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Location: cpp/openttd-patchpack/source/settings_gui.c
r562:650dd8623326
38.1 KiB
text/x-c
(svn r971) Mac: updated text files and added the link files from the releases
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#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "command.h"
#include "engine.h"
#include "screenshot.h"
#include "newgrf.h"
#include "network.h"
static uint32 _difficulty_click_a;
static uint32 _difficulty_click_b;
static byte _difficulty_timeout;
extern const StringID _currency_string_list[];
extern uint GetMaskOfAllowedCurrencies();
static const StringID _distances_dropdown[] = {
STR_0139_IMPERIAL_MILES,
STR_013A_METRIC_KILOMETERS,
INVALID_STRING_ID
};
static const StringID _driveside_dropdown[] = {
STR_02E9_DRIVE_ON_LEFT,
STR_02EA_DRIVE_ON_RIGHT,
INVALID_STRING_ID
};
static const StringID _autosave_dropdown[] = {
STR_02F7_OFF,
STR_AUTOSAVE_1_MONTH,
STR_02F8_EVERY_3_MONTHS,
STR_02F9_EVERY_6_MONTHS,
STR_02FA_EVERY_12_MONTHS,
INVALID_STRING_ID,
};
static const StringID _designnames_dropdown[] = {
STR_02BE_DEFAULT,
STR_02BF_CUSTOM,
INVALID_STRING_ID
};
static StringID *BuildDynamicDropdown(StringID base, int num)
{
static StringID buf[32 + 1];
StringID *p = buf;
while (--num>=0) *p++ = base++;
*p = INVALID_STRING_ID;
return buf;
}
static int GetCurRes()
{
int i;
for(i = 0; i != _num_resolutions; i++)
if (_resolutions[i][0] == _screen.width &&
_resolutions[i][1] == _screen.height)
break;
return i;
}
static void GameOptionsWndProc(Window *w, WindowEvent *e)
{
int i;
switch(e->event) {
case WE_PAINT: {
StringID str = STR_02BE_DEFAULT;
w->disabled_state = (_vehicle_design_names & 1) ? (++str, 0) : (1 << 21);
SetDParam(0, str);
SetDParam(1, _currency_string_list[_opt_mod_ptr->currency]);
SetDParam(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES);
SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side);
SetDParam(4, STR_TOWNNAME_ENGLISH + _opt_mod_ptr->town_name);
SetDParam(5, _autosave_dropdown[_opt_mod_ptr->autosave]);
SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
i = GetCurRes();
SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
(_fullscreen) ? SETBIT(w->click_state, 28) : CLRBIT(w->click_state, 28); // fullscreen button
DrawWindowWidgets(w);
DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen
} break;
case WE_CLICK:
switch(e->click.widget) {
case 5:
ShowDropDownMenu(w, _currency_string_list, _opt_mod_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies());
return;
case 8:
ShowDropDownMenu(w, _distances_dropdown, _opt_mod_ptr->kilometers, e->click.widget, 0);
return;
case 11: {
int i = _opt_mod_ptr->road_side;
ShowDropDownMenu(w, _driveside_dropdown, i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
return;
}
case 14: {
int i = _opt_mod_ptr->town_name;
ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
return;
}
case 17:
ShowDropDownMenu(w, _autosave_dropdown, _opt_mod_ptr->autosave, e->click.widget, 0);
return;
case 20:
ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2);
return;
case 21:
return;
case 24:
ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0);
return;
case 27:
// setup resolution dropdown
ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0);
return;
case 28: /* Click fullscreen on/off */
(_fullscreen) ? CLRBIT(w->click_state, 28) : SETBIT(w->click_state, 28);
ToggleFullScreen(!_fullscreen); // toggle full-screen on/off
SetWindowDirty(w);
return;
case 31: /* Setup screenshot format dropdown */
ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0);
return;
}
break;
case WE_DROPDOWN_SELECT:
switch(e->dropdown.button) {
case 20:
if (e->dropdown.index == 0) {
DeleteCustomEngineNames();
MarkWholeScreenDirty();
} else if (!(_vehicle_design_names&1)) {
LoadCustomEngineNames();
MarkWholeScreenDirty();
}
break;
case 5:
_opt_mod_ptr->currency = _opt.currency = e->dropdown.index;
MarkWholeScreenDirty();
break;
case 8:
_opt_mod_ptr->kilometers = e->dropdown.index;
MarkWholeScreenDirty();
break;
case 11:
if (_game_mode == GM_MENU)
DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY));
break;
case 14:
if (_game_mode == GM_MENU)
DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_TOWN_NAME_TYPE | CMD_MSG(STR_EMPTY));
break;
case 17:
_opt_mod_ptr->autosave = e->dropdown.index;
SetWindowDirty(w);
break;
// change interface language
case 24:
ReadLanguagePack(e->dropdown.index);
MarkWholeScreenDirty();
break;
// change resolution
case 27:
if (e->dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->dropdown.index][0],_resolutions[e->dropdown.index][1]))
SetWindowDirty(w);
break;
// change screenshot format
case 31:
SetScreenshotFormat(e->dropdown.index);
SetWindowDirty(w);
break;
}
break;
}
}
int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
_opt_mod_ptr->road_side = p1;
InvalidateWindow(WC_GAME_OPTIONS,0);
}
return 0;
}
int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
_opt_mod_ptr->town_name = p1;
InvalidateWindow(WC_GAME_OPTIONS,0);
}
return 0;
}
static const Widget _game_options_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 14, 0, 369, 14, 238, 0x0, STR_NULL},
{ WWT_FRAME, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL},
{ WWT_6, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION},
{ WWT_CLOSEBOX, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION},
{ WWT_FRAME, 14, 190, 359, 20, 55, STR_02E3_DISTANCE_UNITS, STR_NULL},
{ WWT_6, 14, 200, 349, 34, 45, STR_02E4, STR_02E5_DISTANCE_UNITS_SELECTION},
{ WWT_CLOSEBOX, 14, 338, 348, 35, 44, STR_0225, STR_02E5_DISTANCE_UNITS_SELECTION},
{ WWT_FRAME, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES, STR_NULL},
{ WWT_6, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
{ WWT_CLOSEBOX, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
{ WWT_FRAME, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES, STR_NULL},
{ WWT_6, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
{ WWT_CLOSEBOX, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
{ WWT_FRAME, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE, STR_NULL},
{ WWT_6, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN},
{ WWT_CLOSEBOX, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN},
{ WWT_FRAME, 14, 10, 359, 194, 228, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL},
{ WWT_6, 14, 20, 119, 207, 218, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
{ WWT_CLOSEBOX, 14, 108, 118, 208, 217, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
{ WWT_CLOSEBOX, 14, 130, 349, 207, 218, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
{ WWT_FRAME, 14, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL},
{ WWT_6, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP},
{ WWT_CLOSEBOX, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP},
{ WWT_FRAME, 14, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL},
{ WWT_6, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP},
{ WWT_CLOSEBOX, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP},
{ WWT_TEXTBTN, 14, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP},
{ WWT_FRAME, 14, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL},
{ WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
{ WWT_CLOSEBOX, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
{ WIDGETS_END},
};
static const WindowDesc _game_options_desc = {
WDP_CENTER, WDP_CENTER, 370, 239,
WC_GAME_OPTIONS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS,
_game_options_widgets,
GameOptionsWndProc
};
void ShowGameOptions()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
AllocateWindowDesc(&_game_options_desc);
}
typedef struct {
int16 min;
int16 max;
int16 step;
StringID str;
} GameSettingData;
static const GameSettingData _game_setting_info[] = {
{0,7,1,0},
{0,3,1,STR_6830_IMMEDIATE},
{0,2,1,STR_6816_LOW},
{0,3,1,STR_26816_NONE},
{100,500,50,0},
{2,4,1,0},
{0,2,1,STR_6820_LOW},
{0,4,1,STR_681B_VERY_SLOW},
{0,2,1,STR_6820_LOW},
{0,2,1,STR_6823_NONE},
{0,3,1,STR_6826_X1_5},
{0,2,1,STR_6820_LOW},
{0,3,1,STR_682A_VERY_FLAT},
{0,3,1,STR_VERY_LOW},
{0,1,1,STR_682E_STEADY},
{0,1,1,STR_6834_AT_END_OF_LINE_AND_AT_STATIONS},
{0,1,1,STR_6836_OFF},
{0,2,1,STR_6839_PERMISSIVE},
};
static inline bool GetBitAndShift(uint32 *b)
{
uint32 x = *b;
*b >>= 1;
return (x&1) != 0;
}
static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = {
{2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
{4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
{7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
};
void SetDifficultyLevel(int mode, GameOptions *gm_opt)
{
int i;
assert(mode <= 3);
gm_opt->diff_level = mode;
if (mode != 3) { // not custom
for(i = 0; i != GAME_DIFFICULTY_NUM; i++)
((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i];
}
}
extern void StartupEconomy();
static void GameDifficultyWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
uint32 click_a, click_b, disabled;
int i;
int x,y,value;
w->click_state = (1 << 4) << _opt_mod_temp.diff_level;
w->disabled_state = (_game_mode != GM_NORMAL) ? 0 : (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7);
// Disable save-button in multiplayer (and if client)
if (_networking && !_network_server)
w->disabled_state |= (1 << 10);
DrawWindowWidgets(w);
click_a = _difficulty_click_a;
click_b = _difficulty_click_b;
/* XXX - This is most likely the worst way I have ever seen
to disable some buttons and to enable others.
What the value means, is this:
if bit1 is enabled, setting 1 is disabled
then it is shifted to the left, and the story
repeats....
-- TrueLight */
disabled = _game_mode == GM_NORMAL ? 0x383E : 0;
x = 0;
y = 32;
for (i = 0; i != GAME_DIFFICULTY_NUM; i++) {
DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, GetBitAndShift(&click_a)?0x20:0);
DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, GetBitAndShift(&click_b)?0x20:0);
if (GetBitAndShift(&disabled) || (_networking && !_network_server)) {
int color = 0x8000 | _color_list[3].unk2;
GfxFillRect(x+6, y+2, x+6+8, y+9, color);
GfxFillRect(x+16, y+2, x+16+8, y+9, color);
}
DrawStringCentered(x+10, y+1, STR_6819, 0);
DrawStringCentered(x+20, y+1, STR_681A, 0);
value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i];
if (i == 4) value *= 1000; // handle currency option
SetDParam(0, value);
DrawString(x+30, y+1, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0);
y += 11;
}
} break;
case WE_CLICK:
switch(e->click.widget) {
case 3: {
int x,y;
uint btn, dis;
int val;
const GameSettingData *info;
// Don't allow clients to make any changes
if (_networking && !_network_server)
return;
x = e->click.pt.x - 5;
if (!IS_INT_INSIDE(x, 0, 21))
return;
y = e->click.pt.y - 33;
if (y < 0)
return;
// Get button from Y coord.
btn = y / 11;
if (btn >= GAME_DIFFICULTY_NUM || y % 11 > 9)
return;
// Clicked disabled button?
dis = 0;
if (_game_mode == GM_NORMAL)
dis |= 0x383E;
if (HASBIT(dis, btn))
return;
_difficulty_timeout = 5;
val = ((int*)&_opt_mod_temp.diff)[btn];
info = &_game_setting_info[btn];
if (x >= 10) {
// Increase button clicked
val = min(val + info->step, info->max);
SETBIT(_difficulty_click_b, btn);
} else {
// Decrease button clicked
val = max(val - info->step, info->min);
SETBIT(_difficulty_click_a, btn);
}
// save value in temporary variable
((int*)&_opt_mod_temp.diff)[btn] = val;
SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
SetWindowDirty(w);
break;
}
case 4: case 5: case 6: case 7: // easy/medium/hard/custom
// temporarily change difficulty level
SetDifficultyLevel(e->click.widget - 4, &_opt_mod_temp);
SetWindowDirty(w);
break;
case 8:
ShowHighscoreTable(_opt_mod_ptr->diff_level);
break;
case 10: { // Save button - save changes
int btn, val;
for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) {
val = ((int*)&_opt_mod_temp.diff)[btn];
// if setting has changed, change it
if (val != ((int*)&_opt_mod_ptr->diff)[btn])
DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
}
DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
DeleteWindow(w);
// If we are in the editor, we should reload the economy.
// This way when you load a game, the max loan and interest rate
// are loaded correctly.
if (_game_mode == GM_EDITOR)
StartupEconomy();
break;
}
case 11: // Cancel button - close window
DeleteWindow(w);
break;
}
break;
case WE_MOUSELOOP:
if (_difficulty_timeout != 0 && !--_difficulty_timeout) {
_difficulty_click_a = 0;
_difficulty_click_b = 0;
SetWindowDirty(w);
}
break;
}
}
static const Widget _game_difficulty_widgets[] = {
{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 10, 0, 369, 14, 29, 0x0, STR_NULL},
{ WWT_PANEL, 10, 0, 369, 30, 276, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 10, 96, 16, 27, STR_6801_EASY, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 97, 183, 16, 27, STR_6802_MEDIUM, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 184, 270, 16, 27, STR_6803_HARD, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 271, 357, 16, 27, STR_6804_CUSTOM, STR_NULL},
{ WWT_EMPTY, 10, 0, 369, 251, 262, 0x0, STR_NULL},
//{ WWT_CLOSEBOX, 10, 0, 369, 251, 262, STR_6838_SHOW_HI_SCORE_CHART,STR_NULL},
{ WWT_PANEL, 10, 0, 369, 263, 278, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL},
{ WWT_PUSHTXTBTN, 3, 186, 266, 265, 276, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _game_difficulty_desc = {
WDP_CENTER, WDP_CENTER, 370, 279,
WC_GAME_OPTIONS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_game_difficulty_widgets,
GameDifficultyWndProc
};
void ShowGameDifficulty()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
/* copy current settings to temporary holding place
* change that when setting stuff, copy back on clicking 'OK'
*/
memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions));
AllocateWindowDesc(&_game_difficulty_desc);
}
void ShowHighscoreTable(int tbl)
{
ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl);
}
// virtual PositionMainToolbar function, calls the right one.
int32 v_PositionMainToolbar(int32 p1)
{
if (_game_mode != GM_MENU)
PositionMainToolbar(NULL);
return 0;
}
int32 AiNew_PatchActive_Warning(int32 p1)
{
if (p1 == 1)
ShowErrorMessage(-1, TEMP_AI_ACTIVATED, 0, 0);
return 0;
}
int32 InvisibleTreesActive(int32 p1)
{
MarkWholeScreenDirty();
return 0;
}
int32 InValidateDetailsWindow(int32 p1)
{
InvalidateWindowClasses(WC_VEHICLE_DETAILS);
return 0;
}
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
int32 CheckInterval(int32 p1)
{
bool warning;
if (p1) {
warning = ( (IS_INT_INSIDE(_patches.servint_trains, 5, 90+1) || _patches.servint_trains == 0) &&
(IS_INT_INSIDE(_patches.servint_roadveh, 5, 90+1) || _patches.servint_roadveh == 0) &&
(IS_INT_INSIDE(_patches.servint_aircraft, 5, 90+1) || _patches.servint_aircraft == 0) &&
(IS_INT_INSIDE(_patches.servint_ships, 5, 90+1) || _patches.servint_ships == 0) );
} else {
warning = ( (IS_INT_INSIDE(_patches.servint_trains, 30, 800+1) || _patches.servint_trains == 0) &&
(IS_INT_INSIDE(_patches.servint_roadveh, 30, 800+1) || _patches.servint_roadveh == 0) &&
(IS_INT_INSIDE(_patches.servint_aircraft, 30, 800+1) || _patches.servint_aircraft == 0) &&
(IS_INT_INSIDE(_patches.servint_ships, 30, 800+1) || _patches.servint_ships == 0) );
}
if (!warning)
ShowErrorMessage(-1, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
return InValidateDetailsWindow(0);
}
typedef int32 PatchButtonClick(int32);
typedef struct PatchEntry {
byte type; // type of selector
byte flags; // selector flags
StringID str; // string with descriptive text
void *variable; // pointer to the variable
int32 min,max; // range for spinbox setting
uint32 step; // step for spinbox
PatchButtonClick *click_proc; // callback procedure
} PatchEntry;
enum {
PE_BOOL = 0,
PE_UINT8 = 1,
PE_INT16 = 2,
PE_UINT16 = 3,
PE_INT32 = 4,
PE_CURRENCY = 5,
PF_0ISDIS = 1,
PF_NOCOMMA = 2,
PF_MULTISTRING = 4,
PF_PLAYERBASED = 8, // This has to match the entries that are in settings.c, patch_player_settings
};
static const PatchEntry _patches_ui[] = {
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_VEHICLESPEED, &_patches.vehicle_speed, 0, 0, 0, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_LONGDATE, &_patches.status_long_date, 0, 0, 0, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_SHOWFINANCES, &_patches.show_finances, 0, 0, 0, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTOSCROLL, &_patches.autoscroll, 0, 0, 0, NULL},
{PE_UINT8, PF_PLAYERBASED, STR_CONFIG_PATCHES_ERRMSG_DURATION, &_patches.errmsg_duration, 0, 20, 1, NULL},
{PE_UINT8, PF_MULTISTRING | PF_PLAYERBASED, STR_CONFIG_PATCHES_TOOLBAR_POS, &_patches.toolbar_pos, 0, 2, 1, &v_PositionMainToolbar},
{PE_UINT8, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_SNAP_RADIUS, &_patches.window_snap_radius, 1, 32, 1, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_INVISIBLE_TREES, &_patches.invisible_trees, 0, 1, 1, &InvisibleTreesActive},
};
static const PatchEntry _patches_construction[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDONSLOPES, &_patches.build_on_slopes, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_EXTRADYNAMITE, &_patches.extra_dynamite, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_LONGBRIDGES, &_patches.longbridges, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SIGNALSIDE, &_patches.signal_side, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SMALL_AIRPORTS, &_patches.always_small_airport, 0, 0, 0, NULL},
{PE_UINT8, PF_PLAYERBASED, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, &_patches.drag_signals_density, 1, 20, 1, NULL},
};
static const PatchEntry _patches_vehicles[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_REALISTICACCEL, &_patches.realistic_acceleration, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_MAMMOTHTRAINS, &_patches.mammoth_trains, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, &_patches.gotodepot, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, &_patches.roadveh_queue, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING,&_patches.new_depot_finding, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND, &_patches.new_pathfinding, 0, 0, 0, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_WARN_INCOME_LESS, &_patches.train_income_warn, 0, 0, 0, NULL},
{PE_UINT8, PF_MULTISTRING | PF_PLAYERBASED, STR_CONFIG_PATCHES_ORDER_REVIEW,&_patches.order_review_system,0,2, 1, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, &_patches.never_expire_vehicles,0,0,0, NULL},
{PE_UINT16, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, &_patches.lost_train_days, 180,720, 60, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,&_patches.autorenew, 0, 0, 0, NULL},
{PE_INT16, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, &_patches.autorenew_months, -12, 12, 1, NULL},
{PE_CURRENCY, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,&_patches.autorenew_money, 0, 2000000, 100000, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_TRAINS, &_patches.max_trains, 0,240, 10, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, &_patches.max_roadveh, 0,240, 10, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, &_patches.max_aircraft, 0,240, 10, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_SHIPS, &_patches.max_ships, 0,240, 10, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SERVINT_ISPERCENT,&_patches.servint_ispercent, 0, 0, 0, &CheckInterval},
{PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_TRAINS, &_patches.servint_trains, 5,800, 5, &InValidateDetailsWindow},
{PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_ROADVEH, &_patches.servint_roadveh, 5,800, 5, &InValidateDetailsWindow},
{PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, &_patches.servint_aircraft, 5,800, 5, &InValidateDetailsWindow},
{PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_SHIPS, &_patches.servint_ships, 5,800, 5, &InValidateDetailsWindow},
};
static const PatchEntry _patches_stations[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_JOINSTATIONS, &_patches.join_stations, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_FULLLOADANY, &_patches.full_load_any, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_IMPROVEDLOAD, &_patches.improved_load, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SELECTGOODS, &_patches.selectgoods, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_NONSTOP, &_patches.new_nonstop, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, &_patches.nonuniform_stations, 0, 0, 0, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_STATION_SPREAD, &_patches.station_spread, 4, 64, 1, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SERVICEATHELIPAD, &_patches.serviceathelipad, 0, 0, 0, NULL},
};
static const PatchEntry _patches_economy[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_INFLATION, &_patches.inflation, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDXTRAIND, &_patches.build_rawmaterial_ind, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_MULTIPINDTOWN, &_patches.multiple_industry_per_town,0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SAMEINDCLOSE, &_patches.same_industry_close, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_BRIBE, &_patches.bribe, 0, 0, 0, NULL},
{PE_UINT8, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, &_patches.snow_line_height, 2, 13, 1, NULL},
{PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_COLORED_NEWS_DATE, &_patches.colored_news_date, 1900, 2200, 5, NULL},
{PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_STARTING_DATE, &_patches.starting_date, 1920,2100, 1, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, &_patches.smooth_economy, 0, 0, 0, NULL},
};
static const PatchEntry _patches_ai[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_AINEW_ACTIVE, &_patches.ainew_active, 0, 1, 1, &AiNew_PatchActive_Warning},
{PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, &_patches.ai_disable_veh_train, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH,&_patches.ai_disable_veh_roadveh, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, &_patches.ai_disable_veh_aircraft,0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, &_patches.ai_disable_veh_ship, 0, 0, 0, NULL},
};
typedef struct PatchPage {
const PatchEntry *entries;
uint num;
} PatchPage;
static const PatchPage _patches_page[] = {
{_patches_ui, lengthof(_patches_ui) },
{_patches_construction, lengthof(_patches_construction) },
{_patches_vehicles, lengthof(_patches_vehicles) },
{_patches_stations, lengthof(_patches_stations) },
{_patches_economy, lengthof(_patches_economy) },
{_patches_ai, lengthof(_patches_ai) },
};
extern uint GetCurrentCurrencyRate();
static int32 ReadPE(const PatchEntry*pe)
{
switch(pe->type) {
case PE_BOOL: return *(bool*)pe->variable;
case PE_UINT8: return *(uint8*)pe->variable;
case PE_INT16: return *(int16*)pe->variable;
case PE_UINT16: return *(uint16*)pe->variable;
case PE_INT32: return *(int32*)pe->variable;
case PE_CURRENCY: return (*(int64*)pe->variable) * GetCurrentCurrencyRate();
default:
NOT_REACHED();
}
/* useless, but avoids compiler warning this way */
return 0;
}
static void WritePE(const PatchEntry *pe, int32 val)
{
if ((pe->flags & PF_0ISDIS) && val <= 0) {
*(bool*)pe->variable = 0; // "clamp" 'disabled' value to smallest type, PE_BOOL
return;
}
switch(pe->type) {
case PE_BOOL: *(bool*)pe->variable = (bool)val; break;
case PE_UINT8: if ((uint8)val > (uint8)pe->max)
*(uint8*)pe->variable = (uint8)pe->max;
else if ((uint8)val < (uint8)pe->min)
*(uint8*)pe->variable = (uint8)pe->min;
else
*(uint8*)pe->variable = (uint8)val;
break;
case PE_INT16: if ((int16)val > (int16)pe->max)
*(int16*)pe->variable = (int16)pe->max;
else if ((int16)val < (int16)pe->min)
*(int16*)pe->variable = (int16)pe->min;
else
*(int16*)pe->variable = (int16)val;
break;
case PE_UINT16: if ((uint16)val > (uint16)pe->max)
*(uint16*)pe->variable = (uint16)pe->max;
else if ((uint16)val < (uint16)pe->min)
*(uint16*)pe->variable = (uint16)pe->min;
else
*(uint16*)pe->variable = (uint16)val;
break;
case PE_INT32: if ((int32)val > (int32)pe->max)
*(int32*)pe->variable = (int32)pe->max;
else if ((int32)val < (int32)pe->min)
*(int32*)pe->variable = (int32)pe->min;
else
*(int32*)pe->variable = val;
break;
case PE_CURRENCY: if ((int64)val > (int64)pe->max)
*(int64*)pe->variable = (int64)pe->max;
else if ((int64)val < (int64)pe->min)
*(int64*)pe->variable = (int64)pe->min;
else
*(int64*)pe->variable = val;
break;
default:
NOT_REACHED();
}
}
static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
{
uint i;
switch(e->event) {
case WE_PAINT: {
int x,y;
const PatchEntry *pe;
const PatchPage *page;
uint clk;
int32 val;
w->click_state = 1 << (WP(w,def_d).data_1 + 4);
DrawWindowWidgets(w);
x = 0;
y = 46;
clk = WP(w,def_d).data_2;
page = &_patches_page[WP(w,def_d).data_1];
for(i=0,pe=page->entries; i!=page->num; i++,pe++) {
bool disabled = false;
bool editable = true;
// We do not allow changes of some items when we are a client in a networkgame
if (!(pe->flags & PF_PLAYERBASED) && _networking && !_network_server)
editable = false;
if (pe->type == PE_BOOL) {
if (editable)
DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?6:4, (*(bool*)pe->variable)?0x20:0);
else
DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?7:9, (*(bool*)pe->variable)?0x20:0);
SetDParam(0, *(bool*)pe->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
} else {
DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? 0x20 : 0);
DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? 0x20 : 0);
if (!editable) {
int color = 0x8000 | _color_list[3].unk2;
GfxFillRect(x+6, y+2, x+6+8, y+9, color);
GfxFillRect(x+16, y+2, x+16+8, y+9, color);
}
DrawStringCentered(x+10, y+1, STR_6819, 0);
DrawStringCentered(x+20, y+1, STR_681A, 0);
val = ReadPE(pe);
if (pe->type == PE_CURRENCY)
val /= GetCurrentCurrencyRate();
disabled = ((val == 0) && (pe->flags & PF_0ISDIS));
if (disabled) {
SetDParam(0, STR_CONFIG_PATCHES_DISABLED);
} else {
SetDParam(1, val);
if (pe->type == PE_CURRENCY)
SetDParam(0, STR_CONFIG_PATCHES_CURRENCY);
else {
if (pe->flags & PF_MULTISTRING)
SetDParam(0, pe->str + val + 1);
else
SetDParam(0, pe->flags & PF_NOCOMMA ? STR_CONFIG_PATCHES_INT32 : STR_7024);
}
}
}
DrawString(30, y+1, (pe->str)+disabled, 0);
y += 11;
}
break;
}
case WE_CLICK:
switch(e->click.widget) {
case 3: {
int x,y;
uint btn;
const PatchPage *page;
const PatchEntry *pe;
y = e->click.pt.y - 46 - 1;
if (y < 0) return;
btn = y / 11;
if (y % 11 > 9) return;
page = &_patches_page[WP(w,def_d).data_1];
if (btn >= page->num) return;
pe = &page->entries[btn];
x = e->click.pt.x - 5;
if (x < 0) return;
if (!(pe->flags & PF_PLAYERBASED) && _networking && !_network_server)
return;
if (x < 21) { // clicked on the icon on the left side. Either scroller or bool on/off
int32 val = ReadPE(pe), oval = val;
switch(pe->type) {
case PE_BOOL:
val ^= 1;
break;
case PE_UINT8:
case PE_INT16:
case PE_UINT16:
case PE_INT32:
case PE_CURRENCY:
// don't allow too fast scrolling
if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) {
_left_button_clicked = false;
return;
}
if (x >= 10) {
//increase
if (pe->flags & PF_0ISDIS && val == 0)
val = pe->min;
else
val += pe->step;
if (val > pe->max) val = pe->max;
} else {
// decrease
if (val <= pe->min && pe->flags & PF_0ISDIS) {
val = 0;
} else {
val -= pe->step;
if (val < pe->min) val = pe->min;
}
}
if (val != oval) {
WP(w,def_d).data_2 = btn * 2 + 1 + ((x>=10) ? 1 : 0);
w->flags4 |= 5 << WF_TIMEOUT_SHL;
_left_button_clicked = false;
}
break;
}
if (val != oval) {
// To make patch-changes network-safe
if (pe->type == PE_CURRENCY) {
val /= GetCurrentCurrencyRate();
}
// If an item is playerbased, we do not send it over the network (if any)
if (pe->flags & PF_PLAYERBASED) {
WritePE(pe, val);
} else {
// Else we do
DoCommandP(0, (byte)WP(w,def_d).data_1 + ((byte)btn << 8), val, NULL, CMD_CHANGE_PATCH_SETTING);
}
SetWindowDirty(w);
if (pe->click_proc != NULL) // call callback function
pe->click_proc(val);
}
} else {
if (pe->type != PE_BOOL && !(pe->flags & PF_MULTISTRING)) { // do not open editbox
WP(w,def_d).data_3 = btn;
SetDParam(0, ReadPE(pe));
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0);
}
}
break;
}
case 4: case 5: case 6: case 7: case 8: case 9:
WP(w,def_d).data_1 = e->click.widget - 4;
DeleteWindowById(WC_QUERY_STRING, 0);
SetWindowDirty(w);
break;
}
break;
case WE_TIMEOUT:
WP(w,def_d).data_2 = 0;
SetWindowDirty(w);
break;
case WE_ON_EDIT_TEXT: {
if (*e->edittext.str) {
const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
const PatchEntry *pe = &page->entries[WP(w,def_d).data_3];
int32 val;
val = atoi(e->edittext.str);
if (pe->type == PE_CURRENCY) {
val /= GetCurrentCurrencyRate();
}
// If an item is playerbased, we do not send it over the network (if any)
if (pe->flags & PF_PLAYERBASED) {
WritePE(pe, val);
} else {
// Else we do
DoCommandP(0, (byte)WP(w,def_d).data_1 + ((byte)WP(w,def_d).data_3 << 8), val, NULL, CMD_CHANGE_PATCH_SETTING);
}
SetWindowDirty(w);
if (pe->click_proc != NULL) // call callback function
pe->click_proc(*(int32*)pe->variable);
}
break;
}
case WE_DESTROY:
DeleteWindowById(WC_QUERY_STRING, 0);
break;
}
}
int32 CmdChangePatchSetting(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
const PatchPage *page;
const PatchEntry *pe;
if (flags & DC_EXEC) {
page = &_patches_page[(byte)p1];
if (page == NULL) return 0;
pe = &page->entries[(byte)(p1 >> 8)];
if (pe == NULL) return 0;
WritePE(pe, (int32)p2);
InvalidateWindow(WC_GAME_OPTIONS, 0);
}
return 0;
}
static const Widget _patches_selection_widgets[] = {
{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 10, 0, 369, 14, 41, 0x0, STR_NULL},
{ WWT_PANEL, 10, 0, 369, 42, 320, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL},
{ WWT_CLOSEBOX, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL},
{ WWT_CLOSEBOX, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL},
{ WWT_CLOSEBOX, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL},
{ WWT_CLOSEBOX, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL},
{ WWT_CLOSEBOX, 3, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _patches_selection_desc = {
WDP_CENTER, WDP_CENTER, 370, 321,
WC_GAME_OPTIONS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_patches_selection_widgets,
PatchesSelectionWndProc,
};
void ShowPatchesSelection()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
AllocateWindowDesc(&_patches_selection_desc);
}
struct GRFFile *_sel_grffile;
enum {
NEWGRF_WND_PROC_OFFSET_TOP_WIDGET = 14,
NEWGRF_WND_PROC_ROWSIZE = 14
};
static void NewgrfWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int x, y = NEWGRF_WND_PROC_OFFSET_TOP_WIDGET;
uint16 i = 0;
struct GRFFile *c = _first_grffile;
DrawWindowWidgets(w);
if (_first_grffile == NULL) { // no grf sets installed
DrawStringMultiCenter(140, 210, STR_NEWGRF_NO_FILES_INSTALLED, 250);
break;
}
// draw list of all grf files
while (c != NULL) {
if (i >= w->vscroll.pos) { // draw files according to scrollbar position
bool h = (_sel_grffile==c);
// show highlighted item with a different background and highlighted text
if(h) GfxFillRect(1, y + 1, 267, y + 12, 156);
// XXX - will be grf name later
DoDrawString(c->filename, 25, y + 2, h ? 0xC : 0x10);
DrawSprite(SPRITE_PALETTE(0x2EB | 0x30b8000), 5, y + 3);
y += NEWGRF_WND_PROC_ROWSIZE;
}
c = c->next;
if (++i == w->vscroll.cap + w->vscroll.pos) break; // stop after displaying 12 items
}
// DoDrawString(_sel_grffile->setname, 120, 200, 0x01); // draw grf name
if (_sel_grffile == NULL) { // no grf file selected yet
DrawStringMultiCenter(140, 210, STR_NEWGRF_TIP, 250);
} else {
// draw filename
x = DrawString(5, 199, STR_NEWGRF_FILENAME, 0);
DoDrawString(_sel_grffile->filename, x + 2, 199, 0x01);
// draw grf id
x = DrawString(5, 209, STR_NEWGRF_GRF_ID, 0);
snprintf(_userstring, USERSTRING_LEN, "%08X", _sel_grffile->grfid);
DrawString(x + 2, 209, STR_SPEC_USERSTRING, 0x01);
}
} break;
case WE_CLICK:
switch(e->click.widget) {
case 2: { // select a grf file
int y = (e->click.pt.y - NEWGRF_WND_PROC_OFFSET_TOP_WIDGET) / NEWGRF_WND_PROC_ROWSIZE;
if (y >= w->vscroll.cap) { return;} // click out of bounds
y += w->vscroll.pos;
if (y >= _grffile_count) return;
_sel_grffile = _first_grffile;
// get selected grf-file
while (y-- != 0) _sel_grffile = _sel_grffile->next;
SetWindowDirty(w);
} break;
case 9: /* Cancel button */
DeleteWindowById(WC_GAME_OPTIONS, 0);
break;
} break;
/* Parameter edit box not used yet
case WE_TIMEOUT:
WP(w,def_d).data_2 = 0;
SetWindowDirty(w);
break;
case WE_ON_EDIT_TEXT: {
if (*e->edittext.str) {
SetWindowDirty(w);
}
break;
}
*/
case WE_DESTROY:
_sel_grffile = NULL;
DeleteWindowById(WC_QUERY_STRING, 0);
break;
}
}
static const Widget _newgrf_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 279, 0, 13, STR_NEWGRF_SETTINGS_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_MATRIX, 14, 0, 268, 14, 182, 0xC01,/*small rows*/ STR_NEWGRF_TIP},
{ WWT_PANEL, 14, 0, 279, 183, 276, 0x0, STR_NULL},
{ WWT_SCROLLBAR, 14, 269, 279, 14, 182, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_CLOSEBOX, 14, 147, 158, 244, 255, STR_0188, STR_NULL},
{ WWT_CLOSEBOX, 14, 159, 170, 244, 255, STR_0189, STR_NULL},
{ WWT_CLOSEBOX, 14, 175, 274, 244, 255, STR_NEWGRF_SET_PARAMETERS, STR_NULL},
{ WWT_CLOSEBOX, 3, 5, 138, 261, 272, STR_NEWGRF_APPLY_CHANGES, STR_NULL},
{ WWT_CLOSEBOX, 3, 142, 274, 261, 272, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _newgrf_desc = {
WDP_CENTER, WDP_CENTER, 280, 277,
WC_GAME_OPTIONS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_newgrf_widgets,
NewgrfWndProc,
};
void ShowNewgrf()
{
Window *w;
DeleteWindowById(WC_GAME_OPTIONS, 0);
w = AllocateWindowDesc(&_newgrf_desc);
{ // little helper function to calculate _grffile_count
// should be REMOVED once _grffile_count is calculated at loading
struct GRFFile *c = _first_grffile;
_grffile_count = 0;
while (c != NULL) {
_grffile_count++;
c = c->next;
}
}
w->vscroll.cap = 12;
w->vscroll.count = _grffile_count;
w->vscroll.pos = 0;
w->disabled_state = (1 << 5) | (1 << 6) | (1 << 7);
}
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