Files @ r5955:5be18be294d0
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Location: cpp/openttd-patchpack/source/src/ai/default/default.h

bjarni
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
Surprisingly this can be done without changing the savegame format
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/* $Id$ */

#ifndef DEFAULT_H
#define DEFAULT_H

void AiDoGameLoop(Player*);

#endif