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@ r27569:6a9aa0750697
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Location: cpp/openttd-patchpack/source/src/misc/dbg_helpers.cpp
r27569:6a9aa0750697
4.6 KiB
text/x-c
Codechange: remove need for GetDParamX
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dbg_helpers.cpp Helpers for outputting debug information. */
#include "../stdafx.h"
#include "../rail_map.h"
#include "dbg_helpers.h"
#include <sstream>
#include <iomanip>
#include "../safeguards.h"
/** Trackdir & TrackdirBits short names. */
static const char * const trackdir_names[] = {
"NE", "SE", "UE", "LE", "LS", "RS", "rne", "rse",
"SW", "NW", "UW", "LW", "LN", "RN", "rsw", "rnw",
};
/** Return name of given Trackdir. */
std::string ValueStr(Trackdir td)
{
return std::to_string(td) + " (" + ItemAtT(td, trackdir_names, "UNK", INVALID_TRACKDIR, "INV") + ")";
}
/** Return composed name of given TrackdirBits. */
std::string ValueStr(TrackdirBits td_bits)
{
return std::to_string(td_bits) + " (" + ComposeNameT(td_bits, trackdir_names, "UNK", INVALID_TRACKDIR_BIT, "INV") + ")";
}
/** DiagDirection short names. */
static const char * const diagdir_names[] = {
"NE", "SE", "SW", "NW",
};
/** Return name of given DiagDirection. */
std::string ValueStr(DiagDirection dd)
{
return std::to_string(dd) + " (" + ItemAtT(dd, diagdir_names, "UNK", INVALID_DIAGDIR, "INV") + ")";
}
/** SignalType short names. */
static const char * const signal_type_names[] = {
"NORMAL", "ENTRY", "EXIT", "COMBO", "PBS", "NOENTRY",
};
/** Return name of given SignalType. */
std::string ValueStr(SignalType t)
{
return std::to_string(t) + " (" + ItemAtT(t, signal_type_names, "UNK") + ")";
}
/** Translate TileIndex into string. */
std::string TileStr(TileIndex tile)
{
std::stringstream ss;
ss << "0x" << std::setfill('0') << std::setw(4) << std::hex << tile; // 0x%04X
ss << " (" << TileX(tile) << ", " << TileY(tile) << ")";
return ss.str();
}
/**
* Keep track of the last assigned type_id. Used for anti-recursion.
*static*/ size_t& DumpTarget::LastTypeId()
{
static size_t last_type_id = 0;
return last_type_id;
}
/** Return structured name of the current class/structure. */
std::string DumpTarget::GetCurrentStructName()
{
std::string out;
if (!m_cur_struct.empty()) {
/* we are inside some named struct, return its name */
out = m_cur_struct.top();
}
return out;
}
/**
* Find the given instance in our anti-recursion repository.
* Return true and set name when object was found.
*/
bool DumpTarget::FindKnownName(size_t type_id, const void *ptr, std::string &name)
{
KNOWN_NAMES::const_iterator it = m_known_names.find(KnownStructKey(type_id, ptr));
if (it != m_known_names.end()) {
/* we have found it */
name = (*it).second;
return true;
}
return false;
}
/** Write some leading spaces into the output. */
void DumpTarget::WriteIndent()
{
int num_spaces = 2 * m_indent;
if (num_spaces > 0) {
m_out += std::string(num_spaces, ' ');
}
}
/** Write 'name = value' with indent and new-line. */
void DumpTarget::WriteValue(const std::string &name, int value)
{
WriteIndent();
m_out += name + " = " + std::to_string(value) + "\n";
}
/** Write 'name = value' with indent and new-line. */
void DumpTarget::WriteValue(const std::string &name, const std::string &value_str)
{
WriteIndent();
m_out += name + " = " + value_str + "\n";
}
/** Write name & TileIndex to the output. */
void DumpTarget::WriteTile(const std::string &name, TileIndex tile)
{
WriteIndent();
m_out += name + " = " + TileStr(tile) + "\n";
}
/**
* Open new structure (one level deeper than the current one) 'name = {\<LF\>'.
*/
void DumpTarget::BeginStruct(size_t type_id, const std::string &name, const void *ptr)
{
/* make composite name */
std::string cur_name = GetCurrentStructName();
if (cur_name.size() > 0) {
/* add name delimiter (we use structured names) */
cur_name += ".";
}
cur_name += name;
/* put the name onto stack (as current struct name) */
m_cur_struct.push(cur_name);
/* put it also to the map of known structures */
m_known_names.insert(KNOWN_NAMES::value_type(KnownStructKey(type_id, ptr), cur_name));
WriteIndent();
m_out += name + " = {\n";
m_indent++;
}
/**
* Close structure '}\<LF\>'.
*/
void DumpTarget::EndStruct()
{
m_indent--;
WriteIndent();
m_out += "}\n";
/* remove current struct name from the stack */
m_cur_struct.pop();
}
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