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Location: cpp/openttd-patchpack/source/tile.h
r4300:642b2431578b
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /* $Id$ */
#ifndef TILE_H
#define TILE_H
#include "macros.h"
#include "map.h"
#include "slope.h"
typedef enum TileTypes {
MP_CLEAR,
MP_RAILWAY,
MP_STREET,
MP_HOUSE,
MP_TREES,
MP_STATION,
MP_WATER,
MP_VOID, // invisible tiles at the SW and SE border
MP_INDUSTRY,
MP_TUNNELBRIDGE,
MP_UNMOVABLE,
} TileType;
typedef enum TropicZones {
TROPICZONE_INVALID = 0,
TROPICZONE_DESERT = 1,
TROPICZONE_RAINFOREST = 2,
} TropicZone;
Slope GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);
uint GetTileMaxZ(TileIndex tile);
static inline uint TileHeight(TileIndex tile)
{
assert(tile < MapSize());
return GB(_m[tile].type_height, 0, 4);
}
static inline void SetTileHeight(TileIndex tile, uint height)
{
assert(tile < MapSize());
assert(height < 16);
SB(_m[tile].type_height, 0, 4, height);
}
static inline uint TilePixelHeight(TileIndex tile)
{
return TileHeight(tile) * TILE_HEIGHT;
}
static inline TileType GetTileType(TileIndex tile)
{
assert(tile < MapSize());
return (TileType)GB(_m[tile].type_height, 4, 4);
}
static inline void SetTileType(TileIndex tile, TileType type)
{
assert(tile < MapSize());
/* VOID tiles (and no others) are exactly allowed at the lower left and right
* edges of the map */
assert((TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) == (type == MP_VOID));
SB(_m[tile].type_height, 4, 4, type);
}
static inline bool IsTileType(TileIndex tile, TileType type)
{
return GetTileType(tile) == type;
}
static inline Owner GetTileOwner(TileIndex tile)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
return (Owner)_m[tile].m1;
}
static inline void SetTileOwner(TileIndex tile, Owner owner)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
_m[tile].m1 = owner;
}
static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
return GetTileOwner(tile) == owner;
}
/**
* Set the tropic zone
* @param tile the tile to set the zone of
* @param type the new type
* @pre assert(tile < MapSize());
*/
static inline void SetTropicZone(TileIndex tile, TropicZone type)
{
assert(tile < MapSize());
SB(_m[tile].extra, 0, 2, type);
}
/**
* Get the tropic zone
* @param tile the tile to get the zone of
* @pre assert(tile < MapSize());
* @return the zone type
*/
static inline TropicZone GetTropicZone(TileIndex tile)
{
assert(tile < MapSize());
return (TropicZone)GB(_m[tile].extra, 0, 2);
}
#endif /* TILE_H */
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