Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/core/endian_type.hpp

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file endian_type.hpp Definition of various endian-dependant macros. */

#ifndef ENDIAN_TYPE_H
#define ENDIAN_TYPE_H

#if defined(ARM) || defined(__arm__) || defined(__alpha__)
	#define OTTD_ALIGNMENT 1
#else
	#define OTTD_ALIGNMENT 0
#endif

#define TTD_LITTLE_ENDIAN 0
#define TTD_BIG_ENDIAN 1

/* Windows has always LITTLE_ENDIAN */
#if defined(WIN32) || defined(__OS2__) || defined(WIN64)
	#define TTD_ENDIAN TTD_LITTLE_ENDIAN
#elif !defined(TESTING)
	/* Else include endian[target/host].h, which has the endian-type, autodetected by the Makefile */
	#if defined(STRGEN)
		#include "endian_host.h"
	#else
		#include "endian_target.h"
	#endif
#endif /* WIN32 || __OS2__ || WIN64 */

#endif /* ENDIAN_TYPE_HPP */