Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/core/geometry_type.hpp

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file geometry_type.hpp All geometry types in OpenTTD. */

#ifndef GEOMETRY_TYPE_HPP
#define GEOMETRY_TYPE_HPP

#if defined(__AMIGA__)
	/* AmigaOS already has a Point declared */
	#define Point OTTD_Point
#endif /* __AMIGA__ */

#if defined(__APPLE__)
	/* Mac OS X already has both Rect and Point declared */
	#define Rect OTTD_Rect
	#define Point OTTD_Point
#endif /* __APPLE__ */


/** Coordinates of a point in 2D */
struct Point {
	int x;
	int y;
};

/** Dimensions (a width and height) of a rectangle in 2D */
struct Dimension {
	int width;
	int height;
};

/** Specification of a rectangle with absolute coordinates of all edges */
struct Rect {
	int left;
	int top;
	int right;
	int bottom;
};

/**
 * Specification of a rectangle with an absolute top-left coordinate and a
 * (relative) width/height
 */
struct PointDimension {
	int x;
	int y;
	int width;
	int height;
};

/** A pair of two integers */
struct Pair {
	int a;
	int b;
};

#endif /* GEOMETRY_TYPE_HPP */