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Location: cpp/openttd-patchpack/source/src/vehicle_gui_base.h
r25512:6d7fd1736081
5.2 KiB
text/x-c
Fix: Network on Haiku, remove old code for BeOS
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
#ifndef VEHICLE_GUI_BASE_H
#define VEHICLE_GUI_BASE_H
#include "core/smallvec_type.hpp"
#include "date_type.h"
#include "economy_type.h"
#include "sortlist_type.h"
#include "vehicle_base.h"
#include "vehiclelist.h"
#include "window_gui.h"
#include "widgets/dropdown_type.h"
#include <iterator>
#include <numeric>
typedef GUIList<const Vehicle*> GUIVehicleList;
struct GUIVehicleGroup {
VehicleList::const_iterator vehicles_begin; ///< Pointer to beginning element of this vehicle group.
VehicleList::const_iterator vehicles_end; ///< Pointer to past-the-end element of this vehicle group.
GUIVehicleGroup(VehicleList::const_iterator vehicles_begin, VehicleList::const_iterator vehicles_end)
: vehicles_begin(vehicles_begin), vehicles_end(vehicles_end) {}
std::ptrdiff_t NumVehicles() const
{
return std::distance(this->vehicles_begin, this->vehicles_end);
}
const Vehicle *GetSingleVehicle() const
{
assert(this->NumVehicles() == 1);
return this->vehicles_begin[0];
}
Money GetDisplayProfitThisYear() const
{
return std::accumulate(this->vehicles_begin, this->vehicles_end, (Money)0, [](Money acc, const Vehicle *v) {
return acc + v->GetDisplayProfitThisYear();
});
}
Money GetDisplayProfitLastYear() const
{
return std::accumulate(this->vehicles_begin, this->vehicles_end, (Money)0, [](Money acc, const Vehicle *v) {
return acc + v->GetDisplayProfitLastYear();
});
}
Date GetOldestVehicleAge() const
{
const Vehicle *oldest = *std::max_element(this->vehicles_begin, this->vehicles_end, [](const Vehicle *v_a, const Vehicle *v_b) {
return v_a->age < v_b->age;
});
return oldest->age;
}
};
typedef GUIList<GUIVehicleGroup> GUIVehicleGroupList;
struct BaseVehicleListWindow : public Window {
enum GroupBy : byte {
GB_NONE,
GB_SHARED_ORDERS,
GB_END,
};
GroupBy grouping; ///< How we want to group the list.
VehicleList vehicles; ///< List of vehicles. This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
GUIVehicleGroupList vehgroups; ///< List of (groups of) vehicles. This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.
Listing *sorting; ///< Pointer to the vehicle type related sorting.
byte unitnumber_digits; ///< The number of digits of the highest unit number.
Scrollbar *vscroll;
VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
uint order_arrow_width; ///< Width of the arrow in the small order list.
typedef GUIVehicleGroupList::SortFunction VehicleGroupSortFunction;
typedef GUIVehicleList::SortFunction VehicleIndividualSortFunction;
enum ActionDropdownItem {
ADI_REPLACE,
ADI_SERVICE,
ADI_DEPOT,
ADI_ADD_SHARED,
ADI_REMOVE_ALL,
};
static const StringID vehicle_depot_name[];
static const StringID vehicle_group_by_names[];
static const StringID vehicle_group_none_sorter_names[];
static const StringID vehicle_group_shared_orders_sorter_names[];
static VehicleGroupSortFunction * const vehicle_group_none_sorter_funcs[];
static VehicleGroupSortFunction * const vehicle_group_shared_orders_sorter_funcs[];
BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno);
void OnInit() override;
void UpdateSortingFromGrouping();
void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
void UpdateVehicleGroupBy(GroupBy group_by);
void SortVehicleList();
void BuildVehicleList();
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group);
DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group);
const StringID *GetVehicleSorterNames()
{
switch (this->grouping) {
case GB_NONE:
return vehicle_group_none_sorter_names;
case GB_SHARED_ORDERS:
return vehicle_group_shared_orders_sorter_names;
default:
NOT_REACHED();
}
}
VehicleGroupSortFunction * const *GetVehicleSorterFuncs()
{
switch (this->grouping) {
case GB_NONE:
return vehicle_group_none_sorter_funcs;
case GB_SHARED_ORDERS:
return vehicle_group_shared_orders_sorter_funcs;
default:
NOT_REACHED();
}
}
};
uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
struct Sorting {
Listing aircraft;
Listing roadveh;
Listing ship;
Listing train;
};
extern BaseVehicleListWindow::GroupBy _grouping[VLT_END][VEH_COMPANY_END];
extern Sorting _sorting[BaseVehicleListWindow::GB_END];
#endif /* VEHICLE_GUI_BASE_H */
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