Files @ r25958:603d75b53498
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Location: cpp/openttd-patchpack/source/src/blitter/32bpp_sse4.cpp

Patric Stout
Doc: update multiplayer documentation with latest changes (#9552)

Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file 32bpp_sse4.cpp Implementation of the SSE4 32 bpp blitter. */

#ifdef WITH_SSE

#include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_sse4.hpp"
#include "32bpp_sse_func.hpp"

#include "../safeguards.h"

/** Instantiation of the SSE4 32bpp blitter factory. */
static FBlitter_32bppSSE4 iFBlitter_32bppSSE4;

#endif /* WITH_SSE */