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Location: cpp/openttd-patchpack/source/src/landscape_type.h

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(svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes
/* $Id$ */

/** @file landscape_type.h Types related to the landscape. */

#ifndef LANDSCAPE_TYPE_H
#define LANDSCAPE_TYPE_H

typedef byte LandscapeID;

/* Landscape types */
enum {
	LT_TEMPERATE  = 0,
	LT_ARCTIC     = 1,
	LT_TROPIC     = 2,
	LT_TOYLAND    = 3,

	NUM_LANDSCAPE = 4,
};

#endif /* LANDSCAPE_TYPE_H */