Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/rail.cpp

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file rail.cpp Implementation of rail specific functions. */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "rail.h"
#include "station_map.h"
#include "tunnel_map.h"
#include "tunnelbridge_map.h"
#include "settings_type.h"
#include "date_func.h"
#include "player_func.h"
#include "player_base.h"
#include "engine_func.h"
#include "engine_base.h"


/* XXX: Below 3 tables store duplicate data. Maybe remove some? */
/* Maps a trackdir to the bit that stores its status in the map arrays, in the
 * direction along with the trackdir */
extern const byte _signal_along_trackdir[TRACKDIR_END] = {
	0x8, 0x8, 0x8, 0x2, 0x4, 0x1, 0, 0,
	0x4, 0x4, 0x4, 0x1, 0x8, 0x2
};

/* Maps a trackdir to the bit that stores its status in the map arrays, in the
 * direction against the trackdir */
extern const byte _signal_against_trackdir[TRACKDIR_END] = {
	0x4, 0x4, 0x4, 0x1, 0x8, 0x2, 0, 0,
	0x8, 0x8, 0x8, 0x2, 0x4, 0x1
};

/* Maps a Track to the bits that store the status of the two signals that can
 * be present on the given track */
extern const byte _signal_on_track[] = {
	0xC, 0xC, 0xC, 0x3, 0xC, 0x3
};

/* Maps a diagonal direction to the all trackdirs that are connected to any
 * track entering in this direction (including those making 90 degree turns)
 */
extern const TrackdirBits _exitdir_reaches_trackdirs[] = {
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_LOWER_E | TRACKDIR_BIT_LEFT_N,  /* DIAGDIR_NE */
	TRACKDIR_BIT_Y_SE | TRACKDIR_BIT_LEFT_S  | TRACKDIR_BIT_UPPER_E, /* DIAGDIR_SE */
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_RIGHT_S, /* DIAGDIR_SW */
	TRACKDIR_BIT_Y_NW | TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_LOWER_W  /* DIAGDIR_NW */
};

extern const Trackdir _next_trackdir[TRACKDIR_END] = {
	TRACKDIR_X_NE,  TRACKDIR_Y_SE,  TRACKDIR_LOWER_E, TRACKDIR_UPPER_E, TRACKDIR_RIGHT_S, TRACKDIR_LEFT_S, INVALID_TRACKDIR, INVALID_TRACKDIR,
	TRACKDIR_X_SW,  TRACKDIR_Y_NW,  TRACKDIR_LOWER_W, TRACKDIR_UPPER_W, TRACKDIR_RIGHT_N, TRACKDIR_LEFT_N
};

/* Maps a trackdir to all trackdirs that make 90 deg turns with it. */
extern const TrackdirBits _track_crosses_trackdirs[TRACKDIR_END] = {
	TRACKDIR_BIT_Y_SE     | TRACKDIR_BIT_Y_NW,                                                   /* TRACK_X     */
	TRACKDIR_BIT_X_NE     | TRACKDIR_BIT_X_SW,                                                   /* TRACK_Y     */
	TRACKDIR_BIT_RIGHT_N  | TRACKDIR_BIT_RIGHT_S  | TRACKDIR_BIT_LEFT_N  | TRACKDIR_BIT_LEFT_S,  /* TRACK_UPPER */
	TRACKDIR_BIT_RIGHT_N  | TRACKDIR_BIT_RIGHT_S  | TRACKDIR_BIT_LEFT_N  | TRACKDIR_BIT_LEFT_S,  /* TRACK_LOWER */
	TRACKDIR_BIT_UPPER_W  | TRACKDIR_BIT_UPPER_E  | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E, /* TRACK_LEFT  */
	TRACKDIR_BIT_UPPER_W  | TRACKDIR_BIT_UPPER_E  | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E  /* TRACK_RIGHT */
};

/* Maps a track to all tracks that make 90 deg turns with it. */
extern const TrackBits _track_crosses_tracks[] = {
	TRACK_BIT_Y,    /* TRACK_X     */
	TRACK_BIT_X,    /* TRACK_Y     */
	TRACK_BIT_VERT, /* TRACK_UPPER */
	TRACK_BIT_VERT, /* TRACK_LOWER */
	TRACK_BIT_HORZ, /* TRACK_LEFT  */
	TRACK_BIT_HORZ  /* TRACK_RIGHT */
};

/* Maps a trackdir to the (4-way) direction the tile is exited when following
 * that trackdir */
extern const DiagDirection _trackdir_to_exitdir[TRACKDIR_END] = {
	DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_NE,
	DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE,
};

extern const Trackdir _track_exitdir_to_trackdir[][DIAGDIR_END] = {
	{TRACKDIR_X_NE,     INVALID_TRACKDIR,  TRACKDIR_X_SW,     INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  TRACKDIR_Y_SE,     INVALID_TRACKDIR,  TRACKDIR_Y_NW},
	{TRACKDIR_UPPER_E,  INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_UPPER_W},
	{INVALID_TRACKDIR,  TRACKDIR_LOWER_E,  TRACKDIR_LOWER_W,  INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_LEFT_S,   TRACKDIR_LEFT_N},
	{TRACKDIR_RIGHT_N,  TRACKDIR_RIGHT_S,  INVALID_TRACKDIR,  INVALID_TRACKDIR}
};

extern const Trackdir _track_enterdir_to_trackdir[][DIAGDIR_END] = {
	{TRACKDIR_X_NE,     INVALID_TRACKDIR,  TRACKDIR_X_SW,     INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  TRACKDIR_Y_SE,     INVALID_TRACKDIR,  TRACKDIR_Y_NW},
	{INVALID_TRACKDIR,  TRACKDIR_UPPER_E,  TRACKDIR_UPPER_W,  INVALID_TRACKDIR},
	{TRACKDIR_LOWER_E,  INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_LOWER_W},
	{TRACKDIR_LEFT_N,   TRACKDIR_LEFT_S,   INVALID_TRACKDIR,  INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_RIGHT_S,  TRACKDIR_RIGHT_N}
};

extern const Trackdir _track_direction_to_trackdir[][DIR_END] = {
	{INVALID_TRACKDIR, TRACKDIR_X_NE,     INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_X_SW,     INVALID_TRACKDIR, INVALID_TRACKDIR},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_Y_SE,     INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_Y_NW},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_UPPER_E, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_UPPER_W, INVALID_TRACKDIR},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LOWER_E, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LOWER_W, INVALID_TRACKDIR},
	{TRACKDIR_LEFT_N,  INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LEFT_S,  INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR},
	{TRACKDIR_RIGHT_N, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_RIGHT_S, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR}
};

extern const Trackdir _dir_to_diag_trackdir[] = {
	TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_X_SW, TRACKDIR_Y_NW,
};

extern const TrackBits _corner_to_trackbits[] = {
	TRACK_BIT_LEFT, TRACK_BIT_LOWER, TRACK_BIT_RIGHT, TRACK_BIT_UPPER,
};

extern const TrackdirBits _uphill_trackdirs[] = {
	TRACKDIR_BIT_NONE                    , ///<  0 SLOPE_FLAT
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///<  1 SLOPE_W   -> inclined for diagonal track
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///<  2 SLOPE_S   -> inclined for diagonal track
	TRACKDIR_BIT_X_SW                    , ///<  3 SLOPE_SW
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///<  4 SLOPE_E   -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///<  5 SLOPE_EW
	TRACKDIR_BIT_Y_SE                    , ///<  6 SLOPE_SE
	TRACKDIR_BIT_NONE                    , ///<  7 SLOPE_WSE -> leveled
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///<  8 SLOPE_N   -> inclined for diagonal track
	TRACKDIR_BIT_Y_NW                    , ///<  9 SLOPE_NW
	TRACKDIR_BIT_NONE                    , ///< 10 SLOPE_NS
	TRACKDIR_BIT_NONE                    , ///< 11 SLOPE_NWS -> leveled
	TRACKDIR_BIT_X_NE                    , ///< 12 SLOPE_NE
	TRACKDIR_BIT_NONE                    , ///< 13 SLOPE_ENW -> leveled
	TRACKDIR_BIT_NONE                    , ///< 14 SLOPE_SEN -> leveled
	TRACKDIR_BIT_NONE                    , ///< 15 invalid
	TRACKDIR_BIT_NONE                    , ///< 16 invalid
	TRACKDIR_BIT_NONE                    , ///< 17 invalid
	TRACKDIR_BIT_NONE                    , ///< 18 invalid
	TRACKDIR_BIT_NONE                    , ///< 19 invalid
	TRACKDIR_BIT_NONE                    , ///< 20 invalid
	TRACKDIR_BIT_NONE                    , ///< 21 invalid
	TRACKDIR_BIT_NONE                    , ///< 22 invalid
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///< 23 SLOPE_STEEP_S -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///< 24 invalid
	TRACKDIR_BIT_NONE                    , ///< 25 invalid
	TRACKDIR_BIT_NONE                    , ///< 26 invalid
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///< 27 SLOPE_STEEP_W -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///< 28 invalid
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///< 29 SLOPE_STEEP_N -> inclined for diagonal track
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///< 30 SLOPE_STEEP_E -> inclined for diagonal track
};

/* The default multiplier for the cost of building different types of railway
 * track, which will be divided by 8. Can be changed by newgrf files. */
const int _default_railtype_cost_multiplier[RAILTYPE_END] = {
	8, 12, 16, 24,
};
int _railtype_cost_multiplier[RAILTYPE_END];

RailType GetTileRailType(TileIndex tile)
{
	switch (GetTileType(tile)) {
		case MP_RAILWAY:
			return GetRailType(tile);

		case MP_ROAD:
			/* rail/road crossing */
			if (IsLevelCrossing(tile)) return GetRailType(tile);
			break;

		case MP_STATION:
			if (IsRailwayStationTile(tile)) return GetRailType(tile);
			break;

		case MP_TUNNELBRIDGE:
			if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) return GetRailType(tile);
			break;

		default:
			break;
	}
	return INVALID_RAILTYPE;
}

bool HasRailtypeAvail(const PlayerID p, const RailType railtype)
{
	return HasBit(GetPlayer(p)->avail_railtypes, railtype);
}

bool ValParamRailtype(const RailType rail)
{
	return HasRailtypeAvail(_current_player, rail);
}

RailType GetBestRailtype(const PlayerID p)
{
	if (HasRailtypeAvail(p, RAILTYPE_MAGLEV)) return RAILTYPE_MAGLEV;
	if (HasRailtypeAvail(p, RAILTYPE_MONO)) return RAILTYPE_MONO;
	if (HasRailtypeAvail(p, RAILTYPE_ELECTRIC)) return RAILTYPE_ELECTRIC;
	return RAILTYPE_RAIL;
}

RailTypes GetPlayerRailtypes(PlayerID p)
{
	RailTypes rt = RAILTYPES_NONE;

	Engine *e;
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
		const EngineInfo *ei = &e->info;

		if (HasBit(ei->climates, _opt.landscape) &&
				(HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) {
			const RailVehicleInfo *rvi = &e->u.rail;

			if (rvi->railveh_type != RAILVEH_WAGON) {
				assert(rvi->railtype < RAILTYPE_END);
				SetBit(rt, rvi->railtype);
			}
		}
	}

	return rt;
}