Files @ r4300:642b2431578b
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Location: cpp/openttd-patchpack/source/road_map.c

truelight
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "functions.h"
#include "road_map.h"
#include "station.h"
#include "tunnel_map.h"
#include "station_map.h"
#include "depot.h"


RoadBits GetAnyRoadBits(TileIndex tile)
{
	switch (GetTileType(tile)) {
		case MP_STREET:
			switch (GetRoadTileType(tile)) {
				default:
				case ROAD_TILE_NORMAL:   return GetRoadBits(tile);
				case ROAD_TILE_CROSSING: return GetCrossingRoadBits(tile);
				case ROAD_TILE_DEPOT:    return DiagDirToRoadBits(GetRoadDepotDirection(tile));
			}

		case MP_STATION:
			if (!IsRoadStopTile(tile)) return 0;
			return DiagDirToRoadBits(GetRoadStopDir(tile));

		case MP_TUNNELBRIDGE:
			if (IsBridge(tile)) {
				if (IsBridgeMiddle(tile)) {
					if (!IsTransportUnderBridge(tile) ||
							GetBridgeTransportType(tile) != TRANSPORT_ROAD) {
						return 0;
					}
					return GetRoadBitsUnderBridge(tile);
				} else {
					// ending
					if (GetBridgeTransportType(tile) != TRANSPORT_ROAD) return 0;
					return DiagDirToRoadBits(ReverseDiagDir(GetBridgeRampDirection(tile)));
				}
			} else {
				// tunnel
				if (GetTunnelTransportType(tile) != TRANSPORT_ROAD) return 0;
				return DiagDirToRoadBits(ReverseDiagDir(GetTunnelDirection(tile)));
			}

		default: return 0;
	}
}


TrackBits GetAnyRoadTrackBits(TileIndex tile)
{
	uint32 r;

	// Don't allow building through road depot tiles.
	if (IsTileType(tile, MP_STREET) && IsTileDepotType(tile, TRANSPORT_ROAD)) {
		return 0;
	}

	r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
	return (byte)(r | (r >> 8));
}