Files @ r9334:6d079081ec24
Branch filter:

Location: cpp/openttd-patchpack/source/src/ship_gui.cpp

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file ship_gui.cpp GUI for ships. */

#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "ship.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "order_func.h"

#include "table/strings.h"
#include "table/sprites.h"

void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
{
	DrawSprite(v->GetImage(DIR_W), GetVehiclePalette(v), x + 32, y + 10);

	if (v->index == selection) {
		DrawFrameRect(x - 5, y - 1, x + 67, y + 21, 15, FR_BORDERONLY);
	}
}

void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	const Vehicle *v;
	if (!success) return;

	v = GetVehicle(_new_vehicle_id);
	if (v->tile == _backup_orders_tile) {
		_backup_orders_tile = 0;
		RestoreVehicleOrders(v);
	}
	ShowVehicleViewWindow(v);
}

/**
* Draw the details for the given vehicle at the position (x,y)
*
* @param v current vehicle
* @param x The x coordinate
* @param y The y coordinate
*/
void DrawShipDetails(const Vehicle *v, int x, int y)
{
	SetDParam(0, v->engine_type);
	SetDParam(1, v->build_year);
	SetDParam(2, v->value);
	DrawString(x, y, STR_9816_BUILT_VALUE, TC_FROMSTRING);

	SetDParam(0, v->cargo_type);
	SetDParam(1, v->cargo_cap);
	DrawString(x, y + 10, STR_9817_CAPACITY, TC_FROMSTRING);

	StringID str = STR_8812_EMPTY;
	if (!v->cargo.Empty()) {
		SetDParam(0, v->cargo_type);
		SetDParam(1, v->cargo.Count());
		SetDParam(2, v->cargo.Source());
		str = STR_8813_FROM;
	}
	DrawString(x, y + 21, str, TC_FROMSTRING);

	/* Draw Transfer credits text */
	SetDParam(0, v->cargo.FeederShare());
	DrawString(x, y + 33, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
}