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Location: cpp/openttd-patchpack/source/table/genland.h
r5352:64720e7993a1
1.9 KiB
text/x-c
(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | /* $Id$ */
#define M(x, y) {x, y}
static const TileIndexDiffC _make_desert_or_rainforest_data[] = {
M(-5, -6),
M(-4, -6),
M(-3, -6),
M(-2, -6),
M(-1, -6),
M( 0, -5),
M( 1, -5),
M( 2, -5),
M( 3, -5),
M( 4, -5),
M( 5, -5),
M(-5, -5),
M(-4, -5),
M(-3, -5),
M(-2, -5),
M(-1, -5),
M( 0, -4),
M( 1, -4),
M( 2, -4),
M( 3, -4),
M( 4, -4),
M( 5, -4),
M(-5, -4),
M(-4, -4),
M(-3, -4),
M(-2, -4),
M(-1, -4),
M( 0, -3),
M( 1, -3),
M( 2, -3),
M( 3, -3),
M( 4, -3),
M( 5, -3),
M(-5, -3),
M(-4, -3),
M(-3, -3),
M(-2, -3),
M(-1, -3),
M( 0, -2),
M( 1, -2),
M( 2, -2),
M( 3, -2),
M( 4, -2),
M( 5, -2),
M(-5, -2),
M(-4, -2),
M(-3, -2),
M(-2, -2),
M(-1, -2),
M( 0, -1),
M( 1, -1),
M( 2, -1),
M( 3, -1),
M( 4, -1),
M( 5, -1),
M(-5, -1),
M(-4, -1),
M(-3, -1),
M(-2, -1),
M(-1, -1),
M( 0, 0),
M( 1, 0),
M( 2, 0),
M( 3, 0),
M( 4, 0),
M( 5, 0),
M(-5, 0),
M(-4, 0),
M(-3, 0),
M(-2, 0),
M(-1, 0),
M( 0, 1),
M( 1, 1),
M( 2, 1),
M( 3, 1),
M( 4, 1),
M( 5, 1),
M(-5, 1),
M(-4, 1),
M(-3, 1),
M(-2, 1),
M(-1, 1),
M( 0, 2),
M( 1, 2),
M( 2, 2),
M( 3, 2),
M( 4, 2),
M( 5, 2),
M(-5, 2),
M(-4, 2),
M(-3, 2),
M(-2, 2),
M(-1, 2),
M( 0, 3),
M( 1, 3),
M( 2, 3),
M( 3, 3),
M( 4, 3),
M( 5, 3),
M(-5, 3),
M(-4, 3),
M(-3, 3),
M(-2, 3),
M(-1, 3),
M( 0, 4),
M( 1, 4),
M( 2, 4),
M( 3, 4),
M( 4, 4),
M( 5, 4),
M(-5, 4),
M(-4, 4),
M(-3, 4),
M(-2, 4),
M(-1, 4),
M( 0, 5),
M( 1, 5),
M( 2, 5),
M( 3, 5),
M( 4, 5),
M( 5, 5),
M( 6, -3),
M(-6, -4),
M(-3, 5),
M(-3, -7),
M( 6, -2),
M(-6, -3),
M(-2, 5),
M(-2, -7),
M( 6, -1),
M(-6, -2),
M(-1, 5),
M(-1, -7),
M( 6, 0),
M(-6, -1),
M( 0, 6),
M( 0, -6),
M( 6, 1),
M(-6, 0),
M( 1, 6),
M( 1, -6),
M( 6, 2),
M(-6, 1),
M( 2, 6),
M( 2, -6),
M( 6, 3),
M(-6, 2),
M( 3, 6),
M( 3, -6)
};
#undef M
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