Files @ r3532:6c6f890ba951
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Location: cpp/openttd-patchpack/source/win32.h

matthijs
(svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs.
/* $Id$ */

#ifndef WIN32_H
#define WIN32_H

bool MyShowCursor(bool show);

typedef void (*Function)(int);
bool LoadLibraryList(Function proc[], const char* dll);

#endif /* WIN32_H */