Files @ r2187:60cea7c48bf4
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Location: cpp/openttd-patchpack/source/table/track_land.h

celestar
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
/* $Id$ */

typedef struct DrawTrackSeqStruct {
	SpriteID image;
	byte subcoord_x;
	byte subcoord_y;
	byte width;
	byte height;
} DrawTrackSeqStruct;

#define TILE_SEQ_BEGIN(x) { x, 0, 0, 0, 0 },
#define TILE_SEQ_LINE(a, b, c, d, e) { a, b, c, d, e },
#define TILE_SEQ_END() { 0, 0, 0, 0, 0 }

static const DrawTrackSeqStruct _track_depot_layout_table_0[] = {
	TILE_SEQ_BEGIN(0xF8D)
	TILE_SEQ_LINE(0x42B | PALETTE_MODIFIER_COLOR, 2, 13, 13, 1)
	TILE_SEQ_END()
};

static const DrawTrackSeqStruct _track_depot_layout_table_1[] = {
	TILE_SEQ_BEGIN(0x3F3 | PALETTE_MODIFIER_COLOR)
	TILE_SEQ_LINE(0x427 | PALETTE_MODIFIER_COLOR, 2, 2, 1, 13)
	TILE_SEQ_LINE(0x428 | PALETTE_MODIFIER_COLOR, 13, 2, 1, 13)
	TILE_SEQ_END()
};

static const DrawTrackSeqStruct _track_depot_layout_table_2[] = {
	TILE_SEQ_BEGIN(0x3F4 | PALETTE_MODIFIER_COLOR)
	TILE_SEQ_LINE(0x429 | PALETTE_MODIFIER_COLOR, 2, 2, 13, 1)
	TILE_SEQ_LINE(0x42A | PALETTE_MODIFIER_COLOR, 2, 13, 13, 1)
	TILE_SEQ_END()
};

static const DrawTrackSeqStruct _track_depot_layout_table_3[] = {
	TILE_SEQ_BEGIN(0xF8D)
	TILE_SEQ_LINE(0x42C | PALETTE_MODIFIER_COLOR, 13, 2, 1, 13)
	TILE_SEQ_END()
};

static const DrawTrackSeqStruct _track_waypoint_table_0[] = {
	TILE_SEQ_BEGIN(0x3F4 | PALETTE_MODIFIER_COLOR)
	TILE_SEQ_LINE(PALETTE_MODIFIER_COLOR | (SPR_OPENTTD_BASE + 18),  0,  0,  16,  5)
	TILE_SEQ_LINE(PALETTE_MODIFIER_COLOR | (SPR_OPENTTD_BASE + 19),  0, 11,  16,  5)
	TILE_SEQ_END()
};

static const DrawTrackSeqStruct _track_waypoint_table_1[] = {
	TILE_SEQ_BEGIN(0x3F3 | PALETTE_MODIFIER_COLOR)
	TILE_SEQ_LINE(PALETTE_MODIFIER_COLOR | (SPR_OPENTTD_BASE + 20),   0,  0, 5, 16)
	TILE_SEQ_LINE(PALETTE_MODIFIER_COLOR | (SPR_OPENTTD_BASE + 21),  11,  0, 5, 16)
	TILE_SEQ_END()
};


static const DrawTrackSeqStruct* const _track_depot_layout_table[] = {
	_track_depot_layout_table_0,
	_track_depot_layout_table_1,
	_track_depot_layout_table_2,
	_track_depot_layout_table_3,

	_track_waypoint_table_0,
	_track_waypoint_table_1,
};

static const byte _track_sloped_sprites[14] = {
	14, 15, 22, 13,
	 0, 21, 17, 12,
	23,  0, 18, 20,
	19, 16
};