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(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
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/** @file blob.hpp */
#ifndef BLOB_HPP
#define BLOB_HPP
/** Type-safe version of memcpy().
* @param d destination buffer
* @param s source buffer
* @param num_items number of items to be copied (!not number of bytes!) */
template <class Titem_>
FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
{
memcpy(d, s, num_items * sizeof(Titem_));
}
/** Base class for simple binary blobs.
* Item is byte.
* The word 'simple' means:
* - no configurable allocator type (always made from heap)
* - no smart deallocation - deallocation must be called from the same
* module (DLL) where the blob was allocated
* - no configurable allocation policy (how big blocks should be allocated)
* - no extra ownership policy (i.e. 'copy on write') when blob is copied
* - no thread synchronization at all
*
* Internal member layout:
* 1. The only class member is pointer to the first item (see union ptr_u).
* 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data.
* Always, when it allocates memory the allocated size is:
* sizeof(CHdr) + <data capacity>
* 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning
* of the alloated block.
* 4. The pointer (in ptr_u) points behind the header (to the first data byte).
* When memory block is allocated, the sizeof(CHdr) it added to it.
* 5. Benefits of this layout:
* - items are accessed in the simplest possible way - just dereferencing the pointer,
* which is good for performance (assuming that data are accessed most often).
* - sizeof(blob) is the same as the size of any other pointer
* 6. Drawbacks of this layout:
* - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before
* it is stored can lead to several confusions:
* - it is not common pattern so the implementation code is bit harder to read
* - valgrind can generate warning that allocated block is lost (not accessible)
* */
class CBlobBaseSimple {
protected:
/** header of the allocated memory block */
struct CHdr {
int m_size; ///< actual blob size in bytes
int m_max_size; ///< maximum (allocated) size in bytes
};
/** type used as class member */
union {
int8 *m_pData; ///< pointer to the first byte of data
CHdr *m_pHdr_1; ///< pointer just after the CHdr holding m_size and m_max_size
} ptr_u;
public:
static const int Ttail_reserve = 4; ///< four extra bytes will be always allocated and zeroed at the end
/** default constructor - initializes empty blob */
FORCEINLINE CBlobBaseSimple() { InitEmpty(); }
/** copy constructor */
FORCEINLINE CBlobBaseSimple(const CBlobBaseSimple& src)
{
InitEmpty();
AppendRaw(src);
}
/** destructor */
FORCEINLINE ~CBlobBaseSimple() { Free(); }
protected:
/** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with
* both m_size and m_max_size containing zero */
FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; ptr_u.m_pHdr_1 = &hdrEmpty[1]; }
/** initialize blob by attaching it to the given header followed by data */
FORCEINLINE void Init(CHdr* hdr) { ptr_u.m_pHdr_1 = &hdr[1]; }
/** blob header accessor - use it rather than using the pointer arithmetics directly - non-const version */
FORCEINLINE CHdr& Hdr() { return ptr_u.m_pHdr_1[-1]; }
/** blob header accessor - use it rather than using the pointer arithmetics directly - const version */
FORCEINLINE const CHdr& Hdr() const { return ptr_u.m_pHdr_1[-1]; }
/** return reference to the actual blob size - used when the size needs to be modified */
FORCEINLINE int& RawSizeRef() { return Hdr().m_size; };
public:
/** return true if blob doesn't contain valid data */
FORCEINLINE bool IsEmpty() const { return RawSize() == 0; }
/** return the number of valid data bytes in the blob */
FORCEINLINE int RawSize() const { return Hdr().m_size; };
/** return the current blob capacity in bytes */
FORCEINLINE int MaxRawSize() const { return Hdr().m_max_size; };
/** return pointer to the first byte of data - non-const version */
FORCEINLINE int8* RawData() { return ptr_u.m_pData; }
/** return pointer to the first byte of data - const version */
FORCEINLINE const int8* RawData() const { return ptr_u.m_pData; }
#if 0 // reenable when needed
/** return the 32 bit CRC of valid data in the blob */
FORCEINLINE uint32 Crc32() const {return CCrc32::Calc(RawData(), RawSize());}
#endif //0
/** invalidate blob's data - doesn't free buffer */
FORCEINLINE void Clear() { RawSizeRef() = 0; }
/** free the blob's memory */
FORCEINLINE void Free() { if (MaxRawSize() > 0) {RawFree(&Hdr()); InitEmpty();} }
/** copy data from another blob - replaces any existing blob's data */
FORCEINLINE void CopyFrom(const CBlobBaseSimple& src) { Clear(); AppendRaw(src); }
/** overtake ownership of data buffer from the source blob - source blob will become empty */
FORCEINLINE void MoveFrom(CBlobBaseSimple& src) { Free(); ptr_u.m_pData = src.ptr_u.m_pData; src.InitEmpty(); }
/** swap buffers (with data) between two blobs (this and source blob) */
FORCEINLINE void Swap(CBlobBaseSimple& src) { int8 *tmp = ptr_u.m_pData; ptr_u.m_pData = src.ptr_u.m_pData; src.ptr_u.m_pData = tmp; }
/** append new bytes at the end of existing data bytes - reallocates if necessary */
FORCEINLINE void AppendRaw(int8 *p, int num_bytes)
{
assert(p != NULL);
if (num_bytes > 0) {
memcpy(GrowRawSize(num_bytes), p, num_bytes);
} else {
assert(num_bytes >= 0);
}
}
/** append bytes from given source blob to the end of existing data bytes - reallocates if necessary */
FORCEINLINE void AppendRaw(const CBlobBaseSimple& src)
{
if (!src.IsEmpty())
memcpy(GrowRawSize(src.RawSize()), src.RawData(), src.RawSize());
}
/** Reallocate if there is no free space for num_bytes bytes.
* @return pointer to the new data to be added */
FORCEINLINE int8* MakeRawFreeSpace(int num_bytes)
{
assert(num_bytes >= 0);
int new_size = RawSize() + num_bytes;
if (new_size > MaxRawSize()) SmartAlloc(new_size);
FixTail();
return ptr_u.m_pData + RawSize();
}
/** Increase RawSize() by num_bytes.
* @return pointer to the new data added */
FORCEINLINE int8* GrowRawSize(int num_bytes)
{
int8* pNewData = MakeRawFreeSpace(num_bytes);
RawSizeRef() += num_bytes;
return pNewData;
}
/** Decrease RawSize() by num_bytes. */
FORCEINLINE void ReduceRawSize(int num_bytes)
{
if (MaxRawSize() > 0 && num_bytes > 0) {
assert(num_bytes <= RawSize());
if (num_bytes < RawSize()) RawSizeRef() -= num_bytes;
else RawSizeRef() = 0;
}
}
/** reallocate blob data if needed */
void SmartAlloc(int new_size)
{
int old_max_size = MaxRawSize();
if (old_max_size >= new_size) return;
// calculate minimum block size we need to allocate
int min_alloc_size = sizeof(CHdr) + new_size + Ttail_reserve;
// ask allocation policy for some reasonable block size
int alloc_size = AllocPolicy(min_alloc_size);
// allocate new block
CHdr* pNewHdr = RawAlloc(alloc_size);
// setup header
pNewHdr->m_size = RawSize();
pNewHdr->m_max_size = alloc_size - (sizeof(CHdr) + Ttail_reserve);
// copy existing data
if (RawSize() > 0)
memcpy(pNewHdr + 1, ptr_u.m_pData, pNewHdr->m_size);
// replace our block with new one
CHdr* pOldHdr = &Hdr();
Init(pNewHdr);
if (old_max_size > 0)
RawFree(pOldHdr);
}
/** simple allocation policy - can be optimized later */
FORCEINLINE static int AllocPolicy(int min_alloc)
{
if (min_alloc < (1 << 9)) {
if (min_alloc < (1 << 5)) return (1 << 5);
return (min_alloc < (1 << 7)) ? (1 << 7) : (1 << 9);
}
if (min_alloc < (1 << 15)) {
if (min_alloc < (1 << 11)) return (1 << 11);
return (min_alloc < (1 << 13)) ? (1 << 13) : (1 << 15);
}
if (min_alloc < (1 << 20)) {
if (min_alloc < (1 << 17)) return (1 << 17);
return (min_alloc < (1 << 19)) ? (1 << 19) : (1 << 20);
}
min_alloc = (min_alloc | ((1 << 20) - 1)) + 1;
return min_alloc;
}
/** all allocation should happen here */
static FORCEINLINE CHdr* RawAlloc(int num_bytes) { return (CHdr*)malloc(num_bytes); }
/** all deallocations should happen here */
static FORCEINLINE void RawFree(CHdr* p) { free(p); }
/** fixing the four bytes at the end of blob data - useful when blob is used to hold string */
FORCEINLINE void FixTail()
{
if (MaxRawSize() > 0) {
int8 *p = &ptr_u.m_pData[RawSize()];
for (int i = 0; i < Ttail_reserve; i++) p[i] = 0;
}
}
};
/** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type.
* Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array
* simplifies the resource management in several ways:
* 1. When adding new item(s) it automatically grows capacity if needed.
* 2. When variable of type Blob comes out of scope it automatically frees the data buffer.
* 3. Takes care about the actual data size (number of used items).
* 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */
template <class Titem_, class Tbase_ = CBlobBaseSimple>
class CBlobT : public CBlobBaseSimple {
// make template arguments public:
public:
typedef Titem_ Titem;
typedef Tbase_ Tbase;
static const int Titem_size = sizeof(Titem);
/** Default constructor - makes new Blob ready to accept any data */
FORCEINLINE CBlobT() : Tbase() {}
/** Copy constructor - make new blob to become copy of the original (source) blob */
FORCEINLINE CBlobT(const Tbase& src) : Tbase(src) {assert((RawSize() % Titem_size) == 0);}
/** Destructor - ensures that allocated memory (if any) is freed */
FORCEINLINE ~CBlobT() { Free(); }
/** Check the validity of item index (only in debug mode) */
FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); }
/** Return pointer to the first data item - non-const version */
FORCEINLINE Titem* Data() { return (Titem*)RawData(); }
/** Return pointer to the first data item - const version */
FORCEINLINE const Titem* Data() const { return (const Titem*)RawData(); }
/** Return pointer to the idx-th data item - non-const version */
FORCEINLINE Titem* Data(int idx) { CheckIdx(idx); return (Data() + idx); }
/** Return pointer to the idx-th data item - const version */
FORCEINLINE const Titem* Data(int idx) const { CheckIdx(idx); return (Data() + idx); }
/** Return number of items in the Blob */
FORCEINLINE int Size() const { return (RawSize() / Titem_size); }
/** Free the memory occupied by Blob destroying all items */
FORCEINLINE void Free()
{
assert((RawSize() % Titem_size) == 0);
int old_size = Size();
if (old_size > 0) {
// destroy removed items;
Titem* pI_last_to_destroy = Data(0);
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem_();
}
Tbase::Free();
}
/** Grow number of data items in Blob by given number - doesn't construct items */
FORCEINLINE Titem* GrowSizeNC(int num_items) { return (Titem*)GrowRawSize(num_items * Titem_size); }
/** Grow number of data items in Blob by given number - constructs new items (using Titem_'s default constructor) */
FORCEINLINE Titem* GrowSizeC(int num_items)
{
Titem* pI = GrowSizeNC(num_items);
for (int i = num_items; i > 0; i--, pI++) new (pI) Titem();
}
/** Destroy given number of items and reduce the Blob's data size */
FORCEINLINE void ReduceSize(int num_items)
{
assert((RawSize() % Titem_size) == 0);
int old_size = Size();
assert(num_items <= old_size);
int new_size = (num_items <= old_size) ? (old_size - num_items) : 0;
// destroy removed items;
Titem* pI_last_to_destroy = Data(new_size);
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem();
// remove them
ReduceRawSize(num_items * Titem_size);
}
/** Append one data item at the end (calls Titem_'s default constructor) */
FORCEINLINE Titem* AppendNew()
{
Titem& dst = *GrowSizeNC(1); // Grow size by one item
Titem* pNewItem = new (&dst) Titem(); // construct the new item by calling in-place new operator
return pNewItem;
}
/** Append the copy of given item at the end of Blob (using copy constructor) */
FORCEINLINE Titem* Append(const Titem& src)
{
Titem& dst = *GrowSizeNC(1); // Grow size by one item
Titem* pNewItem = new (&dst) Titem(src); // construct the new item by calling in-place new operator with copy ctor()
return pNewItem;
}
/** Add given items (ptr + number of items) at the end of blob */
FORCEINLINE Titem* Append(const Titem* pSrc, int num_items)
{
Titem* pDst = GrowSizeNC(num_items);
Titem* pDstOrg = pDst;
Titem* pDstEnd = pDst + num_items;
while (pDst < pDstEnd) new (pDst++) Titem(*(pSrc++));
return pDstOrg;
}
/** Remove item with the given index by replacing it by the last item and reducing the size by one */
FORCEINLINE void RemoveBySwap(int idx)
{
CheckIdx(idx);
// destroy removed item
Titem* pRemoved = Data(idx);
RemoveBySwap(pRemoved);
}
/** Remove item given by pointer replacing it by the last item and reducing the size by one */
FORCEINLINE void RemoveBySwap(Titem* pItem)
{
Titem* pLast = Data(Size() - 1);
assert(pItem >= Data() && pItem <= pLast);
// move last item to its new place
if (pItem != pLast) {
pItem->~Titem_();
new (pItem) Titem_(*pLast);
}
// destroy the last item
pLast->~Titem_();
// and reduce the raw blob size
ReduceRawSize(Titem_size);
}
/** Ensures that given number of items can be added to the end of Blob. Returns pointer to the
* first free (unused) item */
FORCEINLINE Titem* MakeFreeSpace(int num_items) { return (Titem*)MakeRawFreeSpace(num_items * Titem_size); }
};
// simple string implementation
struct CStrA : public CBlobT<char>
{
typedef CBlobT<char> base;
CStrA(const char* str = NULL) {Append(str);}
FORCEINLINE CStrA(const CBlobBaseSimple& src) : base(src) {}
void Append(const char* str) {if (str != NULL && str[0] != '\0') base::Append(str, (int)strlen(str));}
};
#endif /* BLOB_HPP */
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