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@ r24161:6a03a2a7db69
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Location: cpp/openttd-patchpack/source/src/roadveh_gui.cpp
r24161:6a03a2a7db69
5.3 KiB
text/x-c
Fix: OpenGFX download link did no longer work. (#8105)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file roadveh_gui.cpp GUI for road vehicles. */
#include "stdafx.h"
#include "roadveh.h"
#include "window_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "string_func.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Draw the details for the given vehicle at the given position
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
*/
void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
{
uint y_offset = v->HasArticulatedPart() ? ScaleGUITrad(15) : 0; // Draw the first line below the sprite of an articulated RV instead of after it.
StringID str;
Money feeder_share = 0;
SetDParam(0, v->engine_type);
SetDParam(1, v->build_year);
SetDParam(2, v->value);
DrawString(left, right, y + y_offset, STR_VEHICLE_INFO_BUILT_VALUE);
if (v->HasArticulatedPart()) {
CargoArray max_cargo;
StringID subtype_text[NUM_CARGO];
char capacity[512];
memset(subtype_text, 0, sizeof(subtype_text));
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
max_cargo[u->cargo_type] += u->cargo_cap;
if (u->cargo_cap > 0) {
StringID text = GetCargoSubtypeText(u);
if (text != STR_EMPTY) subtype_text[u->cargo_type] = text;
}
}
GetString(capacity, STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY, lastof(capacity));
bool first = true;
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0) {
char buffer[128];
SetDParam(0, i);
SetDParam(1, max_cargo[i]);
GetString(buffer, STR_JUST_CARGO, lastof(buffer));
if (!first) strecat(capacity, ", ", lastof(capacity));
strecat(capacity, buffer, lastof(capacity));
if (subtype_text[i] != 0) {
GetString(buffer, subtype_text[i], lastof(buffer));
strecat(capacity, buffer, lastof(capacity));
}
first = false;
}
}
DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, capacity, TC_BLUE);
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap == 0) continue;
str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
if (u->cargo.StoredCount() > 0) {
SetDParam(0, u->cargo_type);
SetDParam(1, u->cargo.StoredCount());
SetDParam(2, u->cargo.Source());
str = STR_VEHICLE_DETAILS_CARGO_FROM;
feeder_share += u->cargo.FeederShare();
}
DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
y_offset += FONT_HEIGHT_NORMAL + 1;
}
y_offset -= FONT_HEIGHT_NORMAL + 1;
} else {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
SetDParam(4, GetCargoSubtypeText(v));
DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, STR_VEHICLE_INFO_CAPACITY);
str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
if (v->cargo.StoredCount() > 0) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.StoredCount());
SetDParam(2, v->cargo.Source());
str = STR_VEHICLE_DETAILS_CARGO_FROM;
feeder_share += v->cargo.FeederShare();
}
DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
}
/* Draw Transfer credits text */
SetDParam(0, feeder_share);
DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
/**
* Draws an image of a road vehicle chain
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip)
{
bool rtl = _current_text_dir == TD_RTL;
Direction dir = rtl ? DIR_E : DIR_W;
const RoadVehicle *u = RoadVehicle::From(v);
DrawPixelInfo tmp_dpi, *old_dpi;
int max_width = right - left + 1;
if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, ScaleGUITrad(14))) return;
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
int px = rtl ? max_width + skip : -skip;
for (; u != nullptr && (rtl ? px > 0 : px < max_width); u = u->Next()) {
Point offset;
int width = u->GetDisplayImageWidth(&offset);
if (rtl ? px + width > 0 : px - width < max_width) {
PaletteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
VehicleSpriteSeq seq;
u->GetImage(dir, image_type, &seq);
seq.Draw(px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y, pal, (u->vehstatus & VS_CRASHED) != 0);
}
px += rtl ? -width : width;
}
if (v->index == selection) {
DrawFrameRect((rtl ? px : 0), 0, (rtl ? max_width : px) - 1, ScaleGUITrad(13) - 1, COLOUR_WHITE, FR_BORDERONLY);
}
_cur_dpi = old_dpi;
}
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