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Location: cpp/openttd-patchpack/source/src/road_map.h
r9949:5ac3bf61abad
11.9 KiB
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(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
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/** @file road_map.h Map accessors for roads. */
#ifndef ROAD_MAP_H
#define ROAD_MAP_H
#include "track_func.h"
#include "rail_type.h"
#include "town_type.h"
#include "road_func.h"
#include "tile_map.h"
enum RoadTileType {
ROAD_TILE_NORMAL,
ROAD_TILE_CROSSING,
ROAD_TILE_DEPOT
};
static inline RoadTileType GetRoadTileType(TileIndex t)
{
assert(IsTileType(t, MP_ROAD));
return (RoadTileType)GB(_m[t].m5, 6, 2);
}
static inline bool IsNormalRoad(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_NORMAL;
}
static inline bool IsNormalRoadTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
}
static inline bool IsLevelCrossing(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}
static inline bool IsLevelCrossingTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
}
static inline bool IsRoadDepot(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_DEPOT;
}
static inline bool IsRoadDepotTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
}
static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
{
assert(IsNormalRoad(t));
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: return (RoadBits)GB(_m[t].m4, 0, 4);
case ROADTYPE_TRAM: return (RoadBits)GB(_m[t].m4, 4, 4);
case ROADTYPE_HWAY: return (RoadBits)GB(_m[t].m6, 2, 4);
}
}
/**
* Get all RoadBits set on a tile except from the given RoadType
*
* @param t The tile from which we want to get the RoadBits
* @param rt The RoadType which we exclude from the querry
* @return all set RoadBits of the tile which are not from the given RoadType
*/
static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt)
{
return ((rt == ROADTYPE_ROAD) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_ROAD)) |
((rt == ROADTYPE_TRAM) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_TRAM)) |
((rt == ROADTYPE_HWAY) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_HWAY));
}
/**
* Get all set RoadBits on the given tile
*
* @param tile The tile from which we want to get the RoadBits
* @return all set RoadBits of the tile
*/
static inline RoadBits GetAllRoadBits(TileIndex tile)
{
return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM) | GetRoadBits(tile, ROADTYPE_HWAY);
}
static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
{
assert(IsNormalRoad(t)); // XXX incomplete
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: SB(_m[t].m4, 0, 4, r); break;
case ROADTYPE_TRAM: SB(_m[t].m4, 4, 4, r); break;
case ROADTYPE_HWAY: SB(_m[t].m6, 2, 4, r); break;
}
}
static inline RoadTypes GetRoadTypes(TileIndex t)
{
if (IsTileType(t, MP_ROAD)) {
return (RoadTypes)GB(_me[t].m7, 5, 3);
} else {
return (RoadTypes)GB(_m[t].m3, 0, 3);
}
}
static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
{
if (IsTileType(t, MP_ROAD)) {
SB(_me[t].m7, 5, 3, rt);
} else {
assert(IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
SB(_m[t].m3, 0, 2, rt);
}
}
static inline bool HasTileRoadType(TileIndex t, RoadType rt)
{
return HasBit(GetRoadTypes(t), rt);
}
static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
{
if (!IsTileType(t, MP_ROAD)) return GetTileOwner(t);
switch (GetRoadTileType(t)) {
default: NOT_REACHED();
case ROAD_TILE_NORMAL:
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: return (Owner)GB( _m[t].m1, 0, 5);
case ROADTYPE_TRAM: {
/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
* to OWNER_TOWN makes it use one bit less */
Owner o = (Owner)GB( _m[t].m5, 0, 4);
return o == OWNER_TOWN ? OWNER_NONE : o;
}
case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
}
case ROAD_TILE_CROSSING:
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: return (Owner)GB( _m[t].m4, 0, 5);
case ROADTYPE_TRAM: {
/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
* to OWNER_TOWN makes it use one bit less */
Owner o = (Owner)GB( _m[t].m5, 0, 4);
return o == OWNER_TOWN ? OWNER_NONE : o;
}
case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
}
case ROAD_TILE_DEPOT: return GetTileOwner(t);
}
}
static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
{
if (!IsTileType(t, MP_ROAD)) return SetTileOwner(t, o);
switch (GetRoadTileType(t)) {
default: NOT_REACHED();
case ROAD_TILE_NORMAL:
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: SB( _m[t].m1, 0, 5, o); break;
case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
}
break;
case ROAD_TILE_CROSSING:
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: SB( _m[t].m4, 0, 5, o); break;
/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
* to OWNER_TOWN makes it use one bit less */
case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
}
break;
case ROAD_TILE_DEPOT: return SetTileOwner(t, o);
}
}
static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
{
assert(HasTileRoadType(t, rt));
return (GetRoadOwner(t, rt) == o);
}
/** Which directions are disallowed ? */
enum DisallowedRoadDirections {
DRD_NONE, ///< None of the directions are disallowed
DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
DRD_NORTHBOUND, ///< All northbound traffic is disallowed
DRD_BOTH, ///< All directions are disallowed
DRD_END
};
DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections);
/**
* Gets the disallowed directions
* @param t the tile to get the directions from
* @return the disallowed directions
*/
static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
{
assert(IsNormalRoad(t));
return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
}
/**
* Sets the disallowed directions
* @param t the tile to set the directions for
* @param drd the disallowed directions
*/
static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
{
assert(IsNormalRoad(t));
assert(drd < DRD_END);
SB(_m[t].m5, 4, 2, drd);
}
static inline Axis GetCrossingRoadAxis(TileIndex t)
{
assert(IsLevelCrossing(t));
return (Axis)GB(_m[t].m4, 6, 1);
}
static inline Axis GetCrossingRailAxis(TileIndex t)
{
assert(IsLevelCrossing(t));
return OtherAxis((Axis)GetCrossingRoadAxis(t));
}
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}
static inline Track GetCrossingRailTrack(TileIndex tile)
{
return AxisToTrack(GetCrossingRailAxis(tile));
}
static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
return AxisToTrackBits(GetCrossingRailAxis(tile));
}
/**
* Get the reservation state of the rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile
* @return reservation state
*/
static inline bool GetCrossingReservation(TileIndex t)
{
assert(IsLevelCrossingTile(t));
return HasBit(_m[t].m5, 4);
}
/**
* Set the reservation state of the rail crossing
* @note Works for both waypoints and rail depots
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile
* @param b the reservation state
*/
static inline void SetCrossingReservation(TileIndex t, bool b)
{
assert(IsLevelCrossingTile(t));
SB(_m[t].m5, 4, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailCrossingReservation(TileIndex t)
{
return GetCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
}
static inline bool IsCrossingBarred(TileIndex t)
{
assert(IsLevelCrossing(t));
return HasBit(_m[t].m4, 5);
}
static inline void SetCrossingBarred(TileIndex t, bool barred)
{
assert(IsLevelCrossing(t));
SB(_m[t].m4, 5, 1, barred);
}
static inline void UnbarCrossing(TileIndex t)
{
SetCrossingBarred(t, false);
}
static inline void BarCrossing(TileIndex t)
{
SetCrossingBarred(t, true);
}
#define IsOnDesert IsOnSnow
static inline bool IsOnSnow(TileIndex t)
{
return HasBit(_m[t].m3, 7);
}
#define ToggleDesert ToggleSnow
static inline void ToggleSnow(TileIndex t)
{
ToggleBit(_m[t].m3, 7);
}
enum Roadside {
ROADSIDE_BARREN = 0,
ROADSIDE_GRASS = 1,
ROADSIDE_PAVED = 2,
ROADSIDE_STREET_LIGHTS = 3,
ROADSIDE_TREES = 5,
ROADSIDE_GRASS_ROAD_WORKS = 6,
ROADSIDE_PAVED_ROAD_WORKS = 7
};
static inline Roadside GetRoadside(TileIndex tile)
{
return (Roadside)GB(_m[tile].m3, 4, 3);
}
static inline void SetRoadside(TileIndex tile, Roadside s)
{
SB(_m[tile].m3, 4, 3, s);
}
static inline bool HasRoadWorks(TileIndex t)
{
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}
static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
AB(_m[t].m3, 0, 4, 1);
return GB(_m[t].m3, 0, 4) == 15;
}
static inline void StartRoadWorks(TileIndex t)
{
assert(!HasRoadWorks(t));
/* Remove any trees or lamps in case or roadwork */
switch (GetRoadside(t)) {
case ROADSIDE_BARREN:
case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
}
}
static inline void TerminateRoadWorks(TileIndex t)
{
assert(HasRoadWorks(t));
SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
/* Stop the counter */
SB(_m[t].m3, 0, 4, 0);
}
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
assert(IsRoadDepot(t));
return (DiagDirection)GB(_m[t].m5, 0, 2);
}
/**
* Returns the RoadBits on an arbitrary tile
* Special behaviour:
* - road depots: entrance is treated as road piece
* - road tunnels: entrance is treated as road piece
* - bridge ramps: start of the ramp is treated as road piece
* - bridge middle parts: bridge itself is ignored
*
* If straight_tunnel_bridge_entrance is set a ROAD_X or ROAD_Y
* for bridge ramps and tunnel entrances is returned depending
* on the orientation of the tunnel or bridge.
* @param tile the tile to get the road bits for
* @param rt the road type to get the road bits form
* @param stbe whether to return straight road bits for tunnels/bridges.
* @return the road bits of the given tile
*/
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
/**
* Get the accessible track bits for the given tile.
* Special behaviour:
* - road depots: no track bits
* - non-drive-through stations: no track bits
* @param tile the tile to get the track bits for
* @return the track bits for the given tile
*/
TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
/**
* Return if the tile is a valid tile for a crossing.
*
* @note function is overloaded
* @param tile the curent tile
* @param ax the axis of the road over the rail
* @return true if it is a valid tile
*/
bool IsPossibleCrossing(const TileIndex tile, Axis ax);
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram, Owner hway)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, road);
_m[t].m2 = town;
_m[t].m3 = 0;
_m[t].m4 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HasBit(rot, ROADTYPE_ROAD) ? bits : 0);
_m[t].m5 = ROAD_TILE_NORMAL << 6;
SetRoadOwner(t, ROADTYPE_TRAM, tram);
SB(_m[t].m6, 2, 4, HasBit(rot, ROADTYPE_HWAY) ? bits : 0);
_me[t].m7 = rot << 5 | hway;
}
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner hway, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, rail);
_m[t].m2 = town;
_m[t].m3 = rat;
_m[t].m4 = roaddir << 6 | road;
_m[t].m5 = ROAD_TILE_CROSSING << 6;
SetRoadOwner(t, ROADTYPE_TRAM, tram);
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = rot << 5 | hway;
}
static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir, RoadType rt)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, owner);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = RoadTypeToRoadTypes(rt) << 5;
}
#endif /* ROAD_MAP_H */
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