMPANY_SPECTATOR);
MarkWholeScreenDirty();
} else {
NetworkClientRequestMove(COMPANY_SPECTATOR);
}
return CBF_NONE;
}
}
ShowCompany((CompanyID)index);
return CBF_NONE;
}
/* --- Story button menu --- */
static CallBackFunction ToolbarStoryClick(Window *w)
{
PopupMainCompanyToolbMenu(w, WID_TN_STORY, 0);
return CBF_NONE;
}
/**
* Handle click on the entry in the Story menu
*
* @param index CompanyID to show story book for
* @return #CBF_NONE
*/
static CallBackFunction MenuClickStory(int index)
{
ShowStoryBook(index == CTMN_SPECTATOR ? INVALID_COMPANY : (CompanyID)index);
return CBF_NONE;
}
/* --- Goal button menu --- */
static CallBackFunction ToolbarGoalClick(Window *w)
{
PopupMainCompanyToolbMenu(w, WID_TN_GOAL, 0);
return CBF_NONE;
}
/**
* Handle click on the entry in the Goal menu
*
* @param index CompanyID to show story book for
* @return #CBF_NONE
*/
static CallBackFunction MenuClickGoal(int index)
{
ShowGoalsList(index == CTMN_SPECTATOR ? INVALID_COMPANY : (CompanyID)index);
return CBF_NONE;
}
/* --- Graphs button menu --- */
static CallBackFunction ToolbarGraphsClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_GRAPHS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8);
return CBF_NONE;
}
/**
* Handle click on the entry in the Graphs menu.
*
* @param index Graph to show.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickGraphs(int index)
{
switch (index) {
case 0: ShowOperatingProfitGraph(); break;
case 1: ShowIncomeGraph(); break;
case 2: ShowDeliveredCargoGraph(); break;
case 3: ShowPerformanceHistoryGraph(); break;
case 4: ShowCompanyValueGraph(); break;
case 5: ShowCargoPaymentRates(); break;
/* functions for combined graphs/league button */
case 6: ShowCompanyLeagueTable(); break;
case 7: ShowPerformanceRatingDetail(); break;
}
return CBF_NONE;
}
/* --- League button menu --- */
static CallBackFunction ToolbarLeagueClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, _networking ? 2 : 3);
return CBF_NONE;
}
/**
* Handle click on the entry in the CompanyLeague menu.
*
* @param index Menu entry number.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickLeague(int index)
{
switch (index) {
case 0: ShowCompanyLeagueTable(); break;
case 1: ShowPerformanceRatingDetail(); break;
case 2: ShowHighscoreTable(); break;
}
return CBF_NONE;
}
/* --- Industries button menu --- */
static CallBackFunction ToolbarIndustryClick(Window *w)
{
/* Disable build-industry menu if we are a spectator */
PopupMainToolbMenu(w, WID_TN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 2 : 3);
return CBF_NONE;
}
/**
* Handle click on the entry in the Industry menu.
*
* @param index Menu entry number.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickIndustry(int index)
{
switch (index) {
case 0: ShowIndustryDirectory(); break;
case 1: ShowIndustryCargoesWindow(); break;
case 2: ShowBuildIndustryWindow(); break;
}
return CBF_NONE;
}
/* --- Trains button menu + 1 helper function for all vehicles. --- */
static void ToolbarVehicleClick(Window *w, VehicleType veh)
{
const Vehicle *v;
int dis = ~0;
FOR_ALL_VEHICLES(v) {
if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
}
PopupMainCompanyToolbMenu(w, WID_TN_VEHICLE_START + veh, dis);
}
static CallBackFunction ToolbarTrainClick(Window *w)
{
ToolbarVehicleClick(w, VEH_TRAIN);
return CBF_NONE;
}
/**
* Handle click on the entry in the Train menu.
*
* @param index CompanyID to show train list for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickShowTrains(int index)
{
ShowVehicleListWindow((CompanyID)index, VEH_TRAIN);
return CBF_NONE;
}
/* --- Road vehicle button menu --- */
static CallBackFunction ToolbarRoadClick(Window *w)
{
ToolbarVehicleClick(w, VEH_ROAD);
return CBF_NONE;
}
/**
* Handle click on the entry in the Road Vehicles menu.
*
* @param index CompanyID to show road vehicles list for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickShowRoad(int index)
{
ShowVehicleListWindow((CompanyID)index, VEH_ROAD);
return CBF_NONE;
}
/* --- Ship button menu --- */
static CallBackFunction ToolbarShipClick(Window *w)
{
ToolbarVehicleClick(w, VEH_SHIP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Ships menu.
*
* @param index CompanyID to show ship list for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickShowShips(int index)
{
ShowVehicleListWindow((CompanyID)index, VEH_SHIP);
return CBF_NONE;
}
/* --- Aircraft button menu --- */
static CallBackFunction ToolbarAirClick(Window *w)
{
ToolbarVehicleClick(w, VEH_AIRCRAFT);
return CBF_NONE;
}
/**
* Handle click on the entry in the Aircraft menu.
*
* @param index CompanyID to show aircraft list for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickShowAir(int index)
{
ShowVehicleListWindow((CompanyID)index, VEH_AIRCRAFT);
return CBF_NONE;
}
/* --- Zoom in button --- */
static CallBackFunction ToolbarZoomInClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_IN : (byte)WID_TN_ZOOM_IN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
return CBF_NONE;
}
/* --- Zoom out button --- */
static CallBackFunction ToolbarZoomOutClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_OUT : (byte)WID_TN_ZOOM_OUT);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
return CBF_NONE;
}
/* --- Rail button menu --- */
static CallBackFunction ToolbarBuildRailClick(Window *w)
{
ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, WID_TN_RAILS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Rail menu.
*
* @param index RailType to show the build toolbar for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildRail(int index)
{
_last_built_railtype = (RailType)index;
ShowBuildRailToolbar(_last_built_railtype);
return CBF_NONE;
}
/* --- Road button menu --- */
static CallBackFunction ToolbarBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TN_ROADS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Road menu.
*
* @param index RoadType to show the build toolbar for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildRoad(int index)
{
_last_built_roadtype = (RoadType)index;
ShowBuildRoadToolbar(_last_built_roadtype);
return CBF_NONE;
}
/* --- Tram button menu --- */
static CallBackFunction ToolbarBuildTramClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TN_TRAMS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Tram menu.
*
* @param index RoadType to show the build toolbar for.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildTram(int index)
{
_last_built_tramtype = (RoadType)index;
ShowBuildRoadToolbar(_last_built_tramtype);
return CBF_NONE;
}
/* --- Water button menu --- */
static CallBackFunction ToolbarBuildWaterClick(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListIconItem(SPR_IMG_BUILD_CANAL, PAL_NONE, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 0, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_WATER, 140, true, true);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Waterways menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildWater(int index)
{
ShowBuildDocksToolbar();
return CBF_NONE;
}
/* --- Airport button menu --- */
static CallBackFunction ToolbarBuildAirClick(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListIconItem(SPR_IMG_AIRPORT, PAL_NONE, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 0, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_AIR, 140, true, true);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Air menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildAir(int index)
{
ShowBuildAirToolbar();
return CBF_NONE;
}
/* --- Forest button menu --- */
static CallBackFunction ToolbarForestClick(Window *w)
{
DropDownList list;
list.emplace_back(new DropDownListIconItem(SPR_IMG_LANDSCAPING, PAL_NONE, STR_LANDSCAPING_MENU_LANDSCAPING, 0, false));
list.emplace_back(new DropDownListIconItem(SPR_IMG_PLANTTREES, PAL_NONE, STR_LANDSCAPING_MENU_PLANT_TREES, 1, false));
list.emplace_back(new DropDownListIconItem(SPR_IMG_SIGN, PAL_NONE, STR_LANDSCAPING_MENU_PLACE_SIGN, 2, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_LANDSCAPE, 100, true, true);
return CBF_NONE;
}
/**
* Handle click on the entry in the landscaping menu.
*
* @param index Menu entry clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickForest(int index)
{
switch (index) {
case 0: ShowTerraformToolbar(); break;
case 1: ShowBuildTreesToolbar(); break;
case 2: return SelectSignTool();
}
return CBF_NONE;
}
/* --- Music button menu --- */
static CallBackFunction ToolbarMusicClick(Window *w)
{
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_MUSIC_SOUND : (int)WID_TN_MUSIC_SOUND, STR_TOOLBAR_SOUND_MUSIC, 1);
return CBF_NONE;
}
/**
* Handle click on the entry in the Music menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickMusicWindow(int index)
{
ShowMusicWindow();
return CBF_NONE;
}
/* --- Newspaper button menu --- */
static CallBackFunction ToolbarNewspaperClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_MESSAGES, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3);
return CBF_NONE;
}
/**
* Handle click on the entry in the Newspaper menu.
*
* @param index Menu entry clicked.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickNewspaper(int index)
{
switch (index) {
case 0: ShowLastNewsMessage(); break;
case 1: ShowMessageHistory(); break;
case 2: DeleteAllMessages(); break;
}
return CBF_NONE;
}
/* --- Help button menu --- */
static CallBackFunction PlaceLandBlockInfo()
{
if (_last_started_action == CBF_PLACE_LANDINFO) {
ResetObjectToPlace();
return CBF_NONE;
} else {
SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
return CBF_PLACE_LANDINFO;
}
}
static CallBackFunction ToolbarHelpClick(Window *w)
{
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_HELP : (int)WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 13 : 10);
return CBF_NONE;
}
static void MenuClickSmallScreenshot()
{
MakeScreenshot(SC_VIEWPORT, nullptr);
}
/**
* Callback on the confirmation window for huge screenshots.
* @param w Window with viewport
* @param confirmed true on confirmation
*/
static void ScreenshotConfirmCallback(Window *w, bool confirmed)
{
if (confirmed) MakeScreenshot(_confirmed_screenshot_type, nullptr);
}
/**
* Make a screenshot of the world.
* Ask for confirmation if the screenshot will be huge.
* @param t Screenshot type: World or viewport screenshot
*/
static void MenuClickLargeWorldScreenshot(ScreenshotType t)
{
ViewPort vp;
SetupScreenshotViewport(t, &vp);
if ((uint64)vp.width * (uint64)vp.height > 8192 * 8192) {
/* Ask for confirmation */
SetDParam(0, vp.width);
SetDParam(1, vp.height);
_confirmed_screenshot_type = t;
ShowQuery(STR_WARNING_SCREENSHOT_SIZE_CAPTION, STR_WARNING_SCREENSHOT_SIZE_MESSAGE, nullptr, ScreenshotConfirmCallback);
} else {
/* Less than 64M pixels, just do it */
MakeScreenshot(t, nullptr);
}
}
/**
* Toggle drawing of sprites' bounding boxes.
* @note has only an effect when newgrf_developer_tools are active.
*
* Function is found here and not in viewport.cpp in order to avoid
* importing the settings structs to there.
*/
void ToggleBoundingBoxes()
{
extern bool _draw_bounding_boxes;
/* Always allow to toggle them off */
if (_settings_client.gui.newgrf_developer_tools || _draw_bounding_boxes) {
_draw_bounding_boxes = !_draw_bounding_boxes;
MarkWholeScreenDirty();
}
}
/**
* Toggle drawing of the dirty blocks.
* @note has only an effect when newgrf_developer_tools are active.
*
* Function is found here and not in viewport.cpp in order to avoid
* importing the settings structs to there.
*/
void ToggleDirtyBlocks()
{
extern bool _draw_dirty_blocks;
/* Always allow to toggle them off */
if (_settings_client.gui.newgrf_developer_tools || _draw_dirty_blocks) {
_draw_dirty_blocks = !_draw_dirty_blocks;
MarkWholeScreenDirty();
}
}
/**
* Set the starting year for a scenario.
* @param year New starting year.
*/
void SetStartingYear(Year year)
{
_settings_game.game_creation.starting_year = Clamp(year, MIN_YEAR, MAX_YEAR);
Date new_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
/* If you open a savegame as scenario there may already be link graphs.*/
LinkGraphSchedule::instance.ShiftDates(new_date - _date);
SetDate(new_date, 0);
}
/**
* Choose the proper callback function for the main toolbar's help menu.
* @param index The menu index which was selected.
* @return CBF_NONE
*/
static CallBackFunction MenuClickHelp(int index)
{
switch (index) {
case 0: return PlaceLandBlockInfo();
case 2: IConsoleSwitch(); break;
case 3: ShowAIDebugWindow(); break;
case 4: MenuClickSmallScreenshot(); break;
case 5: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case 6: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case 7: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case 8: ShowFramerateWindow(); break;
case 9: ShowAboutWindow(); break;
case 10: ShowSpriteAlignerWindow(); break;
case 11: ToggleBoundingBoxes(); break;
case 12: ToggleDirtyBlocks(); break;
}
return CBF_NONE;
}
/* --- Switch toolbar button --- */
static CallBackFunction ToolbarSwitchClick(Window *w)
{
if (_toolbar_mode != TB_LOWER) {
_toolbar_mode = TB_LOWER;
} else {
_toolbar_mode = TB_UPPER;
}
w->ReInit();
w->SetWidgetLoweredState(_game_mode == GM_EDITOR ? (uint)WID_TE_SWITCH_BAR : (uint)WID_TN_SWITCH_BAR, _toolbar_mode == TB_LOWER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/* --- Scenario editor specific handlers. */
/**
* Called when clicking at the date panel of the scenario editor toolbar.
*/
static CallBackFunction ToolbarScenDatePanel(Window *w)
{
SetDParam(0, _settings_game.game_creation.starting_year);
ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, w, CS_NUMERAL, QSF_ENABLE_DEFAULT);
_left_button_clicked = false;
return CBF_NONE;
}
static CallBackFunction ToolbarScenDateBackward(Window *w)
{
/* don't allow too fast scrolling */
if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) {
w->HandleButtonClick(WID_TE_DATE_BACKWARD);
w->SetDirty();
SetStartingYear(_settings_game.game_creation.starting_year - 1);
}
_left_button_clicked = false;
return CBF_NONE;
}
static CallBackFunction ToolbarScenDateForward(Window *w)
{
/* don't allow too fast scrolling */
if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) {
w->HandleButtonClick(WID_TE_DATE_FORWARD);
w->SetDirty();
SetStartingYear(_settings_game.game_creation.starting_year + 1);
}
_left_button_clicked = false;
return CBF_NONE;
}
static CallBackFunction ToolbarScenGenLand(Window *w)
{
w->HandleButtonClick(WID_TE_LAND_GENERATE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
ShowEditorTerraformToolbar();
return CBF_NONE;
}
static CallBackFunction ToolbarScenGenTown(Window *w)
{
w->HandleButtonClick(WID_TE_TOWN_GENERATE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
ShowFoundTownWindow();
return CBF_NONE;
}
static CallBackFunction ToolbarScenGenIndustry(Window *w)
{
w->HandleButtonClick(WID_TE_INDUSTRY);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
ShowBuildIndustryWindow();
return CBF_NONE;
}
static CallBackFunction ToolbarScenBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TE_ROADS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Road menu.
*
* @param index RoadType to show the build toolbar for.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarScenBuildRoad(int index)
{
_last_built_roadtype = (RoadType)index;
ShowBuildRoadScenToolbar(_last_built_roadtype);
return CBF_NONE;
}
static CallBackFunction ToolbarScenBuildTramClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TE_TRAMS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
/**
* Handle click on the entry in the Build Tram menu.
*
* @param index RoadType to show the build toolbar for.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarScenBuildTram(int index)
{
_last_built_tramtype = (RoadType)index;
ShowBuildRoadScenToolbar(_last_built_tramtype);
return CBF_NONE;
}
static CallBackFunction ToolbarScenBuildDocks(Window *w)
{
w->HandleButtonClick(WID_TE_WATER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
ShowBuildDocksScenToolbar();
return CBF_NONE;
}
static CallBackFunction ToolbarScenPlantTrees(Window *w)
{
w->HandleButtonClick(WID_TE_TREES);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
ShowBuildTreesToolbar();
return CBF_NONE;
}
static CallBackFunction ToolbarScenPlaceSign(Window *w)
{
w->HandleButtonClick(WID_TE_SIGNS);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return SelectSignTool();
}
static CallBackFunction ToolbarBtn_NULL(Window *w)
{
return CBF_NONE;
}
typedef CallBackFunction MenuClickedProc(int index);
static MenuClickedProc * const _menu_clicked_procs[] = {
nullptr, // 0
nullptr, // 1
MenuClickSettings, // 2
MenuClickSaveLoad, // 3
MenuClickMap, // 4
MenuClickTown, // 5
MenuClickSubsidies, // 6
MenuClickStations, // 7
MenuClickFinances, // 8
MenuClickCompany, // 9
MenuClickStory, // 10
MenuClickGoal, // 11
MenuClickGraphs, // 12
MenuClickLeague, // 13
MenuClickIndustry, // 14
MenuClickShowTrains, // 15
MenuClickShowRoad, // 16
MenuClickShowShips, // 17
MenuClickShowAir, // 18
MenuClickMap, // 19
nullptr, // 20
MenuClickBuildRail, // 21
MenuClickBuildRoad, // 22
MenuClickBuildTram, // 23
MenuClickBuildWater, // 24
MenuClickBuildAir, // 25
MenuClickForest, // 26
MenuClickMusicWindow, // 27
MenuClickNewspaper, // 28
MenuClickHelp, // 29
};
/** Full blown container to make it behave exactly as we want :) */
class NWidgetToolbarContainer : public NWidgetContainer {
bool visible[WID_TN_END]; ///< The visible headers
protected:
uint spacers; ///< Number of spacer widgets in this toolbar
public:
NWidgetToolbarContainer() : NWidgetContainer(NWID_HORIZONTAL)
{
}
/**
* Check whether the given widget type is a button for us.
* @param type the widget type to check.
* @return true if it is a button for us.
*/
bool IsButton(WidgetType type) const
{
return type == WWT_IMGBTN || type == WWT_IMGBTN_2 || type == WWT_PUSHIMGBTN;
}
void SetupSmallestSize(Window *w, bool init_array) override
{
this->smallest_x = 0; // Biggest child
this->smallest_y = 0; // Biggest child
this->fill_x = 1;
this->fill_y = 0;
this->resize_x = 1; // We only resize in this direction
this->resize_y = 0; // We never resize in this direction
this->spacers = 0;
uint nbuttons = 0;
/* First initialise some variables... */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->SetupSmallestSize(w, init_array);
this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
if (this->IsButton(child_wid->type)) {
nbuttons++;
this->smallest_x = max(this->smallest_x, child_wid->smallest_x + child_wid->padding_left + child_wid->padding_right);
} else if (child_wid->type == NWID_SPACER) {
this->spacers++;
}
}
/* ... then in a second pass make sure the 'current' heights are set. Won't change ever. */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->current_y = this->smallest_y;
if (!this->IsButton(child_wid->type)) {
child_wid->current_x = child_wid->smallest_x;
}
}
_toolbar_width = nbuttons * this->smallest_x;
}
void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) override
{
assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
this->pos_x = x;
this->pos_y = y;
this->current_x = given_width;
this->current_y = given_height;
/* Figure out what are the visible buttons */
memset(this->visible, 0, sizeof(this->visible));
uint arrangable_count, button_count, spacer_count;
const byte *arrangement = GetButtonArrangement(given_width, arrangable_count, button_count, spacer_count);
for (uint i = 0; i < arrangable_count; i++) {
this->visible[arrangement[i]] = true;
}
/* Create us ourselves a quick lookup table */
NWidgetBase *widgets[WID_TN_END];
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->type == NWID_SPACER) continue;
widgets[((NWidgetCore*)child_wid)->index] = child_wid;
}
/* Now assign the widgets to their rightful place */
uint position = 0; // Place to put next child relative to origin of the container.
uint spacer_space = max(0, (int)given_width - (int)(button_count * this->smallest_x)); // Remaining spacing for 'spacer' widgets
uint button_space = given_width - spacer_space; // Remaining spacing for the buttons
uint spacer_i = 0;
uint button_i = 0;
/* Index into the arrangement indices. The macro lastof cannot be used here! */
const byte *cur_wid = rtl ? &arrangement[arrangable_count - 1] : arrangement;
for (uint i = 0; i < arrangable_count; i++) {
NWidgetBase *child_wid = widgets[*cur_wid];
/* If we have to give space to the spacers, do that */
if (spacer_space != 0) {
NWidgetBase *possible_spacer = rtl ? child_wid->next : child_wid->prev;
if (possible_spacer != nullptr && possible_spacer->type == NWID_SPACER) {
uint add = spacer_space / (spacer_count - spacer_i);
position += add;
spacer_space -= add;
spacer_i++;
}
}
/* Buttons can be scaled, the others not. */
if (this->IsButton(child_wid->type)) {
child_wid->current_x = button_space / (button_count - button_i);
button_space -= child_wid->current_x;
button_i++;
}
child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
position += child_wid->current_x;
if (rtl) {
cur_wid--;
} else {
cur_wid++;
}
}
}
void Draw(const Window *w) override
{
/* Draw brown-red toolbar bg. */
GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, PC_VERY_DARK_RED);
GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, PC_DARK_RED, FILLRECT_CHECKER);
bool rtl = _current_text_dir == TD_RTL;
for (NWidgetBase *child_wid = rtl ? this->tail : this->head; child_wid != nullptr; child_wid = rtl ? child_wid->prev : child_wid->next) {
if (child_wid->type == NWID_SPACER) continue;
if (!this->visible[((NWidgetCore*)child_wid)->index]) continue;
child_wid->Draw(w);
}
}
NWidgetCore *GetWidgetFromPos(int x, int y) override
{
if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->type == NWID_SPACER) continue;
if (!this->visible[((NWidgetCore*)child_wid)->index]) continue;
NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
if (nwid != nullptr) return nwid;
}
return nullptr;
}
/**
* Get the arrangement of the buttons for the toolbar.
* @param width the new width of the toolbar.
* @param arrangable_count output of the number of visible items.
* @param button_count output of the number of visible buttons.
* @param spacer_count output of the number of spacers.
* @return the button configuration.
*/
virtual const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const = 0;
};
/** Container for the 'normal' main toolbar */
class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const override
{
static const uint SMALLEST_ARRANGEMENT = 14;
static const uint BIGGEST_ARRANGEMENT = 20;
/* The number of buttons of each row of the toolbar should match the number of items which we want to be visible.
* The total number of buttons should be equal to arrangable_count * 2.
* No bad things happen, but we could see strange behaviours if we have buttons < (arrangable_count * 2) like a
* pause button appearing on the right of the lower toolbar and weird resizing of the widgets even if there is
* enough space.
*/
static const byte arrange14[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_SETTINGS,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP,
WID_TN_SWITCH_BAR,
};
static const byte arrange15[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SMALL_MAP,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_SAVE,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP,
WID_TN_SWITCH_BAR,
};
static const byte arrange16[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SAVE,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
static const byte arrange17[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_SUBSIDIES,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_SUBSIDIES,
WID_TN_TOWNS,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
static const byte arrange18[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_INDUSTRIES,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_GRAPHS,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
static const byte arrange19[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_MUSIC_SOUND,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MESSAGES,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_HELP,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
static const byte arrange20[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_MUSIC_SOUND,
WID_TN_GOAL,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
// lower toolbar
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_GRAPHS,
WID_TN_INDUSTRIES,
WID_TN_MESSAGES,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_STORY,
WID_TN_HELP,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
static const byte arrange_all[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
WID_TN_SETTINGS,
WID_TN_SAVE,
WID_TN_SMALL_MAP,
WID_TN_TOWNS,
WID_TN_SUBSIDIES,
WID_TN_STATIONS,
WID_TN_FINANCES,
WID_TN_COMPANIES,
WID_TN_STORY,
WID_TN_GOAL,
WID_TN_GRAPHS,
WID_TN_LEAGUE,
WID_TN_INDUSTRIES,
WID_TN_TRAINS,
WID_TN_ROADVEHS,
WID_TN_SHIPS,
WID_TN_AIRCRAFT,
WID_TN_ZOOM_IN,
WID_TN_ZOOM_OUT,
WID_TN_RAILS,
WID_TN_ROADS,
WID_TN_TRAMS,
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP
};
/* If at least BIGGEST_ARRANGEMENT fit, just spread all the buttons nicely */
uint full_buttons = max(CeilDiv(width, this->smallest_x), SMALLEST_ARRANGEMENT);
if (full_buttons > BIGGEST_ARRANGEMENT) {
button_count = arrangable_count = lengthof(arrange_all);
spacer_count = this->spacers;
return arrange_all;
}
/* Introduce the split toolbar */
static const byte * const arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19, arrange20 };
button_count = arrangable_count = full_buttons;
spacer_count = this->spacers;
return arrangements[full_buttons - SMALLEST_ARRANGEMENT] + ((_toolbar_mode == TB_LOWER) ? full_buttons : 0);
}
};
/** Container for the scenario editor's toolbar */
class NWidgetScenarioToolbarContainer : public NWidgetToolbarContainer {
uint panel_widths[2]; ///< The width of the two panels (the text panel and date panel)
void SetupSmallestSize(Window *w, bool init_array) override
{
this->NWidgetToolbarContainer::SetupSmallestSize(w, init_array);
/* Find the size of panel_widths */
uint i = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->type == NWID_SPACER || this->IsButton(child_wid->type)) continue;
assert(i < lengthof(this->panel_widths));
this->panel_widths[i++] = child_wid->current_x;
_toolbar_width += child_wid->current_x;
}
}
const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const override
{
static const byte arrange_all[] = {
WID_TE_PAUSE,
WID_TE_FAST_FORWARD,
WID_TE_SETTINGS,
WID_TE_SAVE,
WID_TE_SPACER,
WID_TE_DATE_PANEL,
WID_TE_SMALL_MAP,
WID_TE_ZOOM_IN,
WID_TE_ZOOM_OUT,
WID_TE_LAND_GENERATE,
WID_TE_TOWN_GENERATE,
WID_TE_INDUSTRY,
WID_TE_ROADS,
WID_TE_TRAMS,
WID_TE_WATER,
WID_TE_TREES,
WID_TE_SIGNS,
WID_TE_MUSIC_SOUND,
WID_TE_HELP,
};
static const byte arrange_nopanel[] = {
WID_TE_PAUSE,
WID_TE_FAST_FORWARD,
WID_TE_SETTINGS,
WID_TE_SAVE,
WID_TE_DATE_PANEL,
WID_TE_SMALL_MAP,
WID_TE_ZOOM_IN,
WID_TE_ZOOM_OUT,
WID_TE_LAND_GENERATE,
WID_TE_TOWN_GENERATE,
WID_TE_INDUSTRY,
WID_TE_ROADS,
WID_TE_TRAMS,
WID_TE_WATER,
WID_TE_TREES,
WID_TE_SIGNS,
WID_TE_MUSIC_SOUND,
WID_TE_HELP,
};
static const byte arrange_switch[] = {
WID_TE_DATE_PANEL,
WID_TE_SMALL_MAP,
WID_TE_LAND_GENERATE,
WID_TE_TOWN_GENERATE,
WID_TE_INDUSTRY,
WID_TE_ROADS,
WID_TE_TRAMS,
WID_TE_WATER,
WID_TE_TREES,
WID_TE_SIGNS,
WID_TE_SWITCH_BAR,
// lower toolbar
WID_TE_PAUSE,
WID_TE_FAST_FORWARD,
WID_TE_SETTINGS,
WID_TE_SAVE,
WID_TE_DATE_PANEL,
WID_TE_SMALL_MAP,
WID_TE_ZOOM_IN,
WID_TE_ZOOM_OUT,
WID_TE_MUSIC_SOUND,
WID_TE_HELP,
WID_TE_SWITCH_BAR,
};
/* If we can place all buttons *and* the panels, show them. */
uint min_full_width = (lengthof(arrange_all) - lengthof(this->panel_widths)) * this->smallest_x + this->panel_widths[0] + this->panel_widths[1];
if (width >= min_full_width) {
width -= this->panel_widths[0] + this->panel_widths[1];
arrangable_count = lengthof(arrange_all);
button_count = arrangable_count - 2;
spacer_count = this->spacers;
return arrange_all;
}
/* Otherwise don't show the date panel and if we can't fit half the buttons and the panels anymore, split the toolbar in two */
uint min_small_width = (lengthof(arrange_switch) - lengthof(this->panel_widths)) * this->smallest_x / 2 + this->panel_widths[1];
if (width > min_small_width) {
width -= this->panel_widths[1];
arrangable_count = lengthof(arrange_nopanel);
button_count = arrangable_count - 1;
spacer_count = this->spacers - 1;
return arrange_nopanel;
}
/* Split toolbar */
width -= this->panel_widths[1];
arrangable_count = lengthof(arrange_switch) / 2;
button_count = arrangable_count - 1;
spacer_count = 0;
return arrange_switch + ((_toolbar_mode == TB_LOWER) ? arrangable_count : 0);
}
};
/* --- Toolbar handling for the 'normal' case */
typedef CallBackFunction ToolbarButtonProc(Window *w);
static ToolbarButtonProc * const _toolbar_button_procs[] = {
ToolbarPauseClick,
ToolbarFastForwardClick,
ToolbarOptionsClick,
ToolbarSaveClick,
ToolbarMapClick,
ToolbarTownClick,
ToolbarSubsidiesClick,
ToolbarStationsClick,
ToolbarFinancesClick,
ToolbarCompaniesClick,
ToolbarStoryClick,
ToolbarGoalClick,
ToolbarGraphsClick,
ToolbarLeagueClick,
ToolbarIndustryClick,
ToolbarTrainClick,
ToolbarRoadClick,
ToolbarShipClick,
ToolbarAirClick,
ToolbarZoomInClick,
ToolbarZoomOutClick,
ToolbarBuildRailClick,
ToolbarBuildRoadClick,
ToolbarBuildTramClick,
ToolbarBuildWaterClick,
ToolbarBuildAirClick,
ToolbarForestClick,
ToolbarMusicClick,
ToolbarNewspaperClick,
ToolbarHelpClick,
ToolbarSwitchClick,
};
enum MainToolbarHotkeys {
MTHK_PAUSE,
MTHK_FASTFORWARD,
MTHK_SETTINGS,
MTHK_SAVEGAME,
MTHK_LOADGAME,
MTHK_SMALLMAP,
MTHK_TOWNDIRECTORY,
MTHK_SUBSIDIES,
MTHK_STATIONS,
MTHK_FINANCES,
MTHK_COMPANIES,
MTHK_STORY,
MTHK_GOAL,
MTHK_GRAPHS,
MTHK_LEAGUE,
MTHK_INDUSTRIES,
MTHK_TRAIN_LIST,
MTHK_ROADVEH_LIST,
MTHK_SHIP_LIST,
MTHK_AIRCRAFT_LIST,
MTHK_ZOOM_IN,
MTHK_ZOOM_OUT,
MTHK_BUILD_RAIL,
MTHK_BUILD_ROAD,
MTHK_BUILD_TRAM,
MTHK_BUILD_DOCKS,
MTHK_BUILD_AIRPORT,
MTHK_BUILD_TREES,
MTHK_MUSIC,
MTHK_AI_DEBUG,
MTHK_SMALL_SCREENSHOT,
MTHK_ZOOMEDIN_SCREENSHOT,
MTHK_DEFAULTZOOM_SCREENSHOT,
MTHK_GIANT_SCREENSHOT,
MTHK_CHEATS,
MTHK_TERRAFORM,
MTHK_EXTRA_VIEWPORT,
MTHK_CLIENT_LIST,
MTHK_SIGN_LIST,
};
/** Main toolbar. */
struct MainToolbarWindow : Window {
GUITimer timer;
MainToolbarWindow(WindowDesc *desc) : Window(desc)
{
this->InitNested(0);
_last_started_action = CBF_NONE;
CLRBITS(this->flags, WF_WHITE_BORDER);
this->SetWidgetDisabledState(WID_TN_PAUSE, _networking && !_network_server); // if not server, disable pause button
this->SetWidgetDisabledState(WID_TN_FAST_FORWARD, _networking); // if networking, disable fast-forward button
PositionMainToolbar(this);
DoZoomInOutWindow(ZOOM_NONE, this);
this->timer.SetInterval(MILLISECONDS_PER_TICK);
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
{
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
void OnPaint() override
{
/* If spectator, disable all construction buttons
* ie : Build road, rail, ships, airports and landscaping
* Since enabled state is the default, just disable when needed */
this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, WID_TN_RAILS, WID_TN_ROADS, WID_TN_TRAMS, WID_TN_WATER, WID_TN_AIR, WID_TN_LANDSCAPE, WIDGET_LIST_END);
/* disable company list drop downs, if there are no companies */
this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFT, WIDGET_LIST_END);
this->SetWidgetDisabledState(WID_TN_GOAL, Goal::GetNumItems() == 0);
this->SetWidgetDisabledState(WID_TN_STORY, StoryPage::GetNumItems() == 0);
this->SetWidgetDisabledState(WID_TN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
this->SetWidgetDisabledState(WID_TN_ROADS, !CanBuildVehicleInfrastructure(VEH_ROAD, RTT_ROAD));
this->SetWidgetDisabledState(WID_TN_TRAMS, !CanBuildVehicleInfrastructure(VEH_ROAD, RTT_TRAM));
this->SetWidgetDisabledState(WID_TN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this);
}
void OnDropdownSelect(int widget, int index) override
{
CallBackFunction cbf = _menu_clicked_procs[widget](index);
if (cbf != CBF_NONE) _last_started_action = cbf;
}
EventState OnHotkey(int hotkey) override
{
switch (hotkey) {
case MTHK_PAUSE: ToolbarPauseClick(this); break;
case MTHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
case MTHK_SETTINGS: ShowGameOptions(); break;
case MTHK_SAVEGAME: MenuClickSaveLoad(); break;
case MTHK_LOADGAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
case MTHK_SMALLMAP: ShowSmallMap(); break;
case MTHK_TOWNDIRECTORY: ShowTownDirectory(); break;
case MTHK_SUBSIDIES: ShowSubsidiesList(); break;
case MTHK_STATIONS: ShowCompanyStations(_local_company); break;
case MTHK_FINANCES: ShowCompanyFinances(_local_company); break;
case MTHK_COMPANIES: ShowCompany(_local_company); break;
case MTHK_STORY: ShowStoryBook(_local_company); break;
case MTHK_GOAL: ShowGoalsList(_local_company); break;
case MTHK_GRAPHS: ShowOperatingProfitGraph(); break;
case MTHK_LEAGUE: ShowCompanyLeagueTable(); break;
case MTHK_INDUSTRIES: ShowBuildIndustryWindow(); break;
case MTHK_TRAIN_LIST: ShowVehicleListWindow(_local_company, VEH_TRAIN); break;
case MTHK_ROADVEH_LIST: ShowVehicleListWindow(_local_company, VEH_ROAD); break;
case MTHK_SHIP_LIST: ShowVehicleListWindow(_local_company, VEH_SHIP); break;
case MTHK_AIRCRAFT_LIST: ShowVehicleListWindow(_local_company, VEH_AIRCRAFT); break;
case MTHK_ZOOM_IN: ToolbarZoomInClick(this); break;
case MTHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
case MTHK_BUILD_RAIL: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype); break;
case MTHK_BUILD_ROAD: ShowBuildRoadToolbar(_last_built_roadtype); break;
case MTHK_BUILD_TRAM: if (CanBuildVehicleInfrastructure(VEH_ROAD, RTT_TRAM)) ShowBuildRoadToolbar(_last_built_tramtype); break;
case MTHK_BUILD_DOCKS: ShowBuildDocksToolbar(); break;
case MTHK_BUILD_AIRPORT: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
case MTHK_BUILD_TREES: ShowBuildTreesToolbar(); break;
case MTHK_MUSIC: ShowMusicWindow(); break;
case MTHK_AI_DEBUG: ShowAIDebugWindow(); break;
case MTHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case MTHK_DEFAULTZOOM_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case MTHK_GIANT_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case MTHK_CHEATS: if (!_networking) ShowCheatWindow(); break;
case MTHK_TERRAFORM: ShowTerraformToolbar(); break;
case MTHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
case MTHK_CLIENT_LIST: if (_networking) ShowClientList(); break;
case MTHK_SIGN_LIST: ShowSignList(); break;
default: return ES_NOT_HANDLED;
}
return ES_HANDLED;
}
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (_last_started_action) {
case CBF_PLACE_SIGN:
PlaceProc_Sign(tile);
break;
case CBF_PLACE_LANDINFO:
ShowLandInfo(tile);
break;
default: NOT_REACHED();
}
}
void OnPlaceObjectAbort() override
{
_last_started_action = CBF_NONE;
}
void OnRealtimeTick(uint delta_ms) override
{
if (!this->timer.Elapsed(delta_ms)) return;
this->timer.SetInterval(MILLISECONDS_PER_TICK);
if (this->IsWidgetLowered(WID_TN_PAUSE) != !!_pause_mode) {
this->ToggleWidgetLoweredState(WID_TN_PAUSE);
this->SetWidgetDirty(WID_TN_PAUSE);
}
if (this->IsWidgetLowered(WID_TN_FAST_FORWARD) != !!_fast_forward) {
this->ToggleWidgetLoweredState(WID_TN_FAST_FORWARD);
this->SetWidgetDirty(WID_TN_FAST_FORWARD);
}
}
void OnTimeout() override
{
/* We do not want to automatically raise the pause, fast forward and
* switchbar buttons; they have to stay down when pressed etc. */
for (uint i = WID_TN_SETTINGS; i < WID_TN_SWITCH_BAR; i++) {
if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
this->SetWidgetDirty(i);
}
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
if (FindWindowById(WC_MAIN_WINDOW, 0) != nullptr) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT);
}
static HotkeyList hotkeys;
};
const uint16 _maintoolbar_pause_keys[] = {WKC_F1, WKC_PAUSE, 0};
const uint16 _maintoolbar_zoomin_keys[] = {WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT | WKC_EQUALS, WKC_SHIFT | WKC_F5, 0};
const uint16 _maintoolbar_zoomout_keys[] = {WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6, 0};
const uint16 _maintoolbar_smallmap_keys[] = {WKC_F4, 'M', 0};
static Hotkey maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTHK_SAVEGAME),
Hotkey((uint16)0, "load_game", MTHK_LOADGAME),
Hotkey(_maintoolbar_smallmap_keys, "smallmap", MTHK_SMALLMAP),
Hotkey(WKC_F5, "town_list", MTHK_TOWNDIRECTORY),
Hotkey(WKC_F6, "subsidies", MTHK_SUBSIDIES),
Hotkey(WKC_F7, "station_list", MTHK_STATIONS),
Hotkey(WKC_F8, "finances", MTHK_FINANCES),
Hotkey(WKC_F9, "companies", MTHK_COMPANIES),
Hotkey((uint16)0, "story_book", MTHK_STORY),
Hotkey((uint16)0, "goal_list", MTHK_GOAL),
Hotkey(WKC_F10, "graphs", MTHK_GRAPHS),
Hotkey(WKC_F11, "league", MTHK_LEAGUE),
Hotkey(WKC_F12, "industry_list", MTHK_INDUSTRIES),
Hotkey(WKC_SHIFT | WKC_F1, "train_list", MTHK_TRAIN_LIST),
Hotkey(WKC_SHIFT | WKC_F2, "roadveh_list", MTHK_ROADVEH_LIST),
Hotkey(WKC_SHIFT | WKC_F3, "ship_list", MTHK_SHIP_LIST),
Hotkey(WKC_SHIFT | WKC_F4, "aircraft_list", MTHK_AIRCRAFT_LIST),
Hotkey(_maintoolbar_zoomin_keys, "zoomin", MTHK_ZOOM_IN),
Hotkey(_maintoolbar_zoomout_keys, "zoomout", MTHK_ZOOM_OUT),
Hotkey(WKC_SHIFT | WKC_F7, "build_rail", MTHK_BUILD_RAIL),
Hotkey(WKC_SHIFT | WKC_F8, "build_road", MTHK_BUILD_ROAD),
Hotkey((uint16)0, "build_tram", MTHK_BUILD_TRAM),
Hotkey(WKC_SHIFT | WKC_F9, "build_docks", MTHK_BUILD_DOCKS),
Hotkey(WKC_SHIFT | WKC_F10, "build_airport", MTHK_BUILD_AIRPORT),
Hotkey(WKC_SHIFT | WKC_F11, "build_trees", MTHK_BUILD_TREES),
Hotkey(WKC_SHIFT | WKC_F12, "music", MTHK_MUSIC),
Hotkey((uint16)0, "ai_debug", MTHK_AI_DEBUG),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTHK_DEFAULTZOOM_SCREENSHOT),
Hotkey((uint16)0, "giant_screenshot", MTHK_GIANT_SCREENSHOT),
Hotkey(WKC_CTRL | WKC_ALT | 'C', "cheats", MTHK_CHEATS),
Hotkey('L', "terraform", MTHK_TERRAFORM),
Hotkey('V', "extra_viewport", MTHK_EXTRA_VIEWPORT),
Hotkey((uint16)0, "client_list", MTHK_CLIENT_LIST),
Hotkey((uint16)0, "sign_list", MTHK_SIGN_LIST),
HOTKEY_LIST_END
};
HotkeyList MainToolbarWindow::hotkeys("maintoolbar", maintoolbar_hotkeys);
static NWidgetBase *MakeMainToolbar(int *biggest_index)
{
/** Sprites to use for the different toolbar buttons */
static const SpriteID toolbar_button_sprites[] = {
SPR_IMG_PAUSE, // WID_TN_PAUSE
SPR_IMG_FASTFORWARD, // WID_TN_FAST_FORWARD
SPR_IMG_SETTINGS, // WID_TN_SETTINGS
SPR_IMG_SAVE, // WID_TN_SAVE
SPR_IMG_SMALLMAP, // WID_TN_SMALL_MAP
SPR_IMG_TOWN, // WID_TN_TOWNS
SPR_IMG_SUBSIDIES, // WID_TN_SUBSIDIES
SPR_IMG_COMPANY_LIST, // WID_TN_STATIONS
SPR_IMG_COMPANY_FINANCE, // WID_TN_FINANCES
SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES
SPR_IMG_STORY_BOOK, // WID_TN_STORY
SPR_IMG_GOAL, // WID_TN_GOAL
SPR_IMG_GRAPHS, // WID_TN_GRAPHS
SPR_IMG_COMPANY_LEAGUE, // WID_TN_LEAGUE
SPR_IMG_INDUSTRY, // WID_TN_INDUSTRIES
SPR_IMG_TRAINLIST, // WID_TN_TRAINS
SPR_IMG_TRUCKLIST, // WID_TN_ROADVEHS
SPR_IMG_SHIPLIST, // WID_TN_SHIPS
SPR_IMG_AIRPLANESLIST, // WID_TN_AIRCRAFT
SPR_IMG_ZOOMIN, // WID_TN_ZOOMIN
SPR_IMG_ZOOMOUT, // WID_TN_ZOOMOUT
SPR_IMG_BUILDRAIL, // WID_TN_RAILS
SPR_IMG_BUILDROAD, // WID_TN_ROADS
SPR_IMG_BUILDTRAMS, // WID_TN_TRAMS
SPR_IMG_BUILDWATER, // WID_TN_WATER
SPR_IMG_BUILDAIR, // WID_TN_AIR
SPR_IMG_LANDSCAPING, // WID_TN_LANDSCAPE
SPR_IMG_MUSIC, // WID_TN_MUSIC_SOUND
SPR_IMG_MESSAGES, // WID_TN_MESSAGES
SPR_IMG_QUERY, // WID_TN_HELP
SPR_IMG_SWITCH_TOOLBAR, // WID_TN_SWITCH_BAR
};
NWidgetMainToolbarContainer *hor = new NWidgetMainToolbarContainer();
for (uint i = 0; i < WID_TN_END; i++) {
switch (i) {
case WID_TN_SMALL_MAP:
case WID_TN_FINANCES:
case WID_TN_VEHICLE_START:
case WID_TN_ZOOM_IN:
case WID_TN_BUILDING_TOOLS_START:
case WID_TN_MUSIC_SOUND:
hor->Add(new NWidgetSpacer(0, 0));
break;
}
hor->Add(new NWidgetLeaf(i == WID_TN_SAVE ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i));
}
*biggest_index = max<int>(*biggest_index, WID_TN_SWITCH_BAR);
return hor;
}
static const NWidgetPart _nested_toolbar_normal_widgets[] = {
NWidgetFunction(MakeMainToolbar),
};
static WindowDesc _toolb_normal_desc(
WDP_MANUAL, nullptr, 0, 0,
WC_MAIN_TOOLBAR, WC_NONE,
WDF_NO_FOCUS,
_nested_toolbar_normal_widgets, lengthof(_nested_toolbar_normal_widgets),
&MainToolbarWindow::hotkeys
);
/* --- Toolbar handling for the scenario editor */
static MenuClickedProc * const _scen_toolbar_dropdown_procs[] = {
nullptr, // 0
nullptr, // 1
MenuClickSettings, // 2
MenuClickSaveLoad, // 3
nullptr, // 4
nullptr, // 5
nullptr, // 6
nullptr, // 7
MenuClickMap, // 8
nullptr, // 9
nullptr, // 10
nullptr, // 11
nullptr, // 12
nullptr, // 13
ToolbarScenBuildRoad, // 14
ToolbarScenBuildTram, // 15
nullptr, // 16
nullptr, // 17
nullptr, // 18
nullptr, // 19
MenuClickMusicWindow, // 20
MenuClickHelp, // 21
nullptr, // 22
};
static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
ToolbarPauseClick,
ToolbarFastForwardClick,
ToolbarOptionsClick,
ToolbarScenSaveOrLoad,
ToolbarBtn_NULL,
ToolbarScenDatePanel,
ToolbarScenDateBackward,
ToolbarScenDateForward,
ToolbarScenMapTownDir,
ToolbarZoomInClick,
ToolbarZoomOutClick,
ToolbarScenGenLand,
ToolbarScenGenTown,
ToolbarScenGenIndustry,
ToolbarScenBuildRoadClick,
ToolbarScenBuildTramClick,
ToolbarScenBuildDocks,
ToolbarScenPlantTrees,
ToolbarScenPlaceSign,
ToolbarBtn_NULL,
ToolbarMusicClick,
ToolbarHelpClick,
ToolbarSwitchClick,
};
enum MainToolbarEditorHotkeys {
MTEHK_PAUSE,
MTEHK_FASTFORWARD,
MTEHK_SETTINGS,
MTEHK_SAVEGAME,
MTEHK_GENLAND,
MTEHK_GENTOWN,
MTEHK_GENINDUSTRY,
MTEHK_BUILD_ROAD,
MTEHK_BUILD_TRAM,
MTEHK_BUILD_DOCKS,
MTEHK_BUILD_TREES,
MTEHK_SIGN,
MTEHK_MUSIC,
MTEHK_LANDINFO,
MTEHK_SMALL_SCREENSHOT,
MTEHK_ZOOMEDIN_SCREENSHOT,
MTEHK_DEFAULTZOOM_SCREENSHOT,
MTEHK_GIANT_SCREENSHOT,
MTEHK_ZOOM_IN,
MTEHK_ZOOM_OUT,
MTEHK_TERRAFORM,
MTEHK_SMALLMAP,
MTEHK_EXTRA_VIEWPORT,
};
struct ScenarioEditorToolbarWindow : Window {
GUITimer timer;
ScenarioEditorToolbarWindow(WindowDesc *desc) : Window(desc)
{
this->InitNested(0);
_last_started_action = CBF_NONE;
CLRBITS(this->flags, WF_WHITE_BORDER);
PositionMainToolbar(this);
DoZoomInOutWindow(ZOOM_NONE, this);
this->timer.SetInterval(MILLISECONDS_PER_TICK);
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
{
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
void OnPaint() override
{
this->SetWidgetDisabledState(WID_TE_DATE_BACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
this->SetWidgetDisabledState(WID_TE_DATE_FORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
this->SetWidgetDisabledState(WID_TE_ROADS, (GetRoadTypes(true) & ~_roadtypes_type) == ROADTYPES_NONE);
this->SetWidgetDisabledState(WID_TE_TRAMS, (GetRoadTypes(true) & _roadtypes_type) == ROADTYPES_NONE);
this->DrawWidgets();
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_TE_DATE:
SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
DrawString(r.left, r.right, (this->height - FONT_HEIGHT_NORMAL) / 2, STR_WHITE_DATE_LONG, TC_FROMSTRING, SA_HOR_CENTER);
break;
case WID_TE_SPACER: {
int height = r.bottom - r.top;
if (height > 2 * FONT_HEIGHT_NORMAL) {
DrawString(r.left, r.right, (height + 1) / 2 - FONT_HEIGHT_NORMAL, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_HOR_CENTER);
DrawString(r.left, r.right, (height + 1) / 2, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_HOR_CENTER);
} else {
DrawString(r.left, r.right, (height - FONT_HEIGHT_NORMAL) / 2, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_HOR_CENTER);
}
break;
}
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_TE_SPACER:
size->width = max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break;
case WID_TE_DATE:
SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
*size = GetStringBoundingBox(STR_WHITE_DATE_LONG);
size->height = max(size->height, GetSpriteSize(SPR_IMG_SAVE).height + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM);
break;
}
}
void OnClick(Point pt, int widget, int click_count) override
{
if (_game_mode == GM_MENU) return;
CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
if (cbf != CBF_NONE) _last_started_action = cbf;
}
void OnDropdownSelect(int widget, int index) override
{
CallBackFunction cbf = _scen_toolbar_dropdown_procs[widget](index);
if (cbf != CBF_NONE) _last_started_action = cbf;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
EventState OnHotkey(int hotkey) override
{
CallBackFunction cbf = CBF_NONE;
switch (hotkey) {
case MTEHK_PAUSE: ToolbarPauseClick(this); break;
case MTEHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
case MTEHK_SETTINGS: ShowGameOptions(); break;
case MTEHK_SAVEGAME: MenuClickSaveLoad(); break;
case MTEHK_GENLAND: ToolbarScenGenLand(this); break;
case MTEHK_GENTOWN: ToolbarScenGenTown(this); break;
case MTEHK_GENINDUSTRY: ToolbarScenGenIndustry(this); break;
case MTEHK_BUILD_ROAD: ToolbarScenBuildRoadClick(this); break;
case MTEHK_BUILD_TRAM: ToolbarScenBuildTramClick(this); break;
case MTEHK_BUILD_DOCKS: ToolbarScenBuildDocks(this); break;
case MTEHK_BUILD_TREES: ToolbarScenPlantTrees(this); break;
case MTEHK_SIGN: cbf = ToolbarScenPlaceSign(this); break;
case MTEHK_MUSIC: ShowMusicWindow(); break;
case MTEHK_LANDINFO: cbf = PlaceLandBlockInfo(); break;
case MTEHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case MTEHK_DEFAULTZOOM_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case MTEHK_GIANT_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case MTEHK_ZOOM_IN: ToolbarZoomInClick(this); break;
case MTEHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
case MTEHK_TERRAFORM: ShowEditorTerraformToolbar(); break;
case MTEHK_SMALLMAP: ShowSmallMap(); break;
case MTEHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
default: return ES_NOT_HANDLED;
}
if (cbf != CBF_NONE) _last_started_action = cbf;
return ES_HANDLED;
}
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (_last_started_action) {
case CBF_PLACE_SIGN:
PlaceProc_Sign(tile);
break;
case CBF_PLACE_LANDINFO:
ShowLandInfo(tile);
break;
default: NOT_REACHED();
}
}
void OnPlaceObjectAbort() override
{
_last_started_action = CBF_NONE;
}
void OnTimeout() override
{
this->SetWidgetsLoweredState(false, WID_TE_DATE_BACKWARD, WID_TE_DATE_FORWARD, WIDGET_LIST_END);
this->SetWidgetDirty(WID_TE_DATE_BACKWARD);
this->SetWidgetDirty(WID_TE_DATE_FORWARD);
}
void OnRealtimeTick(uint delta_ms) override
{
if (!this->timer.Elapsed(delta_ms)) return;
this->timer.SetInterval(MILLISECONDS_PER_TICK);
if (this->IsWidgetLowered(WID_TE_PAUSE) != !!_pause_mode) {
this->ToggleWidgetLoweredState(WID_TE_PAUSE);
this->SetDirty();
}
if (this->IsWidgetLowered(WID_TE_FAST_FORWARD) != !!_fast_forward) {
this->ToggleWidgetLoweredState(WID_TE_FAST_FORWARD);
this->SetDirty();
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
if (FindWindowById(WC_MAIN_WINDOW, 0) != nullptr) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TE_ZOOM_IN, WID_TE_ZOOM_OUT);
}
void OnQueryTextFinished(char *str) override
{
/* Was 'cancel' pressed? */
if (str == nullptr) return;
int32 value;
if (!StrEmpty(str)) {
value = atoi(str);
} else {
/* An empty string means revert to the default */
value = DEF_START_YEAR;
}
SetStartingYear(value);
this->SetDirty();
}
static HotkeyList hotkeys;
};
static Hotkey scenedit_maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTEHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTEHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTEHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTEHK_SAVEGAME),
Hotkey(WKC_F4, "gen_land", MTEHK_GENLAND),
Hotkey(WKC_F5, "gen_town", MTEHK_GENTOWN),
Hotkey(WKC_F6, "gen_industry", MTEHK_GENINDUSTRY),
Hotkey(WKC_F7, "build_road", MTEHK_BUILD_ROAD),
Hotkey((uint16)0, "build_tram", MTEHK_BUILD_TRAM),
Hotkey(WKC_F8, "build_docks", MTEHK_BUILD_DOCKS),
Hotkey(WKC_F9, "build_trees", MTEHK_BUILD_TREES),
Hotkey(WKC_F10, "build_sign", MTEHK_SIGN),
Hotkey(WKC_F11, "music", MTEHK_MUSIC),
Hotkey(WKC_F12, "land_info", MTEHK_LANDINFO),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTEHK_DEFAULTZOOM_SCREENSHOT),
Hotkey((uint16)0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),
Hotkey(_maintoolbar_zoomin_keys, "zoomin", MTEHK_ZOOM_IN),
Hotkey(_maintoolbar_zoomout_keys, "zoomout", MTEHK_ZOOM_OUT),
Hotkey('L', "terraform", MTEHK_TERRAFORM),
Hotkey('M', "smallmap", MTEHK_SMALLMAP),
Hotkey('V', "extra_viewport", MTEHK_EXTRA_VIEWPORT),
HOTKEY_LIST_END
};
HotkeyList ScenarioEditorToolbarWindow::hotkeys("scenedit_maintoolbar", scenedit_maintoolbar_hotkeys);
static const NWidgetPart _nested_toolb_scen_inner_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_FAST_FORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS),
NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_TE_SAVE), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO),
NWidget(NWID_SPACER),
NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_SPACER), EndContainer(),
NWidget(NWID_SPACER),
NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_DATE_PANEL),
NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_BACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
NWidget(WWT_EMPTY, COLOUR_GREY, WID_TE_DATE), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_FORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SMALL_MAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY),
NWidget(NWID_SPACER),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
NWidget(NWID_SPACER),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_LAND_GENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TOWN_GENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_INDUSTRY), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_ROADS), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_TRAMS), SetDataTip(SPR_IMG_BUILDTRAMS, STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_WATER), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_SIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
NWidget(NWID_SPACER),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_MUSIC_SOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SWITCH_BAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR),
};
static NWidgetBase *MakeScenarioToolbar(int *biggest_index)
{
return MakeNWidgets(_nested_toolb_scen_inner_widgets, lengthof(_nested_toolb_scen_inner_widgets), biggest_index, new NWidgetScenarioToolbarContainer());
}
static const NWidgetPart _nested_toolb_scen_widgets[] = {
NWidgetFunction(MakeScenarioToolbar),
};
static WindowDesc _toolb_scen_desc(
WDP_MANUAL, nullptr, 0, 0,
WC_MAIN_TOOLBAR, WC_NONE,
WDF_NO_FOCUS,
_nested_toolb_scen_widgets, lengthof(_nested_toolb_scen_widgets),
&ScenarioEditorToolbarWindow::hotkeys
);
/** Allocate the toolbar. */
void AllocateToolbar()
{
/* Clean old GUI values; railtype is (re)set by rail_gui.cpp */
_last_built_roadtype = ROADTYPE_ROAD;
_last_built_tramtype = ROADTYPE_TRAM;
if (_game_mode == GM_EDITOR) {
new ScenarioEditorToolbarWindow(&_toolb_scen_desc);
} else {
new MainToolbarWindow(&_toolb_normal_desc);
}
}
|