Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_bridgelist.hpp

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file ai_bridgelist.hpp List all the bridges. */

#ifndef AI_BRIDGELIST_HPP
#define AI_BRIDGELIST_HPP

#include "ai_abstractlist.hpp"

/**
 * Create a list of bridges.
 * @ingroup AIList
 */
class AIBridgeList : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIBridgeList"; }
	AIBridgeList();
};

/**
 * Create a list of bridges that can be built on a specific length.
 * @ingroup AIList
 */
class AIBridgeList_Length : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIBridgeList_Length"; }

	/**
	 * @param length The length of the bridge you want to build.
	 */
	AIBridgeList_Length(uint length);
};

#endif /* AI_BRIDGELIST_HPP */