Files @ r3532:6c6f890ba951
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Location: cpp/openttd-patchpack/source/thread.h

matthijs
(svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs.
/* $Id$ */

#ifndef THREAD_H
#define THREAD_H

typedef struct Thread Thread;

typedef void* (*ThreadFunc)(void*);

Thread* OTTDCreateThread(ThreadFunc, void*);
void*   OTTDJoinThread(Thread*);

#endif /* THREAD_H */