Files @ r11049:6eb2c87ed64a
Branch filter:

Location: cpp/openttd-patchpack/source/src/ai/api/ai_log.hpp.sq

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "ai_log.hpp"

namespace SQConvert {
	/* Allow enums to be used as Squirrel parameters */
	template <> AILog::AILogType GetParam(ForceType<AILog::AILogType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AILog::AILogType)tmp; }
	template <> int Return<AILog::AILogType>(HSQUIRRELVM vm, AILog::AILogType res) { sq_pushinteger(vm, (int32)res); return 1; }

	/* Allow AILog to be used as Squirrel parameter */
	template <> AILog *GetParam(ForceType<AILog *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AILog *)instance; }
	template <> AILog &GetParam(ForceType<AILog &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AILog *)instance; }
	template <> const AILog *GetParam(ForceType<const AILog *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AILog *)instance; }
	template <> const AILog &GetParam(ForceType<const AILog &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AILog *)instance; }
	template <> int Return<AILog *>(HSQUIRRELVM vm, AILog *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AILog", res, NULL, DefSQDestructorCallback<AILog>); return 1; }
}; // namespace SQConvert

void SQAILog_Register(Squirrel *engine) {
	DefSQClass <AILog> SQAILog("AILog");
	SQAILog.PreRegister(engine);
	SQAILog.AddConstructor<void (AILog::*)(), 1>(engine, "x");

	SQAILog.DefSQConst(engine, AILog::LOG_SQ_ERROR, "LOG_SQ_ERROR");
	SQAILog.DefSQConst(engine, AILog::LOG_ERROR,    "LOG_ERROR");
	SQAILog.DefSQConst(engine, AILog::LOG_SQ_INFO,  "LOG_SQ_INFO");
	SQAILog.DefSQConst(engine, AILog::LOG_WARNING,  "LOG_WARNING");
	SQAILog.DefSQConst(engine, AILog::LOG_INFO,     "LOG_INFO");

	SQAILog.DefSQStaticMethod(engine, &AILog::GetClassName,   "GetClassName",   1, "x");
	SQAILog.DefSQStaticMethod(engine, &AILog::Info,           "Info",           2, "xs");
	SQAILog.DefSQStaticMethod(engine, &AILog::Warning,        "Warning",        2, "xs");
	SQAILog.DefSQStaticMethod(engine, &AILog::Error,          "Error",          2, "xs");
	SQAILog.DefSQStaticMethod(engine, &AILog::FreeLogPointer, "FreeLogPointer", 1, "x");

	SQAILog.PostRegister(engine);
}