Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/newgrf_engine.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file newgrf_engine.h Functions for NewGRF engines. */

#ifndef NEWGRF_ENGINE_H
#define NEWGRF_ENGINE_H

#include "newgrf.h"
#include "direction_type.h"
#include "newgrf_cargo.h"

extern int _traininfo_vehicle_pitch;
extern int _traininfo_vehicle_width;


void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);
SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view);
#define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i)
#define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true)

/* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h
 * elsewhere... */
struct GRFFile;

void SetEngineGRF(EngineID engine, const struct GRFFile *file);
const struct GRFFile *GetEngineGRF(EngineID engine);
uint32 GetEngineGRFID(EngineID engine);

uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
bool UsesWagonOverride(const Vehicle *v);
#define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
#define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)

/* Handler to Evaluate callback 36. If the callback fails (i.e. most of the
 * time) orig_value is returned */
uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value);
uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value);

enum VehicleTrigger {
	VEHICLE_TRIGGER_NEW_CARGO     = 0x01,
	/* Externally triggered only for the first vehicle in chain */
	VEHICLE_TRIGGER_DEPOT         = 0x02,
	/* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
	VEHICLE_TRIGGER_EMPTY         = 0x04,
	/* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
	VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
	/* Externally triggered for each vehicle in chain */
	VEHICLE_TRIGGER_CALLBACK_32   = 0x10,
};
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);

void UnloadWagonOverrides(Engine *e);

uint ListPositionOfEngine(EngineID engine);
void AlterRailVehListOrder(EngineID engine, EngineID target);
void CommitRailVehListOrderChanges();

EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_id);

#endif /* NEWGRF_ENGINE_H */