Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/order_type.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file order_type.h Types related to orders. */

#ifndef ORDER_TYPE_H
#define ORDER_TYPE_H

#include "core/enum_type.hpp"

typedef byte VehicleOrderID;  ///< The index of an order within its current vehicle (not pool related)
typedef uint16 OrderID;
typedef uint16 DestinationID;

enum {
	INVALID_VEH_ORDER_ID = 0xFF,
};

static const OrderID INVALID_ORDER = 0xFFFF;

/* Order types */
enum OrderType {
	OT_BEGIN         = 0,
	OT_NOTHING       = 0,
	OT_GOTO_STATION  = 1,
	OT_GOTO_DEPOT    = 2,
	OT_LOADING       = 3,
	OT_LEAVESTATION  = 4,
	OT_DUMMY         = 5,
	OT_GOTO_WAYPOINT = 6,
	OT_CONDITIONAL   = 7,
	OT_END
};

/* It needs to be 8bits, because we save and load it as such */
/** Define basic enum properties */
template <> struct EnumPropsT<OrderType> : MakeEnumPropsT<OrderType, byte, OT_BEGIN, OT_END, OT_END> {};
typedef TinyEnumT<OrderType> OrderTypeByte;


/**
 * Flags related to the unloading order.
 */
enum OrderUnloadFlags {
	OUF_UNLOAD_IF_POSSIBLE = 0,      ///< Unload all cargo that the station accepts.
	OUFB_UNLOAD            = 1 << 0, ///< Force unloading all cargo onto the platform, possibly not getting paid.
	OUFB_TRANSFER          = 1 << 1, ///< Transfer all cargo onto the platform.
	OUFB_NO_UNLOAD         = 1 << 2, ///< Totally no unloading will be done.
};

/**
 * Flags related to the loading order.
 */
enum OrderLoadFlags {
	OLF_LOAD_IF_POSSIBLE = 0,      ///< Load as long as there is cargo that fits in the train.
	OLFB_FULL_LOAD       = 1 << 1, ///< Full load the complete the consist.
	OLF_FULL_LOAD_ANY    = 3,      ///< Full load the a single cargo of the consist.
	OLFB_NO_LOAD         = 4,      ///< Do not load anything.
};

/**
 * Non-stop order flags.
 */
enum OrderNonStopFlags {
	ONSF_STOP_EVERYWHERE                  = 0, ///< The vehicle will stop at any station it passes and the destination.
	ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS = 1, ///< The vehicle will not stop at any stations it passes except the destination.
	ONSF_NO_STOP_AT_DESTINATION_STATION   = 2, ///< The vehicle will stop at any station it passes except the destination.
	ONSF_NO_STOP_AT_ANY_STATION           = 3, ///< The vehicle will not stop at any stations it passes including the destination.
	ONSF_END
};

/**
 * Reasons that could cause us to go to the depot.
 */
enum OrderDepotTypeFlags {
	ODTF_MANUAL          = 0,      ///< The player initiated this order manually.
	ODTFB_SERVICE        = 1 << 0, ///< This depot order is because of the servicing limit.
	ODTFB_PART_OF_ORDERS = 1 << 1, ///< This depot order is because of a regular order.
};

/**
 * Actions that can be performed when the vehicle enters the depot.
 */
enum OrderDepotActionFlags {
	ODATF_SERVICE_ONLY   = 0,      ///< Only service the vehicle.
	ODATFB_HALT          = 1 << 0, ///< Service the vehicle and then halt it.
	ODATFB_NEAREST_DEPOT = 1 << 1, ///< Send the vehicle to the nearest depot.
};

/**
 * Variables (of a vehicle) to 'cause' skipping on.
 */
enum OrderConditionVariable {
	OCV_LOAD_PERCENTAGE,  ///< Skip based on the amount of load
	OCV_RELIABILITY,      ///< Skip based on the reliability
	OCV_MAX_SPEED,        ///< Skip based on the maximum speed
	OCV_AGE,              ///< Skip based on the age
	OCV_REQUIRES_SERVICE, ///< Skip when the vehicle requires service
	OCV_UNCONDITIONALLY,  ///< Always skip
	OCV_END
};

/**
 * Comparator for the skip reasoning.
 */
enum OrderConditionComparator {
	OCC_EQUALS,      ///< Skip if both values are equal
	OCC_NOT_EQUALS,  ///< Skip if both values are not equal
	OCC_LESS_THAN,   ///< Skip if the value is less than the limit
	OCC_LESS_EQUALS, ///< Skip if the value is less or equal to the limit
	OCC_MORE_THAN,   ///< Skip if the value is more than the limit
	OCC_MORE_EQUALS, ///< Skip if the value is more or equal to the limit
	OCC_IS_TRUE,     ///< Skip if the variable is true
	OCC_IS_FALSE,    ///< Skip if the variable is false
	OCC_END
};


/**
 * Enumeration for the data to set in CmdModifyOrder.
 */
enum ModifyOrderFlags {
	MOF_NON_STOP,        ///< Passes a OrderNonStopFlags.
	MOF_UNLOAD,          ///< Passes an OrderUnloadType.
	MOF_LOAD,            ///< Passes an OrderLoadType
	MOF_DEPOT_ACTION,    ///< Toggle the 'service' if needed flag.
	MOF_COND_VARIABLE,   ///< A conditional variable changes.
	MOF_COND_COMPARATOR, ///< A comparator changes.
	MOF_COND_VALUE,      ///< The value to set the condition to.
	MOF_END
};


/* Possible clone options */
enum {
	CO_SHARE   = 0,
	CO_COPY    = 1,
	CO_UNSHARE = 2
};

struct Order;

#endif /* ORDER_TYPE_H */