Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/economy_func.h

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file economy_func.h Functions related to the economy. */

#ifndef ECONOMY_FUNC_H
#define ECONOMY_FUNC_H

#include "core/geometry_type.hpp"
#include "economy_type.h"
#include "cargo_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "town_type.h"
#include "industry_type.h"
#include "company_type.h"
#include "station_type.h"

void ResetPriceBaseMultipliers();
void SetPriceBaseMultiplier(uint price, byte factor);
void ResetEconomy();

extern const ScoreInfo _score_info[];
extern int _score_part[MAX_COMPANIES][SCORE_END];
extern Economy _economy;
extern Subsidy _subsidies[MAX_COMPANIES];
/* Prices and also the fractional part. */
extern Prices _price;
extern uint16 _price_frac[NUM_PRICES];
extern Money  _cargo_payment_rates[NUM_CARGO];
extern uint16 _cargo_payment_rates_frac[NUM_CARGO];

int UpdateCompanyRatingAndValue(Company *c, bool update);
Pair SetupSubsidyDecodeParam(const Subsidy *s, bool mode);
void DeleteSubsidyWithTown(TownID index);
void DeleteSubsidyWithIndustry(IndustryID index);
void DeleteSubsidyWithStation(StationID index);
void StartupIndustryDailyChanges(bool init_counter);

Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type);
uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount);

void VehiclePayment(Vehicle *front_v);
void LoadUnloadStation(Station *st);

Money GetPriceByIndex(uint8 index);

#endif /* ECONOMY_FUNC_H */