Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_enginelist.hpp

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file ai_enginelist.hpp List all the engines. */

#ifndef AI_ENGINELIST_HPP
#define AI_ENGINELIST_HPP

#include "ai_abstractlist.hpp"
#include "ai_vehicle.hpp"

/**
 * Create a list of engines based on a vehicle type.
 * @ingroup AIList
 */
class AIEngineList : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIEngineList"; }

	/**
	 * @param vehicle_type The type of vehicle to make a list of engines for.
	 */
	AIEngineList(AIVehicle::VehicleType vehicle_type);
};

#endif /* AI_ENGINELIST_HPP */