Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/signal_type.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file signal_type.h Types and classes related to signals. */

#ifndef SIGNAL_TYPE_H
#define SIGNAL_TYPE_H

/** Variant of the signal, i.e. how does the signal look? */
enum SignalVariant {
	SIG_ELECTRIC  = 0, ///< Light signal
	SIG_SEMAPHORE = 1  ///< Old-fashioned semaphore signal
};


/** Type of signal, i.e. how does the signal behave? */
enum SignalType {
	SIGTYPE_NORMAL  = 0, ///< normal signal
	SIGTYPE_ENTRY   = 1, ///< presignal block entry
	SIGTYPE_EXIT    = 2, ///< presignal block exit
	SIGTYPE_COMBO   = 3  ///< presignal inter-block
};


#endif /* SIGNAL_TYPE_H */