Files @ r4300:642b2431578b
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Location: cpp/openttd-patchpack/source/string.h

truelight
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
/* $Id$ */

#ifndef STRING_H
#define STRING_H

/*
 * dst: destination buffer
 * src: string to copy/concatenate
 * size: size of the destination buffer
 * usage: ttd_strlcpy(dst, src, lengthof(dst));
 */
void ttd_strlcat(char *dst, const char *src, size_t size);
void ttd_strlcpy(char *dst, const char *src, size_t size);

/*
 * dst: destination buffer
 * src: string to copy
 * last: pointer to the last element in the dst array
 *       if NULL no boundary check is performed
 * returns a pointer to the terminating \0 in the destination buffer
 * usage: strecpy(dst, src, lastof(dst));
 */
char* strecat(char* dst, const char* src, const char* last);
char* strecpy(char* dst, const char* src, const char* last);

char* CDECL str_fmt(const char* str, ...);

/** Scans the string for valid characters and if it finds invalid ones,
 * replaces them with a question mark '?' */
void str_validate(char *str);

/**
 * Valid filter types for IsValidAsciiChar.
 */
typedef enum CharSetFilter {
	CS_ALPHANUMERAL,      //! Both numeric and alphabetic and spaces and stuff
	CS_NUMERAL,           //! Only numeric ones
	CS_ALPHA,             //! Only alphabetic values
} CharSetFilter;

/**
 * Only allow certain keys. You can define the filter to be used. This makes
 *  sure no invalid keys can get into an editbox, like BELL.
 * @param key character to be checked
 * @param afilter the filter to use
 * @return true or false depending if the character is printable/valid or not
 */
bool IsValidAsciiChar(byte key, CharSetFilter afilter);

/** Convert the given string to lowercase */
void strtolower(char *str);

#endif /* STRING_H */