Files @ r9949:5ac3bf61abad
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Location: cpp/openttd-patchpack/source/src/tile_cmd.h

belugas
(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
/* $Id$ */

/** @file tile_cmd.h Generic 'commands' that can be performed on all tiles. */

#ifndef TILE_CMD_H
#define TILE_CMD_H

#include "slope_type.h"
#include "tile_type.h"
#include "command_type.h"
#include "vehicle_type.h"
#include "cargo_type.h"
#include "strings_type.h"
#include "date_type.h"
#include "player_type.h"
#include "direction_type.h"
#include "track_type.h"
#include "transport_type.h"

/** The returned bits of VehicleEnterTile. */
enum VehicleEnterTileStatus {
	VETS_ENTERED_STATION  = 1, ///< The vehicle entered a station
	VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
	VETS_CANNOT_ENTER     = 3, ///< The vehicle cannot enter the tile

	/**
	 * Shift the VehicleEnterTileStatus this many bits
	 * to the right to get the station ID when
	 * VETS_ENTERED_STATION is set
	 */
	VETS_STATION_ID_OFFSET = 8,
	VETS_STATION_MASK      = 0xFFFF << VETS_STATION_ID_OFFSET,

	/** Bit sets of the above specified bits */
	VETSB_CONTINUE         = 0,                          ///< The vehicle can continue normally
	VETSB_ENTERED_STATION  = 1 << VETS_ENTERED_STATION,  ///< The vehicle entered a station
	VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
	VETSB_CANNOT_ENTER     = 1 << VETS_CANNOT_ENTER,     ///< The vehicle cannot enter the tile
};
DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus);

struct TileInfo {
	uint x;
	uint y;
	Slope tileh;
	TileIndex tile;
	uint z;
};

struct TileDesc {
	StringID str;
	Owner owner[4];
	StringID owner_type[4];
	Date build_date;
	StringID station_class;
	StringID station_name;
	const char *grf;
	uint64 dparam[2];
};

typedef void DrawTileProc(TileInfo *ti);
typedef uint GetSlopeZProc(TileIndex tile, uint x, uint y);
typedef CommandCost ClearTileProc(TileIndex tile, byte flags);
typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
typedef void GetTileDescProc(TileIndex tile, TileDesc *td);

/**
 * GetTileTrackStatusProcs return a value that contains the possible tracks
 * that can be taken on a given tile by a given transport.
 * The return value contains the existing trackdirs and signal states.
 *
 * see track_func.h for usage of TrackStatus.
 *
 * @param tile     the tile to get the track status from
 * @param mode     the mode of transportation
 * @param sub_mode used to differentiate between different kinds within the mode
 * @return the track status information
 */
typedef TrackStatus GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side);
typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
typedef void ClickTileProc(TileIndex tile);
typedef void AnimateTileProc(TileIndex tile);
typedef void TileLoopProc(TileIndex tile);
typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID new_player);

/** @see VehicleEnterTileStatus to see what the return values mean */
typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);

/**
 * Called when a tile is affected by a terraforming operation.
 * The function has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
 * With DC_EXEC in flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
 *
 * @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
 *
 * @param tile      The involved tile.
 * @param flags     Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
 * @param z_new     TileZ after terraforming.
 * @param tileh_new Slope after terraforming.
 * @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
 */
typedef CommandCost TerraformTileProc(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new);

struct TileTypeProcs {
	DrawTileProc *draw_tile_proc;
	GetSlopeZProc *get_slope_z_proc;
	ClearTileProc *clear_tile_proc;
	GetAcceptedCargoProc *get_accepted_cargo_proc;
	GetTileDescProc *get_tile_desc_proc;
	GetTileTrackStatusProc *get_tile_track_status_proc;
	ClickTileProc *click_tile_proc;
	AnimateTileProc *animate_tile_proc;
	TileLoopProc *tile_loop_proc;
	ChangeTileOwnerProc *change_tile_owner_proc;
	GetProducedCargoProc *get_produced_cargo_proc;
	VehicleEnterTileProc *vehicle_enter_tile_proc;
	GetFoundationProc *get_foundation_proc;
	TerraformTileProc *terraform_tile_proc;
};

extern const TileTypeProcs * const _tile_type_procs[16];

TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side = INVALID_DIAGDIR);
void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
void AnimateTile(TileIndex tile);
void ClickTile(TileIndex tile);
void GetTileDesc(TileIndex tile, TileDesc *td);

#endif /* TILE_CMD_H */