Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/depot.cpp

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file depot.cpp Handling of depots. */

#include "stdafx.h"
#include "depot_base.h"
#include "order_func.h"
#include "window_func.h"
#include "oldpool_func.h"

DEFINE_OLD_POOL_GENERIC(Depot, Depot)

/**
 * Gets a depot from a tile
 *
 * @return Returns the depot if the tile had a depot, else it returns NULL
 */
Depot *GetDepotByTile(TileIndex tile)
{
	Depot *depot;

	FOR_ALL_DEPOTS(depot) {
		if (depot->xy == tile) return depot;
	}

	return NULL;
}

/**
 * Clean up a depot
 */
Depot::~Depot()
{
	if (CleaningPool()) return;

	/* Clear the depot from all order-lists */
	RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);

	/* Delete the depot-window */
	DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
	this->xy = INVALID_TILE;
}

void InitializeDepots()
{
	_Depot_pool.CleanPool();
	_Depot_pool.AddBlockToPool();
}