Files @ r5427:5c600ac28c4a
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Location: cpp/openttd-patchpack/source/sound/win32_s.c

rubidium
(svn r7631) -Fix (r1): some pointer arithmetic gave the number of entries instead of the number of bytes to move when removing the animated state from a tile. This caused desyncs between Little and Big Endian machines. Thanks to pv2b for helping me in locating the bug and to Darkvater for figuring out that the arithmetic returned the number of entries instead of bytes.
/* $Id$ */

#include "../stdafx.h"
#include "../openttd.h"
#include "../driver.h"
#include "../functions.h"
#include "../mixer.h"
#include "win32_s.h"
#include <windows.h>
#include <mmsystem.h>

static HWAVEOUT _waveout;
static WAVEHDR _wave_hdr[2];
static int _bufsize;

static void PrepareHeader(WAVEHDR *hdr)
{
	hdr->dwBufferLength = _bufsize * 4;
	hdr->dwFlags = 0;
	hdr->lpData = malloc(_bufsize * 4);
	if (hdr->lpData == NULL ||
			waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
		error("waveOutPrepareHeader failed");
}

static void FillHeaders(void)
{
	WAVEHDR *hdr;

	for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
		if (!(hdr->dwFlags & WHDR_INQUEUE)) {
			MxMixSamples(hdr->lpData, hdr->dwBufferLength / 4);
			if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
				error("waveOutWrite failed");
		}
	}
}

static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
	DWORD dwParam1, DWORD dwParam2)
{
	switch (uMsg) {
		case WOM_DONE:
			if (_waveout) FillHeaders();
			break;

		default:
			break;
	}
}

static const char *Win32SoundStart(const char* const* parm)
{
	WAVEFORMATEX wfex;
	int hz;

	_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
	hz = GetDriverParamInt(parm, "hz", 11025);
	wfex.wFormatTag = WAVE_FORMAT_PCM;
	wfex.nChannels = 2;
	wfex.nSamplesPerSec = hz;
	wfex.nAvgBytesPerSec = hz * 2 * 2;
	wfex.nBlockAlign = 4;
	wfex.wBitsPerSample = 16;
	if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD_PTR)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
		return "waveOutOpen failed";
	PrepareHeader(&_wave_hdr[0]);
	PrepareHeader(&_wave_hdr[1]);
	FillHeaders();
	return NULL;
}

static void Win32SoundStop(void)
{
	HWAVEOUT waveout = _waveout;

	_waveout = NULL;
	waveOutReset(waveout);
	waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
	waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
	waveOutClose(waveout);
}

const HalSoundDriver _win32_sound_driver = {
	Win32SoundStart,
	Win32SoundStop,
};