Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/network/network_gamelist.h

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file network_gamelist.h Handling of the list of games. */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

#include "network_type.h"

/** Structure with information shown in the game list (GUI) */
struct NetworkGameList {
	NetworkGameInfo info;  ///< The game information of this server
	uint32 ip;             ///< The IP of the game server
	uint16 port;           ///< The port of the game server
	bool online;           ///< False if the server did not respond (default status)
	bool manually;         ///< True if the server was added manually
	uint8 retries;         ///< Number of retries (to stop requerying)
	NetworkGameList *next; ///< Next pointer to make a linked game list
};

/** Game list of this client */
extern NetworkGameList *_network_game_list;

void NetworkGameListAddItemDelayed(NetworkGameList *item);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListRequery();

#endif /* NETWORK_GAMELIST_H */