Files @ r4300:642b2431578b
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Location: cpp/openttd-patchpack/source/os_timer.c

truelight
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
/* $Id$ */

#include "stdafx.h"

#undef RDTSC_AVAILABLE

/* rdtsc for MSC_VER, uses simple inline assembly, or _rdtsc
 * from external win64.asm because VS2005 does not support inline assembly */
#if defined(_MSC_VER) && !defined(RDTSC_AVAILABLE)
# if defined (_M_AMD64)
extern uint64 _rdtsc(void);
#	else
uint64 _declspec(naked) _rdtsc(void)
{
	_asm {
		rdtsc
		ret
	}
}
# endif
# define RDTSC_AVAILABLE
#endif

/* rdtsc for OS/2. Hopefully this works, who knows */
#if defined (__WATCOMC__) && !defined(RDTSC_AVAILABLE)
unsigned __int64 _rdtsc( void);
# pragma aux _rdtsc = 0x0F 0x31 value [edx eax] parm nomemory modify exact [edx eax] nomemory;
# define RDTSC_AVAILABLE
#endif

/* rdtsc for all other *nix-en (hopefully). Use GCC syntax */
#if defined(__i386__) || defined(__x86_64__) && !defined(RDTSC_AVAILABLE)
uint64 _rdtsc(void)
{
	uint32 high, low;
	__asm__ __volatile__ ("rdtsc" : "=a" (low), "=d" (high));
	return ((uint64)high << 32) | low;
}
# define RDTSC_AVAILABLE
#endif

/* rdtsc for PPC which has this not */
#if defined(__POWERPC__) && !defined(RDTSC_AVAILABLE)
uint64 _rdtsc(void)
{
	uint32 high = 0, high2 = 0, low;
	/* PPC does not have rdtsc, so we cheat by reading the two 32-bit time-counters
	 * it has, 'Move From Time Base (Upper)'. Since these are two reads, in the
	 * very unlikely event that the lower part overflows to the upper part while we
	 * read it; we double-check and reread the registers */
	asm volatile (
				  "mftbu %0\n"
				  "mftb %1\n"
				  "mftbu %2\n"
				  "cmpw %3,%4\n"
				  "bne- $-16\n"
				  : "=r" (high), "=r" (low), "=r" (high2)
				  : "0" (high), "2" (high2)
				  );
	return ((uint64)high << 32) | low;
}
# define RDTSC_AVAILABLE
#endif

/* In all other cases we have no support for rdtsc. No major issue,
 * you just won't be able to profile your code with TIC()/TOC() */
#if !defined(RDTSC_AVAILABLE)
#warning "(non-fatal) No support for rdtsc(), you won't be able to profile with TIC/TOC"
uint64 _rdtsc(void) {return 0;}
#endif