Files @ r4300:642b2431578b
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Location: cpp/openttd-patchpack/source/hal.h

truelight
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
/* $Id$ */

#ifndef HAL_H
#define HAL_H

typedef struct {
	const char *(*start)(const char * const *parm);
	void (*stop)(void);
} HalCommonDriver;

typedef struct {
	const char *(*start)(const char * const *parm);
	void (*stop)(void);
	void (*make_dirty)(int left, int top, int width, int height);
	void (*main_loop)(void);
	bool (*change_resolution)(int w, int h);
	void (*toggle_fullscreen)(bool fullscreen);
} HalVideoDriver;

typedef struct {
	const char *(*start)(const char * const *parm);
	void (*stop)(void);
} HalSoundDriver;

typedef struct {
	const char *(*start)(const char * const *parm);
	void (*stop)(void);

	void (*play_song)(const char *filename);
	void (*stop_song)(void);
	bool (*is_song_playing)(void);
	void (*set_volume)(byte vol);
} HalMusicDriver;

VARDEF HalMusicDriver *_music_driver;
VARDEF HalSoundDriver *_sound_driver;
VARDEF HalVideoDriver *_video_driver;

enum DriverType {
	VIDEO_DRIVER = 0,
	SOUND_DRIVER = 1,
	MUSIC_DRIVER = 2,
};

void GameLoop(void);

void CreateConsole(void);

#if defined(WIN32) || defined(WIN64) || defined(__WATCOMC__)
# define FS2OTTD(name) name
# define OTTD2FS(name) name
#else
const char *FS2OTTD(const char *name);
const char *OTTD2FS(const char *name);
#endif

#endif /* HAL_H */