Files @ r28453:68a15f36b252
Branch filter:

Location: cpp/openttd-patchpack/source/src/settings_gui.cpp

Michael Lutz
Fix: [OSX] Spurious log message when a sprite glyph was layouted.
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file settings_gui.cpp GUI for settings. */

#include "stdafx.h"
#include "currency.h"
#include "error.h"
#include "settings_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "network/network.h"
#include "town.h"
#include "settings_internal.h"
#include "strings_func.h"
#include "window_func.h"
#include "string_func.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
#include "widgets/slider_func.h"
#include "highscore.h"
#include "base_media_base.h"
#include "company_base.h"
#include "company_func.h"
#include "viewport_func.h"
#include "core/geometry_func.hpp"
#include "ai/ai.hpp"
#include "blitter/factory.hpp"
#include "language.h"
#include "textfile_gui.h"
#include "stringfilter_type.h"
#include "querystring_gui.h"
#include "fontcache.h"
#include "zoom_func.h"
#include "rev.h"
#include "video/video_driver.hpp"
#include "music/music_driver.hpp"
#include "gui.h"
#include "mixer.h"
#include "newgrf_config.h"
#include "network/core/config.h"
#include "network/network_gui.h"
#include "network/network_survey.h"
#include "video/video_driver.hpp"

#include "safeguards.h"


static const StringID _autosave_dropdown[] = {
	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_10_MINUTES,
	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_30_MINUTES,
	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_60_MINUTES,
	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_120_MINUTES,
	INVALID_STRING_ID,
};

/** Available settings for autosave intervals. */
static const uint32_t _autosave_dropdown_to_minutes[] = {
	0, ///< never
	10,
	30,
	60,
	120,
};

static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.

static const void *ResolveObject(const GameSettings *settings_ptr, const IntSettingDesc *sd);

/**
 * Get index of the current screen resolution.
 * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
 */
static uint GetCurrentResolutionIndex()
{
	auto it = std::find(_resolutions.begin(), _resolutions.end(), Dimension(_screen.width, _screen.height));
	return std::distance(_resolutions.begin(), it);
}

static void ShowCustCurrency();

/** Window for displaying the textfile of a BaseSet. */
template <class TBaseSet>
struct BaseSetTextfileWindow : public TextfileWindow {
	const TBaseSet *baseset; ///< View the textfile of this BaseSet.
	StringID content_type;   ///< STR_CONTENT_TYPE_xxx for title.

	BaseSetTextfileWindow(TextfileType file_type, const TBaseSet *baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
	{
		auto textfile = this->baseset->GetTextfile(file_type);
		this->LoadTextfile(textfile.value(), BASESET_DIR);
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget == WID_TF_CAPTION) {
			SetDParam(0, content_type);
			SetDParamStr(1, this->baseset->name);
		}
	}
};

/**
 * Open the BaseSet version of the textfile window.
 * @param file_type The type of textfile to display.
 * @param baseset The BaseSet to use.
 * @param content_type STR_CONTENT_TYPE_xxx for title.
 */
template <class TBaseSet>
void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet *baseset, StringID content_type)
{
	CloseWindowById(WC_TEXTFILE, file_type);
	new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
}

std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };

/**
 * Add the refresh rate from the config and the refresh rates from all the monitors to
 * our list of refresh rates shown in the GUI.
 */
static void AddCustomRefreshRates()
{
	/* Add the refresh rate as selected in the config. */
	_refresh_rates.insert(_settings_client.gui.refresh_rate);

	/* Add all the refresh rates of all monitors connected to the machine.  */
	std::vector<int> monitorRates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
	std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
}

static const std::map<int, StringID> _scale_labels = {
	{  100, STR_GAME_OPTIONS_GUI_SCALE_1X },
	{  125, STR_NULL },
	{  150, STR_NULL },
	{  175, STR_NULL },
	{  200, STR_GAME_OPTIONS_GUI_SCALE_2X },
	{  225, STR_NULL },
	{  250, STR_NULL },
	{  275, STR_NULL },
	{  300, STR_GAME_OPTIONS_GUI_SCALE_3X },
	{  325, STR_NULL },
	{  350, STR_NULL },
	{  375, STR_NULL },
	{  400, STR_GAME_OPTIONS_GUI_SCALE_4X },
	{  425, STR_NULL },
	{  450, STR_NULL },
	{  475, STR_NULL },
	{  500, STR_GAME_OPTIONS_GUI_SCALE_5X },
};

static const std::map<int, StringID> _volume_labels = {
	{  0, STR_GAME_OPTIONS_VOLUME_0 },
	{  15, STR_NULL },
	{  31, STR_GAME_OPTIONS_VOLUME_25 },
	{  47, STR_NULL },
	{  63, STR_GAME_OPTIONS_VOLUME_50 },
	{  79, STR_NULL },
	{  95, STR_GAME_OPTIONS_VOLUME_75 },
	{  111, STR_NULL },
	{  127, STR_GAME_OPTIONS_VOLUME_100 },
};

struct GameOptionsWindow : Window {
	GameSettings *opt;
	bool reload;
	int gui_scale;
	static inline WidgetID active_tab = WID_GO_TAB_GENERAL;

	GameOptionsWindow(WindowDesc *desc) : Window(desc)
	{
		this->opt = &GetGameSettings();
		this->reload = false;
		this->gui_scale = _gui_scale;

		AddCustomRefreshRates();

		this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
		this->OnInvalidateData(0);

		this->SetTab(GameOptionsWindow::active_tab);

		if constexpr (!NetworkSurveyHandler::IsSurveyPossible()) this->GetWidget<NWidgetStacked>(WID_GO_SURVEY_SEL)->SetDisplayedPlane(SZSP_NONE);
	}

	void Close([[maybe_unused]] int data = 0) override
	{
		CloseWindowById(WC_CUSTOM_CURRENCY, 0);
		CloseWindowByClass(WC_TEXTFILE);
		if (this->reload) _switch_mode = SM_MENU;
		this->Window::Close();
	}

	/**
	 * Build the dropdown list for a specific widget.
	 * @param widget         Widget to build list for
	 * @param selected_index Currently selected item
	 * @return the built dropdown list, or nullptr if the widget has no dropdown menu.
	 */
	DropDownList BuildDropDownList(WidgetID widget, int *selected_index) const
	{
		DropDownList list;
		switch (widget) {
			case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
				*selected_index = this->opt->locale.currency;
				uint64_t disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();

				/* Add non-custom currencies; sorted naturally */
				for (const CurrencySpec &currency : _currency_specs) {
					int i = &currency - _currency_specs;
					if (i == CURRENCY_CUSTOM) continue;
					if (currency.code.empty()) {
						list.push_back(std::make_unique<DropDownListStringItem>(currency.name, i, HasBit(disabled, i)));
					} else {
						SetDParam(0, currency.name);
						SetDParamStr(1, currency.code);
						list.push_back(std::make_unique<DropDownListStringItem>(STR_GAME_OPTIONS_CURRENCY_CODE, i, HasBit(disabled, i)));
					}
				}
				std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);

				/* Append custom currency at the end */
				list.push_back(std::make_unique<DropDownListDividerItem>(-1, false)); // separator line
				list.push_back(std::make_unique<DropDownListStringItem>(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
				break;
			}

			case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
				int index = 0;
				for (auto &minutes : _autosave_dropdown_to_minutes) {
					index++;
					if (_settings_client.gui.autosave_interval <= minutes) break;
				}
				*selected_index = index - 1;

				const StringID *items = _autosave_dropdown;
				for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
					list.push_back(std::make_unique<DropDownListStringItem>(*items, i, false));
				}
				break;
			}

			case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
				for (uint i = 0; i < _languages.size(); i++) {
					bool hide_language = IsReleasedVersion() && !_languages[i].IsReasonablyFinished();
					if (hide_language) continue;
					bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold;
					if (&_languages[i] == _current_language) {
						*selected_index = i;
						SetDParamStr(0, _languages[i].own_name);
					} else {
						/* Especially with sprite-fonts, not all localized
						 * names can be rendered. So instead, we use the
						 * international names for anything but the current
						 * selected language. This avoids showing a few ????
						 * entries in the dropdown list. */
						SetDParamStr(0, _languages[i].name);
					}
					SetDParam(1, (LANGUAGE_TOTAL_STRINGS - _languages[i].missing) * 100 / LANGUAGE_TOTAL_STRINGS);
					list.push_back(std::make_unique<DropDownListStringItem>(hide_percentage ? STR_JUST_RAW_STRING : STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, i, false));
				}
				std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
				break;
			}

			case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
				if (_resolutions.empty()) break;

				*selected_index = GetCurrentResolutionIndex();
				for (uint i = 0; i < _resolutions.size(); i++) {
					SetDParam(0, _resolutions[i].width);
					SetDParam(1, _resolutions[i].height);
					list.push_back(std::make_unique<DropDownListStringItem>(STR_GAME_OPTIONS_RESOLUTION_ITEM, i, false));
				}
				break;

			case WID_GO_REFRESH_RATE_DROPDOWN: // Setup refresh rate dropdown
				for (auto it = _refresh_rates.begin(); it != _refresh_rates.end(); it++) {
					auto i = std::distance(_refresh_rates.begin(), it);
					if (*it == _settings_client.gui.refresh_rate) *selected_index = i;
					SetDParam(0, *it);
					list.push_back(std::make_unique<DropDownListStringItem>(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, i, false));
				}
				break;

			case WID_GO_BASE_GRF_DROPDOWN:
				list = BuildSetDropDownList<BaseGraphics>(selected_index);
				break;

			case WID_GO_BASE_SFX_DROPDOWN:
				list = BuildSetDropDownList<BaseSounds>(selected_index);
				break;

			case WID_GO_BASE_MUSIC_DROPDOWN:
				list = BuildSetDropDownList<BaseMusic>(selected_index);
				break;
		}

		return list;
	}

	void SetStringParameters(WidgetID widget) const override
	{
		switch (widget) {
			case WID_GO_CURRENCY_DROPDOWN: {
				const CurrencySpec &currency = _currency_specs[this->opt->locale.currency];
				if (currency.code.empty()) {
					SetDParam(0, currency.name);
				} else {
					SetDParam(0, STR_GAME_OPTIONS_CURRENCY_CODE);
					SetDParam(1, currency.name);
					SetDParamStr(2, currency.code);
				}
				break;
			}
			case WID_GO_AUTOSAVE_DROPDOWN: {
				int index = 0;
				for (auto &minutes : _autosave_dropdown_to_minutes) {
					index++;
					if (_settings_client.gui.autosave_interval <= minutes) break;
				}
				SetDParam(0, _autosave_dropdown[index - 1]);
				break;
			}
			case WID_GO_LANG_DROPDOWN:         SetDParamStr(0, _current_language->own_name); break;
			case WID_GO_BASE_GRF_DROPDOWN:     SetDParamStr(0, BaseGraphics::GetUsedSet()->GetListLabel()); break;
			case WID_GO_BASE_SFX_DROPDOWN:     SetDParamStr(0, BaseSounds::GetUsedSet()->GetListLabel()); break;
			case WID_GO_BASE_MUSIC_DROPDOWN:   SetDParamStr(0, BaseMusic::GetUsedSet()->GetListLabel()); break;
			case WID_GO_REFRESH_RATE_DROPDOWN: SetDParam(0, _settings_client.gui.refresh_rate); break;
			case WID_GO_RESOLUTION_DROPDOWN: {
				auto current_resolution = GetCurrentResolutionIndex();

				if (current_resolution == _resolutions.size()) {
					SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER);
				} else {
					SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM);
					SetDParam(1, _resolutions[current_resolution].width);
					SetDParam(2, _resolutions[current_resolution].height);
				}
				break;
			}
		}
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_GO_BASE_GRF_DESCRIPTION:
				SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
				break;

			case WID_GO_BASE_SFX_DESCRIPTION:
				SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
				break;

			case WID_GO_BASE_MUSIC_DESCRIPTION:
				SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
				break;

			case WID_GO_GUI_SCALE:
				DrawSliderWidget(r, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, this->gui_scale, _scale_labels);
				break;

			case WID_GO_VIDEO_DRIVER_INFO:
				SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
				DrawStringMultiLine(r, STR_GAME_OPTIONS_VIDEO_DRIVER_INFO);
				break;

			case WID_GO_BASE_SFX_VOLUME:
				DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.effect_vol, _volume_labels);
				break;

			case WID_GO_BASE_MUSIC_VOLUME:
				DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.music_vol, _volume_labels);
				break;
		}
	}

	void SetTab(WidgetID widget)
	{
		this->SetWidgetsLoweredState(false, WID_GO_TAB_GENERAL, WID_GO_TAB_GRAPHICS, WID_GO_TAB_SOUND);
		this->LowerWidget(widget);
		GameOptionsWindow::active_tab = widget;

		int pane;
		switch (widget) {
			case WID_GO_TAB_GENERAL: pane = 0; break;
			case WID_GO_TAB_GRAPHICS: pane = 1; break;
			case WID_GO_TAB_SOUND: pane = 2; break;
			default: NOT_REACHED();
		}

		this->GetWidget<NWidgetStacked>(WID_GO_TAB_SELECTION)->SetDisplayedPlane(pane);
		this->SetDirty();
	}

	void OnResize() override
	{
		bool changed = false;

		NWidgetResizeBase *wid = this->GetWidget<NWidgetResizeBase>(WID_GO_BASE_GRF_DESCRIPTION);
		int y = 0;
		for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
			SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
			y = std::max(y, GetStringHeight(STR_JUST_RAW_STRING, wid->current_x));
		}
		changed |= wid->UpdateVerticalSize(y);

		wid = this->GetWidget<NWidgetResizeBase>(WID_GO_BASE_SFX_DESCRIPTION);
		y = 0;
		for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
			SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
			y = std::max(y, GetStringHeight(STR_JUST_RAW_STRING, wid->current_x));
		}
		changed |= wid->UpdateVerticalSize(y);

		wid = this->GetWidget<NWidgetResizeBase>(WID_GO_BASE_MUSIC_DESCRIPTION);
		y = 0;
		for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
			SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
			y = std::max(y, GetStringHeight(STR_JUST_RAW_STRING, wid->current_x));
		}
		changed |= wid->UpdateVerticalSize(y);

		wid = this->GetWidget<NWidgetResizeBase>(WID_GO_VIDEO_DRIVER_INFO);
		SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
		y = GetStringHeight(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO, wid->current_x);
		changed |= wid->UpdateVerticalSize(y);

		if (changed) this->ReInit(0, 0, this->flags & WF_CENTERED);
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		switch (widget) {
			case WID_GO_TEXT_SFX_VOLUME:
			case WID_GO_TEXT_MUSIC_VOLUME: {
				Dimension d = maxdim(GetStringBoundingBox(STR_GAME_OPTIONS_SFX_VOLUME), GetStringBoundingBox(STR_GAME_OPTIONS_MUSIC_VOLUME));
				d.width += padding.width;
				d.height += padding.height;
				*size = maxdim(*size, d);
				break;
			}

			case WID_GO_CURRENCY_DROPDOWN:
			case WID_GO_AUTOSAVE_DROPDOWN:
			case WID_GO_LANG_DROPDOWN:
			case WID_GO_RESOLUTION_DROPDOWN:
			case WID_GO_REFRESH_RATE_DROPDOWN:
			case WID_GO_BASE_GRF_DROPDOWN:
			case WID_GO_BASE_SFX_DROPDOWN:
			case WID_GO_BASE_MUSIC_DROPDOWN: {
				int selected;
				size->width = std::max(size->width, GetDropDownListDimension(this->BuildDropDownList(widget, &selected)).width + padding.width);
				break;
			}
		}
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END) {
			if (BaseGraphics::GetUsedSet() == nullptr) return;

			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
			return;
		}
		if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_CONTENT_END) {
			if (BaseSounds::GetUsedSet() == nullptr) return;

			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
			return;
		}
		if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_CONTENT_END) {
			if (BaseMusic::GetUsedSet() == nullptr) return;

			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
			return;
		}
		switch (widget) {
			case WID_GO_TAB_GENERAL:
			case WID_GO_TAB_GRAPHICS:
			case WID_GO_TAB_SOUND:
				this->SetTab(widget);
				break;

			case WID_GO_SURVEY_PARTICIPATE_BUTTON:
				switch (_settings_client.network.participate_survey) {
					case PS_ASK:
					case PS_NO:
						_settings_client.network.participate_survey = PS_YES;
						break;

					case PS_YES:
						_settings_client.network.participate_survey = PS_NO;
						break;
				}

				this->SetWidgetLoweredState(WID_GO_SURVEY_PARTICIPATE_BUTTON, _settings_client.network.participate_survey == PS_YES);
				this->SetWidgetDirty(WID_GO_SURVEY_PARTICIPATE_BUTTON);
				break;

			case WID_GO_SURVEY_LINK_BUTTON:
				OpenBrowser(NETWORK_SURVEY_DETAILS_LINK);
				break;

			case WID_GO_SURVEY_PREVIEW_BUTTON:
				ShowSurveyResultTextfileWindow();
				break;

			case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
				/* try to toggle full-screen on/off */
				if (!ToggleFullScreen(!_fullscreen)) {
					ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
				}
				this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
				this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON);
				break;

			case WID_GO_VIDEO_ACCEL_BUTTON:
				_video_hw_accel = !_video_hw_accel;
				ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO);
				this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
				this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON);
#ifndef __APPLE__
				this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
				this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
#endif
				break;

			case WID_GO_VIDEO_VSYNC_BUTTON:
				if (!_video_hw_accel) break;

				_video_vsync = !_video_vsync;
				VideoDriver::GetInstance()->ToggleVsync(_video_vsync);

				this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
				this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
				this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);
				this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN);
				break;

			case WID_GO_GUI_SCALE_BEVEL_BUTTON: {
				_settings_client.gui.scale_bevels = !_settings_client.gui.scale_bevels;

				this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels);
				this->SetDirty();

				SetupWidgetDimensions();
				ReInitAllWindows(true);
				break;
			}

			case WID_GO_GUI_SCALE:
				if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, this->gui_scale)) {
					if (!_ctrl_pressed) this->gui_scale = ((this->gui_scale + 12) / 25) * 25;
					this->SetWidgetDirty(widget);
				}

				if (click_count > 0) this->mouse_capture_widget = widget;
				break;

			case WID_GO_GUI_SCALE_AUTO:
			{
				if (_gui_scale_cfg == -1) {
					_gui_scale_cfg = _gui_scale;
					this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
				} else {
					_gui_scale_cfg = -1;
					this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, true);
					if (AdjustGUIZoom(false)) ReInitAllWindows(true);
					this->gui_scale = _gui_scale;
				}
				this->SetWidgetDirty(widget);
				break;
			}

			case WID_GO_BASE_GRF_PARAMETERS: {
				auto *used_set = BaseGraphics::GetUsedSet();
				if (used_set == nullptr || !used_set->IsConfigurable()) break;
				GRFConfig &extra_cfg = used_set->GetOrCreateExtraConfig();
				if (extra_cfg.num_params == 0) extra_cfg.SetParameterDefaults();
				OpenGRFParameterWindow(true, &extra_cfg, _game_mode == GM_MENU);
				if (_game_mode == GM_MENU) this->reload = true;
				break;
			}

			case WID_GO_BASE_SFX_VOLUME:
			case WID_GO_BASE_MUSIC_VOLUME: {
				byte &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
				if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, 0, INT8_MAX, vol)) {
					if (widget == WID_GO_BASE_MUSIC_VOLUME) {
						MusicDriver::GetInstance()->SetVolume(vol);
					} else {
						SetEffectVolume(vol);
					}
					this->SetWidgetDirty(widget);
					SetWindowClassesDirty(WC_MUSIC_WINDOW);
				}

				if (click_count > 0) this->mouse_capture_widget = widget;
				break;
			}

			case WID_GO_BASE_MUSIC_JUKEBOX: {
				ShowMusicWindow();
				break;
			}

			case WID_GO_BASE_GRF_OPEN_URL:
				if (BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->url.empty()) return;
				OpenBrowser(BaseGraphics::GetUsedSet()->url);
				break;

			case WID_GO_BASE_SFX_OPEN_URL:
				if (BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->url.empty()) return;
				OpenBrowser(BaseSounds::GetUsedSet()->url);
				break;

			case WID_GO_BASE_MUSIC_OPEN_URL:
				if (BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->url.empty()) return;
				OpenBrowser(BaseMusic::GetUsedSet()->url);
				break;

			case WID_GO_CURRENCY_DROPDOWN:
			case WID_GO_AUTOSAVE_DROPDOWN:
			case WID_GO_LANG_DROPDOWN:
			case WID_GO_RESOLUTION_DROPDOWN:
			case WID_GO_REFRESH_RATE_DROPDOWN:
			case WID_GO_BASE_GRF_DROPDOWN:
			case WID_GO_BASE_SFX_DROPDOWN:
			case WID_GO_BASE_MUSIC_DROPDOWN: {
				int selected;
				DropDownList list = this->BuildDropDownList(widget, &selected);
				if (!list.empty()) {
					ShowDropDownList(this, std::move(list), selected, widget);
				} else {
					if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
				}
				break;
			}
		}
	}

	void OnMouseLoop() override
	{
		if (_left_button_down || this->gui_scale == _gui_scale) return;

		_gui_scale_cfg = this->gui_scale;

		if (AdjustGUIZoom(false)) {
			ReInitAllWindows(true);
			this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
			this->SetDirty();
		}
	}

	void OnDropdownSelect(WidgetID widget, int index) override
	{
		switch (widget) {
			case WID_GO_CURRENCY_DROPDOWN: // Currency
				if (index == CURRENCY_CUSTOM) ShowCustCurrency();
				this->opt->locale.currency = index;
				ReInitAllWindows(false);
				break;

			case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
				_settings_client.gui.autosave_interval = _autosave_dropdown_to_minutes[index];
				ChangeAutosaveFrequency(false);
				this->SetDirty();
				break;

			case WID_GO_LANG_DROPDOWN: // Change interface language
				ReadLanguagePack(&_languages[index]);
				CloseWindowByClass(WC_QUERY_STRING);
				CheckForMissingGlyphs();
				ClearAllCachedNames();
				UpdateAllVirtCoords();
				CheckBlitter();
				ReInitAllWindows(false);
				break;

			case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
				if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
					this->SetDirty();
				}
				break;

			case WID_GO_REFRESH_RATE_DROPDOWN: {
				_settings_client.gui.refresh_rate = *std::next(_refresh_rates.begin(), index);
				if (_settings_client.gui.refresh_rate > 60) {
					/* Show warning to the user that this refresh rate might not be suitable on
					 * larger maps with many NewGRFs and vehicles. */
					ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING, INVALID_STRING_ID, WL_INFO);
				}
				break;
			}

			case WID_GO_BASE_GRF_DROPDOWN:
				if (_game_mode == GM_MENU) {
					CloseWindowByClass(WC_GRF_PARAMETERS);
					auto set = BaseGraphics::GetSet(index);
					BaseGraphics::SetSet(set);
					this->reload = true;
					this->InvalidateData();
				}
				break;

			case WID_GO_BASE_SFX_DROPDOWN:
				if (_game_mode == GM_MENU) {
					auto set = BaseSounds::GetSet(index);
					BaseSounds::ini_set = set->name;
					BaseSounds::SetSet(set);
					this->reload = true;
					this->InvalidateData();
				}
				break;

			case WID_GO_BASE_MUSIC_DROPDOWN:
				ChangeMusicSet(index);
				break;
		}
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data. @see GameOptionsInvalidationData
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (!gui_scope) return;
		this->SetWidgetLoweredState(WID_GO_SURVEY_PARTICIPATE_BUTTON, _settings_client.network.participate_survey == PS_YES);
		this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
		this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
		this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);

#ifndef __APPLE__
		this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
		this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
#endif

		this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, _gui_scale_cfg == -1);
		this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels);

		this->SetWidgetDisabledState(WID_GO_BASE_GRF_DROPDOWN, _game_mode != GM_MENU);
		this->SetWidgetDisabledState(WID_GO_BASE_SFX_DROPDOWN, _game_mode != GM_MENU);

		this->SetWidgetDisabledState(WID_GO_BASE_GRF_PARAMETERS, BaseGraphics::GetUsedSet() == nullptr || !BaseGraphics::GetUsedSet()->IsConfigurable());

		this->SetWidgetDisabledState(WID_GO_BASE_GRF_OPEN_URL, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->url.empty());
		this->SetWidgetDisabledState(WID_GO_BASE_SFX_OPEN_URL, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->url.empty());
		this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_OPEN_URL, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->url.empty());

		for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
			this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == nullptr || !BaseGraphics::GetUsedSet()->GetTextfile(tft).has_value());
			this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || !BaseSounds::GetUsedSet()->GetTextfile(tft).has_value());
			this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || !BaseMusic::GetUsedSet()->GetTextfile(tft).has_value());
		}
	}
};

static const NWidgetPart _nested_game_options_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPadding(WidgetDimensions::unscaled.sparse),
			NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_GENERAL),  SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_GENERAL, STR_GAME_OPTIONS_TAB_GENERAL_TT), SetFill(1, 0),
			NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_GRAPHICS), SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_GRAPHICS, STR_GAME_OPTIONS_TAB_GRAPHICS_TT), SetFill(1, 0),
			NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_SOUND),    SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_SOUND, STR_GAME_OPTIONS_TAB_SOUND_TT), SetFill(1, 0),
		EndContainer(),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_SELECTION, INVALID_COLOUR, WID_GO_TAB_SELECTION),
			/* General tab */
			NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING2, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
				EndContainer(),

				NWidget(NWID_SELECTION, INVALID_COLOUR, WID_GO_SURVEY_SEL),
					NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_FRAME, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_SURVEY_PARTICIPATE_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_SURVEY_PREVIEW_BUTTON), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW_TOOLTIP),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_SURVEY_LINK_BUTTON), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),
			EndContainer(),

			/* Graphics tab */
			NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_FRAME, STR_NULL),
					NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
						NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_GUI_SCALE), SetMinimalSize(67, 0), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(0, 0), SetDataTip(0x0, STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_AUTO, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_GUI_SCALE_AUTO), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_BEVELS, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_GUI_SCALE_BEVEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GRAPHICS, STR_NULL),
					NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
							NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING2, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL),
							NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
						EndContainer(),
#ifndef __APPLE__
						NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
							NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC, STR_NULL),
							NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_VSYNC_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP),
						EndContainer(),
#endif
						NWidget(NWID_HORIZONTAL),
							NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_VIDEO_DRIVER_INFO), SetMinimalTextLines(1, 0), SetFill(1, 0),
						EndContainer(),
					EndContainer(),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), SetFill(1, 0),
					NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
						NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP), SetFill(1, 0),
						NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_PARAMETERS), SetDataTip(STR_NEWGRF_SETTINGS_SET_PARAMETERS, STR_NULL),
					EndContainer(),
					NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(200, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0),
					NWidget(NWID_VERTICAL),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),
			EndContainer(),

			/* Sound/Music tab */
			NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_VOLUME, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
					NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
						NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_TEXT_SFX_VOLUME), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_SFX_VOLUME, STR_NULL),
						NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_SFX_VOLUME), SetMinimalSize(67, 0), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
					EndContainer(),
					NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
						NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_TEXT_MUSIC_VOLUME), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_MUSIC_VOLUME, STR_NULL),
						NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_MUSIC_VOLUME), SetMinimalSize(67, 0), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
					EndContainer(),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetFill(1, 0),
					NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0),
					NWidget(NWID_VERTICAL),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),

				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP), SetFill(1, 0),
					NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
						NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0),
						NWidget(NWID_VERTICAL), SetPIPRatio(0, 0, 1),
							NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_JUKEBOX), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW),
						EndContainer(),
					EndContainer(),
					NWidget(NWID_VERTICAL),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
						EndContainer(),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
							NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),
			EndContainer(),
		EndContainer(),
	EndContainer(),
};

static WindowDesc _game_options_desc(__FILE__, __LINE__,
	WDP_CENTER, nullptr, 0, 0,
	WC_GAME_OPTIONS, WC_NONE,
	0,
	std::begin(_nested_game_options_widgets), std::end(_nested_game_options_widgets)
);

/** Open the game options window. */
void ShowGameOptions()
{
	CloseWindowByClass(WC_GAME_OPTIONS);
	new GameOptionsWindow(&_game_options_desc);
}

static int SETTING_HEIGHT = 11;    ///< Height of a single setting in the tree view in pixels

/**
 * Flags for #SettingEntry
 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
 */
enum SettingEntryFlags {
	SEF_LEFT_DEPRESSED  = 0x01, ///< Of a numeric setting entry, the left button is depressed
	SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
	SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags

	SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
	SEF_FILTERED   = 0x08, ///< Entry is hidden by the string filter
};

/** How the list of advanced settings is filtered. */
enum RestrictionMode {
	RM_BASIC,                            ///< Display settings associated to the "basic" list.
	RM_ADVANCED,                         ///< Display settings associated to the "advanced" list.
	RM_ALL,                              ///< List all settings regardless of the default/newgame/... values.
	RM_CHANGED_AGAINST_DEFAULT,          ///< Show only settings which are different compared to default values.
	RM_CHANGED_AGAINST_NEW,              ///< Show only settings which are different compared to the user's new game setting values.
	RM_END,                              ///< End for iteration.
};
DECLARE_POSTFIX_INCREMENT(RestrictionMode)

/** Filter for settings list. */
struct SettingFilter {
	StringFilter string;     ///< Filter string.
	RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
	bool type_hides;         ///< Whether the type hides filtered strings.
	RestrictionMode mode;    ///< Filter based on category.
	SettingType type;        ///< Filter based on type.
};

/** Data structure describing a single setting in a tab */
struct BaseSettingEntry {
	byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
	byte level; ///< Nesting level of this setting entry

	BaseSettingEntry() : flags(0), level(0) {}
	virtual ~BaseSettingEntry() = default;

	virtual void Init(byte level = 0);
	virtual void FoldAll() {}
	virtual void UnFoldAll() {}
	virtual void ResetAll() = 0;

	/**
	 * Set whether this is the last visible entry of the parent node.
	 * @param last_field Value to set
	 */
	void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }

	virtual uint Length() const = 0;
	virtual void GetFoldingState([[maybe_unused]] bool &all_folded, [[maybe_unused]] bool &all_unfolded) const {}
	virtual bool IsVisible(const BaseSettingEntry *item) const;
	virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
	virtual uint GetMaxHelpHeight([[maybe_unused]] int maxw) { return 0; }

	/**
	 * Check whether an entry is hidden due to filters
	 * @return true if hidden.
	 */
	bool IsFiltered() const { return (this->flags & SEF_FILTERED) != 0; }

	virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible) = 0;

	virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;

protected:
	virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const = 0;
};

/** Standard setting */
struct SettingEntry : BaseSettingEntry {
	const char *name;              ///< Name of the setting
	const IntSettingDesc *setting; ///< Setting description of the setting

	SettingEntry(const char *name);

	void Init(byte level = 0) override;
	void ResetAll() override;
	uint Length() const override;
	uint GetMaxHelpHeight(int maxw) override;
	bool UpdateFilterState(SettingFilter &filter, bool force_visible) override;

	void SetButtons(byte new_val);

	/**
	 * Get the help text of a single setting.
	 * @return The requested help text.
	 */
	inline StringID GetHelpText() const
	{
		return this->setting->str_help;
	}

	void SetValueDParams(uint first_param, int32_t value) const;

protected:
	void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const override;

private:
	bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
};

/** Containers for BaseSettingEntry */
struct SettingsContainer {
	typedef std::vector<BaseSettingEntry*> EntryVector;
	EntryVector entries; ///< Settings on this page

	template<typename T>
	T *Add(T *item)
	{
		this->entries.push_back(item);
		return item;
	}

	void Init(byte level = 0);
	void ResetAll();
	void FoldAll();
	void UnFoldAll();

	uint Length() const;
	void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
	bool IsVisible(const BaseSettingEntry *item) const;
	BaseSettingEntry *FindEntry(uint row, uint *cur_row);
	uint GetMaxHelpHeight(int maxw);

	bool UpdateFilterState(SettingFilter &filter, bool force_visible);

	uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
};

/** Data structure describing one page of settings in the settings window. */
struct SettingsPage : BaseSettingEntry, SettingsContainer {
	StringID title;     ///< Title of the sub-page
	bool folded;        ///< Sub-page is folded (not visible except for its title)

	SettingsPage(StringID title);

	void Init(byte level = 0) override;
	void ResetAll() override;
	void FoldAll() override;
	void UnFoldAll() override;

	uint Length() const override;
	void GetFoldingState(bool &all_folded, bool &all_unfolded) const override;
	bool IsVisible(const BaseSettingEntry *item) const override;
	BaseSettingEntry *FindEntry(uint row, uint *cur_row) override;
	uint GetMaxHelpHeight(int maxw) override { return SettingsContainer::GetMaxHelpHeight(maxw); }

	bool UpdateFilterState(SettingFilter &filter, bool force_visible) override;

	uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const override;

protected:
	void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const override;
};

/* == BaseSettingEntry methods == */

/**
 * Initialization of a setting entry
 * @param level      Page nesting level of this entry
 */
void BaseSettingEntry::Init(byte level)
{
	this->level = level;
}

/**
 * Check whether an entry is visible and not folded or filtered away.
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 * @param item Entry to search for.
 * @return true if entry is visible.
 */
bool BaseSettingEntry::IsVisible(const BaseSettingEntry *item) const
{
	if (this->IsFiltered()) return false;
	return this == item;
}

/**
 * Find setting entry at row \a row_num
 * @param row_num Index of entry to return
 * @param cur_row Current row number
 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
 */
BaseSettingEntry *BaseSettingEntry::FindEntry(uint row_num, uint *cur_row)
{
	if (this->IsFiltered()) return nullptr;
	if (row_num == *cur_row) return this;
	(*cur_row)++;
	return nullptr;
}

/**
 * Draw a row in the settings panel.
 *
 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
 *
 * The \a parent_last parameter ensures that the vertical lines at the left are
 * only drawn when another entry follows, that it prevents output like
 * \verbatim
 *  |-- setting
 *  |-- (-) - Title
 *  |    |-- setting
 *  |    |-- setting
 * \endverbatim
 * The left-most vertical line is not wanted. It is prevented by setting the
 * appropriate bit in the \a parent_last parameter.
 *
 * @param settings_ptr Pointer to current values of all settings
 * @param left         Left-most position in window/panel to start drawing \a first_row
 * @param right        Right-most x position to draw strings at.
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 * @param first_row    First row number to draw
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 * @param selected     Selected entry by the user.
 * @param cur_row      Current row number (internal variable)
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 * @return Row number of the next row to draw
 */
uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
{
	if (this->IsFiltered()) return cur_row;
	if (cur_row >= max_row) return cur_row;

	bool rtl = _current_text_dir == TD_RTL;
	int offset = (rtl ? -(int)_circle_size.width : (int)_circle_size.width) / 2;
	int level_width = rtl ? -WidgetDimensions::scaled.hsep_indent : WidgetDimensions::scaled.hsep_indent;

	int x = rtl ? right : left;
	if (cur_row >= first_row) {
		int colour = _colour_gradient[COLOUR_ORANGE][4];
		y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position

		/* Draw vertical for parent nesting levels */
		for (uint lvl = 0; lvl < this->level; lvl++) {
			if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
			x += level_width;
		}
		/* draw own |- prefix */
		int halfway_y = y + SETTING_HEIGHT / 2;
		int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
		GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
		/* Small horizontal line from the last vertical line */
		GfxDrawLine(x + offset, halfway_y, x + level_width - (rtl ? -WidgetDimensions::scaled.hsep_normal : WidgetDimensions::scaled.hsep_normal), halfway_y, colour);
		x += level_width;

		this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this == selected);
	}
	cur_row++;

	return cur_row;
}

/* == SettingEntry methods == */

/**
 * Constructor for a single setting in the 'advanced settings' window
 * @param name Name of the setting in the setting table
 */
SettingEntry::SettingEntry(const char *name)
{
	this->name = name;
	this->setting = nullptr;
}

/**
 * Initialization of a setting entry
 * @param level      Page nesting level of this entry
 */
void SettingEntry::Init(byte level)
{
	BaseSettingEntry::Init(level);
	this->setting = GetSettingFromName(this->name)->AsIntSetting();
}

/* Sets the given setting entry to its default value */
void SettingEntry::ResetAll()
{
	SetSettingValue(this->setting, this->setting->def);
}

/**
 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
 * @param new_val New value for the button flags
 * @see SettingEntryFlags
 */
void SettingEntry::SetButtons(byte new_val)
{
	assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
	this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
}

/** Return number of rows needed to display the (filtered) entry */
uint SettingEntry::Length() const
{
	return this->IsFiltered() ? 0 : 1;
}

/**
 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
 * @param maxw Maximal width of a line help text.
 * @return Biggest height needed to display any help text of this node (and its descendants).
 */
uint SettingEntry::GetMaxHelpHeight(int maxw)
{
	return GetStringHeight(this->GetHelpText(), maxw);
}

/**
 * Checks whether an entry shall be made visible based on the restriction mode.
 * @param mode The current status of the restriction drop down box.
 * @return true if the entry shall be visible.
 */
bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
{
	/* There shall not be any restriction, i.e. all settings shall be visible. */
	if (mode == RM_ALL) return true;

	const IntSettingDesc *sd = this->setting;

	if (mode == RM_BASIC) return (this->setting->cat & SC_BASIC_LIST) != 0;
	if (mode == RM_ADVANCED) return (this->setting->cat & SC_ADVANCED_LIST) != 0;

	/* Read the current value. */
	const void *object = ResolveObject(&GetGameSettings(), sd);
	int64_t current_value = sd->Read(object);
	int64_t filter_value;

	if (mode == RM_CHANGED_AGAINST_DEFAULT) {
		/* This entry shall only be visible, if the value deviates from its default value. */

		/* Read the default value. */
		filter_value = sd->def;
	} else {
		assert(mode == RM_CHANGED_AGAINST_NEW);
		/* This entry shall only be visible, if the value deviates from
		 * its value is used when starting a new game. */

		/* Make sure we're not comparing the new game settings against itself. */
		assert(&GetGameSettings() != &_settings_newgame);

		/* Read the new game's value. */
		filter_value = sd->Read(ResolveObject(&_settings_newgame, sd));
	}

	return current_value != filter_value;
}

/**
 * Update the filter state.
 * @param filter Filter
 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
 * @return true if item remains visible
 */
bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
{
	CLRBITS(this->flags, SEF_FILTERED);

	bool visible = true;

	const IntSettingDesc *sd = this->setting;
	if (!force_visible && !filter.string.IsEmpty()) {
		/* Process the search text filter for this item. */
		filter.string.ResetState();

		SetDParam(0, STR_EMPTY);
		filter.string.AddLine(sd->str);
		filter.string.AddLine(this->GetHelpText());

		visible = filter.string.GetState();
	}

	if (visible) {
		if (filter.type != ST_ALL && sd->GetType() != filter.type) {
			filter.type_hides = true;
			visible = false;
		}
		if (!this->IsVisibleByRestrictionMode(filter.mode)) {
			while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
			visible = false;
		}
	}

	if (!visible) SETBITS(this->flags, SEF_FILTERED);
	return visible;
}

static const void *ResolveObject(const GameSettings *settings_ptr, const IntSettingDesc *sd)
{
	if ((sd->flags & SF_PER_COMPANY) != 0) {
		if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
			return &Company::Get(_local_company)->settings;
		}
		return &_settings_client.company;
	}
	return settings_ptr;
}

/**
 * Set the DParams for drawing the value of a setting.
 * @param first_param First DParam to use
 * @param value Setting value to set params for.
 */
void SettingEntry::SetValueDParams(uint first_param, int32_t value) const
{
	if (this->setting->IsBoolSetting()) {
		SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
	} else {
		if ((this->setting->flags & SF_GUI_DROPDOWN) != 0) {
			SetDParam(first_param++, this->setting->str_val - this->setting->min + value);
		} else if ((this->setting->flags & SF_GUI_NEGATIVE_IS_SPECIAL) != 0) {
			SetDParam(first_param++, this->setting->str_val + ((value >= 0) ? 1 : 0));
			value = abs(value);
		} else {
			SetDParam(first_param++, this->setting->str_val + ((value == 0 && (this->setting->flags & SF_GUI_0_IS_SPECIAL) != 0) ? 1 : 0));
		}
		SetDParam(first_param++, value);
	}
}

/**
 * Function to draw setting value (button + text + current value)
 * @param settings_ptr Pointer to current values of all settings
 * @param left         Left-most position in window/panel to start drawing
 * @param right        Right-most position in window/panel to draw
 * @param y            Upper-most position in window/panel to start drawing
 * @param highlight    Highlight entry.
 */
void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
{
	const IntSettingDesc *sd = this->setting;
	int state = this->flags & SEF_BUTTONS_MASK;

	bool rtl = _current_text_dir == TD_RTL;
	uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
	uint text_left  = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide);
	uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide : 0);
	uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;

	/* We do not allow changes of some items when we are a client in a networkgame */
	bool editable = sd->IsEditable();

	SetDParam(0, STR_CONFIG_SETTING_VALUE);
	int32_t value = sd->Read(ResolveObject(settings_ptr, sd));
	if (sd->IsBoolSetting()) {
		/* Draw checkbox for boolean-value either on/off */
		DrawBoolButton(buttons_left, button_y, value != 0, editable);
	} else if ((sd->flags & SF_GUI_DROPDOWN) != 0) {
		/* Draw [v] button for settings of an enum-type */
		DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
	} else {
		/* Draw [<][>] boxes for settings of an integer-type */
		DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
				editable && value != (sd->flags & SF_GUI_0_IS_SPECIAL ? 0 : sd->min), editable && (uint32_t)value != sd->max);
	}
	this->SetValueDParams(1, value);
	DrawString(text_left, text_right, y + (SETTING_HEIGHT - GetCharacterHeight(FS_NORMAL)) / 2, sd->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
}

/* == SettingsContainer methods == */

/**
 * Initialization of an entire setting page
 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
 */
void SettingsContainer::Init(byte level)
{
	for (auto &it : this->entries) {
		it->Init(level);
	}
}

/** Resets all settings to their default values */
void SettingsContainer::ResetAll()
{
	for (auto settings_entry : this->entries) {
		settings_entry->ResetAll();
	}
}

/** Recursively close all folds of sub-pages */
void SettingsContainer::FoldAll()
{
	for (auto &it : this->entries) {
		it->FoldAll();
	}
}

/** Recursively open all folds of sub-pages */
void SettingsContainer::UnFoldAll()
{
	for (auto &it : this->entries) {
		it->UnFoldAll();
	}
}

/**
 * Recursively accumulate the folding state of the tree.
 * @param[in,out] all_folded Set to false, if one entry is not folded.
 * @param[in,out] all_unfolded Set to false, if one entry is folded.
 */
void SettingsContainer::GetFoldingState(bool &all_folded, bool &all_unfolded) const
{
	for (auto &it : this->entries) {
		it->GetFoldingState(all_folded, all_unfolded);
	}
}

/**
 * Update the filter state.
 * @param filter Filter
 * @param force_visible Whether to force all items visible, no matter what
 * @return true if item remains visible
 */
bool SettingsContainer::UpdateFilterState(SettingFilter &filter, bool force_visible)
{
	bool visible = false;
	bool first_visible = true;
	for (EntryVector::reverse_iterator it = this->entries.rbegin(); it != this->entries.rend(); ++it) {
		visible |= (*it)->UpdateFilterState(filter, force_visible);
		(*it)->SetLastField(first_visible);
		if (visible && first_visible) first_visible = false;
	}
	return visible;
}


/**
 * Check whether an entry is visible and not folded or filtered away.
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 * @param item Entry to search for.
 * @return true if entry is visible.
 */
bool SettingsContainer::IsVisible(const BaseSettingEntry *item) const
{
	for (const auto &it : this->entries) {
		if (it->IsVisible(item)) return true;
	}
	return false;
}

/** Return number of rows needed to display the whole page */
uint SettingsContainer::Length() const
{
	uint length = 0;
	for (const auto &it : this->entries) {
		length += it->Length();
	}
	return length;
}

/**
 * Find the setting entry at row number \a row_num
 * @param row_num Index of entry to return
 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
 * @return The requested setting entry or \c nullptr if it does not exist
 */
BaseSettingEntry *SettingsContainer::FindEntry(uint row_num, uint *cur_row)
{
	BaseSettingEntry *pe = nullptr;
	for (const auto &it : this->entries) {
		pe = it->FindEntry(row_num, cur_row);
		if (pe != nullptr) {
			break;
		}
	}
	return pe;
}

/**
 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
 * @param maxw Maximal width of a line help text.
 * @return Biggest height needed to display any help text of this (sub-)tree.
 */
uint SettingsContainer::GetMaxHelpHeight(int maxw)
{
	uint biggest = 0;
	for (const auto &it : this->entries) {
		biggest = std::max(biggest, it->GetMaxHelpHeight(maxw));
	}
	return biggest;
}


/**
 * Draw a row in the settings panel.
 *
 * @param settings_ptr Pointer to current values of all settings
 * @param left         Left-most position in window/panel to start drawing \a first_row
 * @param right        Right-most x position to draw strings at.
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 * @param first_row    First row number to draw
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 * @param selected     Selected entry by the user.
 * @param cur_row      Current row number (internal variable)
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 * @return Row number of the next row to draw
 */
uint SettingsContainer::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
{
	for (const auto &it : this->entries) {
		cur_row = it->Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
		if (cur_row >= max_row) break;
	}
	return cur_row;
}

/* == SettingsPage methods == */

/**
 * Constructor for a sub-page in the 'advanced settings' window
 * @param title Title of the sub-page
 */
SettingsPage::SettingsPage(StringID title)
{
	this->title = title;
	this->folded = true;
}

/**
 * Initialization of an entire setting page
 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
 */
void SettingsPage::Init(byte level)
{
	BaseSettingEntry::Init(level);
	SettingsContainer::Init(level + 1);
}

/** Resets all settings to their default values */
void SettingsPage::ResetAll()
{
	for (auto settings_entry : this->entries) {
		settings_entry->ResetAll();
	}
}

/** Recursively close all (filtered) folds of sub-pages */
void SettingsPage::FoldAll()
{
	if (this->IsFiltered()) return;
	this->folded = true;

	SettingsContainer::FoldAll();
}

/** Recursively open all (filtered) folds of sub-pages */
void SettingsPage::UnFoldAll()
{
	if (this->IsFiltered()) return;
	this->folded = false;

	SettingsContainer::UnFoldAll();
}

/**
 * Recursively accumulate the folding state of the (filtered) tree.
 * @param[in,out] all_folded Set to false, if one entry is not folded.
 * @param[in,out] all_unfolded Set to false, if one entry is folded.
 */
void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
{
	if (this->IsFiltered()) return;

	if (this->folded) {
		all_unfolded = false;
	} else {
		all_folded = false;
	}

	SettingsContainer::GetFoldingState(all_folded, all_unfolded);
}

/**
 * Update the filter state.
 * @param filter Filter
 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
 * @return true if item remains visible
 */
bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
{
	if (!force_visible && !filter.string.IsEmpty()) {
		filter.string.ResetState();
		filter.string.AddLine(this->title);
		force_visible = filter.string.GetState();
	}

	bool visible = SettingsContainer::UpdateFilterState(filter, force_visible);
	if (visible) {
		CLRBITS(this->flags, SEF_FILTERED);
	} else {
		SETBITS(this->flags, SEF_FILTERED);
	}
	return visible;
}

/**
 * Check whether an entry is visible and not folded or filtered away.
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 * @param item Entry to search for.
 * @return true if entry is visible.
 */
bool SettingsPage::IsVisible(const BaseSettingEntry *item) const
{
	if (this->IsFiltered()) return false;
	if (this == item) return true;
	if (this->folded) return false;

	return SettingsContainer::IsVisible(item);
}

/** Return number of rows needed to display the (filtered) entry */
uint SettingsPage::Length() const
{
	if (this->IsFiltered()) return 0;
	if (this->folded) return 1; // Only displaying the title

	return 1 + SettingsContainer::Length();
}

/**
 * Find setting entry at row \a row_num
 * @param row_num Index of entry to return
 * @param cur_row Current row number
 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
 */
BaseSettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row)
{
	if (this->IsFiltered()) return nullptr;
	if (row_num == *cur_row) return this;
	(*cur_row)++;
	if (this->folded) return nullptr;

	return SettingsContainer::FindEntry(row_num, cur_row);
}

/**
 * Draw a row in the settings panel.
 *
 * @param settings_ptr Pointer to current values of all settings
 * @param left         Left-most position in window/panel to start drawing \a first_row
 * @param right        Right-most x position to draw strings at.
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 * @param first_row    First row number to draw
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 * @param selected     Selected entry by the user.
 * @param cur_row      Current row number (internal variable)
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 * @return Row number of the next row to draw
 */
uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
{
	if (this->IsFiltered()) return cur_row;
	if (cur_row >= max_row) return cur_row;

	cur_row = BaseSettingEntry::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);

	if (!this->folded) {
		if (this->flags & SEF_LAST_FIELD) {
			assert(this->level < 8 * sizeof(parent_last));
			SetBit(parent_last, this->level); // Add own last-field state
		}

		cur_row = SettingsContainer::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
	}

	return cur_row;
}

/**
 * Function to draw setting value (button + text + current value)
 * @param left         Left-most position in window/panel to start drawing
 * @param right        Right-most position in window/panel to draw
 * @param y            Upper-most position in window/panel to start drawing
 */
void SettingsPage::DrawSetting(GameSettings *, int left, int right, int y, bool) const
{
	bool rtl = _current_text_dir == TD_RTL;
	DrawSprite((this->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? right - _circle_size.width : left, y + (SETTING_HEIGHT - _circle_size.height) / 2);
	DrawString(rtl ? left : left + _circle_size.width + WidgetDimensions::scaled.hsep_normal, rtl ? right - _circle_size.width - WidgetDimensions::scaled.hsep_normal : right, y + (SETTING_HEIGHT - GetCharacterHeight(FS_NORMAL)) / 2, this->title, TC_ORANGE);
}

/** Construct settings tree */
static SettingsContainer &GetSettingsTree()
{
	static SettingsContainer *main = nullptr;

	if (main == nullptr)
	{
		/* Build up the dynamic settings-array only once per OpenTTD session */
		main = new SettingsContainer();

		SettingsPage *localisation = main->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION));
		{
			localisation->Add(new SettingEntry("locale.units_velocity"));
			localisation->Add(new SettingEntry("locale.units_velocity_nautical"));
			localisation->Add(new SettingEntry("locale.units_power"));
			localisation->Add(new SettingEntry("locale.units_weight"));
			localisation->Add(new SettingEntry("locale.units_volume"));
			localisation->Add(new SettingEntry("locale.units_force"));
			localisation->Add(new SettingEntry("locale.units_height"));
			localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
		}

		SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));
		{
			graphics->Add(new SettingEntry("gui.zoom_min"));
			graphics->Add(new SettingEntry("gui.zoom_max"));
			graphics->Add(new SettingEntry("gui.sprite_zoom_min"));
			graphics->Add(new SettingEntry("gui.smallmap_land_colour"));
			graphics->Add(new SettingEntry("gui.linkgraph_colours"));
			graphics->Add(new SettingEntry("gui.graph_line_thickness"));
		}

		SettingsPage *sound = main->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND));
		{
			sound->Add(new SettingEntry("sound.click_beep"));
			sound->Add(new SettingEntry("sound.confirm"));
			sound->Add(new SettingEntry("sound.news_ticker"));
			sound->Add(new SettingEntry("sound.news_full"));
			sound->Add(new SettingEntry("sound.new_year"));
			sound->Add(new SettingEntry("sound.disaster"));
			sound->Add(new SettingEntry("sound.vehicle"));
			sound->Add(new SettingEntry("sound.ambient"));
		}

		SettingsPage *interface = main->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE));
		{
			SettingsPage *general = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL));
			{
				general->Add(new SettingEntry("gui.osk_activation"));
				general->Add(new SettingEntry("gui.hover_delay_ms"));
				general->Add(new SettingEntry("gui.errmsg_duration"));
				general->Add(new SettingEntry("gui.window_snap_radius"));
				general->Add(new SettingEntry("gui.window_soft_limit"));
				general->Add(new SettingEntry("gui.right_click_wnd_close"));
			}

			SettingsPage *viewports = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS));
			{
				viewports->Add(new SettingEntry("gui.auto_scrolling"));
				viewports->Add(new SettingEntry("gui.scroll_mode"));
				viewports->Add(new SettingEntry("gui.smooth_scroll"));
				/* While the horizontal scrollwheel scrolling is written as general code, only
				 *  the cocoa (OSX) driver generates input for it.
				 *  Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
				viewports->Add(new SettingEntry("gui.scrollwheel_scrolling"));
				viewports->Add(new SettingEntry("gui.scrollwheel_multiplier"));
#ifdef __APPLE__
				/* We might need to emulate a right mouse button on mac */
				viewports->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
#endif
				viewports->Add(new SettingEntry("gui.population_in_label"));
				viewports->Add(new SettingEntry("gui.liveries"));
				viewports->Add(new SettingEntry("construction.train_signal_side"));
				viewports->Add(new SettingEntry("gui.measure_tooltip"));
				viewports->Add(new SettingEntry("gui.loading_indicators"));
				viewports->Add(new SettingEntry("gui.show_track_reservation"));
			}

			SettingsPage *construction = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION));
			{
				construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
				construction->Add(new SettingEntry("gui.persistent_buildingtools"));
				construction->Add(new SettingEntry("gui.default_rail_type"));
				construction->Add(new SettingEntry("gui.semaphore_build_before"));
				construction->Add(new SettingEntry("gui.signal_gui_mode"));
				construction->Add(new SettingEntry("gui.cycle_signal_types"));
				construction->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
				construction->Add(new SettingEntry("gui.auto_remove_signals"));
			}

			interface->Add(new SettingEntry("gui.toolbar_pos"));
			interface->Add(new SettingEntry("gui.statusbar_pos"));
			interface->Add(new SettingEntry("gui.prefer_teamchat"));
			interface->Add(new SettingEntry("gui.advanced_vehicle_list"));
			interface->Add(new SettingEntry("gui.timetable_mode"));
			interface->Add(new SettingEntry("gui.timetable_arrival_departure"));
			interface->Add(new SettingEntry("gui.show_newgrf_name"));
			interface->Add(new SettingEntry("gui.show_cargo_in_vehicle_lists"));
		}

		SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));
		{
			advisors->Add(new SettingEntry("gui.coloured_news_year"));
			advisors->Add(new SettingEntry("news_display.general"));
			advisors->Add(new SettingEntry("news_display.new_vehicles"));
			advisors->Add(new SettingEntry("news_display.accident"));
			advisors->Add(new SettingEntry("news_display.accident_other"));
			advisors->Add(new SettingEntry("news_display.company_info"));
			advisors->Add(new SettingEntry("news_display.acceptance"));
			advisors->Add(new SettingEntry("news_display.arrival_player"));
			advisors->Add(new SettingEntry("news_display.arrival_other"));
			advisors->Add(new SettingEntry("news_display.advice"));
			advisors->Add(new SettingEntry("gui.order_review_system"));
			advisors->Add(new SettingEntry("gui.vehicle_income_warn"));
			advisors->Add(new SettingEntry("gui.lost_vehicle_warn"));
			advisors->Add(new SettingEntry("gui.show_finances"));
			advisors->Add(new SettingEntry("news_display.economy"));
			advisors->Add(new SettingEntry("news_display.subsidies"));
			advisors->Add(new SettingEntry("news_display.open"));
			advisors->Add(new SettingEntry("news_display.close"));
			advisors->Add(new SettingEntry("news_display.production_player"));
			advisors->Add(new SettingEntry("news_display.production_other"));
			advisors->Add(new SettingEntry("news_display.production_nobody"));
		}

		SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
		{
			company->Add(new SettingEntry("gui.starting_colour"));
			company->Add(new SettingEntry("gui.starting_colour_secondary"));
			company->Add(new SettingEntry("company.engine_renew"));
			company->Add(new SettingEntry("company.engine_renew_months"));
			company->Add(new SettingEntry("company.engine_renew_money"));
			company->Add(new SettingEntry("vehicle.servint_ispercent"));
			company->Add(new SettingEntry("vehicle.servint_trains"));
			company->Add(new SettingEntry("vehicle.servint_roadveh"));
			company->Add(new SettingEntry("vehicle.servint_ships"));
			company->Add(new SettingEntry("vehicle.servint_aircraft"));
		}

		SettingsPage *accounting = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING));
		{
			accounting->Add(new SettingEntry("economy.inflation"));
			accounting->Add(new SettingEntry("difficulty.initial_interest"));
			accounting->Add(new SettingEntry("difficulty.max_loan"));
			accounting->Add(new SettingEntry("difficulty.subsidy_multiplier"));
			accounting->Add(new SettingEntry("difficulty.subsidy_duration"));
			accounting->Add(new SettingEntry("economy.feeder_payment_share"));
			accounting->Add(new SettingEntry("economy.infrastructure_maintenance"));
			accounting->Add(new SettingEntry("difficulty.vehicle_costs"));
			accounting->Add(new SettingEntry("difficulty.construction_cost"));
		}

		SettingsPage *vehicles = main->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES));
		{
			SettingsPage *physics = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS));
			{
				physics->Add(new SettingEntry("vehicle.train_acceleration_model"));
				physics->Add(new SettingEntry("vehicle.train_slope_steepness"));
				physics->Add(new SettingEntry("vehicle.wagon_speed_limits"));
				physics->Add(new SettingEntry("vehicle.freight_trains"));
				physics->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
				physics->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
				physics->Add(new SettingEntry("vehicle.smoke_amount"));
				physics->Add(new SettingEntry("vehicle.plane_speed"));
			}

			SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
			{
				routing->Add(new SettingEntry("vehicle.road_side"));
				routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
				routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
				routing->Add(new SettingEntry("pf.reverse_at_signals"));
				routing->Add(new SettingEntry("pf.forbid_90_deg"));
				routing->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
				routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
			}

			SettingsPage *orders = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ORDERS));
			{
				orders->Add(new SettingEntry("gui.new_nonstop"));
				orders->Add(new SettingEntry("gui.quick_goto"));
				orders->Add(new SettingEntry("gui.stop_location"));
			}
		}

		SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
		{
			limitations->Add(new SettingEntry("construction.command_pause_level"));
			limitations->Add(new SettingEntry("construction.autoslope"));
			limitations->Add(new SettingEntry("construction.extra_dynamite"));
			limitations->Add(new SettingEntry("construction.map_height_limit"));
			limitations->Add(new SettingEntry("construction.max_bridge_length"));
			limitations->Add(new SettingEntry("construction.max_bridge_height"));
			limitations->Add(new SettingEntry("construction.max_tunnel_length"));
			limitations->Add(new SettingEntry("station.never_expire_airports"));
			limitations->Add(new SettingEntry("vehicle.never_expire_vehicles"));
			limitations->Add(new SettingEntry("vehicle.max_trains"));
			limitations->Add(new SettingEntry("vehicle.max_roadveh"));
			limitations->Add(new SettingEntry("vehicle.max_aircraft"));
			limitations->Add(new SettingEntry("vehicle.max_ships"));
			limitations->Add(new SettingEntry("vehicle.max_train_length"));
			limitations->Add(new SettingEntry("station.station_spread"));
			limitations->Add(new SettingEntry("station.distant_join_stations"));
			limitations->Add(new SettingEntry("station.modified_catchment"));
			limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
			limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
			limitations->Add(new SettingEntry("construction.crossing_with_competitor"));
			limitations->Add(new SettingEntry("vehicle.disable_elrails"));
			limitations->Add(new SettingEntry("order.station_length_loading_penalty"));
		}

		SettingsPage *disasters = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS));
		{
			disasters->Add(new SettingEntry("difficulty.disasters"));
			disasters->Add(new SettingEntry("difficulty.economy"));
			disasters->Add(new SettingEntry("vehicle.plane_crashes"));
			disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
			disasters->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
			disasters->Add(new SettingEntry("order.serviceathelipad"));
		}

		SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
		{
			genworld->Add(new SettingEntry("game_creation.landscape"));
			genworld->Add(new SettingEntry("game_creation.land_generator"));
			genworld->Add(new SettingEntry("difficulty.terrain_type"));
			genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
			genworld->Add(new SettingEntry("game_creation.variety"));
			genworld->Add(new SettingEntry("game_creation.snow_coverage"));
			genworld->Add(new SettingEntry("game_creation.snow_line_height"));
			genworld->Add(new SettingEntry("game_creation.desert_coverage"));
			genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
		}

		SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
		{
			SettingsPage *time = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TIME));
			{
				time->Add(new SettingEntry("game_creation.ending_year"));
				time->Add(new SettingEntry("gui.pause_on_newgame"));
				time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
			}

			SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
			{
				authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
				authorities->Add(new SettingEntry("economy.bribe"));
				authorities->Add(new SettingEntry("economy.exclusive_rights"));
				authorities->Add(new SettingEntry("economy.fund_roads"));
				authorities->Add(new SettingEntry("economy.fund_buildings"));
				authorities->Add(new SettingEntry("economy.station_noise_level"));
			}

			SettingsPage *towns = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS));
			{
				towns->Add(new SettingEntry("economy.town_growth_rate"));
				towns->Add(new SettingEntry("economy.allow_town_roads"));
				towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
				towns->Add(new SettingEntry("economy.found_town"));
				towns->Add(new SettingEntry("economy.town_layout"));
				towns->Add(new SettingEntry("economy.larger_towns"));
				towns->Add(new SettingEntry("economy.initial_city_size"));
				towns->Add(new SettingEntry("economy.town_cargogen_mode"));
			}

			SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
			{
				industries->Add(new SettingEntry("difficulty.industry_density"));
				industries->Add(new SettingEntry("construction.raw_industry_construction"));
				industries->Add(new SettingEntry("construction.industry_platform"));
				industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
				industries->Add(new SettingEntry("game_creation.oil_refinery_limit"));
				industries->Add(new SettingEntry("economy.type"));
				industries->Add(new SettingEntry("station.serve_neutral_industries"));
			}

			SettingsPage *cdist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST));
			{
				cdist->Add(new SettingEntry("linkgraph.recalc_time"));
				cdist->Add(new SettingEntry("linkgraph.recalc_interval"));
				cdist->Add(new SettingEntry("linkgraph.distribution_pax"));
				cdist->Add(new SettingEntry("linkgraph.distribution_mail"));
				cdist->Add(new SettingEntry("linkgraph.distribution_armoured"));
				cdist->Add(new SettingEntry("linkgraph.distribution_default"));
				cdist->Add(new SettingEntry("linkgraph.accuracy"));
				cdist->Add(new SettingEntry("linkgraph.demand_distance"));
				cdist->Add(new SettingEntry("linkgraph.demand_size"));
				cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
			}

			SettingsPage *trees = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
			{
				trees->Add(new SettingEntry("game_creation.tree_placer"));
				trees->Add(new SettingEntry("construction.extra_tree_placement"));
			}
		}

		SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
		{
			SettingsPage *npc = ai->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC));
			{
				npc->Add(new SettingEntry("script.settings_profile"));
				npc->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
				npc->Add(new SettingEntry("script.script_max_memory_megabytes"));
				npc->Add(new SettingEntry("difficulty.competitor_speed"));
				npc->Add(new SettingEntry("ai.ai_in_multiplayer"));
				npc->Add(new SettingEntry("ai.ai_disable_veh_train"));
				npc->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
				npc->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
				npc->Add(new SettingEntry("ai.ai_disable_veh_ship"));
			}

			ai->Add(new SettingEntry("economy.give_money"));
		}

		SettingsPage *network = main->Add(new SettingsPage(STR_CONFIG_SETTING_NETWORK));
		{
			network->Add(new SettingEntry("network.use_relay_service"));
		}

		main->Init();
	}
	return *main;
}

static const StringID _game_settings_restrict_dropdown[] = {
	STR_CONFIG_SETTING_RESTRICT_BASIC,                            // RM_BASIC
	STR_CONFIG_SETTING_RESTRICT_ADVANCED,                         // RM_ADVANCED
	STR_CONFIG_SETTING_RESTRICT_ALL,                              // RM_ALL
	STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT,          // RM_CHANGED_AGAINST_DEFAULT
	STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW,              // RM_CHANGED_AGAINST_NEW
};
static_assert(lengthof(_game_settings_restrict_dropdown) == RM_END);

/** Warnings about hidden search results. */
enum WarnHiddenResult {
	WHR_NONE,          ///< Nothing was filtering matches away.
	WHR_CATEGORY,      ///< Category setting filtered matches away.
	WHR_TYPE,          ///< Type setting filtered matches away.
	WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
};

/**
 * Callback function for the reset all settings button
 * @param w Window which is calling this callback
 * @param confirmed boolean value, true when yes was clicked, false otherwise
 */
static void ResetAllSettingsConfirmationCallback(Window *w, bool confirmed)
{
	if (confirmed) {
		GetSettingsTree().ResetAll();
		GetSettingsTree().FoldAll();
		w->InvalidateData();
	}
}

/** Window to edit settings of the game. */
struct GameSettingsWindow : Window {
	static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.

	SettingEntry *valuewindow_entry;   ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
	SettingEntry *clicked_entry;       ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
	SettingEntry *last_clicked;        ///< If non-nullptr, pointer to the last clicked setting.
	SettingEntry *valuedropdown_entry; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
	bool closing_dropdown;             ///< True, if the dropdown list is currently closing.

	SettingFilter filter;              ///< Filter for the list.
	QueryString filter_editbox;        ///< Filter editbox;
	bool manually_changed_folding;     ///< Whether the user expanded/collapsed something manually.
	WarnHiddenResult warn_missing;     ///< Whether and how to warn about missing search results.
	int warn_lines;                    ///< Number of lines used for warning about missing search results.

	Scrollbar *vscroll;

	GameSettingsWindow(WindowDesc *desc) : Window(desc), filter_editbox(50)
	{
		this->warn_missing = WHR_NONE;
		this->warn_lines = 0;
		this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
		this->filter.min_cat = RM_ALL;
		this->filter.type = ST_ALL;
		this->filter.type_hides = false;
		this->settings_ptr = &GetGameSettings();

		GetSettingsTree().FoldAll(); // Close all sub-pages

		this->valuewindow_entry = nullptr; // No setting entry for which a entry window is opened
		this->clicked_entry = nullptr; // No numeric setting buttons are depressed
		this->last_clicked = nullptr;
		this->valuedropdown_entry = nullptr;
		this->closing_dropdown = false;
		this->manually_changed_folding = false;

		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
		this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS);

		this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
		this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
		this->SetFocusedWidget(WID_GS_FILTER);

		this->InvalidateData();
	}

	void OnInit() override
	{
		_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		switch (widget) {
			case WID_GS_OPTIONSPANEL:
				resize->height = SETTING_HEIGHT = std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, GetCharacterHeight(FS_NORMAL)}) + WidgetDimensions::scaled.vsep_normal;
				resize->width = 1;

				size->height = 5 * resize->height + WidgetDimensions::scaled.framerect.Vertical();
				break;

			case WID_GS_HELP_TEXT: {
				static const StringID setting_types[] = {
					STR_CONFIG_SETTING_TYPE_CLIENT,
					STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
					STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
				};
				for (uint i = 0; i < lengthof(setting_types); i++) {
					SetDParam(0, setting_types[i]);
					size->width = std::max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width + padding.width);
				}
				size->height = 2 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal +
						std::max(size->height, GetSettingsTree().GetMaxHelpHeight(size->width));
				break;
			}

			case WID_GS_RESTRICT_CATEGORY:
			case WID_GS_RESTRICT_TYPE:
				size->width = std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
				break;

			default:
				break;
		}
	}

	void OnPaint() override
	{
		if (this->closing_dropdown) {
			this->closing_dropdown = false;
			assert(this->valuedropdown_entry != nullptr);
			this->valuedropdown_entry->SetButtons(0);
			this->valuedropdown_entry = nullptr;
		}

		/* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
		const Rect panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext);
		StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
		int new_warn_lines;
		if (this->warn_missing == WHR_NONE) {
			new_warn_lines = 0;
		} else {
			SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
			new_warn_lines = GetStringLineCount(warn_str, panel.Width());
		}
		if (this->warn_lines != new_warn_lines) {
			this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
			this->warn_lines = new_warn_lines;
		}

		this->DrawWidgets();

		/* Draw the 'some search results are hidden' notice. */
		if (this->warn_missing != WHR_NONE) {
			SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
			DrawStringMultiLine(panel.WithHeight(this->warn_lines * GetCharacterHeight(FS_NORMAL)), warn_str, TC_FROMSTRING, SA_CENTER);
		}
	}

	void SetStringParameters(WidgetID widget) const override
	{
		switch (widget) {
			case WID_GS_RESTRICT_DROPDOWN:
				SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
				break;

			case WID_GS_TYPE_DROPDOWN:
				switch (this->filter.type) {
					case ST_GAME:    SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
					case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
					case ST_CLIENT:  SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
					default:         SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
				}
				break;
		}
	}

	DropDownList BuildDropDownList(WidgetID widget) const
	{
		DropDownList list;
		switch (widget) {
			case WID_GS_RESTRICT_DROPDOWN:
				for (int mode = 0; mode != RM_END; mode++) {
					/* If we are in adv. settings screen for the new game's settings,
					 * we don't want to allow comparing with new game's settings. */
					bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;

					list.push_back(std::make_unique<DropDownListStringItem>(_game_settings_restrict_dropdown[mode], mode, disabled));
				}
				break;

			case WID_GS_TYPE_DROPDOWN:
				list.push_back(std::make_unique<DropDownListStringItem>(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
				list.push_back(std::make_unique<DropDownListStringItem>(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
				list.push_back(std::make_unique<DropDownListStringItem>(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
				list.push_back(std::make_unique<DropDownListStringItem>(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
				break;
		}
		return list;
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_GS_OPTIONSPANEL: {
				Rect tr = r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
				tr.top += this->warn_lines * SETTING_HEIGHT;
				uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
				int next_row = GetSettingsTree().Draw(settings_ptr, tr.left, tr.right, tr.top,
						this->vscroll->GetPosition(), last_row, this->last_clicked);
				if (next_row == 0) DrawString(tr, STR_CONFIG_SETTINGS_NONE);
				break;
			}

			case WID_GS_HELP_TEXT:
				if (this->last_clicked != nullptr) {
					const IntSettingDesc *sd = this->last_clicked->setting;

					Rect tr = r;
					switch (sd->GetType()) {
						case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
						case ST_CLIENT:  SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
						case ST_GAME:    SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
						default: NOT_REACHED();
					}
					DrawString(tr, STR_CONFIG_SETTING_TYPE);
					tr.top += GetCharacterHeight(FS_NORMAL);

					this->last_clicked->SetValueDParams(0, sd->def);
					DrawString(tr, STR_CONFIG_SETTING_DEFAULT_VALUE);
					tr.top += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;

					DrawStringMultiLine(tr, this->last_clicked->GetHelpText(), TC_WHITE);
				}
				break;

			default:
				break;
		}
	}

	/**
	 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
	 * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
	 */
	void SetDisplayedHelpText(SettingEntry *pe)
	{
		if (this->last_clicked != pe) this->SetDirty();
		this->last_clicked = pe;
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		switch (widget) {
			case WID_GS_EXPAND_ALL:
				this->manually_changed_folding = true;
				GetSettingsTree().UnFoldAll();
				this->InvalidateData();
				break;

			case WID_GS_COLLAPSE_ALL:
				this->manually_changed_folding = true;
				GetSettingsTree().FoldAll();
				this->InvalidateData();
				break;

			case WID_GS_RESET_ALL:
				ShowQuery(
					STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION,
					STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT,
					this,
					ResetAllSettingsConfirmationCallback
				);
				break;

			case WID_GS_RESTRICT_DROPDOWN: {
				DropDownList list = this->BuildDropDownList(widget);
				if (!list.empty()) {
					ShowDropDownList(this, std::move(list), this->filter.mode, widget);
				}
				break;
			}

			case WID_GS_TYPE_DROPDOWN: {
				DropDownList list = this->BuildDropDownList(widget);
				if (!list.empty()) {
					ShowDropDownList(this, std::move(list), this->filter.type, widget);
				}
				break;
			}
		}

		if (widget != WID_GS_OPTIONSPANEL) return;

		uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, WidgetDimensions::scaled.framerect.top);
		if (btn == INT_MAX || (int)btn < this->warn_lines) return;
		btn -= this->warn_lines;

		uint cur_row = 0;
		BaseSettingEntry *clicked_entry = GetSettingsTree().FindEntry(btn, &cur_row);

		if (clicked_entry == nullptr) return;  // Clicked below the last setting of the page

		int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - WidgetDimensions::scaled.frametext.left - (clicked_entry->level + 1) * WidgetDimensions::scaled.hsep_indent;  // Shift x coordinate
		if (x < 0) return;  // Clicked left of the entry

		SettingsPage *clicked_page = dynamic_cast<SettingsPage*>(clicked_entry);
		if (clicked_page != nullptr) {
			this->SetDisplayedHelpText(nullptr);
			clicked_page->folded = !clicked_page->folded; // Flip 'folded'-ness of the sub-page

			this->manually_changed_folding = true;

			this->InvalidateData();
			return;
		}

		SettingEntry *pe = dynamic_cast<SettingEntry*>(clicked_entry);
		assert(pe != nullptr);
		const IntSettingDesc *sd = pe->setting;

		/* return if action is only active in network, or only settable by server */
		if (!sd->IsEditable()) {
			this->SetDisplayedHelpText(pe);
			return;
		}

		int32_t value = sd->Read(ResolveObject(settings_ptr, sd));

		/* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
		if (x < SETTING_BUTTON_WIDTH && (sd->flags & SF_GUI_DROPDOWN)) {
			this->SetDisplayedHelpText(pe);

			if (this->valuedropdown_entry == pe) {
				/* unclick the dropdown */
				this->CloseChildWindows(WC_DROPDOWN_MENU);
				this->closing_dropdown = false;
				this->valuedropdown_entry->SetButtons(0);
				this->valuedropdown_entry = nullptr;
			} else {
				if (this->valuedropdown_entry != nullptr) this->valuedropdown_entry->SetButtons(0);
				this->closing_dropdown = false;

				const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
				int rel_y = (pt.y - wid->pos_y - WidgetDimensions::scaled.framerect.top) % wid->resize_y;

				Rect wi_rect;
				wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
				wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
				wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
				wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;

				/* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
				if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
					this->valuedropdown_entry = pe;
					this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);

					DropDownList list;
					for (int i = sd->min; i <= (int)sd->max; i++) {
						list.push_back(std::make_unique<DropDownListStringItem>(sd->str_val + i - sd->min, i, false));
					}

					ShowDropDownListAt(this, std::move(list), value, WID_GS_SETTING_DROPDOWN, wi_rect, COLOUR_ORANGE);
				}
			}
			this->SetDirty();
		} else if (x < SETTING_BUTTON_WIDTH) {
			this->SetDisplayedHelpText(pe);
			int32_t oldvalue = value;

			if (sd->IsBoolSetting()) {
				value ^= 1;
			} else {
				/* Add a dynamic step-size to the scroller. In a maximum of
				 * 50-steps you should be able to get from min to max,
				 * unless specified otherwise in the 'interval' variable
				 * of the current setting. */
				uint32_t step = (sd->interval == 0) ? ((sd->max - sd->min) / 50) : sd->interval;
				if (step == 0) step = 1;

				/* don't allow too fast scrolling */
				if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
					_left_button_clicked = false;
					return;
				}

				/* Increase or decrease the value and clamp it to extremes */
				if (x >= SETTING_BUTTON_WIDTH / 2) {
					value += step;
					if (sd->min < 0) {
						assert((int32_t)sd->max >= 0);
						if (value > (int32_t)sd->max) value = (int32_t)sd->max;
					} else {
						if ((uint32_t)value > sd->max) value = (int32_t)sd->max;
					}
					if (value < sd->min) value = sd->min; // skip between "disabled" and minimum
				} else {
					value -= step;
					if (value < sd->min) value = (sd->flags & SF_GUI_0_IS_SPECIAL) ? 0 : sd->min;
				}

				/* Set up scroller timeout for numeric values */
				if (value != oldvalue) {
					if (this->clicked_entry != nullptr) { // Release previous buttons if any
						this->clicked_entry->SetButtons(0);
					}
					this->clicked_entry = pe;
					this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
					this->SetTimeout();
					_left_button_clicked = false;
				}
			}

			if (value != oldvalue) {
				SetSettingValue(sd, value);
				this->SetDirty();
			}
		} else {
			/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
			if (this->last_clicked == pe && !sd->IsBoolSetting() && !(sd->flags & SF_GUI_DROPDOWN)) {
				int64_t value64 = value;
				/* Show the correct currency-translated value */
				if (sd->flags & SF_GUI_CURRENCY) value64 *= _currency->rate;

				CharSetFilter charset_filter = CS_NUMERAL; //default, only numeric input allowed
				if (sd->min < 0) charset_filter = CS_NUMERAL_SIGNED; // special case, also allow '-' sign for negative input

				this->valuewindow_entry = pe;
				SetDParam(0, value64);
				/* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
				ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, charset_filter, QSF_ENABLE_DEFAULT);
			}
			this->SetDisplayedHelpText(pe);
		}
	}

	void OnTimeout() override
	{
		if (this->clicked_entry != nullptr) { // On timeout, release any depressed buttons
			this->clicked_entry->SetButtons(0);
			this->clicked_entry = nullptr;
			this->SetDirty();
		}
	}

	void OnQueryTextFinished(char *str) override
	{
		/* The user pressed cancel */
		if (str == nullptr) return;

		assert(this->valuewindow_entry != nullptr);
		const IntSettingDesc *sd = this->valuewindow_entry->setting;

		int32_t value;
		if (!StrEmpty(str)) {
			long long llvalue = atoll(str);

			/* Save the correct currency-translated value */
			if (sd->flags & SF_GUI_CURRENCY) llvalue /= _currency->rate;

			value = ClampTo<int32_t>(llvalue);
		} else {
			value = sd->def;
		}

		SetSettingValue(this->valuewindow_entry->setting, value);
		this->SetDirty();
	}

	void OnDropdownSelect(WidgetID widget, int index) override
	{
		switch (widget) {
			case WID_GS_RESTRICT_DROPDOWN:
				this->filter.mode = (RestrictionMode)index;
				if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
						this->filter.mode == RM_CHANGED_AGAINST_NEW) {

					if (!this->manually_changed_folding) {
						/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
						GetSettingsTree().UpdateFilterState(this->filter, false);
						GetSettingsTree().UnFoldAll();
					}
				} else {
					/* Non-'changes' filter. Save as default. */
					_settings_client.gui.settings_restriction_mode = this->filter.mode;
				}
				this->InvalidateData();
				break;

			case WID_GS_TYPE_DROPDOWN:
				this->filter.type = (SettingType)index;
				this->InvalidateData();
				break;

			case WID_GS_SETTING_DROPDOWN:
				/* Deal with drop down boxes on the panel. */
				assert(this->valuedropdown_entry != nullptr);
				const IntSettingDesc *sd = this->valuedropdown_entry->setting;
				assert(sd->flags & SF_GUI_DROPDOWN);

				SetSettingValue(sd, index);
				this->SetDirty();
				break;
		}
	}

	void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close) override
	{
		if (widget != WID_GS_SETTING_DROPDOWN) {
			/* Normally the default implementation of OnDropdownClose() takes care of
			 * a few things. We want that behaviour here too, but only for
			 * "normal" dropdown boxes. The special dropdown boxes added for every
			 * setting that needs one can't have this call. */
			Window::OnDropdownClose(pt, widget, index, instant_close);
		} else {
			/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
			 * the same dropdown button was clicked again, and then not open the dropdown again.
			 * So, we only remember that it was closed, and process it on the next OnPaint, which is
			 * after OnClick. */
			assert(this->valuedropdown_entry != nullptr);
			this->closing_dropdown = true;
			this->SetDirty();
		}
	}

	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (!gui_scope) return;

		/* Update which settings are to be visible. */
		RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
		this->filter.min_cat = min_level;
		this->filter.type_hides = false;
		GetSettingsTree().UpdateFilterState(this->filter, false);

		if (this->filter.string.IsEmpty()) {
			this->warn_missing = WHR_NONE;
		} else if (min_level < this->filter.min_cat) {
			this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
		} else {
			this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
		}
		this->vscroll->SetCount(GetSettingsTree().Length() + this->warn_lines);

		if (this->last_clicked != nullptr && !GetSettingsTree().IsVisible(this->last_clicked)) {
			this->SetDisplayedHelpText(nullptr);
		}

		bool all_folded = true;
		bool all_unfolded = true;
		GetSettingsTree().GetFoldingState(all_folded, all_unfolded);
		this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
		this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
	}

	void OnEditboxChanged(WidgetID wid) override
	{
		if (wid == WID_GS_FILTER) {
			this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
			if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
				/* User never expanded/collapsed single pages and entered a filter term.
				 * Expand everything, to save weird expand clicks, */
				GetSettingsTree().UnFoldAll();
			}
			this->InvalidateData();
		}
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, WidgetDimensions::scaled.framerect.Vertical());
	}
};

GameSettings *GameSettingsWindow::settings_ptr = nullptr;

static const NWidgetPart _nested_settings_selection_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
		NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_MAUVE),
		NWidget(NWID_VERTICAL), SetPIP(WidgetDimensions::unscaled.frametext.top, WidgetDimensions::unscaled.vsep_normal, WidgetDimensions::unscaled.frametext.bottom),
			NWidget(NWID_HORIZONTAL), SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.hsep_wide, WidgetDimensions::unscaled.frametext.right),
				NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
				NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
			EndContainer(),
			NWidget(NWID_HORIZONTAL), SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.hsep_wide, WidgetDimensions::unscaled.frametext.right),
				NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
				NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
			EndContainer(),
			NWidget(NWID_HORIZONTAL), SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.hsep_wide, WidgetDimensions::unscaled.frametext.right),
				NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
				NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetMinimalSize(50, 12), SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
			EndContainer(),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
		NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_MAUVE),
		NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
				SetPadding(WidgetDimensions::unscaled.frametext),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_RESET_ALL), SetDataTip(STR_CONFIG_SETTING_RESET_ALL, STR_NULL),
		NWidget(WWT_PANEL, COLOUR_MAUVE), SetFill(1, 0), SetResize(1, 0),
		EndContainer(),
		NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
	EndContainer(),
};

static WindowDesc _settings_selection_desc(__FILE__, __LINE__,
	WDP_CENTER, "settings", 510, 450,
	WC_GAME_OPTIONS, WC_NONE,
	0,
	std::begin(_nested_settings_selection_widgets), std::end(_nested_settings_selection_widgets)
);

/** Open advanced settings window. */
void ShowGameSettings()
{
	CloseWindowByClass(WC_GAME_OPTIONS);
	new GameSettingsWindow(&_settings_selection_desc);
}


/**
 * Draw [<][>] boxes.
 * @param x the x position to draw
 * @param y the y position to draw
 * @param button_colour the colour of the button
 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
 * @param clickable_left is the left button clickable?
 * @param clickable_right is the right button clickable?
 */
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
{
	int colour = _colour_gradient[button_colour][2];
	Dimension dim = NWidgetScrollbar::GetHorizontalDimension();

	Rect lr = {x,                  y, x + (int)dim.width     - 1, y + (int)dim.height - 1};
	Rect rr = {x + (int)dim.width, y, x + (int)dim.width * 2 - 1, y + (int)dim.height - 1};

	DrawFrameRect(lr, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
	DrawFrameRect(rr, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
	DrawSpriteIgnorePadding(SPR_ARROW_LEFT,  PAL_NONE, lr, SA_CENTER);
	DrawSpriteIgnorePadding(SPR_ARROW_RIGHT, PAL_NONE, rr, SA_CENTER);

	/* Grey out the buttons that aren't clickable */
	bool rtl = _current_text_dir == TD_RTL;
	if (rtl ? !clickable_right : !clickable_left) {
		GfxFillRect(lr.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER);
	}
	if (rtl ? !clickable_left : !clickable_right) {
		GfxFillRect(rr.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER);
	}
}

/**
 * Draw a dropdown button.
 * @param x the x position to draw
 * @param y the y position to draw
 * @param button_colour the colour of the button
 * @param state true = lowered
 * @param clickable is the button clickable?
 */
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
{
	int colour = _colour_gradient[button_colour][2];

	Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};

	DrawFrameRect(r, button_colour, state ? FR_LOWERED : FR_NONE);
	DrawSpriteIgnorePadding(SPR_ARROW_DOWN, PAL_NONE, r, SA_CENTER);

	if (!clickable) {
		GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER);
	}
}

/**
 * Draw a toggle button.
 * @param x the x position to draw
 * @param y the y position to draw
 * @param state true = lowered
 * @param clickable is the button clickable?
 */
void DrawBoolButton(int x, int y, bool state, bool clickable)
{
	static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};

	Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};
	DrawFrameRect(r, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
}

struct CustomCurrencyWindow : Window {
	int query_widget;

	CustomCurrencyWindow(WindowDesc *desc) : Window(desc)
	{
		this->InitNested();

		SetButtonState();
	}

	void SetButtonState()
	{
		this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
		this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
		this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
		this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == CalendarTime::MAX_YEAR);
	}

	void SetStringParameters(WidgetID widget) const override
	{
		switch (widget) {
			case WID_CC_RATE:      SetDParam(0, 1); SetDParam(1, 1);            break;
			case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
			case WID_CC_PREFIX:    SetDParamStr(0, _custom_currency.prefix);    break;
			case WID_CC_SUFFIX:    SetDParamStr(0, _custom_currency.suffix);    break;
			case WID_CC_YEAR:
				SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
				SetDParam(1, _custom_currency.to_euro);
				break;

			case WID_CC_PREVIEW:
				SetDParam(0, 10000);
				break;
		}
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		switch (widget) {
			/* Set the appropriate width for the up/down buttons. */
			case WID_CC_RATE_DOWN:
			case WID_CC_RATE_UP:
			case WID_CC_YEAR_DOWN:
			case WID_CC_YEAR_UP:
				*size = maxdim(*size, {(uint)SETTING_BUTTON_WIDTH / 2, (uint)SETTING_BUTTON_HEIGHT});
				break;

			/* Set the appropriate width for the edit buttons. */
			case WID_CC_SEPARATOR_EDIT:
			case WID_CC_PREFIX_EDIT:
			case WID_CC_SUFFIX_EDIT:
				*size = maxdim(*size, {(uint)SETTING_BUTTON_WIDTH, (uint)SETTING_BUTTON_HEIGHT});
				break;

			/* Make sure the window is wide enough for the widest exchange rate */
			case WID_CC_RATE:
				SetDParam(0, 1);
				SetDParam(1, INT32_MAX);
				*size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
				break;
		}
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		int line = 0;
		int len = 0;
		StringID str = 0;
		CharSetFilter afilter = CS_ALPHANUMERAL;

		switch (widget) {
			case WID_CC_RATE_DOWN:
				if (_custom_currency.rate > 1) _custom_currency.rate--;
				if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
				this->EnableWidget(WID_CC_RATE_UP);
				break;

			case WID_CC_RATE_UP:
				if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
				if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
				this->EnableWidget(WID_CC_RATE_DOWN);
				break;

			case WID_CC_RATE:
				SetDParam(0, _custom_currency.rate);
				str = STR_JUST_INT;
				len = 5;
				line = WID_CC_RATE;
				afilter = CS_NUMERAL;
				break;

			case WID_CC_SEPARATOR_EDIT:
			case WID_CC_SEPARATOR:
				SetDParamStr(0, _custom_currency.separator);
				str = STR_JUST_RAW_STRING;
				len = 7;
				line = WID_CC_SEPARATOR;
				break;

			case WID_CC_PREFIX_EDIT:
			case WID_CC_PREFIX:
				SetDParamStr(0, _custom_currency.prefix);
				str = STR_JUST_RAW_STRING;
				len = 15;
				line = WID_CC_PREFIX;
				break;

			case WID_CC_SUFFIX_EDIT:
			case WID_CC_SUFFIX:
				SetDParamStr(0, _custom_currency.suffix);
				str = STR_JUST_RAW_STRING;
				len = 15;
				line = WID_CC_SUFFIX;
				break;

			case WID_CC_YEAR_DOWN:
				_custom_currency.to_euro = (_custom_currency.to_euro <= MIN_EURO_YEAR) ? CF_NOEURO : _custom_currency.to_euro - 1;
				if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
				this->EnableWidget(WID_CC_YEAR_UP);
				break;

			case WID_CC_YEAR_UP:
				_custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, MIN_EURO_YEAR, CalendarTime::MAX_YEAR);
				if (_custom_currency.to_euro == CalendarTime::MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
				this->EnableWidget(WID_CC_YEAR_DOWN);
				break;

			case WID_CC_YEAR:
				SetDParam(0, _custom_currency.to_euro);
				str = STR_JUST_INT;
				len = 7;
				line = WID_CC_YEAR;
				afilter = CS_NUMERAL;
				break;
		}

		if (len != 0) {
			this->query_widget = line;
			ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
		}

		this->SetTimeout();
		this->SetDirty();
	}

	void OnQueryTextFinished(char *str) override
	{
		if (str == nullptr) return;

		switch (this->query_widget) {
			case WID_CC_RATE:
				_custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
				break;

			case WID_CC_SEPARATOR: // Thousands separator
				_custom_currency.separator = str;
				break;

			case WID_CC_PREFIX:
				_custom_currency.prefix = str;
				break;

			case WID_CC_SUFFIX:
				_custom_currency.suffix = str;
				break;

			case WID_CC_YEAR: { // Year to switch to euro
				TimerGameCalendar::Year val = atoi(str);

				_custom_currency.to_euro = (val < MIN_EURO_YEAR ? CF_NOEURO : std::min(val, CalendarTime::MAX_YEAR));
				break;
			}
		}
		MarkWholeScreenDirty();
		SetButtonState();
	}

	void OnTimeout() override
	{
		this->SetDirty();
	}
};

static const NWidgetPart _nested_cust_currency_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse),
			NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
				NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
						NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
						NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
					EndContainer(),
					NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
					NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
					NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
					NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
				EndContainer(),
				NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
					NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
						NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
						NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
					EndContainer(),
					NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING1, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
				EndContainer(),
			EndContainer(),
			NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
					SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP),
		EndContainer(),
	EndContainer(),
};

static WindowDesc _cust_currency_desc(__FILE__, __LINE__,
	WDP_CENTER, nullptr, 0, 0,
	WC_CUSTOM_CURRENCY, WC_NONE,
	0,
	std::begin(_nested_cust_currency_widgets), std::end(_nested_cust_currency_widgets)
);

/** Open custom currency window. */
static void ShowCustCurrency()
{
	CloseWindowById(WC_CUSTOM_CURRENCY, 0);
	new CustomCurrencyWindow(&_cust_currency_desc);
}