Files @ r9334:6d079081ec24
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Location: cpp/openttd-patchpack/source/src/station_map.h

belugas
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
/* $Id$ */

/** @file station_map.h Maps accessors for stations. */

#ifndef STATION_MAP_H
#define STATION_MAP_H

#include "rail_map.h"
#include "road_map.h"
#include "water_map.h"
#include "station_func.h"
#include "station_base.h"
#include "rail.h"

typedef byte StationGfx;

static inline StationID GetStationIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return (StationID)_m[t].m2;
}

static inline Station *GetStationByTile(TileIndex t)
{
	return GetStation(GetStationIndex(t));
}


enum {
	GFX_RADAR_LARGE_FIRST             =  31,
	GFX_RADAR_LARGE_LAST              =  42,
	GFX_WINDSACK_FIRST                =  50,
	GFX_WINDSACK_LAST                 =  53,

	GFX_DOCK_BASE_WATER_PART          =  4,
	GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4,

	GFX_RADAR_INTERNATIONAL_FIRST     =  66,
	GFX_RADAR_INTERNATIONAL_LAST      =  77,
	GFX_RADAR_METROPOLITAN_FIRST      =  78,
	GFX_RADAR_METROPOLITAN_LAST       =  89,
	GFX_RADAR_DISTRICTWE_FIRST        = 121,
	GFX_RADAR_DISTRICTWE_LAST         = 132,
	GFX_WINDSACK_INTERCON_FIRST       = 140,
	GFX_WINDSACK_INTERCON_LAST        = 143,
};

static inline StationType GetStationType(TileIndex t)
{
	return (StationType)GB(_m[t].m6, 3, 3);
}

static inline RoadStopType GetRoadStopType(TileIndex t)
{
	assert(GetStationType(t) == STATION_TRUCK || GetStationType(t) == STATION_BUS);
	return GetStationType(t) == STATION_TRUCK ? ROADSTOP_TRUCK : ROADSTOP_BUS;
}

static inline StationGfx GetStationGfx(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m5;
}

static inline void SetStationGfx(TileIndex t, StationGfx gfx)
{
	assert(IsTileType(t, MP_STATION));
	_m[t].m5 = gfx;
}

static inline uint8 GetStationAnimationFrame(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _me[t].m7;
}

static inline void SetStationAnimationFrame(TileIndex t, uint8 frame)
{
	assert(IsTileType(t, MP_STATION));
	_me[t].m7 = frame;
}

static inline bool IsRailwayStation(TileIndex t)
{
	return GetStationType(t) == STATION_RAIL;
}

static inline bool IsRailwayStationTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsRailwayStation(t);
}

static inline bool IsAirport(TileIndex t)
{
	return GetStationType(t) == STATION_AIRPORT;
}

bool IsHangar(TileIndex t);

static inline bool IsTruckStop(TileIndex t)
{
	return GetStationType(t) == STATION_TRUCK;
}

static inline bool IsBusStop(TileIndex t)
{
	return GetStationType(t) == STATION_BUS;
}

static inline bool IsRoadStop(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return IsTruckStop(t) || IsBusStop(t);
}

static inline bool IsRoadStopTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsRoadStop(t);
}

static inline bool IsStandardRoadStopTile(TileIndex t)
{
	return IsRoadStopTile(t) && GetStationGfx(t) < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}

static inline bool IsDriveThroughStopTile(TileIndex t)
{
	return IsRoadStopTile(t) && GetStationGfx(t) >= GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}

static inline bool GetStopBuiltOnTownRoad(TileIndex t)
{
	assert(IsDriveThroughStopTile(t));
	return HasBit(_m[t].m6, 2);
}


/**
 * Gets the direction the road stop entrance points towards.
 */
static inline DiagDirection GetRoadStopDir(TileIndex t)
{
	StationGfx gfx = GetStationGfx(t);
	assert(IsRoadStopTile(t));
	if (gfx < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET) {
		return (DiagDirection)(gfx);
	} else {
		return (DiagDirection)(gfx - GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET);
	}
}

static inline bool IsOilRig(TileIndex t)
{
	return GetStationType(t) == STATION_OILRIG;
}

static inline bool IsDock(TileIndex t)
{
	return GetStationType(t) == STATION_DOCK;
}

static inline bool IsBuoy(TileIndex t)
{
	return GetStationType(t) == STATION_BUOY;
}

static inline bool IsBuoyTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsBuoy(t);
}

static inline bool IsHangarTile(TileIndex t)
{
	return IsTileType(t, MP_STATION) && IsHangar(t);
}


static inline Axis GetRailStationAxis(TileIndex t)
{
	assert(IsRailwayStation(t));
	return HasBit(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X;
}


static inline Track GetRailStationTrack(TileIndex t)
{
	return AxisToTrack(GetRailStationAxis(t));
}

static inline bool IsCompatibleTrainStationTile(TileIndex t1, TileIndex t2)
{
	assert(IsRailwayStationTile(t2));
	return
		IsRailwayStationTile(t1) &&
		IsCompatibleRail(GetRailType(t1), GetRailType(t2)) &&
		GetRailStationAxis(t1) == GetRailStationAxis(t2) &&
		GetStationIndex(t1) == GetStationIndex(t2) &&
		!IsStationTileBlocked(t1);
}


static inline DiagDirection GetDockDirection(TileIndex t)
{
	StationGfx gfx = GetStationGfx(t);
	assert(IsDock(t) && gfx < GFX_DOCK_BASE_WATER_PART);
	return (DiagDirection)(gfx);
}

static inline TileIndexDiffC GetDockOffset(TileIndex t)
{
	static const TileIndexDiffC buoy_offset = {0, 0};
	static const TileIndexDiffC oilrig_offset = {2, 0};
	static const TileIndexDiffC dock_offset[DIAGDIR_END] = {
		{-2,  0},
		{ 0,  2},
		{ 2,  0},
		{ 0, -2},
	};
	assert(IsTileType(t, MP_STATION));

	if (IsBuoy(t)) return buoy_offset;
	if (IsOilRig(t)) return oilrig_offset;

	assert(IsDock(t));

	return dock_offset[GetDockDirection(t)];
}

static inline bool IsCustomStationSpecIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m4 != 0;
}

static inline void SetCustomStationSpecIndex(TileIndex t, byte specindex)
{
	assert(IsTileType(t, MP_STATION));
	_m[t].m4 = specindex;
}

static inline uint GetCustomStationSpecIndex(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return _m[t].m4;
}

static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
{
	assert(IsTileType(t, MP_STATION));
	SB(_m[t].m3, 4, 4, random_bits);
}

static inline byte GetStationTileRandomBits(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	return GB(_m[t].m3, 4, 4);
}

static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section)
{
	SetTileType(t, MP_STATION);
	SetTileOwner(t, o);
	_m[t].m2 = sid;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = section;
	SB(_m[t].m6, 3, 3, st);
}

static inline void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt)
{
	MakeStation(t, o, sid, STATION_RAIL, section + a);
	SetRailType(t, rt);
}

static inline void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadTypes rt, DiagDirection d)
{
	MakeStation(t, o, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), d);
	SetRoadTypes(t, rt);
}

static inline void MakeDriveThroughRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadTypes rt, Axis a, bool on_town_road)
{
	MakeStation(t, o, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + a);
	SB(_m[t].m6, 2, 1, on_town_road);
	SetRoadTypes(t, rt);
}

static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section)
{
	MakeStation(t, o, sid, STATION_AIRPORT, section);
}

static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc)
{
	/* Make the owner of the buoy tile the same as the current owner of the
	 * water tile. In this way, we can reset the owner of the water to its
	 * original state when the buoy gets removed. */
	MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0);
	SetWaterClass(t, wc);
}

static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
{
	MakeStation(t, o, sid, STATION_DOCK, d);
	MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d));
	SetWaterClass(t + TileOffsByDiagDir(d), wc);
}

static inline void MakeOilrig(TileIndex t, StationID sid)
{
	MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0);
}

#endif /* STATION_MAP_H */