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Location: cpp/openttd-patchpack/source/order.h
r4300:642b2431578b
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 | /* $Id$ */
/** @file order.h
*/
#ifndef ORDER_H
#define ORDER_H
#include "macros.h"
#include "pool.h"
/* Order types */
enum {
OT_NOTHING = 0,
OT_GOTO_STATION = 1,
OT_GOTO_DEPOT = 2,
OT_LOADING = 3,
OT_LEAVESTATION = 4,
OT_DUMMY = 5,
OT_GOTO_WAYPOINT = 6
};
/* Order flags -- please use OFB instead OF and use HASBIT/SETBIT/CLEARBIT */
/** Order flag masks - these are for direct bit operations */
enum OrderFlagMasks {
//Flags for stations:
/** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */
OF_TRANSFER = 0x1,
/** If OF_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station.
* No new cargo is loaded onto the vehicle whatsoever */
OF_UNLOAD = 0x2,
/** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting
* @todo make this two different flags */
OF_FULL_LOAD = 0x4,
//Flags for depots:
/** The current depot-order was initiated because it was in the vehicle's order list */
OF_PART_OF_ORDERS = 0x2,
/** if OF_PART_OF_ORDERS is not set, this will cause the vehicle to be stopped in the depot */
OF_HALT_IN_DEPOT = 0x4,
/** if OF_PART_OF_ORDERS is set, this will cause the order only be come active if the vehicle needs servicing */
OF_SERVICE_IF_NEEDED = 0x4, //used when OF_PART_OF_ORDERS is set.
//Common flags
/** This causes the vehicle not to stop at intermediate OR the destination station (depending on patch settings)
* @todo make this two different flags */
OF_NON_STOP = 0x8
};
/** Order flags bits - these are for the *BIT macros
* for descrption of flags, see OrderFlagMasks
* @see OrderFlagMasks
*/
enum {
OFB_TRANSFER = 0,
OFB_UNLOAD = 1,
OFB_FULL_LOAD = 2,
OFB_PART_OF_ORDERS = 1,
OFB_HALT_IN_DEPOT = 2,
OFB_SERVICE_IF_NEEDED = 2,
OFB_NON_STOP = 3
};
/* Possible clone options */
enum {
CO_SHARE = 0,
CO_COPY = 1,
CO_UNSHARE = 2
};
/* If you change this, keep in mind that it is saved on 3 places:
* - Load_ORDR, all the global orders
* - Vehicle -> current_order
* - REF_SHEDULE (all REFs are currently limited to 16 bits!!)
*/
typedef struct Order {
uint8 type;
uint8 flags;
StationID station;
struct Order *next; ///< Pointer to next order. If NULL, end of list
uint16 index; ///< Index of the order, is not saved or anything, just for reference
} Order;
#define MAX_BACKUP_ORDER_COUNT 40
typedef struct {
VehicleID clone;
OrderID orderindex;
Order order[MAX_BACKUP_ORDER_COUNT + 1];
uint16 service_interval;
char name[32];
} BackuppedOrders;
VARDEF TileIndex _backup_orders_tile;
VARDEF BackuppedOrders _backup_orders_data[1];
extern MemoryPool _order_pool;
/**
* Get the pointer to the order with index 'index'
*/
static inline Order *GetOrder(uint index)
{
return (Order*)GetItemFromPool(&_order_pool, index);
}
/**
* Get the current size of the OrderPool
*/
static inline uint16 GetOrderPoolSize(void)
{
return _order_pool.total_items;
}
#define FOR_ALL_ORDERS_FROM(order, start) for (order = GetOrder(start); order != NULL; order = (order->index + 1 < GetOrderPoolSize()) ? GetOrder(order->index + 1) : NULL)
#define FOR_ALL_ORDERS(order) FOR_ALL_ORDERS_FROM(order, 0)
#define FOR_VEHICLE_ORDERS(v, order) for (order = v->orders; order != NULL; order = order->next)
static inline bool HasOrderPoolFree(uint amount)
{
const Order *order;
/* There is always room if not all blocks in the pool are reserved */
if (_order_pool.current_blocks < _order_pool.max_blocks)
return true;
FOR_ALL_ORDERS(order)
if (order->type == OT_NOTHING)
if (--amount == 0)
return true;
return false;
}
static inline bool IsOrderPoolFull(void)
{
return !HasOrderPoolFree(1);
}
/* Pack and unpack routines */
static inline uint32 PackOrder(const Order *order)
{
return order->station << 16 | order->flags << 8 | order->type;
}
static inline Order UnpackOrder(uint32 packed)
{
Order order;
order.type = GB(packed, 0, 8);
order.flags = GB(packed, 8, 8);
order.station = GB(packed, 16, 16);
order.next = NULL;
order.index = 0; // avoid compiler warning
return order;
}
/* Functions */
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *order);
void RestoreVehicleOrders(const Vehicle* v, const BackuppedOrders* order);
void DeleteDestinationFromVehicleOrder(Order dest);
void InvalidateVehicleOrder(const Vehicle *v);
bool VehicleHasDepotOrders(const Vehicle *v);
void CheckOrders(const Vehicle*);
void DeleteVehicleOrders(Vehicle *v);
bool IsOrderListShared(const Vehicle *v);
void AssignOrder(Order *order, Order data);
bool CheckForValidOrders(const Vehicle* v);
Order UnpackOldOrder(uint16 packed);
#endif /* ORDER_H */
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