Files @ r9334:6d079081ec24
Branch filter:

Location: cpp/openttd-patchpack/source/src/cargo_type.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file cargo_type.h Types related to cargos... */

#ifndef CARGO_TYPE_H
#define CARGO_TYPE_H

typedef byte CargoID;

enum {
	// Temperate
	CT_PASSENGERS   =  0,
	CT_COAL         =  1,
	CT_MAIL         =  2,
	CT_OIL          =  3,
	CT_LIVESTOCK    =  4,
	CT_GOODS        =  5,
	CT_GRAIN        =  6,
	CT_WOOD         =  7,
	CT_IRON_ORE     =  8,
	CT_STEEL        =  9,
	CT_VALUABLES    = 10,

	// Arctic
	CT_WHEAT        =  6,
	CT_HILLY_UNUSED =  8,
	CT_PAPER        =  9,
	CT_GOLD         = 10,
	CT_FOOD         = 11,

	// Tropic
	CT_RUBBER       =  1,
	CT_FRUIT        =  4,
	CT_MAIZE        =  6,
	CT_COPPER_ORE   =  8,
	CT_WATER        =  9,
	CT_DIAMONDS     = 10,

	// Toyland
	CT_SUGAR        =  1,
	CT_TOYS         =  3,
	CT_BATTERIES    =  4,
	CT_CANDY        =  5,
	CT_TOFFEE       =  6,
	CT_COLA         =  7,
	CT_COTTON_CANDY =  8,
	CT_BUBBLES      =  9,
	CT_PLASTIC      = 10,
	CT_FIZZY_DRINKS = 11,

	NUM_CARGO       = 32,

	CT_NO_REFIT     = 0xFE,
	CT_INVALID      = 0xFF
};

typedef uint AcceptedCargo[NUM_CARGO];

#endif /* OPENTTD_H */