Files @ r25642:6743de9f1df8
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Location: cpp/openttd-patchpack/source/src/music/music_driver.hpp

Peter Nelson
Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups.

This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file music_driver.hpp Base for all music playback. */

#ifndef MUSIC_MUSIC_DRIVER_HPP
#define MUSIC_MUSIC_DRIVER_HPP

#include "../driver.h"

struct MusicSongInfo;

/** Driver for all music playback. */
class MusicDriver : public Driver {
public:
	/**
	 * Play a particular song.
	 * @param song The information for the song to play.
	 */
	virtual void PlaySong(const MusicSongInfo &song) = 0;

	/**
	 * Stop playing the current song.
	 */
	virtual void StopSong() = 0;

	/**
	 * Are we currently playing a song?
	 * @return True if a song is being played.
	 */
	virtual bool IsSongPlaying() = 0;

	/**
	 * Set the volume, if possible.
	 * @param vol The new volume.
	 */
	virtual void SetVolume(byte vol) = 0;

	/**
	 * Get the currently active instance of the music driver.
	 */
	static MusicDriver *GetInstance() {
		return static_cast<MusicDriver*>(*DriverFactoryBase::GetActiveDriver(Driver::DT_MUSIC));
	}
};

extern std::string _ini_musicdriver;

#endif /* MUSIC_MUSIC_DRIVER_HPP */