Files @ r4548:6a33e364fba5
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Location: cpp/openttd-patchpack/source/yapf/follow_track.hpp

rubidium
(svn r6380) -Codechange: unify all ways to quit OTTD.
This means that in the intro menu the 'Quit' button immediatelly quits
and the 'Quit' in the menu of the normal game and scenario editor
immediatelly quits when the 'autosave_on_exit' patch is turned on.
This is the same way as the OS/window manager initiated quits, like
alt-F4 and the 'x' in the (OS/window manager drawn) title bar of OTTD.
/* $Id$ */

#ifndef  FOLLOW_TRACK_HPP
#define  FOLLOW_TRACK_HPP

#include "yapf.hpp"

/** Track follower helper template class (can serve pathfinders and vehicle
    controllers). See 6 different typedefs below for 3 different transport
    types w/ of w/o 90-deg turns allowed */
template <TransportType Ttr_type_, bool T90deg_turns_allowed_ = true>
struct CFollowTrackT : public FollowTrack_t
{
	CPerformanceTimer* m_pPerf;

	FORCEINLINE CFollowTrackT(const Vehicle* v = NULL, CPerformanceTimer* pPerf = NULL)
	{
		Init(v, pPerf);
	}

	FORCEINLINE void Init(const Vehicle* v, CPerformanceTimer* pPerf)
	{
		assert(!IsRailTT() || (v != NULL && v->type == VEH_Train));
		m_veh = v;
		m_pPerf = pPerf;
		// don't worry, all is inlined so compiler should remove unnecessary initializations
		m_new_tile = INVALID_TILE;
		m_new_td_bits = TRACKDIR_BIT_NONE;
		m_exitdir = INVALID_DIAGDIR;
		m_is_station = m_is_tunnel = false;
		m_tiles_skipped = 0;
	}

	FORCEINLINE static TransportType TT() {return Ttr_type_;}
	FORCEINLINE static bool IsWaterTT() {return TT() == TRANSPORT_WATER;}
	FORCEINLINE static bool IsRailTT() {return TT() == TRANSPORT_RAIL;}
	FORCEINLINE static bool IsRoadTT() {return TT() == TRANSPORT_ROAD;}
	FORCEINLINE static bool Allow90degTurns() {return T90deg_turns_allowed_;}

	/** main follower routine. Fills all members and return true on success.
	    Otherwise returns false if track can't be followed. */
	FORCEINLINE bool Follow(TileIndex old_tile, Trackdir old_td)
	{
		m_old_tile = old_tile;
		m_old_td = old_td;
		assert((GetTileTrackStatus(m_old_tile, TT()) & TrackdirToTrackdirBits(m_old_td)) != 0);
		m_exitdir = TrackdirToExitdir(m_old_td);
		if (EnteredDepot()) return true;
		if (!CanExitOldTile()) return false;
		FollowTileExit();
		if (!QueryNewTileTrackStatus()) return TryReverse();
		if (!CanEnterNewTile()) return false;
		m_new_td_bits &= DiagdirReachesTrackdirs(m_exitdir);
		if (!Allow90degTurns())
			m_new_td_bits &= (TrackdirBits)~(int)TrackdirCrossesTrackdirs(m_old_td);
		return (m_new_td_bits != TRACKDIR_BIT_NONE);
	}

protected:
	/** Follow the m_exitdir from m_old_tile and fill m_new_tile and m_tiles_skipped */
	FORCEINLINE void FollowTileExit()
	{
		// extra handling for tunnels in our direction
		if (IsTunnelTile(m_old_tile)) {
			DiagDirection tunnel_enterdir = GetTunnelDirection(m_old_tile);
			if (tunnel_enterdir == m_exitdir) {
				// we are entering the tunnel
				FindLengthOfTunnelResult flotr = FindLengthOfTunnel(m_old_tile, m_exitdir);
				m_new_tile = flotr.tile;
				m_is_tunnel = true;
				m_tiles_skipped = flotr.length - 1;
				return;
			}
			assert(ReverseDiagDir(tunnel_enterdir) == m_exitdir);
		}
		// not a tunnel or station
		m_is_tunnel = false;
		m_tiles_skipped = 0;

		// normal or station tile
		TileIndexDiff diff = TileOffsByDir(m_exitdir);
		m_new_tile = TILE_ADD(m_old_tile, diff);

		// special handling for stations
		if (IsRailTT() && IsRailwayStationTile(m_new_tile)) {
			m_is_station = true;
		} else if (IsRoadTT() && IsRoadStopTile(m_new_tile)) {
			m_is_station = true;
		} else {
			m_is_station = false;
		}
	}

	/** stores track status (available trackdirs) for the new tile into m_new_td_bits */
	FORCEINLINE bool QueryNewTileTrackStatus()
	{
		CPerfStart perf(*m_pPerf);
		if (IsRailTT() && GetTileType(m_new_tile) == MP_RAILWAY && IsPlainRailTile(m_new_tile)) {
			m_new_td_bits = (TrackdirBits)(GetTrackBits(m_new_tile) * 0x101);
		} else {
			uint32 ts = GetTileTrackStatus(m_new_tile, TT());
			m_new_td_bits = (TrackdirBits)(ts & TRACKDIR_BIT_MASK);
		}
		return (m_new_td_bits != TRACKDIR_BIT_NONE);
	}

	/** return true if we can leave m_old_tile in m_exitdir */
	FORCEINLINE bool CanExitOldTile()
	{
		// road stop can be left at one direction only
		if (IsRoadTT() && IsRoadStopTile(m_old_tile)) {
			DiagDirection exitdir = GetRoadStopDir(m_old_tile);
			if (exitdir != m_exitdir)
				return false;
		}

		// road depots can be also left in one direction only
		if (IsRoadTT() && IsTileDepotType(m_old_tile, TT())) {
			DiagDirection exitdir = GetRoadDepotDirection(m_old_tile);
			if (exitdir != m_exitdir)
				return false;
		}
		return true;
	}

	/** return true if we can enter m_new_tile from m_exitdir */
	FORCEINLINE bool CanEnterNewTile()
	{
		if (IsRoadTT() && IsRoadStopTile(m_new_tile)) {
			// road stop can be entered from one direction only
			DiagDirection exitdir = GetRoadStopDir(m_new_tile);
			if (ReverseDiagDir(exitdir) != m_exitdir)
				return false;
		}

		// road and rail depots can also be entered from one direction only
		if (IsRoadTT() && IsTileDepotType(m_new_tile, TT())) {
			DiagDirection exitdir = GetRoadDepotDirection(m_new_tile);
			if (ReverseDiagDir(exitdir) != m_exitdir)
				return false;
			// don't try to enter other player's depots
			if (GetTileOwner(m_new_tile) != m_veh->owner) {
				return false;
			}
		}
		if (IsRailTT() && IsTileDepotType(m_new_tile, TT())) {
			DiagDirection exitdir = GetRailDepotDirection(m_new_tile);
			if (ReverseDiagDir(exitdir) != m_exitdir)
				return false;
		}

		// rail transport is possible only on tiles with the same owner as vehicle
		if (IsRailTT() && GetTileOwner(m_new_tile) != m_veh->owner) {
			// different owner
			if (IsBridgeTile(m_new_tile)) {
				if (IsBridgeMiddle(m_new_tile)) {
						// bridge middle has no owner - tile is owned by the owner of the under-bridge track
					if (GetBridgeAxis(m_new_tile) != DiagDirToAxis(m_exitdir)) {
						// so it must be under bridge track (and wrong owner)
						return false;
					}
					// in the middle of the bridge - when we came here, it should be ok
				} else {
					// different owner, on the bridge ramp
					return false;
				}
			} else {
				// different owner, not a bridge
				return false;
			}
		}

		// rail transport is possible only on compatible rail types
		if (IsRailTT()) {
			RailType rail_type = GetTileRailType(m_new_tile, DiagdirToDiagTrackdir(m_exitdir));
			if (((1 << rail_type) & m_veh->u.rail.compatible_railtypes) == 0) {
				// incompatible rail type
				return false;
			}
		}

		// tunnel tiles can be entered only from proper direction
		if (!IsWaterTT() && !m_is_tunnel && IsTunnelTile(m_new_tile)) {
			DiagDirection tunnel_enterdir = GetTunnelDirection(m_new_tile);
			if (tunnel_enterdir != m_exitdir)
				return false;
		}

		// special handling for rail stations - get to the end of platform
		if (IsRailTT() && m_is_station) {
			// entered railway station
			// get platform length
			uint length = GetPlatformLength(m_new_tile, TrackdirToExitdir(m_old_td));
			// how big step we must do to get to the last platform tile;
			m_tiles_skipped = length - 1;
			// move to the platform end
			TileIndexDiff diff = TileOffsByDir(m_exitdir);
			diff *= m_tiles_skipped;
			m_new_tile = TILE_ADD(m_new_tile, diff);
			return true;
		}

		return true;
	}

	/** return true if we entered depot and reversed inside */
	FORCEINLINE bool EnteredDepot()
	{
		// rail and road depots cause reversing
		if (!IsWaterTT() && IsTileDepotType(m_old_tile, TT())) {
			DiagDirection exitdir = IsRailTT() ? GetRailDepotDirection(m_old_tile) : GetRoadDepotDirection(m_old_tile);
			if (exitdir != m_exitdir) {
				// reverse
				m_new_tile = m_old_tile;
				m_new_td_bits = TrackdirToTrackdirBits(ReverseTrackdir(m_old_td));
				m_exitdir = exitdir;
				m_tiles_skipped = 0;
				m_is_tunnel = m_is_station = false;
				return true;
			}
		}
		return false;
	}

	/** return true if we successfully reversed at end of road/track */
	FORCEINLINE bool TryReverse()
	{
		if (IsRoadTT()) {
			// if we reached the end of road, we can reverse the RV and continue moving
			m_exitdir = ReverseDiagDir(m_exitdir);
			// new tile will be the same as old one
			m_new_tile = m_old_tile;
			// set new trackdir bits to all reachable trackdirs
			QueryNewTileTrackStatus();
			m_new_td_bits &= DiagdirReachesTrackdirs(m_exitdir);
			if (m_new_td_bits != TRACKDIR_BIT_NONE) {
				// we have some trackdirs reachable after reversal
				return true;
			}
		}
		return false;
	}

public:
	/** Helper for pathfinders - get min/max speed on the m_old_tile/m_old_td */
	int GetSpeedLimit(int *pmin_speed = NULL)
	{
		int min_speed = 0;
		int max_speed = INT_MAX; // no limit

		// for now we handle only on-bridge speed limit
		if (IsBridgeTile(m_old_tile) && !IsWaterTT() && IsDiagonalTrackdir(m_old_td)) {
			bool is_on_bridge = true;
			if (IsBridgeMiddle(m_old_tile)) {
				// get track axis
				Axis track_axis = DiagDirToAxis(TrackdirToExitdir(m_old_td));
				// get under-bridge axis
				Axis bridge_axis =  GetBridgeAxis(m_old_tile);
				if (track_axis != bridge_axis) is_on_bridge = false;
			}
			if (is_on_bridge) {
				int spd = _bridge[GetBridgeType(m_old_tile)].speed;
				if (IsRoadTT()) spd *= 2;
				if (max_speed > spd) max_speed = spd;
			}
		}

		// if min speed was requested, return it
		if (pmin_speed) *pmin_speed = min_speed;
		return max_speed;
	}
};

typedef CFollowTrackT<TRANSPORT_WATER, true > CFollowTrackWater;
typedef CFollowTrackT<TRANSPORT_ROAD , true > CFollowTrackRoad;
typedef CFollowTrackT<TRANSPORT_RAIL , true > CFollowTrackRail;

typedef CFollowTrackT<TRANSPORT_WATER, false> CFollowTrackWaterNo90;
typedef CFollowTrackT<TRANSPORT_ROAD , false> CFollowTrackRoadNo90;
typedef CFollowTrackT<TRANSPORT_RAIL , false> CFollowTrackRailNo90;

#endif /* FOLLOW_TRACK_HPP */