Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/gui.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file gui.h GUI functions that shouldn't be here. */

#ifndef GUI_H
#define GUI_H

#include "window_type.h"
#include "vehicle_type.h"
#include "gfx_type.h"
#include "economy_type.h"
#include "tile_type.h"
#include "strings_type.h"
#include "transport_type.h"

/* main_gui.cpp */
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
void HandleOnEditText(const char *str);
void InitializeGUI();

/* settings_gui.cpp */
void ShowGameOptions();
void ShowGameDifficulty();
void ShowPatchesSelection();
void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, bool clickable_right);

/* graph_gui.cpp */
void ShowOperatingProfitGraph();
void ShowIncomeGraph();
void ShowDeliveredCargoGraph();
void ShowPerformanceHistoryGraph();
void ShowCompanyValueGraph();
void ShowCargoPaymentRates();
void ShowCompanyLeagueTable();
void ShowPerformanceRatingDetail();

/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);

/* dock_gui.cpp */
void ShowBuildDocksToolbar();

/* aircraft_gui.cpp */
void ShowBuildAirToolbar();

/* tgp_gui.cpp */
void ShowGenerateLandscape();
void ShowHeightmapLoad();

/* misc_gui.cpp */
void PlaceLandBlockInfo();
void ShowAboutWindow();
void ShowBuildTreesToolbar();
void ShowTownDirectory();
void ShowIndustryDirectory();
void ShowSubsidiesList();

void ShowEstimatedCostOrIncome(Money cost, int x, int y);
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);

void ShowSmallMap();
void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE);
void SetVScrollCount(Window *w, int num);
void SetVScroll2Count(Window *w, int num);
void SetHScrollCount(Window *w, int num);

void BuildFileList();
void SetFiosType(const byte fiostype);

/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
extern const TextColour _fios_colors[];

/* bridge_gui.cpp */
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);

void ShowBuildIndustryWindow();
void ShowBuildTownWindow();
void ShowMusicWindow();


#endif /* GUI_H */