Files @ r25958:603d75b53498
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Location: cpp/openttd-patchpack/source/src/script/script_fatalerror.hpp

Patric Stout
Doc: update multiplayer documentation with latest changes (#9552)

Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_fatalerror.hpp The definition of Script_FatalError. */

#ifndef SCRIPT_FATALERROR_HPP
#define SCRIPT_FATALERROR_HPP

/**
 * A throw-class that is given when the script made a fatal error.
 */
class Script_FatalError {
public:
	/**
	 * Creates a "fatal error" exception.
	 * @param msg The message describing the cause of the fatal error.
	 */
	Script_FatalError(const std::string &msg) :
		msg(msg)
	{}

	/**
	 * The error message associated with the fatal error.
	 * @return The error message.
	 */
	const std::string &GetErrorMessage() const { return msg; }

private:
	const std::string msg; ///< The error message.
};

#endif /* SCRIPT_FATALERROR_HPP */