Files @ r11049:6eb2c87ed64a
Branch filter:

Location: cpp/openttd-patchpack/source/src/querystring_gui.h

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file querystring_gui.h Base for the GUIs that have an edit box in them. */

#ifndef QUERYSTRING_GUI_H
#define QUERYSTRING_GUI_H

#include "textbuf_gui.h"
#include "window_gui.h"

/**
 * Return values for HandleEditBoxKey
 */
enum HandleEditBoxResult
{
	HEBR_EDITING = 0, // Other key pressed.
	HEBR_CONFIRM,     // Return or enter key pressed.
	HEBR_CANCEL,      // Escape key pressed.
};

/**
 * Data stored about a string that can be modified in the GUI
 */
struct QueryString {
	StringID caption;
	Textbuf text;
	const char *orig;
	CharSetFilter afilter;
	bool handled;

	/**
	 * Make sure everything gets initialized properly.
	 */
	QueryString() : orig(NULL)
	{
	}

	/**
	 * Make sure everything gets freed.
	 */
	~QueryString()
	{
		free((void*)this->orig);
	}

	void DrawEditBox(Window *w, int wid);
	void HandleEditBox(Window *w, int wid);
	HandleEditBoxResult HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state);
};

struct QueryStringBaseWindow : public Window, public QueryString {
	char *edit_str_buf;
	char *orig_str_buf;
	const uint16 edit_str_size; ///< maximum length of string (in bytes), including terminating '\0'

	QueryStringBaseWindow(uint16 size, const WindowDesc *desc, WindowNumber window_number = 0) : Window(desc, window_number), edit_str_size(size)
	{
		assert(size != 0);
		this->edit_str_buf = CallocT<char>(size);
	}

	~QueryStringBaseWindow()
	{
		free(this->edit_str_buf);
	}

	void DrawEditBox(int wid);
	void HandleEditBox(int wid);
	HandleEditBoxResult HandleEditBoxKey(int wid, uint16 key, uint16 keycode, EventState &state);
	virtual void OnOpenOSKWindow(int wid);
	virtual void OnOSKInput(int wid) {}
};

void ShowOnScreenKeyboard(QueryStringBaseWindow *parent, int button, int cancel, int ok);

#endif /* QUERYSTRING_GUI_H */