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Location: cpp/openttd-patchpack/source/lang/slovak.txt
r556:6d4e803d1a75
139.9 KiB
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(svn r957) -Fix: vehicle.c compiler problems for MSVC6 only! (Tron)
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2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 | ##name Slovak
##ownname Slovensky
##id 0x0000
STR_NULL :
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Prilis blizko okraju mapy
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Mala hotovost - potrebna {CURRENCY}
STR_0004 :{WHITE}{CURRENCY64}
STR_0005 :{RED}{CURRENCY64}
STR_EMPTY :
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebny rovny teren
STR_0008_WAITING :{BLACK}Caka: {WHITE}{STRING}
STR_0009 :{WHITE}{STRING}
STR_000A_EN_ROUTE_FROM :{WHITE}{STRING}{YELLOW} (na ceste z
STR_000B :{YELLOW}{STATION})
STR_000C_ACCEPTS :{BLACK}Prijima: {WHITE}
STR_000D_ACCEPTS :{BLACK}Prijima: {GOLD}
STR_000E :
STR_000F_PASSENGERS :Cestujucich
STR_0010_COAL :Uhlie
STR_0011_MAIL :Postu
STR_0012_OIL :Ropu
STR_0013_LIVESTOCK :Dobytok
STR_0014_GOODS :Tovar
STR_0015_GRAIN :Obilie
STR_0016_WOOD :Drevo
STR_0017_IRON_ORE :Zeleznu rudu
STR_0018_STEEL :Ocel
STR_0019_VALUABLES :Cennosti
STR_001A_COPPER_ORE :Medenna ruda
STR_001B_MAIZE :Kukuricu
STR_001C_FRUIT :Ovocie
STR_001D_DIAMONDS :Diamanty
STR_001E_FOOD :Jedlo
STR_001F_PAPER :Papier
STR_0020_GOLD :Zlato
STR_0021_WATER :Vodu
STR_0022_WHEAT :Psenicu
STR_0023_RUBBER :Kaucuk
STR_0024_SUGAR :Cukor
STR_0025_TOYS :Hracky
STR_0026_CANDY :Cukriky
STR_0027_COLA :Kofolu
STR_0028_COTTON_CANDY :Cukrovu vatu
STR_0029_BUBBLES :Bublin
STR_002A_TOFFEE :Karamelky
STR_002B_BATTERIES :Baterie
STR_002C_PLASTIC :Zuvaciek
STR_002D_FIZZY_DRINKS :Sumienku
STR_002E :
STR_002F_PASSENGER :Cestujuci
STR_0030_COAL :Uhlie
STR_0031_MAIL :Posta
STR_0032_OIL :Ropa
STR_0033_LIVESTOCK :Dobytok
STR_0034_GOODS :Tovar
STR_0035_GRAIN :Obilie
STR_0036_WOOD :Drevo
STR_0037_IRON_ORE :Zelezna ruda
STR_0038_STEEL :Ocel
STR_0039_VALUABLES :Cennosti
STR_003A_COPPER_ORE :Medenna ruda
STR_003B_MAIZE :Kukurica
STR_003C_FRUIT :Ovocie
STR_003D_DIAMOND :Diamant
STR_003E_FOOD :Jedlo
STR_003F_PAPER :Papier
STR_0040_GOLD :Zlato
STR_0041_WATER :Voda
STR_0042_WHEAT :Psenica
STR_0043_RUBBER :Kaucuk
STR_0044_SUGAR :Cukor
STR_0045_TOY :Hracky
STR_0046_CANDY :Cukriky
STR_0047_COLA :Kofola
STR_0048_COTTON_CANDY :Cukrova vata
STR_0049_BUBBLE :Bubliny
STR_004A_TOFFEE :Karamel
STR_004B_BATTERY :Baterie
STR_004C_PLASTIC :Zuvacky
STR_004D_FIZZY_DRINK :Sumienka
STR_004E :
STR_004F_PASSENGER :{COMMA16} cestujuci
STR_0050_TON_OF_COAL :{COMMA16} tona uhlia
STR_0051_BAG_OF_MAIL :{COMMA16} balik posty
STR_0052_OF_OIL :{VOLUME} ropy
STR_0053_ITEM_OF_LIVESTOCK :{COMMA16} kus dobytka
STR_0054_CRATE_OF_GOODS :{COMMA16} debna tovaru
STR_0055_TON_OF_GRAIN :{COMMA16} tona obilia
STR_0056_TON_OF_WOOD :{COMMA16} tona dreva
STR_0057_TON_OF_IRON_ORE :{COMMA16} tona zeleznej rudy
STR_0058_TON_OF_STEEL :{COMMA16} tona ocele
STR_0059_BAG_OF_VALUABLES :{COMMA16} vreco cennosti
STR_005A_TON_OF_COPPER_ORE :{COMMA16} tona medennej rudy
STR_005B_TON_OF_MAIZE :{COMMA16} tona kukurice
STR_005C_TON_OF_FRUIT :{COMMA16} tona ovocia
STR_005D_BAG_OF_DIAMONDS :{COMMA16} debna diamantov
STR_005E_TON_OF_FOOD :{COMMA16} tona jedla
STR_005F_TON_OF_PAPER :{COMMA16} tona papiera
STR_0060_BAG_OF_GOLD :{COMMA16} debna zlata
STR_0061_OF_WATER :{VOLUME} voda
STR_0062_TON_OF_WHEAT :{COMMA16} tona psenice
STR_0063_OF_RUBBER :{VOLUME} kaucuk
STR_0064_TON_OF_SUGAR :{COMMA16} tona cukru
STR_0065_TOY :{COMMA16} hracka
STR_0066_BAG_OF_CANDY :{COMMA16} debna cukrikov
STR_0067_OF_COLA :{VOLUME} kofola
STR_0068_TON_OF_COTTON_CANDY :{COMMA16} tona cukrovej vaty
STR_0069_BUBBLE :{COMMA16} bublina
STR_006A_TON_OF_TOFFEE :{COMMA16} tona karamelu
STR_006B_BATTERY :{COMMA16} bateria
STR_006C_OF_PLASTIC :{VOLUME} zuvacka
STR_006D_FIZZY_DRINK :{COMMA16} sumienka
STR_006E :
STR_006F_PASSENGERS :{COMMA16} cestujucich
STR_0070_TONS_OF_COAL :{COMMA16} ton uhlia
STR_0071_BAGS_OF_MAIL :{COMMA16} balikov posty
STR_0072_OF_OIL :{VOLUME} ropy
STR_0073_ITEMS_OF_LIVESTOCK :{COMMA16} kusov dobytka
STR_0074_CRATES_OF_GOODS :{COMMA16} debien tovaru
STR_0075_TONS_OF_GRAIN :{COMMA16} ton obilia
STR_0076_TONS_OF_WOOD :{COMMA16} ton dreva
STR_0077_TONS_OF_IRON_ORE :{COMMA16} ton zeleznej rudy
STR_0078_TONS_OF_STEEL :{COMMA16} ton ocele
STR_0079_BAGS_OF_VALUABLES :{COMMA16} vriec cennosti
STR_007A_TONS_OF_COPPER_ORE :{COMMA16} ton medennej rudy
STR_007B_TONS_OF_MAIZE :{COMMA16} ton kukurice
STR_007C_TONS_OF_FRUIT :{COMMA16} ton ovocia
STR_007D_BAGS_OF_DIAMONDS :{COMMA16} debien diamantov
STR_007E_TONS_OF_FOOD :{COMMA16} ton jedla
STR_007F_TONS_OF_PAPER :{COMMA16} ton papiera
STR_0080_BAGS_OF_GOLD :{COMMA16} debien zlata
STR_0081_OF_WATER :{VOLUME} vody
STR_0082_TONS_OF_WHEAT :{COMMA16} ton psenice
STR_0083_OF_RUBBER :{VOLUME} kaucuku
STR_0084_TONS_OF_SUGAR :{COMMA16} ton cukru
STR_0085_TOYS :{COMMA16} hraciek
STR_0086_BAGS_OF_CANDY :{COMMA16} debien cukrikov
STR_0087_OF_COLA :{VOLUME} kofoly
STR_0088_TONS_OF_COTTON_CANDY :{COMMA16} ton cukrovej vaty
STR_0089_BUBBLES :{COMMA16} bublin
STR_008A_TONS_OF_TOFFEE :{COMMA16} ton karamelu
STR_008B_BATTERIES :{COMMA16} baterii
STR_008C_OF_PLASTIC :{VOLUME} zuvaciek
STR_008D_FIZZY_DRINKS :{COMMA16} sumienky
STR_008E :
STR_008F_PS :{TINYFONT}CE
STR_0090_CL :{TINYFONT}UH
STR_0091_ML :{TINYFONT}PO
STR_0092_OL :{TINYFONT}RO
STR_0093_LV :{TINYFONT}DO
STR_0094_GD :{TINYFONT}TO
STR_0095_GR :{TINYFONT}OB
STR_0096_WD :{TINYFONT}DR
STR_0097_OR :{TINYFONT}ZR
STR_0098_ST :{TINYFONT}OC
STR_0099_VL :{TINYFONT}CE
STR_009A_CO :{TINYFONT}MR
STR_009B_MZ :{TINYFONT}KU
STR_009C_FT :{TINYFONT}OV
STR_009D_DM :{TINYFONT}DI
STR_009E_FD :{TINYFONT}JE
STR_009F_PR :{TINYFONT}PA
STR_00A0_GD :{TINYFONT}ZL
STR_00A1_WR :{TINYFONT}VO
STR_00A2_WH :{TINYFONT}PS
STR_00A3_RB :{TINYFONT}KA
STR_00A4_SG :{TINYFONT}CU
STR_00A5_TY :{TINYFONT}HR
STR_00A6_SW :{TINYFONT}CK
STR_00A7_CL :{TINYFONT}KO
STR_00A8_CF :{TINYFONT}CV
STR_00A9_BU :{TINYFONT}BU
STR_00AA_TF :{TINYFONT}KR
STR_00AB_BA :{TINYFONT}BT
STR_00AC_PL :{TINYFONT}ZU
STR_00AD_FZ :{TINYFONT}SU
STR_00AE :{WHITE}{DATE_SHORT}
STR_00AF :{WHITE}{DATE_LONG}
STR_00B0_MAP :{WHITE}Mapa - {STRING}
STR_00B1_GAME_OPTIONS :{WHITE}Nastavenia Hry
STR_00B2_MESSAGE :{YELLOW}Sprava
STR_00B3_MESSAGE_FROM :{YELLOW}Sprava od {STRING}
STR_00B4_CAN_T_DO_THIS :{WHITE}Takto sa to neda...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast sa neda vycistit...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00B8_ORIGINAL_DESIGN_PROGRAM :{BLACK}Original design by Chris Sawyer
STR_00B9_ORIGINAL_GRAPHICS :{BLACK}Graphics by Simon Foster
STR_SPECIAL_THANKS :{BLACK}Specialne podakovanie patri:
STR_SPECIAL_THANKS_SIGNALS :{BLACK}° Specialne Semafory a Semafory {COPYRIGHT} 2003 Michael Blunck
STR_SPECIAL_THANKS_CANALS :{BLACK}° Stavanie trate na strmych plochach {COPYRIGHT} Marcin Grzegorczyk
STR_SPECIAL_THANKS_FOUNDATIONS :{BLACK}° Grafika vodnych kanalov {COPYRIGHT} 2003-2004 George
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2004 The OpenTTD team
STR_00C5 :{BLACK}{CROSS}
STR_00C6 :{SILVER}{CROSS}
STR_00C7_QUIT :{WHITE}Koniec
STR_00C8_YES :{BLACK}Ano
STR_00C9_NO :{BLACK}Nie
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit hru a vratit sa do {STRING}?
STR_00CB_1 :{BLACK}1
STR_00CC_2 :{BLACK}2
STR_00CD_3 :{BLACK}3
STR_00CE_4 :{BLACK}4
STR_00CF_5 :{BLACK}5
STR_00D0_NOTHING :Nie je
STR_00D1_DARK_BLUE :Tmavomodra
STR_00D2_PALE_GREEN :Svetlozelena
STR_00D3_PINK :Ruzova
STR_00D4_YELLOW :Zlta
STR_00D5_RED :Cervena
STR_00D6_LIGHT_BLUE :Svetlomodra
STR_00D7_GREEN :Zelena
STR_00D8_DARK_GREEN :Tmavozelena
STR_00D9_BLUE :Modra
STR_00DA_CREAM :Kremova
STR_00DB_MAUVE :Ruzova
STR_00DC_PURPLE :Fialova
STR_00DD_ORANGE :Oranzova
STR_00DE_BROWN :Hneda
STR_00DF_GREY :Seda
STR_00E0_WHITE :Biela
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prilis vela dopravnych prostriedkov
STR_00E2 :{BLACK}{COMMA16}
STR_00E3 :{RED}{COMMA16}
STR_00E4_LOCATION :{BLACK}Pozicia
STR_00E5_CONTOURS :Vrstevnice
STR_00E6_VEHICLES :Dopravne Prostriedky
STR_00E7_INDUSTRIES :Priemysel
STR_00E8_ROUTES :Trasy
STR_00E9_VEGETATION :Vegetacia
STR_00EA_OWNERS :Vlastnici
STR_00EB_ROADS :{BLACK}{TINYFONT}Cesty
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Zeleznicne drahy
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiska/Pristavy
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Tovarne
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravne Prostriedky
STR_00F0_100M :{BLACK}{TINYFONT}100m
STR_00F1_200M :{BLACK}{TINYFONT}200m
STR_00F2_300M :{BLACK}{TINYFONT}300m
STR_00F3_400M :{BLACK}{TINYFONT}400m
STR_00F4_500M :{BLACK}{TINYFONT}500m
STR_00F5_TRAINS :{BLACK}{TINYFONT}Vlaky
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Auta
STR_00F7_SHIPS :{BLACK}{TINYFONT}Lode
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadla
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravne Trasy
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholna bana
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektraren
STR_00FC_FOREST :{BLACK}{TINYFONT}Les
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Pila
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropna rafineria
STR_00FF_FARM :{BLACK}{TINYFONT}Farma
STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezna bana
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren
STR_0105_BANK :{BLACK}{TINYFONT}Banka
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlata bana
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Vyroba potravin
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantova bana
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenna bana
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocny sad
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucukova plantaz
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Zasobaren vody
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Vodojem
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Pila
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Les cukrovej vaty
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Cukrovar
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Vyroba baterii
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Vyroba kofoly
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Hrackarstvo
STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Vyroba hraciek
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Zuvackova fontana
STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Vyroba sumienky
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bublifuk
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Karamelovy lom
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Cukrova bana
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Zeleznicna stanica
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Nakladacia rampa
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusova zastavka
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Letisko
STR_011F_DOCK :{BLACK}{TINYFONT}Pristav
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Hruby teren
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Travnaty teren
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holy teren
STR_0123_FIELDS :{BLACK}{TINYFONT}Polia
STR_0124_TREES :{BLACK}{TINYFONT}Lesy
STR_0125_ROCKS :{BLACK}{TINYFONT}Skaly
STR_0126_WATER :{BLACK}{TINYFONT}Voda
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastnika
STR_0128_TOWNS :{BLACK}{TINYFONT}Mesta
STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Priemysel
STR_012A_DESERT :{BLACK}{TINYFONT}Pust
STR_012B_SNOW :{BLACK}{TINYFONT}Sneh
STR_012C_MESSAGE :{WHITE}Sprava
STR_012D :{WHITE}{STRING}
STR_012E_CANCEL :{BLACK}Zrusit
STR_012F_OK :{BLACK}OK
STR_0130_RENAME :{BLACK}Premenovat
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Pouzitych prilis vela mien
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrane meno je uz pouzite
STR_0133_WINDOWS :Windows
STR_0134_UNIX :Unix
STR_0135_OSX :OSX
STR_OSNAME_BEOS :BeOS
STR_OSNAME_MORPHOS :MorphOS
STR_0139_IMPERIAL_MILES :Imperial (mile)
STR_013A_METRIC_KILOMETERS :Metric (kilometre)
STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING}
STR_013C_CARGO :{BLACK}Naklad
STR_013D_INFORMATION :{BLACK}Informacia
STR_013E_CAPACITIES :{BLACK}Kapacita
STR_013E_TOTAL_CARGO :{BLACK}Celkovy Naklad
STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_0140_NEW_GAME :{BLACK}Nova Hra
STR_0141_LOAD_GAME :{BLACK}Nahrat Hru
STR_0142_TUTORIAL_DEMONSTRATION :{BLACK}Nacvik / Ukazka
STR_SINGLE_PLAYER :{BLACK}Jeden hrac
STR_MULTIPLAYER :{BLACK}Viacero hracov
STR_0148_GAME_OPTIONS :{BLACK}Nastavenia Hry
STR_0150_SOMEONE :niekto{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD :Mapa sveta
STR_0152_TOWN_DIRECTORY :Zoznam miest
STR_0153_SUBSIDIES :Dotacie
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku
STR_0155_INCOME_GRAPH :Graf trzieb
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia vykonu
STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti
STR_0159_CARGO_PAYMENT_RATES :Ceny Prepravy
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti
STR_PERFORMANCE_DETAIL_MENU :Detailny rating prevedenia
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Ulozit hru
STR_015D_LOAD_GAME :Nahrat hru
STR_015E_QUIT_GAME :Koniec hry
STR_015F_QUIT :Ukoncit program
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit tuto hru ?
STR_0161_QUIT_GAME :{WHITE}Koniec hry
STR_SORT_TIP :{BLACK}Vyber sposob usporiadania zostupny/vzostupny
SRT_SORT_BY :{BLACK}Usporiadat podla
STR_SORT_BY_POPULATION :{BLACK}Populacia
STR_SORT_BY_PRODUCTION :{BLACK}Produkcia
STR_SORT_BY_TYPE :{BLACK}Typ
STR_SORT_BY_TRANSPORTED :{BLACK}Prevezene
STR_SORT_BY_NAME :{BLACK}Meno
STR_SORT_BY_DROPDOWN_NAME :Meno
STR_SORT_BY_DATE :{BLACK}Datum
STR_SORT_BY_UNSORTED :Neusporiadane
STR_SORT_BY_NUMBER :Cislo
STR_SORT_BY_PROFIT_LAST_YEAR :Zisk v poslednom roku
STR_SORT_BY_PROFIT_THIS_YEAR :Zisk toho roku
STR_SORT_BY_AGE :Vek
STR_SORT_BY_RELIABILITY :Spolahlivost
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Uplna kapacita podla typu nakladu
STR_SORT_BY_MAX_SPEED :Maximalna rychlost
############ range for months starts
STR_0162_JAN :Jan
STR_0163_FEB :Feb
STR_0164_MAR :Mar
STR_0165_APR :Apr
STR_0166_MAY :Maj
STR_0167_JUN :Jun
STR_0168_JUL :Jul
STR_0169_AUG :Aug
STR_016A_SEP :Sep
STR_016B_OCT :Okt
STR_016C_NOV :Nov
STR_016D_DEC :Dec
############ range for months ends
STR_016E :{TINYFONT}{STRING}{} {STRING}
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUMU16}
STR_0170 :{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME :{BLACK}Pauza
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Ulozit hru, opustit hru, ukoncit program
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam stanic spolocnosti
STR_0174_DISPLAY_MAP :{BLACK}Zobrazit mapu
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest
STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financne informacie o spolocnosti
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informacie o spolocnosti
STR_0179_DISPLAY_GRAPHS :{BLACK}Grafy
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocnosti
STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam vlakov
STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam automobilov
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodi
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam Lietadiel
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblizit
STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Vystavba zeleznice
STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov
STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Sadit stromy, rezervacia pozemku
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku
STR_0187_OPTIONS :{BLACK}Nastavenia
STR_0188 :{BLACK}{SMALLUPARROW}
STR_0189 :{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nieje mozne zmenit servisny interval...
STR_018B_CLOSE_WINDOW :{BLACK}Zavriet okno
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Zburanie budov, cistenie terenu
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znizit roh terenu
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvysit roh terenu
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvacia lista
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravne prostriedky na mape
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravne trasy na mape
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetaciu na mape
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastnikov pozemkov na mape
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnut / Vypnut nazvy miest na mape
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledny rok: {CURRENCY})
############ range for service numbers starts
STR_0199_YEAR :{COMMA16} rok ({COMMA16})
STR_019A_YEARS :{COMMA16} rokov ({COMMA16})
STR_019B_YEARS :{RED}{COMMA16} rokov ({COMMA16})
############ range for service numbers ends
STR_019C_ROAD_VEHICLE :Automobil
STR_019D_AIRCRAFT :Lietadlo
STR_019E_SHIP :Lod
STR_019F_TRAIN :Vlak
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA16} je stary
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA16} je velmi stary
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA16} je velmi stary a potrebuje vymenit
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cena za zburanie: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR :{BLACK}Cena za zburanie: {LTBLUE}{CURRENCY}
STR_01A6_N_A :Nezname
STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING}
STR_01A9_NONE :Nezname
STR_01AA_NAME :{BLACK}Meno
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
STR_01AF_4TH :4
STR_01B0_5TH :5
STR_01B1_6TH :6
STR_01B2_7TH :7
STR_01B3_8TH :8
STR_01B4_9TH :9
STR_01B5_10TH :10
STR_01B6_11TH :11
STR_01B7_12TH :12
STR_01B8_13TH :13
STR_01B9_14TH :14
STR_01BA_15TH :15
STR_01BB_16TH :16
STR_01BC_17TH :17
STR_01BD_18TH :18
STR_01BE_19TH :19
STR_01BF_20TH :20
STR_01C0_21ST :21
STR_01C1_22ND :22
STR_01C2_23RD :23
STR_01C3_24TH :24
STR_01C4_25TH :25
STR_01C5_26TH :26
STR_01C6_27TH :27
STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
STR_01CB :{TINYFONT}{COMMA16}
STR_01CC_TOGGLE_LARGE_SMALL_MAP :{BLACK}Prepnut malu / velku mapu
STR_01CD_SELECT_TUTORIAL_DEMONSTRATION :{WHITE}Vybrat Nacvik / Ukazku
############ range for cargo acecpted starts
STR_01CE_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING}
STR_01CF_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}
STR_01D0_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING}
STR_CARGO_ACCEPTED_4 :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}
STR_CARGO_ACCEPTED_5 :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}, {STRING}
############ range for cargo acecpted ends
STR_01D1_8 :({COMMA8}/8 {STRING})
STR_01D2_JAZZ_JUKEBOX :{WHITE}Gramofon
STR_01D3_SOUND_MUSIC :Zvuk/Hydba
STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz zvukove/hudobne okno
STR_01D5_ALL :{TINYFONT}Vsetko
STR_01D6_OLD_STYLE :{TINYFONT}Stary styl
STR_01D7_NEW_STYLE :{TINYFONT}Novy styl
STR_01D8_EZY_STREET :{TINYFONT}Ezy Street
STR_01D9_CUSTOM_1 :{TINYFONT}Vlastne 1
STR_01DA_CUSTOM_2 :{TINYFONT}Vlastne 2
STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Hlasitost hudby
STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}hlasitost zvuk. efektov
STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchadzajuca stopa
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujuca stopa
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehravanie hudby
STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehravanie hudby
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posuvace pre zmenu hlasitosti
STR_01E3 :{DKGREEN}{TINYFONT}--
STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA8}
STR_01E5 :{DKGREEN}{TINYFONT}{COMMA8}
STR_01E6 :{DKGREEN}{TINYFONT}------
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Stopa{SETX 88}Title
STR_01E9_SHUFFLE :{TINYFONT}Nahodne
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Vyber hudobneho programu
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}"
STR_01ED :{TINYFONT}{LTBLUE}{COMMA16} "{STRING}"
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Cislo stopy
STR_01EF_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
STR_01F0_CLEAR :{TINYFONT}{BLACK}Zmazat
STR_01F1_SAVE :{TINYFONT}{BLACK}Ulozit
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktualny program
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Vsetko'
STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Vybrat 'Stary styl'
STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Vybrat 'Novy styl'
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vybrat 'Vlastny 2' (uzivatelom definovany) program
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Vymazat aktualny program (len Vlastny 1 a Vlastny 2 program)
STR_01F9_SAVE_MUSIC_SETTINGS_TO :{BLACK}Ulozit nastavenia hudby na disk
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Kliknut na stopu pre ulozenie (len Vlastny 1 a Vlastny 2 program)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnut / Vypnut nahodny vyber
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zobrazit okno pre vyber hudobnych stop
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto
STR_01FE_DIFFICULTY :{BLACK}Obtiaznost ({STRING})
STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
STR_0200_LAST_MESSAGE_NEWS_REPORT :Zobrazit poslednu spravu/novinku
STR_0201_MESSAGE_SETTINGS :Nastavenia sprav
STR_MESSAGE_HISTORY_MENU :Historia Sprav
STR_0202_SEND_MESSAGE :Poslat spravu
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Zobrazit poslednu spravu/novinku, nastavenia sprav
STR_0204_MESSAGE_OPTIONS :{WHITE}Nastavenia sprav
STR_0205_MESSAGE_TYPES :{BLACK}Typ sprav:-
STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice hraca
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice konkurencie
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti
STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny ekonomiky
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacia o vozidlach hraca
STR_020C_NEW_VEHICLES :{YELLOW}Nove vozidla
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Zmeny prijmu nakladu
STR_020E_SUBSIDIES :{YELLOW}Dotacie
STR_020F_GENERAL_INFORMATION :{YELLOW}Hlavne informacie
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...prilis daleko z predchadzajuceho ciela
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Najlepsie spolocnosti ktore dosiahli rok 2050{}({STRING} Uroven)
STR_0212 :{BIGFONT}{COMMA16}.
STR_0213_BUSINESSMAN :Obchodnik
STR_0214_ENTREPRENEUR :Podnikatel
STR_0215_INDUSTRIALIST :Priemyselnik
STR_0216_CAPITALIST :Kapitalista
STR_0217_MAGNATE :Magnat
STR_0218_MOGUL :Mogul
STR_0219_TYCOON_OF_THE_CENTURY :Tycoon
STR_021A :{BIGFONT}'{STRING}' ({COMMA16})
STR_021B_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} dosiahol '{STRING}' stav!
STR_021C_OF_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} dosiahnuti {STRING} '{STRING}' stavu!
STR_021D :{BLACK}
STR_021E :{WHITE}
STR_021F :{BLUE}{COMMA16}
STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit Scenar
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov
STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia
STR_0224 :{BLACK}{UPARROW}
STR_0225 :{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie
STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta
STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu
STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty
STR_0232_VEGETATION_AND_OTHER_OBJECTS :{BLACK}Vegetacia a ine objekty
STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta
STR_0234_NEW_TOWN :{BLACK}Nove mesto
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Stavat nove mesto
STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Tu sa mesto neda postavit...
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...prilis blizko kraja mapy
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prilis blizko ineho mesta
STR_0239_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne
STR_023A_TOO_MANY_TOWNS :{WHITE}...prilis vela miest
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Zvacsit velkost mesta
STR_023C_EXPAND :{BLACK}Rozsirit
STR_023D_RANDOM_TOWN :{BLACK}Nahodne mesto
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Postavit mesto na nahodnej pozicii
STR_023F_INDUSTRY_GENERATION :{WHITE}Vytvorenie priemyslu
STR_0240_COAL_MINE :{BLACK}Uholna bana
STR_0241_POWER_STATION :{BLACK}Elektraren
STR_0242_SAWMILL :{BLACK}Pila
STR_0243_FOREST :{BLACK}Les
STR_0244_OIL_REFINERY :{BLACK}Ropna rafineria
STR_0245_OIL_RIG :{BLACK}Vrtna plosina
STR_0246_FACTORY :{BLACK}Tovaren
STR_0247_STEEL_MILL :{BLACK}Oceliaren
STR_0248_FARM :{BLACK}Farma
STR_0249_IRON_ORE_MINE :{BLACK}Bana na zeleznu rudu
STR_024A_OIL_WELLS :{BLACK}Vrtna veza
STR_024B_BANK :{BLACK}Banka
STR_024C_PAPER_MILL :{BLACK}Vyroba papiera
STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Vyroba jedla
STR_024E_PRINTING_WORKS :{BLACK}Tlaciaren
STR_024F_GOLD_MINE :{BLACK}Zlata bana
STR_0250_LUMBER_MILL :{BLACK}Pila
STR_0251_FRUIT_PLANTATION :{BLACK}Ovocny sad
STR_0252_RUBBER_PLANTATION :{BLACK}Kaucukova plantaz
STR_0253_WATER_SUPPLY :{BLACK}Zasobaren vody
STR_0254_WATER_TOWER :{BLACK}Vodojem
STR_0255_DIAMOND_MINE :{BLACK}Diamantova bana
STR_0256_COPPER_ORE_MINE :{BLACK}Medenna bana
STR_0257_COTTON_CANDY_FOREST :{BLACK}Les cukrovej vaty
STR_0258_CANDY_FACTORY :{BLACK}Cukrovar
STR_0259_BATTERY_FARM :{BLACK}Vyroba baterii
STR_025A_COLA_WELLS :{BLACK}Vyroba kofoly
STR_025B_TOY_SHOP :{BLACK}Hrackarstvo
STR_025C_TOY_FACTORY :{BLACK}Vyroba hraciek
STR_025D_PLASTIC_FOUNTAINS :{BLACK}Zuvackova fontana
STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Vyroba sumienky
STR_025F_BUBBLE_GENERATOR :{BLACK}Bublifuk
STR_0260_TOFFEE_QUARRY :{BLACK}Karamelovy lom
STR_0261_SUGAR_MINE :{BLACK}Cukrova bana
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Postavit uholnu banu
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Postavit elektraren
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Postavit pilu
STR_0265_PLANT_FOREST :{BLACK}Zasadit les
STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Postavit ropnu rafineriu
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Postavit vrtnu plosiny (da sa postavit len blizko kraja mapy)
STR_0268_CONSTRUCT_FACTORY :{BLACK}Postavit tovaren
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Postavit oceliaren
STR_026A_CONSTRUCT_FARM :{BLACK}Postavit farmu
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit banu na zeleznu rudu
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropny vrt
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach kde je populacia vacsia ako 1200)
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit vyrobu papiera
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit vyrobu jedla
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Postavit tlaciaren
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Postavit zlatu banu
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach)
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Postavit pilu (na cistenie dazdoveho pralesa a produkciu dreva)
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Postavit ovocny sad
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Postavit kaucukovu plantaz
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Postavit zasobaren vody
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Postavit vodojem (len v mestach)
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Postavit diamantovu banu
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Postavit medennu banu
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Postavit les cukrovej vaty
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Postavit cukrovar
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Postavit vyrobu baterii
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Postavit vyrobu kofoly
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Postavit hrackarstvo
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Postavit vyrobu hraciek
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Postavit zuvackovu fontanu
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Postavit vyrobu sumienky
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Postavit bublifuk
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Postavit karamelovy lom
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Postavit cukrovu banu
STR_0285_CAN_T_BUILD_HERE :{WHITE}{STRING} sa tu neda postavit...
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...najskor treba postavit mesto...
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...povolene len jedno pre mesto...
STR_0288_PLANT_TREES :{BLACK}Zasadit stromy
STR_0289_PLACE_SIGN :{BLACK}Umiestnit popis
STR_028A_RANDOM_TREES :{BLACK}Nahodne stromy
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Zasadit nahodne stromy
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestnit nahodne skaly
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak
STR_028E_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definovat oblast puste
STR_0290_DELETE :{BLACK}Vymazat
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Vymazat kompletne toto mesto
STR_0292_SAVE_SCENARIO :Ulozit scenar
STR_0293_LOAD_SCENARIO :Nahrat scenar
STR_0294_QUIT_EDITOR :Ukoncit editor
STR_0295 :
STR_0296_QUIT :Ukoncit program
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program
STR_0298_LOAD_SCENARIO :{WHITE}Nahrat Scenar
STR_0299_SAVE_SCENARIO :{WHITE}Ulozit Scenar
STR_029A_PLAY_SCENARIO :{BLACK}Spustit/Hrat scenar
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit tento scenar ?
STR_029C_QUIT_EDITOR :{WHITE}Ukoncit Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...Moze byt postavene v mestach z populaciou vacsou ako 1200
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dozadu
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dopredu
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...konce mostu musia byt na pevnine
STR_02A1_SMALL :{BLACK}Male
STR_02A2_MEDIUM :{BLACK}Stredne
STR_02A3_LARGE :{BLACK}Velke
STR_02A4_SELECT_TOWN_SIZE :{BLACK}Vyber velkost mesta
STR_02A5_TOWN_SIZE :{YELLOW}Velkost mesta:
STR_02B6 :{STRING} - {STRING}
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Zobraz poslednu spravu alebo novinku
STR_02B8_SUMMARY :{BLACK}Obsah
STR_02B9_FULL :{BLACK}Plne
STR_02BA :{SILVER}- - {STRING} - -
STR_02BB_TOWN_DIRECTORY :Zoznam miest
STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Nazvy vozidiel
STR_02BD :{BLACK}{STRING}
STR_02BE_DEFAULT :Vychodzie
STR_02BF_CUSTOM :Vlastne
STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK :{BLACK}Ulozit vlastne nazvy vozidiel na disk
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vyber nazvu vozidiel
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Ulozit vlastne nazvy vozidiel na disk
############ range for menu starts
STR_02C3_GAME_OPTIONS :Nastavenia hry
STR_02C4_GAME_OPTIONS :Nastavenia hry
STR_02C5_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti
STR_02C6_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti
STR_02C7_CONFIG_PATCHES :Konfigurovat zaplaty
STR_02C8_CONFIG_PATCHES :Konfigurovat zaplaty
STR_NEWGRF_SETTINGS :Nastavenie newgrf
STR_NEWGRF_SETTINGS2 :Nastavenie newgrf
STR_GAMEOPTMENU_0A :
STR_GAMEOPTMENU_0B :
STR_02C9_TOWN_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit nazvy miest
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy miest
STR_02CB_STATION_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit nazvy stanic
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy stanic
STR_02CD_SIGNS_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit popisy
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Zobrazit popisy
STR_WAYPOINTS_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit navigacne body
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Zobrazit navigacne body
STR_02CF_FULL_ANIMATION :{CHECKMARK}{SETX 12}Plna animacia
STR_02D0_FULL_ANIMATION :{SETX 12}Plna animacia
STR_02D1_FULL_DETAIL :{CHECKMARK}{SETX 12}Plne detaily
STR_02D2_FULL_DETAIL :{SETX 12}Plne detaily
STR_02D3_TRANSPARENT_BUILDINGS :{CHECKMARK}{SETX 12}Priesvitne budovy
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Priesvitne budovy
############ range ends here
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informacie o uzemi.
STR_02D6 :
STR_02D7_SCREENSHOT_CTRL_S :ScreenShot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Velky ScreenShot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :O hre 'OpenTTD'
############ range ends here
STR_02DA_ON :{BLACK}Zap.
STR_02DB_OFF :{BLACK}Vyp.
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Zobrazit Dotacie
STR_02DD_SUBSIDIES :Dotacie
STR_02DE_MAP_OF_WORLD :Mapa sveta
STR_EXTRA_VIEW_PORT :Extra pohlad
STR_02DF_TOWN_DIRECTORY :Zoznam miest
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Pohlad {COMMA16}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Nastavit pohlad podla mapy
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Nastavit pohlad podla hlavneho pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Nastavit mapu podla pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Nastavit hlavny pohlad na mapu podla tohto pohladu
STR_02E0_CURRENCY_UNITS :{BLACK}Mena
STR_02E1 :{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Vyber meny
STR_02E3_DISTANCE_UNITS :{BLACK}Jednotky vzdialenosti
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Vyber jednotky vzdialenosti
STR_02E6_ROAD_VEHICLES :{BLACK}Cestne vozidla
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Na ktorej strane jazdia cestne vozidla
STR_02E9_DRIVE_ON_LEFT :Jazdia na lavej strane
STR_02EA_DRIVE_ON_RIGHT :Jazdia na pravej strane
STR_02EB_TOWN_NAMES :{BLACK}Nazvy miest
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Vyber styl nazvov miest
STR_02F4_AUTOSAVE :{BLACK}Automaticke ukladanie
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Vyber interval automatickeho ukladania
STR_02F7_OFF :Vypnute
STR_02F8_EVERY_3_MONTHS :Kazde 3 mesiace
STR_02F9_EVERY_6_MONTHS :Kazdych 6 mesiacov
STR_02FA_EVERY_12_MONTHS :Kazdych 6 mesiacov
STR_02FB_START_A_NEW_GAME :{BLACK}Spustit novu hru
STR_02FC_LOAD_A_SAVED_GAME_FROM :{BLACK}Nahrat / ulozit hru z disku
STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS :{BLACK}Pozriet Vyucbu/ukazky
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Vytvorit vlastny svet / scenar
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vyber jednouzivatelskej hry
STR_0300_SELECT_TWO_PLAYER_GAME :{BLACK}Vyber viacuzivatelskej hry
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Zobraz nastavenia hry
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Zobraz nastavenia obtiaznosti
STR_0303_START_A_NEW_GAME_USING :{BLACK}Spustit novu hru z pouzitim vlastneho scenara
STR_0304_QUIT :{BLACK}Ukoncit program
STR_0305_LEAVE_OPENTTD :{BLACK}Ukoncit 'OpenTTD'
STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}Pozriet Vyucbu/ukazky
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...moze byt postavene len v meste
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Vyber styl uzemia
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Vyber 'arkticky' styl uzemia
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vyber 'tropicky' styl uzemia
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vyber 'detsky' styl uzemia
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financovat vystavbu noveho priemyslu
############ range for menu starts
STR_INDUSTRY_DIR :Zoznam priemyslu
STR_0313_FUND_NEW_INDUSTRY :Financovat novy priemysel
############ range ends here
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Financovat novy priemysel
STR_0315 :{STRING}
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...moze byt postavene len v meste
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...moze byt postavene len v dazdovom pralese
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...moze byt postavene len v pusti
STR_0319_PAUSED :{YELLOW}* * ZASTAVENE * *
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}'
STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot zlyhal!
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Zakupit uzemie pre buduce pouzitie
STR_032A_1_ROAD_VEHICLE_SERVICE :{BLACK}1: Automobilove sluzby
STR_032B_2_RAILROAD_SERVICE :{BLACK}2: Zeleznicne sluzby
STR_032C_3_AIR_SERVICE :{BLACK}3: Letecke sluzby
STR_032D_4_SHIP_SERVICE :{BLACK}4: Lodne sluzby
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Automobilove sluzby (rozsirene)
STR_032F_AUTOSAVE :{RED}AUTOULOZENIE
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Vyber 'Ezy Street style music' program
STR_0335_6 :{BLACK}6
STR_0336_7 :{BLACK}7
############ start of townname region
STR_TOWNNAME_ENGLISH :Anglicke
STR_TOWNNAME_FRENCH :Francuzke
STR_TOWNNAME_GERMAN :Nemecke
STR_TOWNNAME_AMERICAN :Americke
STR_TOWNNAME_LATIN_AMERICAN :Latinsko-Americke
STR_TOWNNAME_SILLY :Hlupe (anglicky)
STR_TOWNNAME_SWEDISH :Svedske
STR_TOWNNAME_DUTCH :Holandske
STR_TOWNNAME_FINNISH :Finske
STR_TOWNNAME_POLISH :Polske
STR_TOWNNAME_SLOVAKISH :Slovenske
STR_TOWNNAME_HUNGARIAN :Madarske
STR_TOWNNAME_AUSTRIAN :Rakuske
STR_TOWNNAME_ROMANIAN :Rumunske
STR_TOWNNAME_CZECH :Ceske
############ end of townname region
STR_CURR_POUNDS :Libry ({POUNDSIGN})
STR_CURR_DOLLARS :Dolare ($)
STR_CURR_FF :Franky (FF)
STR_CURR_DM :Nemecke Marky (DM)
STR_CURR_YEN :Jeny ({YENSIGN})
STR_CURR_PT :Pesos (Pt)
STR_CURR_FT :Madarske Forinty (Ft)
STR_CURR_ZL :Polske Zlote (zl)
STR_CURR_ATS :Rakuske Silingy (ATS)
STR_CURR_BEF :Belgicke Franky (BEF)
STR_CURR_DKK :Danske Koruny (DKK)
STR_CURR_FIM :Finske Marky (FIM)
STR_CURR_GRD :Grecke Drachny (GRD)
STR_CURR_CHF :Svajciarske Franky (CHF)
STR_CURR_NLG :Danske Guldeny (NLG)
STR_CURR_ITL :Talianske Liry (ITL)
STR_CURR_SEK :Svedske Koruny (SEK)
STR_CURR_RUR :Rusle Ruble (rur)
STR_CURR_CZK :Ceske Koruny (CZK)
STR_CURR_ISK :Islandske Koruny (ISK)
STR_CURR_NOK :Norske Koruny (NOK)
STR_CURR_ROL :Rumunske Lei
STR_CURR_EUR :Euro (¤)
STR_OPTIONS_LANG :{BLACK}Jazyk
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_LANG_TIP :{BLACK}Vyber jazyka rozhrania
STR_OPTIONS_FULLSCREEN :{BLACK}Cela obrazovka
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Zaskrtnite, ak chcete hrat OpenTTD na celej obrazovke
STR_OPTIONS_RES :{BLACK}Rozlisenie obrazovky
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP :{BLACK}Vyber rozlisenia obrazovky
STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Format screenshotov
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Vyber format screenshotov
STR_AUTOSAVE_1_MONTH :Kazdy mesiac
STR_AUTOSAVE_FAILED :{WHITE}Autoulozenie zlyhalo
STR_MONTH_JAN :Januar
STR_MONTH_FEB :Februar
STR_MONTH_MAR :Marec
STR_MONTH_APR :April
STR_MONTH_MAY :Maj
STR_MONTH_JUN :Jun
STR_MONTH_JUL :Jul
STR_MONTH_AUG :August
STR_MONTH_SEP :September
STR_MONTH_OCT :Oktober
STR_MONTH_NOV :November
STR_MONTH_DEC :December
STR_HEADING_FOR_STATION :{LTBLUE}Smeruje do {STATION}
STR_HEADING_FOR_STATION_VEL :{LTBLUE}Smeruje do {STATION}, {VELOCITY}
STR_NO_ORDERS :{LTBLUE}Bez urcenia
STR_NO_ORDERS_VEL :{LTBLUE}Bez urcenia, {VELOCITY}
STR_PASSENGERS :cestujucich
STR_BAGS :vriec
STR_TONS :ton
STR_LITERS :litrov
STR_ITEMS :kusov
STR_CRATES :debien
STR_RES_OTHER :ine
STR_NOTHING :
STR_CANT_SHARE_ORDER_LIST :{WHITE}Nemoze zdielat zoznam smerov...
STR_CANT_COPY_ORDER_LIST :{WHITE}Nemoze kopirovat zoznam smerov...
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec zdielanych smerov - -
STR_TRAIN_IS_LOST :{WHITE}Vlak {COMMA16} sa stratil.
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Zisk vlaku {COMMA16} za posledny rok bol {CURRENCY}
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Europska Menova Unia!{}{}Euro bolo uvedene ako hlavna mena pre kazdodenne prevody v tvojej krajine.
# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Vlak {COMMA16} ma priliz malo prikazov
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Vlak {COMMA16} ma prazdny prikaz
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Vlak {COMMA16} ma zdvojene prikazy
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Vlak {COMMA16} ma neplatnu stanicu v prikazoch
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vozidlo {COMMA16} ma malo prikazov
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vozidlo {COMMA16} ma prazdny prikaz
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vozidlo {COMMA16} ma zdvojene prikazy
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Vozidlo {COMMA16} ma neplatnu stanicu v prikazoch
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Lod {COMMA16} ma malo prikazov
STR_SHIP_HAS_VOID_ORDER :{WHITE}Lod {COMMA16} ma prazdny prikaz
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Lod {COMMA16} ma zdvojene prikazy
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Lod {COMMA16} ma neplatnu stanicu v prikazoch
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Lietadlo {COMMA16} ma malo prikazov
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Lietadlo {COMMA16} ma prazdny prikaz
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Lietadlo {COMMA16} ma zdvojene prikazy
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Lietadlo {COMMA16} ma neplatnu stanicu v prikazoch
# end of order system
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie vlaku {COMMA16} (finacny limit)
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie automobilu {COMMA16} (finacny limit)
STR_SHIP_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie lode {COMMA16} (financny limit)
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie lietadla {COMMA16} (finacny limit)
STR_CONFIG_PATCHES :{BLACK}Konfigurovat Zaplaty
STR_CONFIG_PATCHES_TIP :{BLACK}Konfigurovat Zaplaty
STR_CONFIG_PATCHES_CAPTION :{WHITE}Konfigurovat Zaplaty
STR_CONFIG_PATCHES_OFF :Vyp.
STR_CONFIG_PATCHES_ON :Zap.
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Zobraz rychlost vozidla v stavovej liste: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Umoznit vystavbu na sikmine a pobrezi: {ORANGE}{STRING}
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Umoznit odstranenie viacerych mestskych ciest, mostov, tunelov, etc: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Umoznit stavbu dlhych vlakov: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Zapnut realnu akceleraciu vlakov: {ORANGE}{STRING}
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Umoznit spajat stanice: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Opustit stanicu ked jeden z nakladov je plny, pri 'plne naloz': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Pouzit vylepseny algoritmus nakladania: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacia: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Vykladat tovar v stanici len ked je dopyt: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Umoznit stavbu dlhych mostov: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Umoznit prikaz chod do depa: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Umoznit vystavbu priemyslu produkujuceho suroviny: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Umoznit rozne priemysly v meste: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Ten isty priemysel moze byt stavany blizko seba: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Ukazuj dlhy format datumu v stavovej liste: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Zobrazuj signaly na strane cesty: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Ukaz rozpocet na konci roku: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch kompaktibilne nonstop ovladanie: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Radenie cestnych vozidiel (podla mnozstva tovaru): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Posuvanie okna ked je mys na kraji: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}Nove vyhladavanie depa: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Roznorode stanice: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND :{LTBLUE}Novy algoritmus pre hladanie smeru: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Vzdy povolit male letiska: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS :{LTBLUE}Vlak sa strati pokial nic nedosiahne za: {ORANGE}{STRING} dni
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED :{LTBLUE}Vlak bude zruzeny ak neurobi zisk za: {ORANGE}vypnute
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Obnovenie prikazu vozidla: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nie
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ano, okrem zastavenych vozidiel (v garazi)
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :ano, u vsetkych vozidiel
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Upozornit na stratu vlaku: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Stare vozidla sa neprestanu vyrabat: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Automaticka obnova dopravnych prostriedkov, ked su stare
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Obnovit vozidlo {ORANGE}{STRING}{LTBLUE} mesiacov pred/po dosiahnuti maximalneho veku
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Minimalny pocet penazi pre automaticke obnovovanie vozidiel: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Dlzka zobrazenia chybovej spravy: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Neviditelne stromy (pri priesvitnych budovach): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Uroven ciary snehu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maximalne pokrytie stanice: {ORANGE}{STRING} {RED}Vystraha: Vysoke hodnoty spomaluju hru
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Automaticke opravy vrtulnikov v heliporte: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Maximalny pocet vlakov hraca: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Maximalny pocet automobilov hraca: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Maximalny pocet lietadiel hraca: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Maximalny pocet lodi hraca: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Zakazat vlaky pre pocitac: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Zakazat automobily pre pocitac: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Zakazat lietadla pre pocitac: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Zakazat lode pre pocitac: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Povolit nove AI (alpha verzia): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}{STRING} dni
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}vypnuty
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}{STRING} dni/%
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}vypnuty
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Imlicitny servisny interval pre lietadla: {ORANGE}{STRING} dni/%
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}vypnuty
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}{STRING} dni/%
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}vypnuty
STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Farebne novinky sa objavia v roku: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Datum zaciatku hry: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Mierne zmeny ekonomiky (viac mensich zmien)
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Pozicia hlavneho menu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Na lavo
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :V strede
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Na pravo
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Vzdialenost pre uchytenie okna: {ORANGE}{STRING} bodov
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Vzdialenost pre uchytenie okna: {ORANGE}vypnute
STR_CONFIG_PATCHES_GUI :{BLACK}Rozhranie
STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Vystavba
STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vozidla
STR_CONFIG_PATCHES_STATIONS :{BLACK}Stanice
STR_CONFIG_PATCHES_ECONOMY :{BLACK}Ekonomika
STR_CONFIG_PATCHES_AI :{BLACK}Protivnici
STR_CONFIG_PATCHES_DISABLED :zakazane
STR_CONFIG_PATCHES_INT32 :{INT32}
STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Zmenit hodnotu nastavenia
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Niektore alebo vsetky implicitne servisne intervaly su nekompatibilne s vybranym nastavenim. 5-90% a 30-800 dni su sprave.
STR_TEMPERATE_LANDSCAPE :krajina mierneho pasma
STR_SUB_ARCTIC_LANDSCAPE :subarkticka krajina
STR_SUB_TROPICAL_LANDSCAPE :subtropicka krajina
STR_TOYLAND_LANDSCAPE :krajina hraciek
STR_CHEATS :{WHITE}Cheaty
STR_CHEATS_TIP :{BLACK}Checkbox indikuje opakovane pouzite cheatu
STR_CHEATS_WARNING :{BLACK}Varovanie! Chcete podviest vasich protihracov. Tento podvod sa navzdy zapameta.
STR_CHEAT_MONEY :{LTBLUE}Zvysit hotovost o {CURRENCY64}
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Hrat ako hrac: {ORANGE}{COMMA16}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magicky buldozer (odstrani priemysel, budovy): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunely sa mozu navzajom krizit: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Umoznit vystavbu v pauze: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Triskove lietadla nebudu havarovat (casto) na malych letiskach: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmenit klimu: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Smeruje do {WAYPOINT}
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY}
STR_GO_TO_WAYPOINT :Chod cez {WAYPOINT}
STR_WAYPOINTNAME_CITY :Smerovy bod {TOWN}
STR_WAYPOINTNAME_CITY_SERIAL :Smerovy bod {TOWN} #{COMMA16}
STR_LANDINFO_WAYPOINT :Smerovy bod
STR_WAYPOINT :{WHITE}Kontrolny bod
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vyber typ kontrolneho bodu
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
STR_WAYPOINT_RAW :{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Upravit nazvy smerovych bodov
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Meno smeroveho bodu sa neda zmenit...
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Konvertovat zeleznicu na smerove body
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod...
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod...
STR_BUILD_AUTORAIL_TIP :{BLACK}Automaticka stavba zeleznicnych kolaji
STR_NO_TOWN_IN_SCENARIO :{WHITE}...v tomto scenariu nie je ziadne mesto
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Si si isty, ze chces vytvorit nahodny teren?
STR_MANY_RANDOM_TOWNS :{BLACK}Vela nahodnych miest
STR_RANDOM_TOWNS_TIP :{BLACK}Pokryt mapu s nahodne umiestnenymi mestami
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Vela nahodneho priemyslu
STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pokryt mapu s nahodne umiestnenym priemyslom
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemozem vygenerovat priemysel
STR_LANDSCAPING_TOOLBAR :{WHITE}Zmena terenu
STR_LEVEL_LAND_TOOLTIP :{BLACK}Menit teren
STR_TREES_RANDOM_TYPE :{BLACK}Nahodne stromy
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy
STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav...
STR_BUILD_CANALS_TIP :{BLACK}Postavit prieplavy
STR_LANDINFO_CANAL :Prieplav
STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo...
STR_BUILD_LOCKS_TIP :{BLACK}Postavit stavidla...
STR_LANDINFO_LOCK :Stavidlo
STR_LANDINFO_COORDS :{BLACK}Suradnice: {LTBLUE}{NUMU16}x{NUMU16} ({STRING})
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nemozno odstranit cast stanice...
STR_CANT_CONVERT_RAIL :{WHITE}Tu nemozno zkonvertovat typ zeleznice...
STR_CONVERT_RAIL_TIP :{BLACK}Konvertovat/vylepsit typ zeleznice
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Prenes lokomotivu sem, pre predaj celeho vlaku
STR_DRAG_DROP :{BLACK}Automaticky
STR_STATION_DRAG_DROP :{BLACK}Automaticky postavit stanicu podla oznaceneho bloku terenu
STR_FAST_FORWARD :{BLACK}Rychle posunutie hry do predu
STR_MESSAGE_HISTORY :{WHITE}Historia Sprav
STR_MESSAGE_HISTORY_TIP :{BLACK}Zoznam poslednych sprav
STR_MESSAGES_DISABLE_ALL :{BLACK}Zakazat vsetky
STR_MESSAGES_ENABLE_ALL :{BLACK}Povolit vsetky
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Postavit uholnu banu
STR_CONSTRUCT_FOREST_TIP :{BLACK}Vysadit les
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Postavit vrtnu plosinu
STR_CONSTRUCT_FARM_TIP :{BLACK}Financovat farmu
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Postavit medennu banu
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Postavit ropny vrt
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Postavit zlatu banu
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Postavit diamantovu banu
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Postavit banu na zeleznu rudu
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Financovat ovocnu plantaz
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Financovat kaucukovu plantaz
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financovat zasobaren vody
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Vysadit les na cukrovu vatu
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Postavit vyrobu baterii
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Postavit vyrobu kofoly
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Financovat zuvackovu fontanu
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Postavit bublifuk
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Postavit karamelovy lom
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Postavit cukrovu banu
STR_INDUSTRYDIR_CAPTION :{WHITE}Priemysel
STR_INDUSTRYDIR_ITEM :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}){YELLOW} ({COMMA16}% prevezenych)
STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA16}%/{COMMA16}% prenesenych)
STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{TOWN} {STRING}
STR_INDUSTRY_TOO_CLOSE :{WHITE}...prilis blizko ineho priemyslu
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Prerobit vlak na prepravu ineho nakladu
STR_RAIL_REFIT :{WHITE}{STRING} (Prerobit)
STR_RAIL_REFIT_VEHICLE :{BLACK}Prerobit vlak
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vybrat typ prepravovaneho nakladu
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Prerobit vlak na prepravu vybraneho nakladu
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Nemozno prerobit vlak...
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Servisne intervaly su v percentach: {ORANGE}{STRING}
TEMP_AI_IN_PROGRESS :{WHITE}Vitajte v novom AI. Mozete ocakavat problemy. Ak by nejake nastali urobte screenshot a poslite ho na forum.
TEMP_AI_ACTIVATED :{WHITE}Varovanie: toto nove AI je iba alpha verzia! Momentalne iba automobily funguju!
############ network gui strings
STR_NETWORK_MULTIPLAYER :{WHITE}Hra pre viac hracov
STR_NETWORK_PLAYER_NAME :{BLACK}Meno hraca:
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju
STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{STRING}
STR_NETWORK_LAN :Lokalna siet (LAN)
STR_NETWORK_INTERNET :Internet
STR_NETWORK_START_SERVER :{BLACK}Urobit server
STR_NETWORK_START_SERVER_TIP :{BLACK}Spustit vlastny server
STR_NETWORK_GAME_NAME :{BLACK}Meno
STR_NETWORK_GAME_NAME_TIP :{BLACK}Nazov hry
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jazyk, verzia serveru, atd.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Vyberte hru zo zoznamu
STR_NETWORK_FIND_SERVER :{BLACK}Najst server
STR_NETWORK_FIND_SERVER_TIP :{BLACK}Hlada po sieti servery
STR_NETWORK_ENTER_IP :{BLACK}Zadajte IP adresu serveru
STR_NETWORK_MAP_SIZE :{SILVER}Velkost mapy: {WHITE}{COMMA16}x{COMMA16}
STR_NETWORK_PASSWORD :{SILVER}Heslo:
STR_NETWORK_JOIN_GAME :{BLACK}Pripojit sa
STR_NETWORK_START_GAME_WINDOW :{WHITE}Zacat novu hru pre viac hracov
STR_NETWORK_NEW_GAME_NAME :{BLACK}Nazov hry:
STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier
STR_NETWORK_PASSWORD_TIP :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatny ludia
STR_NETWORK_SELECT_MAP :{BLACK}Vyber mapu:
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ktoru mapu chces hrat?
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Spustit hru
STR_NETWORK_START_GAME_TIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenaria
STR_NETWORK_LOAD_GAME :{BLACK}Nacitat hru
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)
STR_NETWORK_LOAD_SCENARIO :{BLACK}Nahrat scenario
STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Zacat sietovu hru zo scenaria
############ Leave those lines in this order!!
############ End of leave-in-this-order
STR_NETWORK_GAME_LOBBY :{WHITE}Sietova hra - lobby
STR_NETWORK_NEW_COMPANY :{BLACK}Nova spolocnost
STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Zalozit novu spolocnost
STR_NETWORK_SPECTATE_GAME :{BLACK}Sledovat hru
STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Sledovat hru len ako divak
STR_NETWORK_COMPANY_NAME :{SILVER}Nazov spolocnosti: {WHITE}{STRING}
STR_NETWORK_PLAYERS :{SILVER}Hraci: {WHITE}{STRING}
############ Leave those lines in this order!!
############ End of leave-in-this-order
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost
STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera
STR_NETWORK_ERR_TIMEOUT :{WHITE} Vyprsal casovy limit pre spojenie #{NUMU16}.
############ Leave those lines in this order!!
############ End of leave-in-this-order
############ end network gui strings
##id 0x0800
STR_0800_COST :{TINYFONT}{RED}Cena: {CURRENCY}
STR_0801_COST :{RED}Cena: {CURRENCY}
STR_0802_INCOME :{TINYFONT}{GREEN}Zisk: {CURRENCY}
STR_0803_INCOME :{GREEN}Zisk: {CURRENCY}
STR_0804_ESTIMATED_COST :{TINYFONT}{WHITE}Priblizna cena: {CURRENCY}
STR_0805_ESTIMATED_COST :{WHITE}Priblizna Cena: {CURRENCY}
STR_0806_ESTIMATED_INCOME :{TINYFONT}{WHITE}Priblizny Zisk: {CURRENCY}
STR_0807_ESTIMATED_INCOME :{WHITE}Priblizny Zisk: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Tu nemozno zdvihnut teren...
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Tu nemozno znizit teren...
STR_080A_ROCKS :Skaly
STR_080B_ROUGH_LAND :Nerovny teren
STR_080C_BARE_LAND :Holy teren
STR_080D_GRASS :Travnaty teren
STR_080E_FIELDS :Polia
STR_080F_SNOW_COVERED_LAND :Zasnezeny teren
STR_0810_DESERT :Pust
##id 0x1000
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon
STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemozna kombinacia trate
STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie moze poskodit tunel
STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora
STR_1004_TOO_HIGH :{WHITE}Prilis vysoko
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje
STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}V depe je vlak
STR_1007_ALREADY_BUILT :{WHITE}...uz bolo vytvorene
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najskor treba odstranit zeleznicne kolaje
STR_1009_TOO_MANY_DEPOTS :{WHITE}Prilis velky pocet dep
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Vystavba zeleznice
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Vystavba jednokolajky
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Vystavba magnetickej drahy
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Vyber zeleznicny most
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Tu nemoze byt postavene depo...
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Tu nemoze byt postavena zeleznicna stanica...
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Tu sa nedaju stavat semafory...
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Tu sa nedaju stavat zeleznicne kolaje...
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Tu nemozno odstranit zeleznicne kolaje...
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Tu nemozno odstranit semafory...
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Otocenie depa
STR_1015_RAILROAD_CONSTRUCTION :Vystavba zeleznice
STR_1016_MONORAIL_CONSTRUCTION :Vystavba jednokolajky
STR_1017_MAGLEV_CONSTRUCTION :Vystavba magnetickej drahy
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Postavit zeleznicne kolaje
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Postavit zeleznicne depo (pre vyrobu a opravu vlakov)
STR_101A_BUILD_RAILROAD_STATION :{BLACK}Postavit zeleznicnu stanicu
STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Postavit zeleznicne semafory
STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit zeleznicny most
STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit zeleznicny tunel
STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit zeleznicne kolaje a semafory
STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Vyber otocenie depa
STR_1021_RAILROAD_TRACK :Zeleznicne kolaje
STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Zeleznicne kolaje so semaforom
STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...oblast vlastni ina spolocnost
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje zo standartnym semaforom
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje z pre-signami
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje z exit-signalmi
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Zeleznicne kolaje z combo-signalmi
##id 0x1800
STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon pre stavbu cesty
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Cesta musi byt najskor odstranena
STR_1802_ROAD_CONSTRUCTION :{WHITE}Vystavba cesty
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Vyber cestny most
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tu sa neda postavit cesta...
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tu sa neda odstranit cesta...
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientacia garaze
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}tu sa neda postavit garaz...
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Nemozno postavit autobusovu zastavku...
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Nemozno postavit vykladku...
STR_180A_ROAD_CONSTRUCTION :Vystavba cesty
STR_180B_BUILD_ROAD_SECTION :{BLACK}Postavit cast cesty
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Postavit garaz (na vyroby a opravy automobilov)
STR_180D_BUILD_BUS_STATION :{BLACK}Postavit autobusovu zastavku
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit vykladku
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Postavit cestny most
STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Postavit cestny tunel
STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit cestu
STR_1812_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most
STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vybrat otocenie garaze
STR_1814_ROAD :Cesta
STR_1815_ROAD_WITH_STREETLIGHTS :Cesta s lampami
STR_1816_TREE_LINED_ROAD :Cesta v aleji
STR_1817_ROAD_VEHICLE_DEPOT :Garaz
STR_1818_ROAD_RAIL_LEVEL_CROSSING :Zeleznicny prejazd
##id 0x2000
STR_2000_TOWNS :{WHITE}Mesta
STR_2001 :{WHITE}{STRING}
STR_2002 :{TINYFONT}{BLACK}{STRING}
STR_2003 :{TINYFONT}{WHITE}{STRING}
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budova sa musi zburat
STR_2005 :{WHITE}{TOWN}
STR_2006_POPULATION :{BLACK}Obyvatelstvo: {ORANGE}{COMMA32}{BLACK} Domov: {ORANGE}{COMMA32}
STR_2007_RENAME_TOWN :Premenovat mesto
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Mesto nemoze byt odstranene...
STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} miestna sprava to nedovoli
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Nazvy miest - kliknut na meno pre pohlad na stred mesta
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Pohlad na stred mesta
STR_200C_CHANGE_TOWN_NAME :{BLACK}Zmenit nazov mesta
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujuci za posledny mesiac: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16}
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Posta za posledny mesiac: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16}
STR_200F_TALL_OFFICE_BLOCK :Administrativa
STR_2010_OFFICE_BLOCK :Kancelaria
STR_2011_SMALL_BLOCK_OF_FLATS :Male byty
STR_2012_CHURCH :Kostol
STR_2013_LARGE_OFFICE_BLOCK :Ministerstvo
STR_2014_TOWN_HOUSES :Mestske domy
STR_2015_HOTEL :Hotel
STR_2016_STATUE :Socha
STR_2017_FOUNTAIN :Fontana
STR_2018_PARK :Park
STR_2019_OFFICE_BLOCK :Kancelaria
STR_201A_SHOPS_AND_OFFICES :Obchody a kancelarie
STR_201B_MODERN_OFFICE_BUILDING :Moderna administrativna budova
STR_201C_WAREHOUSE :Sklad
STR_201D_OFFICE_BLOCK :Kancelaria
STR_201E_STADIUM :Stadion
STR_201F_OLD_HOUSES :Stare domy
STR_2020_LOCAL_AUTHORITY :{BLACK}Miestna sprava
STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Zobrazit informacie o miestnej sprave
STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} Miestna sprava
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Hodnotenie dopravnych spolocnosti:
STR_2024 :{YELLOW}{STRING}{STRING}: {ORANGE}{STRING}
STR_2025_SUBSIDIES :{WHITE}Dotacie
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Ponuknute dotacie:-
STR_2027_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING}
STR_2028_BY :{YELLOW} ({DATE_SHORT})
STR_2029 :{STRING} {STRING}
STR_202A_NONE :{ORANGE}Nie je
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Uz dotovane:-
STR_202C_FROM_TO :{ORANGE}{STRING} z {STATION} do {STATION}{YELLOW} ({STRING}
STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT})
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Dotacia skoncila:{}{}Preprava {STRING} z {STRING} do {STRING} uz nebude dotovana.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Vyska dotacie:{}{}Preprava {STRING} z {STATION} do {STATION} uz nieje dotovana.
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Ponuka dotacie:{}{}Prva preprava {STRING} z {STRING} do {STRING} bude dotovana miestnou spravou!
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok o 50% vynosnejsia!
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} to {STATION} bude buduci rok 2x vynosejnsia!
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok 3x vynosnejsia!
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok 4x vynosnejsia!
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} miestna sprava odmietla stavbu letiska v tomto meste
STR_2036_COTTAGES :Chaty
STR_2037_HOUSES :Domy
STR_2038_FLATS :Byty
STR_2039_TALL_OFFICE_BLOCK :Administrativa
STR_203A_SHOPS_AND_OFFICES :Obchody a kancelarie
STR_203B_SHOPS_AND_OFFICES :Obchody a kancelarie
STR_203C_THEATER :Divadlo
STR_203D_STADIUM :Stadion
STR_203E_OFFICES :Kancelarie
STR_203F_HOUSES :Domy
STR_2040_CINEMA :Kino
STR_2041_SHOPPING_MALL :Obchodny dom
STR_2042_DO_IT :{BLACK}Vykonaj
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Co sa da urobit v tomto meste - kliknut na polozku pre detaily
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Vykonat vybranu cinnost
STR_2045_ACTIONS_AVAILABLE :{BLACK}Dostupne cinnosti:
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Mala reklamna kampan
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Stredna reklamna kampan
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Velka reklamna kampan
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Financovat rekonstrukciu ciest
STR_204A_BUILD_STATUE_OF_COMPANY :Postavit sochu majitela spolocnosti
STR_204B_FUND_NEW_BUILDINGS :Financovat vystavbu budov
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Zakupit exkluzivne dopravne prava
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Podplatit miestnu spravu
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit malu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit strednu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit velku reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Financovat rekonstrukciu a vystavbu cesty. Sposobi dopravny chaos a zapchy trvajuce dalsich 6 mesiacov.{} Cena: {CURRENCY}
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Postavit sochu na oslavu vasej spolocnosti.{} Cena: {CURRENCY}
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Financovat vystavbu administrativnych a obchodnych budov.{} Cena: {CURRENCY}
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Na 1 rok kupit exkluzivne dopravne prava pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie dopravnych sluzieb len vasej spolocnosti.{} Cena: {CURRENCY}
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Podplatit miestnu spravu pre zvysenie hodnotenia vasej spolocnosti, s rizikom tazkeho postihu ked sa to prevali!{} Cost: {CURRENCY}
STR_2054_CAN_T_DO_THIS :{WHITE}To sa neda urobit...
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
STR_2056 :{TINYFONT}{WHITE}{TOWN}
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA32})
STR_2058_UNDER_CONSTRUCTION :{STRING} (v rekonstrukcii)
STR_2059_IGLOO :Iglu
STR_205A_TEPEES :Vigvam
STR_205B_TEAPOT_HOUSE :Kaviaren
STR_205C_PIGGY_BANK :Mala Banka
##id 0x2800
STR_LANDSCAPING :Uprava krajiny
STR_2800_PLANT_TREES :Sadit stromy
STR_2801_PLACE_SIGN :Vlozit popis
STR_2802_TREES :{WHITE}Stromy
STR_2803_TREE_ALREADY_HERE :{WHITE}...strom tu uz je
STR_2804_SITE_UNSUITABLE :{WHITE}...nevhodne miesto
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Tu sa strom neda zasadit...
STR_2806 :{WHITE}{STRING}
STR_2807 :{TINYFONT}{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS :{WHITE}...prilis vela popisov
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Tu sa neda dat popis...
STR_280A_SIGN :Popis
STR_280B_EDIT_SIGN_TEXT :{WHITE}Upravit text popisu
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemozno zmenit text popisu...
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Vybrat typ stromu pre sadenie
STR_280E_TREES :Stromy
STR_280F_RAINFOREST :Dazdovy prales
STR_2810_CACTUS_PLANTS :Kaktusy
##id 0x3000
STR_3000_RAIL_STATION_SELECTION :{WHITE}Vyber zeleznicnej stanice
STR_3001_AIRPORT_SELECTION :{WHITE}Vyber letiska
STR_3002_ORIENTATION :{BLACK}Otocenie
STR_3003_NUMBER_OF_TRACKS :{BLACK}Pocet kolaji
STR_3004_PLATFORM_LENGTH :{BLACK}Dlzka nastupista
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Prilis blizko inej zeleznicnej stanice
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Susedi z viacerymi stanicami/vykladkami
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis vela stanic/vykladok v tomto meste
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis vela stanic/vykladok
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prilis blizko inej stanice/vykladky
STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Zeleznicna stanica sa musi naskor zburat
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis blizko ineho letiska
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Letisko sa musi najskor zburat
STR_3030_RENAME_STATION_LOADING :Premenovat stanicu/vykladku
STR_3031_CAN_T_RENAME_STATION :{WHITE}Stanica sa neda premenovat...
STR_3032_RATINGS :{BLACK}Hodnotenie
STR_3033_ACCEPTS :{BLACK}Prijima
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Hodnotenie prepravy:
############ range for rating starts
STR_3035_APPALLING :Hrozne
STR_3036_VERY_POOR :Velmi zle
STR_3037_POOR :Zle
STR_3038_MEDIOCRE :Priemerne
STR_3039_GOOD :Dobre
STR_303A_VERY_GOOD :Velmi dobre
STR_303B_EXCELLENT :Vyborne
STR_303C_OUTSTANDING :Perfektne
############ range for rating ends
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%)
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} uz neprijima {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} uz neprijima {STRING} alebo {STRING}
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} teraz prijima {STRING}
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} teraz prijima {STRING} a {STRING}
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Otocenie zastavky
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Otocenie vykladky
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Prilis blizko inej zastavky
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Prilis blizko inej vykladky
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Zastavka musi byt najskor zburana
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Vykladka musi byt najskor zburana
STR_3048_STATIONS :{WHITE}{STRING} - {COMMA16} Stanice
STR_3049_0 :{YELLOW}{STATION} {STRINL 0x30D1}
STR_304A_NONE :{YELLOW}- Nie je -
STR_304B_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Priliz blizko ineho pristavu
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Pristav musi byt najskor zburany
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Vybrat otocenie zeleznicnej stanice
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Pocet kolaji zeleznicnej stanice
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Dlzka zeleznicnej stanice
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Vybrat otocenie zastavky
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Vybrat otocenie vykladky
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Vycentrovat pohlad na poziciu stanice
STR_3054_SHOW_STATION_RATINGS :{BLACK}Zobrazit hodnotenie stanice
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Zmenit nazov stanice
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Zobrazit zoznam prijmaneho nakladu
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Nazvy stanic - kliknut pre vycentrovanie pohladu na poziciu stanice
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Vybrat velkost/typ letiska
STR_3059_SMALL :{BLACK}Male
STR_305A_LARGE :{BLACK}Velke
STR_305AA_LARGE :{BLACK}Metropolitan airport
STR_305AB_LARGE :{BLACK}Medzinarodne letisko
STR_305B_SIZE :{BLACK}Velkost
STR_305C_0 :{STATION} {STRINL 0x30D1}
STR_305D_0 :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1}
STR_305E_RAILROAD_STATION :Zeleznicna stanica
STR_305F_AIRCRAFT_HANGAR :Letecky hangar
STR_3060_AIRPORT :Letisko
STR_3061_TRUCK_LOADING_AREA :Vykladka
STR_3062_BUS_STATION :Zastavka
STR_3063_SHIP_DOCK :Pristav
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Zobrazit oblast pokrytia stavanej plochy
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Nezobrazit oblast pokrytia stavanej plochy
STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Ukazat oblast pokrytia
STR_3067_MONORAIL_STATION_SELECT :{WHITE}Vyber jednokolajovej stanice.
STR_3068_DOCK :{WHITE}Molo
STR_3069_BUOY :Boja
STR_306A_BUOY_IN_THE_WAY :{WHITE}...boja v ceste
STR_306B_HELIPORT :{BLACK}Heliport
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stanica je prilis velka
##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Otocenie lodenice
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...musi byt postavene na vode
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Lodenica sa tu neda postavit
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Vyber otocenie pristavu
STR_3804_WATER :Voda
STR_3805_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie
STR_3806_SHIP_DEPOT :Lodenica
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...nemoze byt postavene na vode
##id 0x4000
STR_4000_SAVE_GAME :{WHITE}Ulozit Hru
STR_4001_LOAD_GAME :{WHITE}Nahrat Hru
STR_4002_SAVE :{BLACK}Ulozit
STR_4003_DELETE :{BLACK}Vymazat
STR_4004 :{STRING}, {DATE_LONG}
STR_4005_BYTES_FREE :{BLACK}{COMMA32} volnych megabajtov
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Zariadenie je necitatelne
STR_4007_GAME_SAVE_FAILED :{WHITE}Ulozenie hry zlyhalo
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Subor sa neda vymazat
STR_4009_GAME_LOAD_FAILED :{WHITE}Nahratie hry zlyhalo
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Zoznam diskov, adresare a subory ulozenych hier
STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Vybrane meno pre ulozenie hry
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Vymazat vybranu ulozenu hru
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Ulozit aktualnu hru s pouzitim vybraneho mena
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Vyber novy typ hry
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Vyber scenar (zeleny), prednastavena hra (modra), alebo nahodnu hru
STR_4010_GENERATE_RANDOM_NEW_GAME :Vygenerovat nahodnu novu hru
##id 0x4800
STR_4800_IN_THE_WAY :{WHITE}{STRING} v ceste
STR_4801 :{WHITE}{TOWN} {STRING}
STR_4802_COAL_MINE :Uholna bana
STR_4803_POWER_STATION :Elektraren
STR_4804_SAWMILL :Pila
STR_4805_FOREST :Les
STR_4806_OIL_REFINERY :Ropna rafineria
STR_4807_OIL_RIG :Ropny vrt
STR_4808_FACTORY :Tovaren
STR_4809_PRINTING_WORKS :Tlaciaren
STR_480A_STEEL_MILL :Oceliaren
STR_480B_FARM :Farma
STR_480C_COPPER_ORE_MINE :Medenna bana
STR_480D_OIL_WELLS :Ropna plosina
STR_480E_BANK :Banka
STR_480F_FOOD_PROCESSING_PLANT :Vyroba jedla
STR_4810_PAPER_MILL :Vyroba papiera
STR_4811_GOLD_MINE :Zlata bana
STR_4812_BANK :Banka
STR_4813_DIAMOND_MINE :Diamantova bana
STR_4814_IRON_ORE_MINE :Bana na zeleznu rudu
STR_4815_FRUIT_PLANTATION :Ovocny sad
STR_4816_RUBBER_PLANTATION :Kaucukova plantaz
STR_4817_WATER_SUPPLY :Zasobaren vody
STR_4818_WATER_TOWER :Vodojem
STR_4819_FACTORY :Tovaren
STR_481A_FARM :Farma
STR_481B_LUMBER_MILL :Pila
STR_481C_COTTON_CANDY_FOREST :Les cukrovej vaty
STR_481D_CANDY_FACTORY :Cukrovar
STR_481E_BATTERY_FARM :Vyroba baterii
STR_481F_COLA_WELLS :Vyroba kofoly
STR_4820_TOY_SHOP :Hrackarstvo
STR_4821_TOY_FACTORY :Vyroba hraciek
STR_4822_PLASTIC_FOUNTAINS :Zuvackova fontana
STR_4823_FIZZY_DRINK_FACTORY :Vyroba sumienky
STR_4824_BUBBLE_GENERATOR :Bublifuk
STR_4825_TOFFEE_QUARRY :Karamelovy lom
STR_4826_SUGAR_MINE :Cukrova bana
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkcia za posledny mesiac:
STR_482B_TRANSPORTED :{YELLOW}{STRING}{BLACK} ({COMMA16}% prepravene)
STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Vycentrovanie pohladu na poziciu tovarne
STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}{STRING} sa zacina stavat nedaleko {TOWN}!
STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}{STRING} sa vysadza nedaleko {TOWN}!
STR_482F_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tento typ priemyslu sa tu neda postavit...
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...les sa moze sadit len pod ciarou snehu
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{TOWN} {STRING} oznamuje skore uzavretie!
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Zasobovacie problemy donutili {TOWN} {STRING} oznamit skore uzavretie!
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Nedostupnost blizkeho lesa donutil {TOWN} {STRING} oznamit skore uzavretie!
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{TOWN} {STRING} zvysuje produkciu!
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nove nalezisko uhlia sa objavilo pri {TOWN} {STRING}!{}Ocakava sa zdvojnasobenie produkcie!
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nove nalezisko ropy sa objavilo pri {TOWN} {STRING}!{}Ocakava sa zdvojnasobenie produkcie!
STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Na {TOWN} {STRING} objavili nove metody!Ocakava sa zdvojnasobenie produkcie!
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{TOWN} {STRING} znizuje produkciu o 50%
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Premnozenie skodcov sposobilo znicenie urody pri {TOWN} {STRING}!{}Produkcia sa znizila o 50%
STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...moze byt umiestnene len pri okraji mapy
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} produkcia v {TOWN} {STRING} sa zvysuje o {COMMA16}%!
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} produkcia v {TOWN} {STRING} sa znizuje o {COMMA16}%!
##id 0x5000
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Vlak v tuneli
STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Automobil v tuneli
STR_5002 :
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tunel v ceste
STR_5004 :
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno zarovnat teren na druhej strane tunela
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebna voda alebo udolie
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
STR_500C :
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_500E_SUSPENSION_STEEL :Zavesny ocelovy
STR_500F_GIRDER_STEEL :Pilierovy ocelovy
STR_5010_CANTILEVER_STEEL :Visuty ocelovy
STR_5011_SUSPENSION_CONCRETE :Zavesny betonovy
STR_5012_WOODEN :Drevenny
STR_5013_CONCRETE :Betonovy
STR_5014_TUBULAR_STEEL :Kryty ocelovy
STR_BRIDGE_TUBULAR_SILICON :Kryty plastovy
STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tu sa neda postavit most...
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tu sa neda postavit tunel...
STR_5017_RAILROAD_TUNNEL :Zeleznicny tunel
STR_5018_ROAD_TUNNEL :Cestny tunel
STR_5019 :
STR_501A :
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Ocelovy zavesny zeleznicny most
STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Ocelovy pilierovy zeleznicny most
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Ocelovy visuty zeleznicny most
STR_501E_REINFORCED_CONCRETE_SUSPENSION :Vystuzeny zavesny betonovy zeleznicny most
STR_501F_WOODEN_RAIL_BRIDGE :Drevenny zeleznicny most
STR_5020_CONCRETE_RAIL_BRIDGE :Betonovy zeleznicny most
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Ocelovy zavesny cestny most
STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Ocelovy pilierovy cestny most
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Ocelovy visuty cestny most
STR_5024_REINFORCED_CONCRETE_SUSPENSION :Vystuzeny zavesny betonovy cestny most
STR_5025_WOODEN_ROAD_BRIDGE :Drevenny cestny most
STR_5026_CONCRETE_ROAD_BRIDGE :Betonovy cestny most
STR_5027_TUBULAR_RAIL_BRIDGE :Kryty zeleznicny most
STR_5028_TUBULAR_ROAD_BRIDGE :Kryty cestny most
STR_5029_STEEL :Ocel
##id 0x5800
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Nieco je v ceste
STR_5801_TRANSMITTER :Vysielac
STR_5802_LIGHTHOUSE :Majak
STR_5803_COMPANY_HEADQUARTERS :Sidlo firmy
STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...sidlo firmy v ceste
STR_5805_COMPANY_OWNED_LAND :Spolocnostou vlastnene uzemie
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}To uzemie sa neda kupit...
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...uz to vlastnis!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Bez mena{SKIP}
STR_SV_TRAIN_NAME :Vlak {COMMA16}
STR_SV_ROADVEH_NAME :Automobil {COMMA16}
STR_SV_SHIP_NAME :Lod {COMMA16}
STR_SV_AIRCRAFT_NAME :Lietadlo {COMMA16}
STR_SV_STNAME :{STRING}
STR_SV_STNAME_NORTH :{STRING} Sever
STR_SV_STNAME_SOUTH :{STRING} Juh
STR_SV_STNAME_EAST :{STRING} Vychod
STR_SV_STNAME_WEST :{STRING} Zapad
STR_SV_STNAME_CENTRAL :{STRING} Stred
STR_SV_STNAME_TRANSFER :{STRING} Razcestie
STR_SV_STNAME_HALT :{STRING} Za horou
STR_SV_STNAME_VALLEY :{STRING} Udolie
STR_SV_STNAME_HEIGHTS :{STRING} Na kopci
STR_SV_STNAME_WOODS :{STRING} Lesy
STR_SV_STNAME_LAKESIDE :{STRING} Jazera
STR_SV_STNAME_EXCHANGE :{STRING} Predmestie
STR_SV_STNAME_AIRPORT :{STRING} Letisko
STR_SV_STNAME_OILFIELD :{STRING} Vrtna plosina
STR_SV_STNAME_MINES :{STRING} Bane
STR_SV_STNAME_DOCKS :{STRING} Pristav
STR_SV_STNAME_BUOY_1 :{STRING} Boja 1
STR_SV_STNAME_BUOY_2 :{STRING} Boja 2
STR_SV_STNAME_BUOY_3 :{STRING} Boja 3
STR_SV_STNAME_BUOY_4 :{STRING} Boja 4
STR_SV_STNAME_BUOY_5 :{STRING} Boja 5
STR_SV_STNAME_BUOY_6 :{STRING} Boja 6
STR_SV_STNAME_BUOY_7 :{STRING} Boja 7
STR_SV_STNAME_BUOY_8 :{STRING} Boja 8
STR_SV_STNAME_BUOY_9 :{STRING} Boja 9
STR_SV_STNAME_ANNEXE :{STRING} Zatavka
STR_SV_STNAME_SIDINGS :{STRING} Sihot
STR_SV_STNAME_BRANCH :{STRING} Za rohom
STR_SV_STNAME_UPPER :Horny {STRING}
STR_SV_STNAME_LOWER :Dolny {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Les
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Uroven obtiaznosti
STR_OPTIONS_SAVE_CHANGES :{BLACK}Ulozit
############ range for difficulty levels starts
STR_6801_EASY :{BLACK}Lahka
STR_6802_MEDIUM :{BLACK}Stredna
STR_6803_HARD :{BLACK}Tazka
STR_6804_CUSTOM :{BLACK}Vlastna
############ range for difficulty levels ends
############ range for difficulty settings starts
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Pocet konkurentov: {ORANGE}{COMMA16}
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Zaciatok konkurencie: {ORANGE}{STRING}
STR_6807_NO_OF_TOWNS :{LTBLUE}Pocet miest: {ORANGE}{STRING}
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Pocet priemyslu: {ORANGE}{STRING}
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximalna prvotna pozicka: {ORANGE}{CURRENCY}
STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Pociatocny urok: {ORANGE}{COMMA16}%
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Cena prevadzky vozidiel: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Rychlost konkurencie: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Inteligencia konkurencie: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Poruchy vozidiel: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Nasobok dotacii: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cena vystavby: {ORANGE}{STRING}
STR_6811_TERRAIN_TYPE :{LTBLUE}Typ terenu: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Rozsah oceanov/jazier: {ORANGE}{STRING}
STR_6813_ECONOMY :{LTBLUE}Ekonomika: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING :{LTBLUE}Otacanie vlakov: {ORANGE}{STRING}
STR_6815_DISASTERS :{LTBLUE}Havarie: {ORANGE}{STRING}
STR_16816_CITY_APPROVAL :{LTBLUE}Postoj miestnej spravy k stavebnym upravam mesta: {ORANGE}{STRING}
############ range for difficulty settings ends
STR_26816_NONE :Ziadny
STR_6816_LOW :Nizke
STR_6817_NORMAL :Normalne
STR_6818_HIGH :Vysoke
STR_6819 :{BLACK}<
STR_681A :{BLACK}>
STR_681B_VERY_SLOW :Velmi Pomale
STR_681C_SLOW :Pomale
STR_681D_MEDIUM :Stredne
STR_681E_FAST :Rychle
STR_681F_VERY_FAST :Velmi rychle
STR_VERY_LOW :Velmi nizke
STR_6820_LOW :Nizke
STR_6821_MEDIUM :Stredne
STR_6822_HIGH :Vysoke
STR_6823_NONE :Ziadne
STR_6824_REDUCED :Znizene
STR_6825_NORMAL :Normalne
STR_6826_X1_5 :x1.5
STR_6827_X2 :x2
STR_6828_X3 :x3
STR_6829_X4 :x4
STR_682A_VERY_FLAT :Velmi rovne
STR_682B_FLAT :Rovne
STR_682C_HILLY :Kopcovite
STR_682D_MOUNTAINOUS :Hory
STR_682E_STEADY :Stabilna
STR_682F_FLUCTUATING :Kolisava
STR_6830_IMMEDIATE :Ihned
STR_6831_3_MONTHS_AFTER_PLAYER :3 mesiace po hracovi
STR_6832_6_MONTHS_AFTER_PLAYER :6 mesiace po hracovi
STR_6833_9_MONTHS_AFTER_PLAYER :9 mesiace po hracovi
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :Na konci trasy a v stanicach
STR_6835_AT_END_OF_LINE_ONLY :Len na konci trasy
STR_6836_OFF :Vyp.
STR_6837_ON :Zap.
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Zobrazit tabulku najlepsich
STR_6839_PERMISSIVE :Priatelsky
STR_683A_TOLERANT :Tolerantny
STR_683B_HOSTILE :Nepriatelsky
##id 0x7000
STR_7000 :
STR_7001 :{WHITE}{STRING}{BLACK}{STRING}
STR_7002_PLAYER :(Hrac {COMMA16})
STR_7004_NEW_FACE :{BLACK}Nova tvar
STR_7005_COLOR_SCHEME :{BLACK}Farebna schema
STR_7006_COLOR_SCHEME :{GOLD}Farebna schema:
STR_7007_NEW_COLOR_SCHEME :{WHITE}Nova farebna schema
STR_7008_COMPANY_NAME :{BLACK}Nazov spolocnosti
STR_7009_PRESIDENT_NAME :{BLACK}Meno prezidenta
STR_700A_COMPANY_NAME :Nazov spolocnosti
STR_700B_PRESIDENT_S_NAME :Meno prezidenta
STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nazov spolocnosti sa neda zmenit...
STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Meno prezidenta sa neda zmenit...
STR_700E_FINANCES :{WHITE}{STRING} Financie{BLACK}{STRING}
STR_700F_EXPENDITURE_INCOME :{WHITE}Vydaje/Prijmy
STR_7010 :{WHITE}{NUMU16}
STR_7011_CONSTRUCTION :{GOLD}Vystavba
STR_7012_NEW_VEHICLES :{GOLD}Nove vozidla
STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Cena prevadzky vlakov
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Cena prevadzky automobilov
STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Cena prevadzky lietadiel
STR_7016_SHIP_RUNNING_COSTS :{GOLD}Cena prevadzky lodi
STR_7017_PROPERTY_MAINTENANCE :{GOLD}Udrzba majetku
STR_7018_TRAIN_INCOME :{GOLD}Zisk vlakov
STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Zisk automobilov
STR_701A_AIRCRAFT_INCOME :{GOLD}Zisk lietadiel
STR_701B_SHIP_INCOME :{GOLD}Zisk lodi
STR_701C_LOAN_INTEREST :{GOLD}Uroky
STR_701D_OTHER :{GOLD}Ine
STR_701E :{BLACK}-{CURRENCY64}
STR_701F :{BLACK}+{CURRENCY64}
STR_7020_TOTAL :{WHITE}Spolu:
STR_7021 :{STRING}{STRING}
STR_7022_INCOME_GRAPH :{WHITE}Graf zisku
STR_CURRCOMPACT32 :{CURRCOMPACT}
STR_CURRCOMPACT64 :{CURRCOMPACT64}
STR_7024 :{COMMA32}
STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Graf prevadzkoveho zisku
STR_7026_BANK_BALANCE :{WHITE}Zostatok v banke
STR_7027_LOAN :{WHITE}Pozicka
STR_MAX_LOAN :{WHITE}Max. pozicka: {BLACK}{CURRENCY64}
STR_7028 :{BLACK}{CURRENCY64}
STR_7029_BORROW :{BLACK}Pozicat {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702A_REPAY :{BLACK}Vratit {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximalna vyska pozicky je {CURRENCY}
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nemozno pozicat viac penazi...
STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...pozicka uz bola splatena
STR_702E_REQUIRED :{WHITE}...{CURRENCY} potrebne
STR_702F_CAN_T_REPAY_LOAN :{WHITE}Pozicka sa neda vratit...
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Vybrat novu tvar prezidenta
STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Zmenit vzhlad spolocnosti
STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Zmenit meno prezidenta
STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Zmenit nazov spolocnosti
STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Kliknut pre vyber novej farby
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Zvysit velkost pozicky
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Vratit cast pozicky
STR_7037_PRESIDENT :{WHITE}{STRING}{}{GOLD}(Prezident)
STR_7038_INAUGURATED :{GOLD}Zvoleny: {WHITE}{NUMU16}
STR_7039_VEHICLES :{GOLD}Strojov:
STR_703A_TRAIN :{WHITE}{COMMA16} vlak
STR_703B_TRAINS :{WHITE}{COMMA16} vlakov
STR_703C_ROAD_VEHICLE :{WHITE}{COMMA16} automobil
STR_703D_ROAD_VEHICLES :{WHITE}{COMMA16} automobilov
STR_703E_AIRCRAFT :{WHITE}{COMMA16} lietadlo
STR_703F_AIRCRAFT :{WHITE}{COMMA16} lietadiel
STR_7040_SHIP :{WHITE}{COMMA16} lod
STR_7041_SHIPS :{WHITE}{COMMA16} lodi
STR_7042_NONE :{WHITE}Ziadne
STR_7043_FACE_SELECTION :{WHITE}Vyber tvare
STR_7044_MALE :{BLACK}Muz
STR_7045_FEMALE :{BLACK}Zena
STR_7046_NEW_FACE :{BLACK}Nova tvar
STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Zrusit vyber novej tvare
STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Potvrdit vyber tvare
STR_7049_SELECT_MALE_FACES :{BLACK}Vyber muzskych tvari
STR_704A_SELECT_FEMALE_FACES :{BLACK}Vyber zenskych tvari
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Nahodna nova tvar
STR_704C_KEY :{BLACK}Vyb.
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Vybrat polozky na grafe
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Vyber poloziek na grafe
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Dopravenych jednotiek nakladu
STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Hodnotenie produktivity spolocnosti (maximalna produktivita je 1000)
STR_7052_COMPANY_VALUES :{WHITE}Hodnota spolocnosti
STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Hodnotenie spolocnosti
STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}'
STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}'
STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Dopravna spolocnost ma problemy!
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{STRING} bude predana alebo vyhlasi bankrot pokial coskoro nezvysi produktivitu!
STR_7058_PRESIDENT :{BLACK}{STRING}{}(Prezident)
STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Dopravne spolocnosti sa zlucili!
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{STRING} bola predana {STRING} za {CURRENCY}!
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Hladame zaujemcu na kupu nasej spolocnosti{}{}Chcete kupit nasu spolocnost {STRING} za {CURRENCY}?
STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrot!
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{STRING} bola zavreta veritelmi a cely majetok bol rozpredany!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Zalozena nova dopravna spolocnost!
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{STRING} zacina stavat nedaleko {TOWN}!
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Spolocnost sa neda kupit...
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Ceny prepravy
STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Pocet dni transportu
STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Cena za prepravenie 10 jednotiek (alebo 10,000 litrov) nakladu cez 20 stvorcov terenu
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Prepinac typu nakladu zap./vyp.
STR_7065 :{BLACK}{TINYFONT}{STRING}
STR_7066_ENGINEER :Inzinier
STR_7067_TRAFFIC_MANAGER :Manazer dopravy
STR_7068_TRANSPORT_COORDINATOR :Koordinator dopravy
STR_7069_ROUTE_SUPERVISOR :Cestny inspektor
STR_706A_DIRECTOR :Riaditel
STR_706B_CHIEF_EXECUTIVE :Vykonny riaditel
STR_706C_CHAIRMAN :Predseda
STR_706D_PRESIDENT :Prezident
STR_706E_TYCOON :Tycoon
STR_706F_BUILD_HQ :{BLACK}Postavit sidlo
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Postavit sidlo spolocnosti / pozriet na sidlo spolocnosti
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sidlo spolocnosti mozes premiestnit za 1% hodnoty spolocnosti
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Sidlo spolocnosti sa neda postavit...
STR_7072_VIEW_HQ :{BLACK}Pozriet sidlo
STR_RELOCATE_HQ :{BLACK}Premiestnit sidlo
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Svetova kriza!{}{}Financni experti maju obavy z prepadu ekonomiky!
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Koniec krizy!{}{}Ocakava sa vzostup predaja a posilnenie ekonomiky!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepinac velkosti okna
STR_7076_COMPANY_VALUE :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY64}
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Kupit 25% podiel v spolocnosti
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Predat 25% podiel v spolocnosti
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Kupit 25% podiel v tejto spolocnosti
STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Predat 25% podiel v tejto spolocnosti
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}25% podiel v tejto spolocnosti sa neda kupit...
STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}25% podiel v tejto spolocnosti sa neda predat...
STR_707D_OWNED_BY :{WHITE}({COMMA16}% vlastnene {STRING})
STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA16}% vlastnene {STRING}{} {COMMA16}% vlastnene {STRING})
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{STRING} bola kupena spolocnostou {STRING}!
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parny)
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Parny)
STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Parny)
STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Parny)
STR_800A_SH_8P_STEAM :SH '8P' (Parny)
STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
STR_800C_DASH_DIESEL :'Dash' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
STR_800E_UU_37_DIESEL :UU '37' (Diesel)
STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel)
STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL :SH '125' (Diesel)
STR_8017_SH_30_ELECTRIC :SH '30' (Elektricky)
STR_8018_SH_40_ELECTRIC :SH '40' (Elektricky)
STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Elektricky)
STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Elektricky)
STR_801B_PASSENGER_CAR :Vagon pre cestujucich
STR_801C_MAIL_VAN :Postovy vagon
STR_801D_COAL_CAR :Vagon na uhlie
STR_801E_OIL_TANKER :Vagon na ropu
STR_801F_LIVESTOCK_VAN :Vagon na dobytok
STR_8020_GOODS_VAN :Vagon na tovar
STR_8021_GRAIN_HOPPER :Vagon na obilie
STR_8022_WOOD_TRUCK :Vagon na drevo
STR_8023_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_8024_STEEL_TRUCK :Vagon na ocel
STR_8025_ARMORED_VAN :Obrneny vagon
STR_8026_FOOD_VAN :Vagon na jedlo
STR_8027_PAPER_TRUCK :Vagon na papier
STR_8028_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_8029_WATER_TANKER :Vagon na vodu
STR_802A_FRUIT_TRUCK :Vagon na ovocie
STR_802B_RUBBER_TRUCK :Vagon na kaucuk
STR_802C_SUGAR_TRUCK :Vagon na cukor
STR_802D_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_802E_TOFFEE_HOPPER :Vagon na karamel
STR_802F_BUBBLE_VAN :Vagon na bubliny
STR_8030_COLA_TANKER :Vagon na kofolu
STR_8031_CANDY_VAN :Vagon na cukriky
STR_8032_TOY_VAN :Vagon na hracky
STR_8033_BATTERY_TRUCK :Vagon na baterie
STR_8034_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_8035_PLASTIC_TRUCK :Vagon na zuvacky
STR_8036_X2001_ELECTRIC :'X2001' (Elektricky)
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektricky)
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
STR_8039_PASSENGER_CAR :Vagon pre cestujucich
STR_803A_MAIL_VAN :Postovy vagon
STR_803B_COAL_CAR :Vagon na uhlie
STR_803C_OIL_TANKER :Vagon na ropu
STR_803D_LIVESTOCK_VAN :Vagon na dobytok
STR_803E_GOODS_VAN :Vagon na tovar
STR_803F_GRAIN_HOPPER :Vagon na obilie
STR_8040_WOOD_TRUCK :Vagon na drevo
STR_8041_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_8042_STEEL_TRUCK :Vagon na ocel
STR_8043_ARMORED_VAN :Obrneny vagon
STR_8044_FOOD_VAN :Vagon na jedlo
STR_8045_PAPER_TRUCK :Vagon na papier
STR_8046_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_8047_WATER_TANKER :Vagon na vodu
STR_8048_FRUIT_TRUCK :Vagon na ovocie
STR_8049_RUBBER_TRUCK :Vagon na kaucuk
STR_804A_SUGAR_TRUCK :Vagon na cukor
STR_804B_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_804C_TOFFEE_HOPPER :Vagon na karamel
STR_804D_BUBBLE_VAN :Vagon na bubliny
STR_804E_COLA_TANKER :Vagon na kofolu
STR_804F_CANDY_VAN :Vagon na cukriky
STR_8050_TOY_VAN :Vagon na hracky
STR_8051_BATTERY_TRUCK :Vagon na baterie
STR_8052_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_8053_PLASTIC_TRUCK :Vagon na zuvacky
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektricky)
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektricky)
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektricky)
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektricky)
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_8059_PASSENGER_CAR :Vagon pre cestujucich
STR_805A_MAIL_VAN :Postovy vagon
STR_805B_COAL_CAR :Vagon na uhlie
STR_805C_OIL_TANKER :Vagon na ropu
STR_805D_LIVESTOCK_VAN :Vagon na dobytok
STR_805E_GOODS_VAN :Vagon na tovar
STR_805F_GRAIN_HOPPER :Vagon na obilie
STR_8060_WOOD_TRUCK :Vagon na drevo
STR_8061_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_8062_STEEL_TRUCK :Vagon na ocel
STR_8063_ARMORED_VAN :Obrneny vagon
STR_8064_FOOD_VAN :Vagon na jedlo
STR_8065_PAPER_TRUCK :Vagon na papier
STR_8066_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_8067_WATER_TANKER :Vagon na vodu
STR_8068_FRUIT_TRUCK :Vagon na ovocie
STR_8069_RUBBER_TRUCK :Vagon na kaucuk
STR_806A_SUGAR_TRUCK :Vagon na cukor
STR_806B_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_806C_TOFFEE_HOPPER :Vagon na karamel
STR_806D_BUBBLE_VAN :Vagon na bubliny
STR_806E_COLA_TANKER :Vagon na kofolu
STR_806F_CANDY_VAN :Vagon na cukriky
STR_8070_TOY_VAN :Vagon na hracky
STR_8071_BATTERY_TRUCK :Vagon na baterie
STR_8072_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_8073_PLASTIC_TRUCK :Vagon na zuvacky
STR_8074_MPS_REGAL_BUS :MPS Regal Autobus
STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Autobus
STR_8076_FOSTER_BUS :Foster Autobus
STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Autobus
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Autobus
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Autobus
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Autobus
STR_807B_BALOGH_COAL_TRUCK :Balogh - Uhlie
STR_807C_UHL_COAL_TRUCK :Uhl - Uhlie
STR_807D_DW_COAL_TRUCK :DW - Uhlie
STR_807E_MPS_MAIL_TRUCK :MPS - Posta
STR_807F_REYNARD_MAIL_TRUCK :Reynard - Posta
STR_8080_PERRY_MAIL_TRUCK :Perry - Posta
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover - Posta
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught - Posta
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow - Posta
STR_8084_WITCOMBE_OIL_TANKER :Witcombe - Ropa
STR_8085_FOSTER_OIL_TANKER :Foster - Ropa
STR_8086_PERRY_OIL_TANKER :Perry - Ropa
STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott - Dobytok
STR_8088_UHL_LIVESTOCK_VAN :Uhl - Dobytok
STR_8089_FOSTER_LIVESTOCK_VAN :Foster - Dobytok
STR_808A_BALOGH_GOODS_TRUCK :Balogh - Tovar
STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead - Tovar
STR_808C_GOSS_GOODS_TRUCK :Goss - Tovar
STR_808D_HEREFORD_GRAIN_TRUCK :Hereford - Obilie
STR_808E_THOMAS_GRAIN_TRUCK :Thomas - Obilie
STR_808F_GOSS_GRAIN_TRUCK :Goss - Obilie
STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe - Drevo
STR_8091_FOSTER_WOOD_TRUCK :Foster - Drevo
STR_8092_MORELAND_WOOD_TRUCK :Moreland - Drevo
STR_8093_MPS_IRON_ORE_TRUCK :MPS - Zelezna ruda
STR_8094_UHL_IRON_ORE_TRUCK :Uhl - Zelezna ruda
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy - Zelezna ruda
STR_8096_BALOGH_STEEL_TRUCK :Balogh - Ocel
STR_8097_UHL_STEEL_TRUCK :Uhl - Ocel
STR_8098_KELLING_STEEL_TRUCK :Kelling - Ocel
STR_8099_BALOGH_ARMORED_TRUCK :Balogh - Obrnene vozidlo
STR_809A_UHL_ARMORED_TRUCK :Uhl - Obrnene vozidlo
STR_809B_FOSTER_ARMORED_TRUCK :Foster - Obrnene vozidlo
STR_809C_FOSTER_FOOD_VAN :Foster - Jedlo
STR_809D_PERRY_FOOD_VAN :Perry - Jedlo
STR_809E_CHIPPY_FOOD_VAN :Chippy - Jedlo
STR_809F_UHL_PAPER_TRUCK :Uhl - Papier
STR_80A0_BALOGH_PAPER_TRUCK :Balogh - Papier
STR_80A1_MPS_PAPER_TRUCK :MPS - Papier
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS - Medenna ruda
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl - Medenna ruda
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss - Medenna ruda
STR_80A5_UHL_WATER_TANKER :Uhl - Voda
STR_80A6_BALOGH_WATER_TANKER :Balogh - Voda
STR_80A7_MPS_WATER_TANKER :MPS - Voda
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh - Ovocie
STR_80A9_UHL_FRUIT_TRUCK :Uhl - Ovocie
STR_80AA_KELLING_FRUIT_TRUCK :Kelling - Ovocie
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh - Kaucuk
STR_80AC_UHL_RUBBER_TRUCK :Uhl - Kaucuk
STR_80AD_RMT_RUBBER_TRUCK :RMT - Kaucuk
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover - Cukor
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught - Cukor
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow - Cukor
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover - Kofola
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught - Kofola
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow - Kofola
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover - Cukrova vata
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught - Cukrova vata
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow - Cukrova vata
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover - Karamel
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught - Karamel
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow - Karamel
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover - Hracky
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught - Hracky
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow - Hracky
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover - Cukriky
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught - Cukriky
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow - Cukriky
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover - Baterie
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught - Baterie
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow - Baterie
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover - Sumienka
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught - Sumienka
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow - Sumienka
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover - Zuvacky
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught - Zuvacky
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow - Zuvacky
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover - Bubliny
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught - Bubliny
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow - Bubliny
STR_80CC_MPS_OIL_TANKER :MPS - Ropa
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. - Ropa
STR_80CE_MPS_PASSENGER_FERRY :MPS Prievoz
STR_80CF_FFP_PASSENGER_FERRY :FFP Prievoz
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Vznasadlo
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Prievoz
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Prievoz
STR_80D3_YATE_CARGO_SHIP :Yate Nakladna lod
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Nakladna lod
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Nakladna lod
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Nakladna lod
STR_80D7_SAMPSON_U52 :Sampson U52
STR_80D8_COLEMAN_COUNT :Coleman Count
STR_80D9_FFP_DART :FFP Dart
STR_80DA_YATE_HAUGAN :Yate Haugan
STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
STR_80E2_DARWIN_100 :Darwin 100
STR_80E3_DARWIN_200 :Darwin 200
STR_80E4_DARWIN_300 :Darwin 300
STR_80E5_DARWIN_400 :Darwin 400
STR_80E6_DARWIN_500 :Darwin 500
STR_80E7_DARWIN_600 :Darwin 600
STR_80E8_GURU_GALAXY :Guru Galaxy
STR_80E9_AIRTAXI_A21 :Airtaxi A21
STR_80EA_AIRTAXI_A31 :Airtaxi A31
STR_80EB_AIRTAXI_A32 :Airtaxi A32
STR_80EC_AIRTAXI_A33 :Airtaxi A33
STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_80EE_DINGER_100 :Dinger 100
STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_80F1_KELLING_K1 :Kelling K1
STR_80F2_KELLING_K6 :Kelling K6
STR_80F3_KELLING_K7 :Kelling K7
STR_80F4_DARWIN_700 :Darwin 700
STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_80F6_DINGER_200 :Dinger 200
STR_80F7_DINGER_1000 :Dinger 1000
STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
STR_80FA_FLASHBANG_X1 :Flashbang X1
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Sprava od vyrobcu dopravnych prostriedkov
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Prave sme vyrobili {STRING} - mate zaujem o rok exkluzivneho pouzivania? Chceme vyskusat funkcnost pred tym ako to uvedieme na verejny trh.
STR_8102_RAILROAD_LOCOMOTIVE :zeleznicna lokomotiva
STR_8103_ROAD_VEHICLE :automobil
STR_8104_AIRCRAFT :lietadlo
STR_8105_SHIP :lod
STR_8106_MONORAIL_LOCOMOTIVE :jednokolajova lokomotiva
STR_8107_MAGLEV_LOCOMOTIVE :magneticka lokomotiva
##id 0x8800
STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Depo
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy vlak dorazil do stanice {STATION}!
STR_8802_DETAILS :{WHITE}{STRING} (Detaily)
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Vlak v ceste
STR_8804 :{SETX 10}{COMMA8}: {STRING}
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA8}: {STRING}
STR_8806_GO_TO :Chod do {STATION}
STR_8807_GO_TO_UNLOAD :Chod do {STATION} (Vylozit)
STR_8808_GO_TO_LOAD :Chod do {STATION} (Nalozit)
STR_8809 :
STR_880A_GO_NON_STOP_TO :Chod non-stop do {STATION}
STR_880B_GO_NON_STOP_TO_UNLOAD :Chod non-stop do {STATION} (Vylozit)
STR_880C_GO_NON_STOP_TO_LOAD :Chod non-stop do {STATION} (Nalozit)
STR_880D :
STR_880E_GO_TO_TRAIN_DEPOT :Chod do {TOWN} depa
STR_SERVICE_AT_TRAIN_DEPOT :Opravit v {TOWN} Vlakovom Depe
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Chod non-stop do {TOWN} depa
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Opravovat non-stop v {TOWN} Vlakovom Depe
STR_HEADING_FOR_TRAIN_DEPOT :{LTBLUE}Smeruje do {TOWN} depa
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{LTBLUE}Smeruje do {TOWN} depa, {VELOCITY}
STR_INVALID_ORDER :{RED} (Neplatny prikaz)
STR_UNKNOWN_DESTINATION :neznamy ciel
STR_8812_EMPTY :{LTBLUE}Prazdny
STR_8813_FROM :{LTBLUE}{CARGO} z {STATION}
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA16} caka v depe
STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla
STR_8816 :{BLACK}-
STR_8817_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Nosnost: {GOLD}{COMMA16}t{}{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK} Vykon: {GOLD}{COMMA16}hp{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Kapacita: {GOLD}{STRING}{}{BLACK}Navrnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Spolahlivost: {GOLD}{COMMA8}%
STR_8818_INFORMATION :{BLACK}Informacie
STR_8819_TRAIN_TOO_LONG :{WHITE}Vlak je prilis dlhy
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Vlaky sa daju prerobit len v depe
STR_881B_TRAINS :{WHITE}{STRING} - {COMMA16} Vlaky
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nove vlaky
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nove jednokolajove vlaky
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nove magneticke vlaky
STR_881F_BUILD_VEHICLE :{BLACK}Vyrobit Vozidlo
STR_8820_RENAME :{BLACK}Premenovat
STR_8821_COST_WEIGHT_T_T_CAPACITY :{BLACK}Cena: {GOLD}{CURRENCY}{}{BLACK}Nosnost: {GOLD}{COMMA16}t ({COMMA16}t){}{BLACK}Kapacita: {GOLD}{STRING}
STR_8823_SKIP :{BLACK}Preskocit
STR_8824_DELETE :{BLACK}Vynechat
STR_8825_NON_STOP :{BLACK}Non-Stop
STR_8826_GO_TO :{BLACK}Chod do
STR_8827_FULL_LOAD :{BLACK}Plne naloz
STR_8828_UNLOAD :{BLACK}Vylozit
STR_8829_ORDERS :{WHITE}{STRING} (Prikazy)
STR_882A_END_OF_ORDERS :{SETX 10}- - Koniec prikazov - -
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
STR_SERVICE :{BLACK}Oprava
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Nemozno vyrobit vlak...
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} cena: {LTBLUE}{CURRENCY}
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Cena: {LTBLUE}{CURRENCY}
STR_882E :{WHITE}{STRING}
STR_882F_LOADING_UNLOADING :{LTBLUE}Naklada/Vyklada
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Vlak sa neda poslat do depa...
STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Nemozno zadat dalsie prikazy
STR_8832_TOO_MANY_ORDERS :{WHITE}Prilis vela prikazov
STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Nemozno vlozit novy prikaz...
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Nemozno vymazat tebnto prikaz...
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Nemozno zmenit tento prikaz...
STR_8836_MUST_BUILD_TRAIN_DEPOT :{WHITE}Najskor treba postavat depo
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}nemozno posuvat vozdlo...
STR_8838_N_A :Nie je{SKIP}
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Nemozno predat automobil...
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nemoze najst cestu do depa
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Nemozno zastavit/spustit vlak...
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servisny interval: {LTBLUE}{COMMA16}dni{BLACK} Posledny servis: {LTBLUE}{DATE_LONG}
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servisny interval: {LTBLUE}{COMMA16}%{BLACK} Posledny servis bol: {LTBLUE}{DATE_LONG}
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlaky - kliknut na vlak pre informacie
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Vyrobit nove vlaky (potrebne depo)
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlaky - kliknut na vlak pre informacie, potiahni pre zmenu pozicie
STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Vyrobit novy vlak
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Potiahni vlak tu, na predaj
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Vycentrovat pohlad na poziciu depa
STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Vyber vlakov - kliknut na vlak pre informacie
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Vyrobit vybrany vlak
STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Premenovat vlak
STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Aktualna cinnost vlaku - kliknut pre zastavenie/spustenie
STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Zobrazit cestovne prikazy vlakov
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Vycentrovat pohlad na poziciu vlaku
STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Poslat vlak do depa
STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Poslat vlak na cervenu
STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Obratit vlak
STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Zobrazit detaily o vlaku
STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Predlzit servisny interval
STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Skratit servisny interval
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Zobrazit detaily o prevezenom naklade
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Zobrazit detaily o vlaku
STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Zobrazit kapacitu kazdeho vozidla
STR_8852_SHOW_TOTAL_CARGO :{BLACK}Zobrazit celkovu kapacitu vlaku, rozdelenu podla tovaru
STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Zoznam prikazov - kliknut na prikaz pre zobrazenie
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Vynechat aktualny prikaz - preskocit na dalsi
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Vymazat oznaceny prikaz
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Oznaceny prikaz bude prevadzkovany non-stop
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vlozit novy prikaz pred oznaceny prikaz, alebo na koniec zoznamu
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo cakat na plne nalozenie
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo uplne vylozene
STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nieje potrebna oprava
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne!
STR_885A :{BLACK}{BIGFONT}{STRING}
STR_885B_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cena: {CURRENCY} Nosnost: {COMMA16}t{}Rychlost: {VELOCITY} Vykon: {COMMA16}hp{}Cena prevadzky: {CURRENCY}/rok{}Kapacita: {STRING}
STR_885C_BROKEN_DOWN :{RED}Pokazene
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok
STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED :{BLACK}Nosnost: {LTBLUE}{COMMA16}t {BLACK}Vykon: {LTBLUE}{COMMA32}hp{BLACK} Max. Rychlost: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (predchadzajuci rok: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16}
STR_8861_STOPPED :{RED}Zastavene
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nemozno pustit vlak na cervenu ked hrozi nebezpecenstvo...
STR_8863_CRASHED :{RED}Havaroval!
STR_8865_NAME_TRAIN :{WHITE}Pomenovat vlak
STR_8866_CAN_T_NAME_TRAIN :{WHITE}Vlak nemozno pomenovat...
STR_8867_NAME_TRAIN :{BLACK}Pomenovat vlak
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Vlak havaroval!{}{COMMA16} mrtvych pri poziari po kolizii
STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Nemozno zmenit smer vlaku...
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Premenovat typ vlaku
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Typ vlaku nemoze byt premenovany...
STR_TRAIN_STOPPING :{RED}Zastavuje
STR_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste
STR_9001_ROAD_VEHICLES :{WHITE}{STRING} - {COMMA16} Automobily
STR_9002 :{WHITE}{STRING}
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Garaz
STR_9004_NEW_VEHICLES :{BLACK}Nove vozidla
STR_9005_INFORMATION :{BLACK}Informacia
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nove automobily
STR_9007_BUILD_VEHICLE :{BLACK}Vyrobit vozidlo
STR_9008_COST_SPEED_RUNNING_COST :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Kapacita: {GOLD}{STRING}{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Max. Spolahlivost: {GOLD}{COMMA8}%
STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Nemozno vyrobit automobil...
STR_900A_MUST_BUILD_ROAD_VEHICLE :{WHITE}Najskor musi byt postavena garaz
STR_900B_ORDERS :{WHITE}{STRING} (Prikazy)
STR_900C_DETAILS :{WHITE}{STRING} (Detaily)
STR_900D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok
STR_900E_MAX_SPEED :{BLACK}Max. Rychlost: {LTBLUE}{VELOCITY}
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY})
STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16}
STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Cena: {LTBLUE}{CURRENCY}
STR_9012_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}
STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...musi byt zastaveny v garazi
STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Nemozno predat automobil...
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Nemozno zastavit/spustit automobil...
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Automobil {COMMA16} caka v garazi
STR_HEADING_FOR_ROAD_DEPOT :{LTBLUE}Smeruje do {TOWN} garaze
STR_HEADING_FOR_ROAD_DEPOT_VEL :{LTBLUE}smeruje do {TOWN} garaze, {VELOCITY}
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Nemozno poslat automobil do garaze...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu garaz
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Automobily - kliknut pre detaily
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Vyrobit novy automobil (potrebna garaz)
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Aktualna cinnost vozidla - kliknut pre zastavenie/spustenie
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Zobrazit cestovne prikazy
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Vycentrovat pohlad na vozidlo
STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Poslat vozidlo do depa
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Otocit vozidlo
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Zobrazit detaily o automobile
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vozidla - kliknut pre detaily
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Vyrobit novy automobil
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Potiahni sem pre predaj automobilu
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrovat pohlad na poziciu garaze
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vyber vozidiel - kliknut pre detaily
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Vyrobit vybrany automobil
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novy automobil dostupny!
STR_9029 :{BLACK}{BIGFONT}{STRING}
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Cena prevadzky: {CURRENCY}/rok{}Kapacita: {STRING}
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pomenovat automobil
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Nemozno pomenovat automobil...
STR_902E_NAME_ROAD_VEHICLE :{BLACK}pomenovat automobil
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy autobus dorazil do {STATION}!
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy automobil dorazil do {STATION}!
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Automobilova havaria!{}Vodic zomrel po kolozii s vlakom
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Automobilova havaria!{}{COMMA16} zomrel po kolozii s vlakom
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Nemozno otocit vozidlo...
STR_9034_RENAME :{BLACK}Premenovat
STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Premenovat typ automobilu
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Premenovat typ automobilu
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nemozno premenovat typ automobilu...
STR_9038_GO_TO_ROADVEH_DEPOT :Chod do {TOWN} garaze
STR_SERVICE_AT_ROADVEH_DEPOT :Opravit v {TOWN} garazi
##id 0x9800
STR_9800_DOCK_CONSTRUCTION :Stavba doku
STR_9801_DOCK_CONSTRUCTION :{WHITE}Stavba doku
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Tu nemozno postavit dok...
STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Lodenica
STR_9804_NEW_SHIPS :{BLACK}Nove lode
STR_9805_SHIPS :{WHITE}{STRING} - {COMMA16} Lode
STR_9806_CAN_T_BUILD_SHIPS :{WHITE}Nemozno vyrobit lode...
STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST :{WHITE}Najskor musi byt postavena lodenica
STR_9808_NEW_SHIPS :{WHITE}Nove lode
STR_9809_BUILD_SHIP :{BLACK}Vyrobit lod
STR_980A_COST_SPEED_CAPACITY_RUNNING :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Kapacita: {GOLD}{STRING} {STRING}{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Max. spolahlivost: {GOLD}{COMMA8}%
STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}lob musi byt zastavena v lodenici
STR_980C_CAN_T_SELL_SHIP :{WHITE}Nemozno predat lod...
STR_980D_CAN_T_BUILD_SHIP :{WHITE}nemozno vyrobit lod...
STR_980E_SHIP_IN_THE_WAY :{WHITE}Lod na ceste
STR_980F :{WHITE}{STRING}
STR_9810_ORDERS :{WHITE}{STRING} (Prikazy)
STR_9811_DETAILS :{WHITE}{STRING} (Detaily)
STR_9812_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok
STR_9813_MAX_SPEED :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY}
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY})
STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16}
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_9817_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Nemozno zastavit/spustit lod...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Nemozno poslat lod do lodenice...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu lodenicu
STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Smeruje do {TOWN} lodenice
STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Smeruje do {TOWN} lodenice, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Lod {COMMA16} caka v lodenici
STR_981D_BUILD_SHIP_DOCK :{BLACK}Postavit lodenicu
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Postavit lodenicu (pre vyrobu a opravy lodi)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - kliknut pre informacie
STR_9820_BUILD_NEW_SHIP :{BLACK}Postavit novu lod
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Potiahnut lod sem, na predaj
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lodenicu
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - kliknut pre informacie
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Vyrabat nove lode (poterna lodenica)
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Vyber lodi - kliknut pre informacie
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Vyrobit vybranu lod
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Atualna cinnost lode - klini pre zastavenie/spustenie
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}ZObrazit cestovne prikazy lodi
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lod
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat lod do lodenice
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Zobrazit detaily o lodi
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova lod je dostupna!
STR_982D :{BLACK}{BIGFONT}{STRING}
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {STRING}{}Cena prevadzky: {CURRENCY}/rok
STR_982F_NAME_SHIP :{BLACK}Pomenovat lod
STR_9831_NAME_SHIP :{WHITE}Pomenovat lod
STR_9832_CAN_T_NAME_SHIP :{WHITE}Nemozno pomenovat lod...
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}mesto oslavuje . . .{}Prva lod dorazila do {STATION}!
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Postavit boju, moze byt pouzita pre vytycenie smeru
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Tu nemozno postavit boju...
STR_9836_RENAME :{BLACK}Premenovat
STR_9837_RENAME_SHIP_TYPE :{BLACK}Premenovat typ lode
STR_9838_RENAME_SHIP_TYPE :{WHITE}Premenovat typ lode
STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Nemozno premenovat typ lode...
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Prerobit lod na iny typ nakladu
STR_983B_REFIT :{WHITE}{STRING} (Prerobit)
STR_983C_REFIT_SHIP :{BLACK}Prerobit lod
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vybrat typ nakladu pre lod
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Prerobit lod na vybrany typ nakladu
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vyber typ nakladu:-
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova kapacita: {GOLD}{STRING}{}{BLACK}Cena prerabky: {GOLD}{CURRENCY}
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nemozno prerobit lod...
STR_9842_REFITTABLE :(prerobitelna)
STR_GO_TO_SHIP_DEPOT :Chod do {TOWN} Lodenice
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} Lodenici
##id 0xA000
STR_A000_AIRPORT_CONSTRUCT :{WHITE}Vystavba letiska.
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Tu sa letisko neda postavit...
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Hangar
STR_A003_NEW_AIRCRAFT :{BLACK}Nove Lietadlo
STR_A004_INFORMATION :{BLACK}Informacie
STR_A005_NEW_AIRCRAFT :{WHITE}Nove Lietadlo
STR_A006_BUILD_AIRCRAFT :{BLACK}Vyrobit lietadlo
STR_A007_COST_SPEED_CAPACITY_PASSENGERS :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Kapacita: {GOLD}{COMMA16} cestujucich, {COMMA16} balikov posty{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Spolahlivost: {GOLD}{COMMA8}%
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Nemozno vyrobit lietadlo...
STR_A009_AIRCRAFT :{WHITE}{STRING} - {COMMA16} Lietadlo
STR_A00A :{WHITE}{STRING}
STR_A00B_ORDERS :{WHITE}{STRING} (Prikazy)
STR_A00C_DETAILS :{WHITE}{STRING} (Detaily)
STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok
STR_A00E_MAX_SPEED :{BLACK}Max. Rychlost: {LTBLUE}{VELOCITY}
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY})
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16}
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Nemozno poslat lietadlo do hangaru...
STR_HEADING_FOR_HANGAR :{LTBLUE}Smeruje do {STATION} hangaru
STR_HEADING_FOR_HANGAR_VEL :{LTBLUE}Smeruje do {STATION} hangaru, {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Lietadlo {COMMA16} caka v hangare
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Lietadlo na ceste
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Nemozno zastavit/spustit lietadlo
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Lietadlo leti
STR_A018_MUST_BUILD_AIRPORT_FIRST :{WHITE}Najskor treba postavit letisko
STR_A019_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}, {STRING}
STR_A01A_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}
STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Letadlo sa musi zastavit v hangari
STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Nemozno predat lietadlo...
STR_A01D_AIRPORT_CONSTRUCTION :Vystavba letiska
STR_A01E_BUILD_AIRPORT :{BLACK}Postavit letisko
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Lietadlo - kliknut pre informacie
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Vyrobit nove lietadlo (potrebne letisko z hangarom)
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Lietadlo - kliknut pre informacie
STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Vyrobit nove lietadlo
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Potiahni lietadlo sem pre predaj
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Vycentrovat pohlad na hangar
STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Vyber lietadiel - kliknut pre vyber
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Vyrobit vybrane lietadlo
STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Aktualna cinnost lietadla - klini pre zastavenie/spustenie
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Zobrazit cestovne prikazy lietadla
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vycentrovat pohlad na lietadlo
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat lietadlo do hangaru
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Zobrazit detaily o lietadle
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove lietadlo dostupne!
STR_A02D :{BLACK}{BIGFONT}{STRING}
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA16} cestujucich, {COMMA16} balikov posty{}Cena prevadzky: {CURRENCY}/rok
STR_A030_NAME_AIRCRAFT :{WHITE}Pomenovat lietadlo
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Nemozno pomenovat lietadlo...
STR_A032_NAME_AIRCRAFT :{BLACK}Pomenovat lietadlo
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prve lietadlo pristalo na {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Letecka havaria!{}{COMMA16} mrtvych pri poziari na {STATION}
STR_A035_DESTINATIONS :{TINYFONT}{BLACK}Ciele:
STR_A036 :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME :{BLACK}Premenovat
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Premenovat typ lietadla
STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Premenovat typ lietadla
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Nemozno premenovat typ lietadla...
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Prerobit lietadlo na iny typ nakladu
STR_A03C_REFIT :{WHITE}{STRING} (Prerobit)
STR_A03D_REFIT_AIRCRAFT :{BLACK}Prerobit lietadlo
STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vyber novy typ nakladu
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Prerobit lietadlo na novy typ nakladu
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vybrat typ noveho nakladu:-
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}nova kapacita: {GOLD}{STRING}{}{BLACK}cena prerobenia: {GOLD}{CURRENCY}
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nemozno prerobit na novy typ nakladu...
STR_A043_REFITTABLE :(prerobitelne)
STR_GO_TO_AIRPORT_HANGAR :Chod do {STATION} Hangaru
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} Hangare
##id 0xB000
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin katastrova v {STATION}!
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Automobil bol zniceny pri kolizii s 'UFO'
STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Ropna rafineria explodovala nedaleko {TOWN}!
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Za nejasnych okolnost bola znicena tovaren nedaleko {TOWN}!
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' pristalo nedaleko {TOWN}!
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Zaval v uholnej bani nedaleko {TOWN}!
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Povoden!{}Najmenej {COMMA16} ludi je nezvestnych alebo mrtvych po strasnych zaplavach!
STR_BRIBE_FAILED :{WHITE}Vas pokus o uplatok bol odhaleny
STR_BRIBE_FAILED_2 :{WHITE}miestnym vysetrovatelom.
STR_BUILD_DATE :{BLACK}Postavene: {LTBLUE}{DATE_LONG}
STR_MULTIPLAYER_PAUSED :{WHITE}Hra je pozastavena.{}Nie je mozne vykonat prikaz.
STR_PERFORMANCE_DETAIL :{WHITE}Podrobne hodnotenie vykonu
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Podrobne
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA32}/{COMMA32})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{INT32}%
SET_PERFORMANCE_DETAIL_INT :{BLACK}{INT32}
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozidla:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stanice:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prijem:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. prijem:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Prepravene:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Naklad:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Uver:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel).
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Pocet jednotiek tovaru prevezenych v poslednych styroch kvartaloch.
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typy nakladu donesene v poslednom kvartali.
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Mnozstvo penazi k dispozicii
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Mas velku pozicku?
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Celkove body z vsetkych moznych
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavenie novych grafickych suborov
STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdit zmeny
STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavit parametre
STR_NEWGRF_TIP :{BLACK}Zoznam sady nainstalovanych novych grafik. Nastavenie zmenite kliknutim na set.
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nie su nainstalovane ziadne subory s novou grafikou. Postup instalacie novych grafik najdete v manuali.
STR_NEWGRF_FILENAME :{BLACK}Nazov suboru:
STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
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