Files @ r5129:5d5af917402d
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Location: cpp/openttd-patchpack/source/network_gamelist.h

KUDr
(svn r7210) -CodeChange: [YAPF] the global cache object is now not destroyed/recreated whenever the cache is invalidated. It now supports Flush() method that is used instead. It should also fix mem-leak warning produced by valgrind (Tron)
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */