Files @ r25827:5a9ded1a0c1a
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Location: cpp/openttd-patchpack/source/src/sound/cocoa_s.cpp

Patric Stout
Feature: allow the use of STUN to connect client and server together

This method doesn't require port-forwarding to be used, and works for
most common NAT routers in home setups. But, for sure it doesn't work
for all setups, and not everyone will be able to use this.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cocoa_s.cpp Sound driver for cocoa. */

/*****************************************************************************
 *                             Cocoa sound driver                            *
 * Known things left to do:                                                  *
 * - Might need to do endian checking for it to work on both ppc and x86     *
 *****************************************************************************/

#ifdef WITH_COCOA

#include "../stdafx.h"
#include "../os/macosx/macos.h"
#include "../debug.h"
#include "../driver.h"
#include "../mixer.h"
#include "../core/endian_type.hpp"
#include "cocoa_s.h"

#define Rect        OTTDRect
#define Point       OTTDPoint
#include <AudioUnit/AudioUnit.h>
#undef Rect
#undef Point

#include "../safeguards.h"

static FSoundDriver_Cocoa iFSoundDriver_Cocoa;

static AudioUnit _outputAudioUnit;

/* The CoreAudio callback */
static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags *inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList * ioData)
{
	MxMixSamples(ioData->mBuffers[0].mData, ioData->mBuffers[0].mDataByteSize / 4);

	return noErr;
}


const char *SoundDriver_Cocoa::Start(const StringList &parm)
{
	struct AURenderCallbackStruct callback;
	AudioStreamBasicDescription requestedDesc;

	/* Setup a AudioStreamBasicDescription with the requested format */
	requestedDesc.mFormatID = kAudioFormatLinearPCM;
	requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
	requestedDesc.mChannelsPerFrame = 2;
	requestedDesc.mSampleRate = GetDriverParamInt(parm, "hz", 44100);

	requestedDesc.mBitsPerChannel = 16;
	requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;

#if TTD_ENDIAN == TTD_BIG_ENDIAN
	requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */

	requestedDesc.mFramesPerPacket = 1;
	requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
	requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;

	MxInitialize((uint)requestedDesc.mSampleRate);

	/* Locate the default output audio unit */
	AudioComponentDescription desc;
	desc.componentType = kAudioUnitType_Output;
	desc.componentSubType = kAudioUnitSubType_HALOutput;
	desc.componentManufacturer = kAudioUnitManufacturer_Apple;
	desc.componentFlags = 0;
	desc.componentFlagsMask = 0;

	AudioComponent comp = AudioComponentFindNext (nullptr, &desc);
	if (comp == nullptr) {
		return "cocoa_s: Failed to start CoreAudio: AudioComponentFindNext returned nullptr";
	}

	/* Open & initialize the default output audio unit */
	if (AudioComponentInstanceNew(comp, &_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioComponentInstanceNew";
	}

	if (AudioUnitInitialize(_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
	}

	/* Set the input format of the audio unit. */
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
	}

	/* Set the audio callback */
	callback.inputProc = audioCallback;
	callback.inputProcRefCon = nullptr;
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)";
	}

	/* Finally, start processing of the audio unit */
	if (AudioOutputUnitStart(_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
	}

	/* We're running! */
	return nullptr;
}


void SoundDriver_Cocoa::Stop()
{
	struct AURenderCallbackStruct callback;

	/* stop processing the audio unit */
	if (AudioOutputUnitStop(_outputAudioUnit) != noErr) {
		Debug(driver, 0, "cocoa_s: Core_CloseAudio: AudioOutputUnitStop failed");
		return;
	}

	/* Remove the input callback */
	callback.inputProc = 0;
	callback.inputProcRefCon = 0;
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
		Debug(driver, 0, "cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback) failed");
		return;
	}

	if (AudioComponentInstanceDispose(_outputAudioUnit) != noErr) {
		Debug(driver, 0, "cocoa_s: Core_CloseAudio: AudioComponentInstanceDispose failed");
		return;
	}
}

#endif /* WITH_COCOA */