Files @ r25958:603d75b53498
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Location: cpp/openttd-patchpack/source/src/gfx_layout.h

Patric Stout
Doc: update multiplayer documentation with latest changes (#9552)

Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file gfx_layout.h Functions related to laying out the texts. */

#ifndef GFX_LAYOUT_H
#define GFX_LAYOUT_H

#include "fontcache.h"
#include "gfx_func.h"
#include "core/smallmap_type.hpp"

#include <map>
#include <string>
#include <stack>
#include <string_view>
#include <type_traits>
#include <vector>

#ifdef WITH_ICU_LX
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public icu::LEFontInstance
#else /* WITH_ICU_LX */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU_LX */

/**
 * Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
 * of the same text, e.g. on line breaks.
 */
struct FontState {
	FontSize fontsize;       ///< Current font size.
	TextColour cur_colour;   ///< Current text colour.

	std::stack<TextColour, std::vector<TextColour>> colour_stack; ///< Stack of colours to assist with colour switching.

	FontState() : fontsize(FS_END), cur_colour(TC_INVALID) {}
	FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour) {}

	/**
	 * Switch to new colour \a c.
	 * @param c New colour to use.
	 */
	inline void SetColour(TextColour c)
	{
		assert(c >= TC_BLUE && c <= TC_BLACK);
		if ((this->cur_colour & TC_FORCED) == 0) this->cur_colour = c;
	}

	/**
	 * Switch to and pop the last saved colour on the stack.
	 */
	inline void PopColour()
	{
		if (colour_stack.empty()) return;
		SetColour(colour_stack.top());
		colour_stack.pop();
	}

	/**
	 * Push the current colour on to the stack.
	 */
	inline void PushColour()
	{
		colour_stack.push(this->cur_colour);
	}

	/**
	 * Switch to using a new font \a f.
	 * @param f New font to use.
	 */
	inline void SetFontSize(FontSize f)
	{
		this->fontsize = f;
	}
};

/**
 * Container with information about a font.
 */
class Font ICU_FONTINSTANCE {
public:
	FontCache *fc;     ///< The font we are using.
	TextColour colour; ///< The colour this font has to be.

	Font(FontSize size, TextColour colour);

#ifdef WITH_ICU_LX
	/* Implementation details of LEFontInstance */

	le_int32 getUnitsPerEM() const;
	le_int32 getAscent() const;
	le_int32 getDescent() const;
	le_int32 getLeading() const;
	float getXPixelsPerEm() const;
	float getYPixelsPerEm() const;
	float getScaleFactorX() const;
	float getScaleFactorY() const;
	const void *getFontTable(LETag tableTag) const;
	const void *getFontTable(LETag tableTag, size_t &length) const;
	LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
	void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
	le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU_LX */
};

/** Mapping from index to font. */
typedef SmallMap<int, Font *> FontMap;

/**
 * Interface to glue fallback and normal layouter into one.
 */
class ParagraphLayouter {
public:
	virtual ~ParagraphLayouter() {}

	/** Visual run contains data about the bit of text with the same font. */
	class VisualRun {
	public:
		virtual ~VisualRun() {}
		virtual const Font *GetFont() const = 0;
		virtual int GetGlyphCount() const = 0;
		virtual const GlyphID *GetGlyphs() const = 0;
		virtual const float *GetPositions() const = 0;
		virtual int GetLeading() const = 0;
		virtual const int *GetGlyphToCharMap() const = 0;
	};

	/** A single line worth of VisualRuns. */
	class Line {
	public:
		virtual ~Line() {}
		virtual int GetLeading() const = 0;
		virtual int GetWidth() const = 0;
		virtual int CountRuns() const = 0;
		virtual const VisualRun &GetVisualRun(int run) const = 0;
		virtual int GetInternalCharLength(WChar c) const = 0;
	};

	virtual void Reflow() = 0;
	virtual std::unique_ptr<const Line> NextLine(int max_width) = 0;
};

/**
 * The layouter performs all the layout work.
 *
 * It also accounts for the memory allocations and frees.
 */
class Layouter : public std::vector<std::unique_ptr<const ParagraphLayouter::Line>> {
	const char *string; ///< Pointer to the original string.

	/** Key into the linecache */
	struct LineCacheKey {
		FontState state_before;  ///< Font state at the beginning of the line.
		std::string str;         ///< Source string of the line (including colour and font size codes).
	};

	struct LineCacheQuery {
		FontState state_before;  ///< Font state at the beginning of the line.
		std::string_view str;    ///< Source string of the line (including colour and font size codes).
	};

	/** Comparator for std::map */
	struct LineCacheCompare {
		using is_transparent = void; ///< Enable map queries with various key types

		/** Comparison operator for LineCacheKey and LineCacheQuery */
		template<typename Key1, typename Key2>
		bool operator()(const Key1 &lhs, const Key2 &rhs) const
		{
			if (lhs.state_before.fontsize != rhs.state_before.fontsize) return lhs.state_before.fontsize < rhs.state_before.fontsize;
			if (lhs.state_before.cur_colour != rhs.state_before.cur_colour) return lhs.state_before.cur_colour < rhs.state_before.cur_colour;
			if (lhs.state_before.colour_stack != rhs.state_before.colour_stack) return lhs.state_before.colour_stack < rhs.state_before.colour_stack;
			return lhs.str < rhs.str;
		}
	};
public:
	/** Item in the linecache */
	struct LineCacheItem {
		/* Stuff that cannot be freed until the ParagraphLayout is freed */
		void *buffer;              ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
		FontMap runs;              ///< Accessed by our ParagraphLayout::nextLine.

		FontState state_after;     ///< Font state after the line.
		ParagraphLayouter *layout; ///< Layout of the line.

		LineCacheItem() : buffer(nullptr), layout(nullptr) {}
		~LineCacheItem() { delete layout; free(buffer); }
	};
private:
	typedef std::map<LineCacheKey, LineCacheItem, LineCacheCompare> LineCache;
	static LineCache *linecache;

	static LineCacheItem &GetCachedParagraphLayout(const char *str, size_t len, const FontState &state);

	typedef SmallMap<TextColour, Font *> FontColourMap;
	static FontColourMap fonts[FS_END];
public:
	static Font *GetFont(FontSize size, TextColour colour);

	Layouter(const char *str, int maxw = INT32_MAX, TextColour colour = TC_FROMSTRING, FontSize fontsize = FS_NORMAL);
	Dimension GetBounds();
	Point GetCharPosition(const char *ch) const;
	const char *GetCharAtPosition(int x) const;

	static void ResetFontCache(FontSize size);
	static void ResetLineCache();
	static void ReduceLineCache();
};

#endif /* GFX_LAYOUT_H */