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@ r28373:6d6dc72d078c
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Location: cpp/openttd-patchpack/source/src/script/api/script_vehiclelist.cpp
r28373:6d6dc72d078c
3.9 KiB
text/x-c
Fix: Missing invalidations on gui.ai_developer_tools change (#11664)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_vehiclelist.cpp Implementation of ScriptVehicleList and friends. */
#include "../../stdafx.h"
#include "script_vehiclelist.hpp"
#include "script_group.hpp"
#include "script_map.hpp"
#include "script_station.hpp"
#include "../../depot_map.h"
#include "../../vehicle_base.h"
#include "../../train.h"
#include "../../safeguards.h"
ScriptVehicleList::ScriptVehicleList()
{
EnforceDeityOrCompanyModeValid_Void();
for (const Vehicle *v : Vehicle::Iterate()) {
if ((v->owner == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) && (v->IsPrimaryVehicle() || (v->type == VEH_TRAIN && ::Train::From(v)->IsFreeWagon()))) this->AddItem(v->index);
}
}
ScriptVehicleList_Station::ScriptVehicleList_Station(StationID station_id)
{
EnforceDeityOrCompanyModeValid_Void();
if (!ScriptBaseStation::IsValidBaseStation(station_id)) return;
for (const Vehicle *v : Vehicle::Iterate()) {
if ((v->owner == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) && v->IsPrimaryVehicle()) {
for (const Order *order : v->Orders()) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
this->AddItem(v->index);
break;
}
}
}
}
}
ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
{
EnforceDeityOrCompanyModeValid_Void();
if (!ScriptMap::IsValidTile(tile)) return;
DestinationID dest;
VehicleType type;
switch (GetTileType(tile)) {
case MP_STATION: // Aircraft
if (!IsAirport(tile)) return;
type = VEH_AIRCRAFT;
dest = GetStationIndex(tile);
break;
case MP_RAILWAY:
if (!IsRailDepot(tile)) return;
type = VEH_TRAIN;
dest = GetDepotIndex(tile);
break;
case MP_ROAD:
if (!IsRoadDepot(tile)) return;
type = VEH_ROAD;
dest = GetDepotIndex(tile);
break;
case MP_WATER:
if (!IsShipDepot(tile)) return;
type = VEH_SHIP;
dest = GetDepotIndex(tile);
break;
default: // No depot
return;
}
for (const Vehicle *v : Vehicle::Iterate()) {
if ((v->owner == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) && v->IsPrimaryVehicle() && v->type == type) {
for (const Order *order : v->Orders()) {
if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
this->AddItem(v->index);
break;
}
}
}
}
}
ScriptVehicleList_SharedOrders::ScriptVehicleList_SharedOrders(VehicleID vehicle_id)
{
if (!ScriptVehicle::IsPrimaryVehicle(vehicle_id)) return;
for (const Vehicle *v = Vehicle::Get(vehicle_id)->FirstShared(); v != nullptr; v = v->NextShared()) {
this->AddItem(v->index);
}
}
ScriptVehicleList_Group::ScriptVehicleList_Group(GroupID group_id)
{
EnforceCompanyModeValid_Void();
if (!ScriptGroup::IsValidGroup((ScriptGroup::GroupID)group_id)) return;
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->owner == ScriptObject::GetCompany() && v->IsPrimaryVehicle()) {
if (v->group_id == group_id) this->AddItem(v->index);
}
}
}
ScriptVehicleList_DefaultGroup::ScriptVehicleList_DefaultGroup(ScriptVehicle::VehicleType vehicle_type)
{
EnforceCompanyModeValid_Void();
if (vehicle_type < ScriptVehicle::VT_RAIL || vehicle_type > ScriptVehicle::VT_AIR) return;
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->owner == ScriptObject::GetCompany() && v->IsPrimaryVehicle()) {
if (v->type == (::VehicleType)vehicle_type && v->group_id == ScriptGroup::GROUP_DEFAULT) this->AddItem(v->index);
}
}
}
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