Files @ r25827:5a9ded1a0c1a
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Location: cpp/openttd-patchpack/source/src/network/core/CMakeLists.txt

Patric Stout
Feature: allow the use of STUN to connect client and server together

This method doesn't require port-forwarding to be used, and works for
most common NAT routers in home setups. But, for sure it doesn't work
for all setups, and not everyone will be able to use this.
add_files(
    address.cpp
    address.h
    config.cpp
    config.h
    core.cpp
    core.h
    game_info.cpp
    game_info.h
    host.cpp
    host.h
    os_abstraction.cpp
    os_abstraction.h
    packet.cpp
    packet.h
    tcp.cpp
    tcp.h
    tcp_admin.cpp
    tcp_admin.h
    tcp_connect.cpp
    tcp_content.cpp
    tcp_content.h
    tcp_content_type.h
    tcp_coordinator.cpp
    tcp_coordinator.h
    tcp_game.cpp
    tcp_game.h
    tcp_http.cpp
    tcp_http.h
    tcp_listen.h
    tcp_stun.cpp
    tcp_stun.h
    udp.cpp
    udp.h
)